Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 11:09:20 Player: Yukon_XV Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (243) 1215 Value Destroyed (10853) 10853 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (8459) 8459 TOTAL SCORE: 31007 Bonus ------- High Alert Combat Kills 1314 Follower Combat Kills 14 Entered Garrisons 400 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -869 Cogmind --------- Core Integrity 1452/1600 Matter 74/300 Energy 189/190 System Corruption 4% Temperature Cool (3) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (5) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Quantum Reactor Advanced Force Field Dispersion Rifle Quantum Rifle Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Improved Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Enhanced Hardcell Cannon Micro-nuke Launcher > --- INVENTORY -------- Encrypted Comm Array Advanced Transmission Jammer Advanced Force Field Heavy Neutron Cannon [Rating: 117] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 . Utility 10 | . . . 1 . . . 1 . . 1 . . 2 . . . 1 . . . . 1 . 2 . 1 Weapon 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Parts Attached 193 | 8 2 5 23 . 1 . 14 3 7 14 2 1 13 13 1 13 14 5 7 6 3 1 2 22 9 4 Power 22 | 1 1 . 2 . . . 1 . 1 2 . . 2 1 . 1 3 . 1 1 . . . 2 2 1 Engine 13 | 1 1 . 2 . . . 1 . . 2 . . 2 1 . . 1 . . . . . . 2 . . Core 7 | . . . . . . . . . 1 . . . . . . 1 2 . 1 1 . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 39 | 2 . 2 5 . 1 . 5 . . 4 . . 3 2 . 2 4 1 1 2 . . 2 1 2 . Treads 21 | . . 2 2 . 1 . 4 . . . . . 2 2 . 2 2 1 1 2 . . . . . . Leg 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 3 . . . . . . 4 . . 1 . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Utility 69 | 2 . . 7 . . . 1 2 1 5 2 1 6 5 1 2 5 3 3 . 3 1 . 15 2 2 Device 25 | 1 . . 1 . . . . . 1 1 1 . 1 3 . 2 . 2 . . 2 1 . 8 . 1 Storage 4 | 1 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Processor 9 | . . . . . . . . . . . 1 1 . . 1 . 1 . 1 . 1 . . 2 1 . Hackware 8 | . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . 2 1 1 Protection 23 | . . . 4 . . . 1 2 . 3 . . 3 2 . . 3 1 1 . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 3 1 3 9 . . . 7 1 5 3 . . 2 5 . 8 2 1 2 3 . . . 4 3 1 Energy Gun 25 | 1 1 1 1 . . . 3 . 2 . . . 1 5 . 4 . . 1 3 . . . 1 1 . Energy Cannon 17 | . . 1 4 . . . 2 . 3 3 . . 1 . . . . 1 . . . . . 2 . . Ballistic Gun 12 | 2 . . 3 . . . 1 1 . . . . . . . 2 2 . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Launcher 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unidentified Prototypes 8 | . . . 1 . . . 1 . 2 . . . 1 1 . . . . . 1 . . . 1 . . Corrupted Parts 5 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . System Corruption 33 | . . . . . . . 1 . . . . . . . . . . 10 . 15 . . . . 7 . Parts Lost 74 | . 1 . 3 . . . 3 . . 3 . . 4 9 . 5 5 3 10 . 7 . 1 9 3 8 Power 12 | . 1 . 2 . . . . . . . . . . . . 2 2 . 1 . . . . 2 1 1 Propulsion 18 | . . . 1 . . . 1 . . 1 . . 1 1 . 2 3 1 2 . 4 . . . . 1 Utility 24 | . . . . . . . . . . 2 . . 3 4 . 1 . 1 2 . . . 1 4 1 5 Weapon 20 | . . . . . . . 2 . . . . . . 4 . . . 1 5 . 3 . . 3 1 1 Highest Loss Streak 10 | . 1 . 1 . . . 1 . . 2 . . 1 3 . 3 1 3 10 . 7 . 1 4 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 4 7 8 19 19 19 19 18 18 18 18 19 19 18 18 18 18 16 16 15 15 14 4 3 4 4 4 Power 1 | . . . . . 2 3 2 2 2 3 2 2 2 2 2 1 . . . 1 1 . . . . . Propulsion 2 | 3 4 3 3 3 2 2 4 5 4 3 4 4 4 5 5 4 . . . . . . . . . . Utility 7 | . 1 3 7 8 8 8 7 7 7 7 8 8 6 6 6 6 10 10 10 10 9 2 1 1 1 1 Weapon 4 | . 1 1 7 7 6 6 4 4 3 4 4 4 4 3 4 4 5 4 2 3 2 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 . 3 1 . . 3 . 2 6 1 . . 2 . 2 4 1 . 1 4 . . 2 . 1 Power 6 | . 1 . . 1 . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 Propulsion 13 | . . . 1 . . . 1 . . 5 . . . 1 . . 4 . . 1 . . . . . . Utility 9 | . 1 . . . . . 1 . 1 1 . . . . . . . 1 . . 2 . . 2 . . Weapon 7 | . . . 2 . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 96 100 100 100 99 99 99 96 100 94 89 81 85 81 88 90 56 81 90 17 21 56 66 61 Engine 4 | . 13 14 9 11 11 11 9 9 5 4 7 7 6 6 6 4 . . . 3 . . . 3 . . Core 1 | . . . . . . . . . 3 1 . . . . . . 4 5 . 1 4 . . . 1 . Treads 14 | . . 12 25 22 22 22 22 18 18 15 15 15 12 11 13 17 12 13 6 15 20 . . . . . Wheel 5 | . . . 7 11 11 11 3 9 9 13 15 15 7 3 . . 7 5 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 11 15 Device 8 | . 14 14 7 11 11 11 8 9 8 8 14 15 6 12 19 7 4 5 5 5 7 1 5 18 8 8 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 6 6 5 5 5 11 9 . . . . . Processor 5 | . . . . . . . . . . . 7 1 . . 5 6 8 11 15 17 16 10 7 8 12 12 Hackware 5 | . . . . . . . . . . 6 7 7 15 13 13 13 11 11 5 5 5 5 2 4 11 8 Protection 8 | . . . 12 11 11 11 17 17 18 12 . . 13 6 . 6 5 5 . . . . . 3 13 5 Energy Gun 6 | . 14 14 6 . . . 9 5 6 . . . . 9 15 14 13 9 3 7 9 . . 2 . 4 Energy Cannon 8 | . . 1 10 22 22 18 10 13 15 21 23 23 19 9 3 . . 4 . 4 4 . . 3 3 . Ballistic Gun 1 | . 14 12 4 . . . 2 1 3 . . . . . . 1 3 1 3 . . . 1 . . . Impact Weapon 1 | . . . . . . . 2 6 1 . . . . . . . . . 4 5 4 . . . . . Peak Build Rating 117 | 7 8 9 20 17 19 20 36 34 36 44 43 42 57 72 75 82 85 81 77 81 88 19 60 109 112 117 Average Rating 51 | 5 7 8 16 16 17 19 32 32 34 41 42 38 51 63 73 64 71 78 42 67 79 18 37 83 95 102 On Entrance 42 | . 7 8 9 17 17 19 20 35 34 36 43 42 38 53 70 75 62 71 77 46 81 15 19 60 86 107 Avg Prop Armor Cover (%) 12 | . . . 12 14 14 13 11 13 13 13 20 20 10 13 . . 9 10 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 13 15 102 60 60 61 78 75 80 84 72 72 88 81 72 74 106 103 103 94 95 3 13 41 44 55 Greatest Support 162 | 20 20 40 63 12 12 12 63 12 40 32 32 32 40 162 150 150 118 10 55 109 109 3 32 32 44 44 Greatest Overweight (x) 10 | 1 . . 8 4 4 5 6 6 6 6 2 2 3 2 . . 9 10 10 1 . . . 1 1 1 Average Overweight (x) 2 | . . . 2 4 4 4 3 6 5 3 2 2 2 . . . 3 9 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 18 | 7 8 8 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 Most Carried 22 | 7 8 8 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Carried 17 | 4 7 7 19 19 19 20 19 19 19 19 19 20 19 19 19 19 19 19 18 18 17 4 4 4 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 19 20 18 20 18 5 5 5 4 5 5 Class Distribution -------------------- 32% | Mutant 14% | Tank 12% | Scavenger-Tank 10% | Scavenger-Skirmisher 7% | Skirmisher 5% | Hacker-Skirmisher 4% | Hacker-Scout 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Skirmisher | -5/Warlord Derelict-Assassin | -4/Proximity Caves Derelict-Assassin | -4/Factory Mutant | -4/DSF Infiltrator-Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 6081 | 263 207 98 519 10 . 2 357 274 259 358 45 40 139 359 . 381 982 416 355 119 113 . 24 115 422 224 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11187 | 132 129 107 715 . . 38 753 671 714 648 103 . 390 1821 . 574 1753 460 1175 . 165 . 39 96 40 664 Parts 456 | 11 6 6 39 . . 7 33 44 29 34 2 . 19 49 . 20 82 8 9 . 5 . . 14 7 32 Haulers Intercepted 6 | . 1 . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . . . 2 1 . . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 3 . . . . . 1 5 . 5 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 199 | . 4 2 18 . . 5 10 20 13 12 . . 10 24 . 10 38 4 4 . 4 . . 1 1 19 Melee 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Guns 63 | . 4 2 5 . . . 5 7 4 . . . . 8 . 2 17 2 2 . 2 . . 1 . 2 Cannons 58 | . . . 6 . . 1 2 5 5 9 . . 6 13 . 2 5 1 2 . 1 . . . . . AOE 64 | . . . 6 . . 4 3 7 1 1 . . 3 . . 6 15 . . . . . . . 1 17 Classes Destroyed 19 | 2 3 . 4 . . . 3 2 . 2 1 . . 1 . . 1 . . . . . . . . . Worker 10 | . . . 1 . . . 1 . . 1 . . . . . . 6 . . . . . . . . 1 Builder 10 | . . . . . . . . . . 4 . . . . . . 3 . . . . . . 2 . 1 Tunneler 7 | 3 . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 Hauler 6 | . 1 . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . Recycler 6 | 1 . . . . . . 2 . 1 . . . . . . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 54 | . 3 . 6 . . 5 . 7 1 1 . . 5 . . . 12 . . . 2 . . . . 12 Cutter 5 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Grunt 70 | . 1 2 6 . . . 5 3 6 3 . . . 14 . 7 11 3 4 . . . . . . 5 Brawler 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Duelist 5 | . . . 1 . . . . . . . . . . 2 . . 1 1 . . . . . . . . Sentry 27 | . . . 5 . . . 4 1 3 2 . . 4 4 . . 4 . . . . . . . . . Specialist 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . . . 1 4 1 2 . . . . . 2 1 . . . 2 . . . . 1 Programmer 15 | . . . . . . . . . . 4 . . 1 . . . 8 . . . . . . 1 1 . Heavy 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 7 | . . . . . . . . . . . 2 . . . . . . 4 1 . . . . . . . Best Kill Streak 11 | 4 3 2 4 . . 4 5 7 4 4 . . 4 5 . 4 11 3 2 . 2 . . 1 1 10 Combat Bots Only 9 | . 3 2 4 . . 4 3 7 3 2 . . 3 5 . 4 7 3 2 . 2 . . 1 1 9 Max Kills in Single Turn 5 | 1 1 2 2 . . 2 3 4 1 2 1 . 2 1 . 2 5 1 1 . 1 . . 1 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 2 3 4 1 1 . . 2 . . 2 2 . . . . . . . 1 4 Melee 1 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Hostile Shots Fired 1720 | . 16 14 87 . . 4 52 82 65 113 . . 202 221 . 67 163 58 62 20 190 . 63 140 16 85 Missed 595 | . 2 3 26 . . 2 16 25 16 37 . . 69 71 . 18 41 15 13 7 50 . 26 93 6 59 Hits 1125 | . 14 11 61 . . 2 36 57 49 76 . . 133 150 . 49 122 43 49 13 140 . 37 47 10 26 Melee 29 | . . . 6 . . . . 7 . . . . . 6 . . 1 8 . . . . 1 . . . Projectile 1096 | . 14 11 55 . . 2 36 50 49 76 . . 133 144 . 49 121 35 49 13 140 . 36 47 10 26 AOE 11 | . . 1 . . . . . 2 . . . . . 3 . . . . . 5 . . . . . . Critical Strikes 48 | . 1 . 1 . . . 4 2 5 4 . . . 4 . 2 2 7 3 . 4 . 3 4 . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20035 | . 109 183 985 . . 44 1076 780 735 1027 . . 1346 1965 . 970 2519 965 1258 430 2196 . 1178 1020 460 789 Core 3152 | . 22 39 86 . . 27 135 48 29 85 . . 102 264 . 97 221 52 76 83 527 . 774 301 36 148 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 . . Redirected to Shielding 207 | . . . . . . . . . . . . . . . . . . . . . . . . 53 14 140 Regen/Repaired (Parts) 998 | . . . 261 . . . . . . 12 . . 290 . . . 66 . . 369 . . . . . . Core Remaining (%) 67 | 100 . 75 . . . 71 . . 61 . . 87 . . . 45 . . . . 4 . 32 76 97 90 Volleys Fired 691 | 8 17 7 65 . . 4 49 35 31 41 5 . 46 106 . 22 81 49 23 5 14 . . 23 9 51 Largest 4 | 2 2 2 2 . . 2 3 3 3 3 3 . 3 3 . 3 4 4 3 3 3 . . 1 1 2 Hottest 302 | 60 70 100 125 . . 120 180 196 204 216 216 . 220 223 . 197 272 302 255 220 220 . . 110 110 182 Shots Fired 1441 | 16 34 13 105 . . 6 73 87 78 106 16 . 80 286 . 51 196 89 42 12 31 . 27 26 9 58 Gun 656 | 16 34 12 41 . . . 24 29 29 . . . . 123 . 37 149 48 32 8 18 . 27 6 . 23 Cannon 705 | . . . 56 . . 4 37 55 45 99 16 . 77 162 . 5 33 41 9 4 13 . . 20 5 24 Launcher 72 | . . . 8 . . 2 5 3 4 7 . . 3 1 . 9 14 . 1 . . . . . 4 11 Special 8 | . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . Kinetic 273 | 8 17 6 23 . . . . 12 7 . . . . . . 23 72 25 26 . . . 27 3 . 24 Thermal 1082 | 8 17 7 74 . . 4 65 72 67 99 16 . 77 285 . 19 110 64 15 6 26 . . 23 5 23 Explosive 72 | . . . 8 . . 2 5 3 4 7 . . 3 1 . 9 14 . 1 . . . . . 4 11 Electromagnetic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . 6 5 . . . . . Robot Hit Streak 17 | 7 8 2 17 . . 1 13 10 7 8 6 . 10 16 . 10 17 14 9 8 3 . 17 2 1 3 Robot Miss Streak 6 | 2 3 2 2 . . 2 3 6 3 4 1 . 3 4 . 3 4 3 2 3 6 . 1 1 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Autonomous 58 | . . . . . . . . . . . . . . . . 18 . . 10 . . . 27 3 . . Shots Hit Robots 827 | 10 23 7 77 . . 1 47 51 53 57 10 . 32 180 . 37 98 42 39 5 13 . 24 4 7 10 Core Hits 501 | 5 6 5 34 . . 4 27 26 22 28 3 . 15 82 . 33 112 14 16 1 8 . 4 4 10 42 Critical Kills 9 | . . . . . . . . . 1 1 1 . . 2 . . 1 1 . . 1 . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . 1 Critical Strikes 37 | . 3 . . . . . . 1 2 2 1 . . 7 . 1 12 2 2 . 2 . . . . 2 Burn 22 | . 3 . . . . . . . 1 . . . . 5 . . 11 1 . . 1 . . . . . Meltdown 7 | . . . . . . . . . 1 1 1 . . 2 . . . 1 . . 1 . . . . . Destroy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Smash 4 | . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . Melee Attacks 86 | . . . . . . . 7 25 12 5 . . . 4 . 1 6 . 17 . 4 . . . 5 . Impact 81 | . . . . . . . 7 25 12 5 . . . 4 . 1 6 . 17 . 4 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 1 1 1 . . . . . . . . 1 . . . . . 5 . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30118 | 119 293 86 1926 . . 295 1337 1499 1430 1850 219 . 1069 3879 . 2152 5886 1057 2035 283 406 . 496 111 957 2733 Guns 9178 | 119 293 86 552 . . . 357 361 421 . . . . 1638 . 731 2126 690 472 212 217 . 496 111 . 296 Cannons 8436 | . . . 753 . . 17 455 662 520 1360 219 . 880 2171 . 107 405 367 221 71 145 . . . 83 . Explosions 10688 | . . . 621 . . 278 499 374 201 382 . . 185 13 . 1314 3331 . 179 . . . . . 874 2437 Melee 1753 | . . . . . . . . 102 282 108 . . . 57 . . . . 1163 . 41 . . . . . Ramming 39 | . . . . . . . 2 . 6 . . . 4 . . . 24 . . . 3 . . . . . Kinetic 3651 | 51 134 50 328 . . . . 101 102 . . . . . . 529 1022 377 404 . . . 496 57 . . Thermal 14040 | 68 159 36 1128 . . 17 802 922 839 1360 219 . 880 3809 . 309 1632 680 289 91 311 . . 54 139 296 Explosive 10158 | . . . 470 . . 278 499 374 201 382 . . 185 13 . 1314 3008 . 179 . . . . . 818 2437 Electromagnetic 234 | . . . . . . . 34 . . . . . . . . . 200 . . . . . . . . . Impact 1753 | . . . . . . . . 102 282 108 . . . 57 . . . . 1163 . 41 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 243 | . . . . . . . . . . . . . . . . . . . . 192 51 . . . . . Highest Corruption 28 | . . . . . . . 1 1 1 7 7 7 2 2 4 4 10 20 28 28 15 . . 4 7 4 Average Corruption 7 | . . . . . . . 1 1 1 4 7 7 2 2 2 4 7 12 27 13 15 . . 3 7 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 389 | . . . . . . . 21 12 9 14 15 4 10 18 4 13 68 48 89 29 23 . . 6 . 6 Message Errors 89 | . . . . . . . 3 4 1 3 3 1 2 6 1 2 13 10 23 3 9 . . 3 . 2 Matter Fused 99 | . . . . . . . 8 3 2 2 2 1 3 5 1 3 25 13 19 5 3 . . 1 . 3 Heat Flow Errors 48 | . . . . . . . 1 . 1 3 1 1 1 2 1 3 5 9 16 3 1 . . . . . Energy Discharges 50 | . . . . . . . 4 3 3 1 4 . . 1 . 1 7 3 12 7 3 . . 1 . . Parts Rejected 5 | . . . . . . . . . . . . . 1 . . 1 3 . . . . . . . . . Parts Fused 6 | . . . . . . . . 1 1 . . . . . 1 . 1 . 1 . 1 . . . . . Data Loss (minor) 39 | . . . . . . . 4 . . 2 2 1 3 2 . 2 7 3 5 4 3 . . . . 1 Data Loss (major) 19 | . . . . . . . 1 . . 2 2 . . 2 . . 3 1 5 2 1 . . . . . Misfires 20 | . . . . . . . . 1 1 1 1 . . . . 1 4 4 6 1 . . . . . . Alerts 6 | . . . . . . . . . . . . . . . . . . 1 1 3 . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . 4 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1475 | . . . 38 . . 41 . 117 132 137 18 . 17 18 . . 84 55 715 . . . . . 63 40 Projectiles 160 | . . . . . . . . 15 . 31 18 . 17 6 . . . 55 18 . . . . . . . Explosions 274 | . . . 38 . . 41 . . . 8 . . . . . . 84 . . . . . . . 63 40 Melee 1041 | . . . . . . . . 102 132 98 . . . 12 . . . . 697 . . . . . . . Knockbacks 8 | . . . . . . . . 1 2 . . . . 1 . . 2 1 . . 1 . . . . . Impact 5 | . . . . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . . 75 . . 32 41 . . 55 . . . . . . 152 . . . 1 . . . 131 34 Shots 14 | . . . 2 . . 2 1 . . 3 . . . . . . 2 . . . . . . . 2 2 Rammed 5 | . . . . . . . 1 . 1 . . . . . . . 1 . . . 2 . . . . . Targets Rammed 6 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 753 | . 45 120 417 . . 132 339 415 401 449 552 190 455 495 59 160 546 439 415 362 753 . . 150 70 265 Average Temperature 139 | . 15 47 169 . . 67 128 122 138 152 195 106 157 122 34 63 136 143 144 137 311 . . 45 24 110 Received Heat Transfer 3384 | . . 84 225 . . . 135 63 324 66 . . 228 732 . 186 330 387 453 . . . . 144 18 9 Effects 75 | . . . 11 . . . . . 1 5 8 . 11 1 . . 11 7 3 . 16 . . . . 1 Shutdowns 12 | . . . 3 . . . . . . 2 1 . . 1 . . 1 1 . . 3 . . . . . Energy Bleed 16 | . . . 1 . . . . . . 1 . . 2 . . . 3 5 2 . 1 . . . . 1 Interference 22 | . . . 6 . . . . . . . 1 . 9 . . . 5 . . . 1 . . . . . Matter Decay 5 | . . . . . . . . . . 1 . . . . . . 1 . . . 3 . . . . . Short Circuit 6 | . . . 1 . . . . . . 1 1 . . . . . . . 1 . 2 . . . . . Damage (minor) 6 | . . . . . . . . . 1 . 1 . . . . . 1 1 . . 2 . . . . . Damage (major) 8 | . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 2 1 . . . 1 . . . . 3 . . . . . . . Combat Hostiles 4 | . . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 3 2 1 . . . 3 . . . . . . . . . . . . Impact Corruptions 47 | . . . . . . . . 2 5 2 . . . 1 . . . . 37 . . . . . . . Robots Melted 11 | . 1 . 1 . . . . . 1 1 1 . . 3 . . 1 1 . . 1 . . . . . Combat Hostiles 8 | . . . 1 . . . . . 1 1 . . . 2 . . 1 1 . . 1 . . . . . Parts Melted 77 | . 2 . 8 . . . . 1 13 5 5 . 3 19 . . 14 2 1 . 3 . . . . 1 Heat Transferred 27043 | 150 703 111 2259 . . 37 1678 1628 1591 2152 409 . 1377 7037 . 700 4400 1372 372 55 518 . . 74 50 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Maximum Alert Level 4 | . . . 1 . . . . 3 2 . . . 1 3 2 2 4 . . . . . . 1 . 3 Low Security (%) 55 | 100 100 100 83 100 . 100 100 26 . 100 . . 79 5 . . 4 . . . . 100 100 93 100 7 Level 1 16 | . . . 16 . . . . 37 86 . . . 20 21 . 65 7 . . . . . . 6 . 5 Level 2 14 | . . . . . . . . 17 13 . . . . 49 100 34 38 . . . . . . . . 9 Level 3 10 | . . . . . . . . 18 . . . . . 23 . . 33 . . . . . . . . 76 Level 4 2 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 1177 | 10 51 60 337 130 . 139 132 855 439 184 . . 265 939 492 530 1177 . . . . 28 54 307 98 1062 Initial 492 | . . . . 130 . . 46 12 416 175 . . . 177 492 281 277 . . . . 28 12 30 98 14 Average 282 | 1 17 18 96 62 . 83 27 382 374 134 . . 58 570 451 365 703 . . . . 27 25 90 25 780 Influence Increases 9187 | 20 103 81 695 . . 199 412 843 433 516 . . 494 892 . 299 1586 120 95 . 145 . 52 739 136 1327 Destroy 0b10 Robot/C 4020 | . 80 40 360 . . 140 200 400 260 240 . . 200 480 . 200 760 80 80 . 80 . . 20 20 380 Destroy 0b10 Robot/NC 250 | 20 5 . 25 . . . 20 . 10 30 . . 5 20 . 10 70 . 5 . . . . 10 5 15 Destroy Leader 754 | . 12 10 106 . . 20 70 20 72 82 . . 60 30 . 40 152 10 10 . 20 . . . . 40 Allied During Kill 23 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . 20 10 . . Successful Hack 146 | . 5 . 18 . . . 8 . 23 31 . . 31 . . . 12 . . . . . . . . 18 Disable Machine 630 | . . . 60 . . . 45 45 . 60 . . 135 15 . 15 210 . . . . . 15 . 15 15 Anti-Garrison Action 1100 | . . . . . . . . 250 . . . . . 250 . . . . . . . . . 200 . 400 Destroy Structure 1214 | . 1 1 81 . . 16 39 98 53 43 . . 63 37 . 34 322 . . . . . 2 34 96 294 Partial Spotted 75 | . . . . . . . . . . . . . . . . . 15 . . . . . . 60 . . Lose Combat Pursuer 945 | . . 30 45 . . . 30 30 15 30 . . . 60 . . 45 30 . . 45 . 15 405 . 165 Influence Decreases 8172 | 20 103 81 361 334 . 80 512 7 901 742 161 . 241 206 537 171 955 951 425 . 100 27 16 618 287 336 Entered New Map 2521 | . . . . 204 . . 73 7 439 212 61 . . 76 447 121 253 431 63 . . 17 6 24 77 10 Time Decay 4736 | 20 93 81 341 130 . 60 393 . 452 490 100 . 212 . 90 . 652 490 242 . 50 10 . 404 180 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 695 | . 10 . 20 . . . 26 . . 30 . . 29 90 . 50 50 30 100 . 50 . 10 90 30 80 Lost Ally 120 | . . . . . . 20 20 . 10 10 . . . 40 . . . . 20 . . . . . . . Squads Dispatched 58 | . . . 3 . . . 5 . 4 10 . . 5 . . 1 14 . . . . . 2 5 1 8 Investigation 13 | . . . . . . . 1 . 1 2 . . . . . . 3 . . . . . . 3 1 2 Extermination 11 | . . . . . . . . . . 2 . . 2 . . . 4 . . . . . . 2 . 1 Reinforcement 17 | . . . 3 . . . 1 . 1 3 . . . . . 1 3 . . . . . 2 . . 3 Assault 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Garrison 14 | . . . . . . . 3 . 2 3 . . 3 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 32 | . 2 1 3 . . . 3 . 5 1 . . . . . . 8 . . 1 . . . 3 3 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 385 | . 8 4 27 . . 7 15 15 21 21 . . 10 25 . 10 60 6 4 31 16 . 5 40 22 38 Peak Tracking Total 16 | . 5 2 4 . . 3 3 4 4 3 . . 3 6 . 4 6 4 4 16 8 . 3 13 7 10 Tactical Retreats 35 | . . 1 2 . . . 2 2 1 2 . . . 3 . . 2 2 . . 1 . 1 9 . 7 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 17 | . 2 . 1 . . . . 2 . 1 . . 1 1 1 . 4 . . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Most Traps Carried 1 | . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 49 | . . . 4 . . . 3 6 . 4 . . 9 4 . 1 14 . . 1 . . 1 . 1 1 Max in Single Turn 7 | . . . 1 . . . 1 1 . 2 . . 7 1 . 1 3 . . 1 . . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 Garrison Relay 6 | . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 66 | . 2 . 4 . 2 . 10 . 5 10 . . 5 3 1 . 9 1 . 5 . 1 . 2 1 5 Terminals 32 | . 2 . 2 . . . 7 . 3 6 . . 2 3 1 . 2 . . . . 1 . . . 3 Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 8 | . . . 1 . . . . . 1 2 . . 1 . . . 3 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 1 . . 1 . . . 2 . . . . . . 2 1 2 Total Hacks 150 | . 3 . 11 . 2 . 24 . 14 25 . . 10 6 1 . 25 1 . 8 . 5 . 5 2 8 Successful 76 | . 1 . 7 . 2 . 12 . 10 11 . . 5 2 1 . 10 1 . 8 . 1 . 1 . 4 Failed 74 | . 2 . 4 . . . 12 . 4 14 . . 5 4 . . 15 . . . . 4 . 4 2 4 Catastrophic 7 | . . . . . . . 1 . 1 2 . . . 2 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . 3 . 1 . 14 . 4 14 . . 3 . . . 7 . . . . . . 1 1 6 Terminals 72 | . 3 . 3 . . . 15 . 7 17 . . 3 6 1 . 7 . . . . 5 . . . 5 Fabricators 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Repair Stations 22 | . . . 5 . . . . . 2 4 . . 3 . . . 8 . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 3 . . . 6 . 5 . . . 2 . . . 2 . . . . . . . . . Garrison Access 21 | . . . . . . . 1 . . 2 . . 2 . . . 6 . . . . . . 5 2 3 Terminal Hacks 26 | . 1 . . . 2 . 1 . 3 5 . . . 2 1 . . 1 . 8 . 1 . . . 1 Record 8 | . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . . . 4 . . . . . 1 2 . . 2 . . . 4 . . . . . . . . . Scan Component 8 | . . . 2 . . . . . 1 1 . . 1 . . . 3 . . . . . . . . . Repair 5 | . . . 2 . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 1 . . . 5 . 4 . . . 1 . . . 1 . . . . . . . . . Insert Component 7 | . . . 1 . . . 3 . 2 . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . . . 2 . . . 4 . 2 4 . . 1 . . . 1 . . . . . . 1 . 3 Terminals 15 | . . . 2 . . . 4 . 2 4 . . 1 . . . 1 . . . . . . . . 1 Assimilate 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . Botnet 11 | . . . 2 . . . 2 . 2 3 . . . . . . 1 . . . . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Jam 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . 3 . . . 8 . 3 9 . . 3 2 . . 6 . . . . 1 . 1 1 3 Full Trace Events 8 | . . . . . . . 2 . 1 1 . . . . . . 2 . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Repaired 5 | . . . 2 . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Time 203 | . . . 70 . . . . . . 70 . . 19 . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Relay Couplers Released 28 | . . . . . . . . 12 . 4 . . . 10 . . . . . . . . . . 2 . Machine Destruction 24 | . . . . . . . . 12 . . . . . 10 . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 7 | . . . . 3 . . 1 . . 1 . . . 2 . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 2 1 1 . . . . 2 . . . . . . . . . . . . Highest-Rated Group 58 | . . . . 40 40 40 24 10 10 . . . . 58 . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 16 16 10 10 . . . . 29 . . . . . . . . . . . . Initial Warlord ECA Mod 21 | . . . . . . . . . 7 6 6 6 5 5 12 12 21 21 21 21 20 20 20 19 18 17 Total Orders 11 | . . . . . . . . 6 1 . . . . . . . . . 4 . . . . . . . STAY 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 19 | . . . . . . 15 4 . . . . . . . . . . . . . . . . . . . Total Damage 150 | . . . . . . 129 21 . . . . . . . . . . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Active Infowar (turns) 9247 | 32 303 312 896 291 349 128 68 . . 295 428 185 108 . 165 2 . 1147 1692 1121 423 2 . 684 81 535 Sensors 4740 | . . . . . . . . . . . 386 . . . . . . 1147 1692 1121 394 . . . . . Terrain 2463 | . . . . . . . . . . 295 427 10 . . 165 . . . . . 280 . . 670 81 535 Seismic 2662 | 32 303 312 896 291 349 128 68 . . . . 175 108 . . . . . . . . . . . . . Jamming 86 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . 63 ECM 13 | . . . . . . . . . . . . . . . . 2 . . . . . 2 . 9 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . . . 2 . . . . . . 2 2 . 1 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 22314 | 122 303 312 1610 291 349 128 2205 1400 1125 1285 430 185 1033 1373 181 440 2419 1291 1771 1121 479 20 75 1101 726 539 Spaces Moved 11884 | 66 183 98 599 192 227 73 765 617 534 665 305 140 532 634 110 184 1123 476 651 568 256 33 108 957 740 1048 Core 156 | 11 . . . . . . . . . . . . . . . . . . . . 52 33 60 . . . Treads 2894 | . . 47 233 . . . 315 . 1 . . . 2 315 110 184 267 . 648 568 204 . . . . . Legs 289 | 55 183 51 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5752 | . . . 366 192 227 73 450 617 533 665 305 140 530 319 . . 856 476 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2793 | . . . . . . . . . . . . . . . . . . . . . . . 48 957 740 1048 Fastest Speed 33 | 50 120 120 116 150 150 150 165 180 165 115 130 130 130 115 160 160 115 205 165 165 50 50 42 42 33 33 Average Speed 136 | 111 120 139 180 150 150 156 200 180 171 134 130 130 140 141 160 162 153 218 231 188 143 50 46 42 39 35 Slowest Speed 330 | 120 120 160 240 150 150 165 250 180 250 180 130 130 325 160 160 165 245 220 330 245 167 50 50 122 122 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . . . . . . . . . . . . . . 1 12 24 12 Potential Cave-ins 22 | . . . . . . . . . . . . . . . . . 2 . . 4 . . 2 2 1 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 44 | 4 43 30 42 47 60 25 67 76 53 24 54 19 15 71 3 92 29 64 82 65 56 1 83 42 29 25 Regions Visited 26 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . . . 1 . . 1 1 . 1 . 1 . 1 1 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 . . 1 . . . . . . . . . . . 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . . . . 2 . . . . . 2 3 . 2 . . . . . Spaces Dug 99 | . . 1 . . . . 8 2 8 3 . . 6 3 . 1 15 9 6 . 2 . . 14 . 21 Terrain Destroyed 830 | . . 1 97 . . 29 40 20 58 34 . . 67 17 . 35 174 41 23 . 15 . 3 20 47 109 Melee 36 | . . . . . . . 7 2 8 3 . . . 3 . 1 6 . 4 . 2 . . . . . Projectile 165 | . . 1 . . . . 4 . 2 1 . . 9 3 . 1 25 41 8 . 13 . 3 20 2 32 AOE 629 | . . . 97 . . 29 29 18 48 30 . . 58 11 . 33 143 . 11 . . . . . 45 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Gar Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Total 16535 | 95 232 257 1013 197 237 81 1340 785 655 962 326 143 747 876 116 293 1659 650 863 607 341 35 131 1613 1133 1148 Wait 3265 | 4 22 143 276 . 3 4 462 76 39 205 12 . 132 82 . 47 392 111 139 24 38 . 15 599 393 47 Move 11769 | 65 182 97 598 191 226 72 764 615 533 664 304 139 531 631 109 183 1122 475 650 567 255 32 105 932 702 1025 Hop 36 | . . . . . . . . . . . . . . . . . . . . . . . 1 12 13 10 Pick Up 116 | 8 3 1 21 3 3 . 14 2 6 10 1 . 4 6 1 8 8 3 4 . 1 . 3 3 . 3 Fast Attach 136 | 8 4 2 11 . . . 7 2 5 6 . 1 11 11 1 6 13 4 4 6 1 1 2 20 8 2 Attach 77 | . . . 4 . . . 6 1 1 3 . . 6 4 1 7 8 3 13 2 3 1 1 8 1 4 Detach 62 | . 1 . 5 . . . 3 1 1 . . 2 3 3 1 3 6 1 11 1 6 1 . 9 2 2 Swap 124 | . . 4 22 1 1 1 12 10 13 14 3 1 5 10 2 6 13 2 1 . 1 . . 1 . 1 Drop 137 | 2 3 3 11 2 4 . 15 2 13 14 1 . 8 10 1 9 9 2 1 2 16 . 2 6 . 1 Fire 691 | 8 17 7 65 . . 4 49 35 31 41 5 . 46 106 . 22 81 49 23 5 14 . . 23 9 51 Melee 86 | . . . . . . . 7 25 12 5 . . . 4 . 1 6 . 17 . 4 . . . 5 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . Escape Stasis 24 | . . . . . . . . 16 . . . . . 8 . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / DSF) -4/DSF -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 10) 426 | -10/Materials | Entered Mines 436 | -10/Mines | Assembled infested the area 719 | -10/Mines | Discovered new exit (range 13) 738 | -10/Mines | Entered Materials 738 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -9/Materials | Discovered new exit (range 14) 1287 | -9/Materials | Discovered new exit (range 9) 2209 | -9/Materials | Repaired Imp. Treads 2248 | -9/Materials | Repaired Hrd. Medium Armor Plating 2338 | -9/Materials | Discovered new exit (range 7) 2348 | -9/Materials | Entered Mines 2368 | -9/Mines | Learned Materials trap positions 2419 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2485 | -9/Mines | Found DCF Scrap (12 items) 2525 | -9/Mines | Found a hidden stash of uninstalled traps 2566 | -9/Mines | Learned location of Zion (-6) 2632 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2633 | -9/Mines | Discovered new exit (range 5) 2639 | -9/Mines | Entered Exiles 2639 | -9/Exiles | Accompanied by 3 allies 2696 | -9/Exiles | Met 8R-AWN 2720 | -9/Exiles | Met EX-HEX 2761 | -9/Exiles | Met EX-BIN 2782 | -9/Exiles | Aligned with FarCom system 2783 | -9/Exiles | Given EX-Vault access code 2819 | -9/Exiles | Opened EX-Vault 2836 | -9/Exiles | Found AWS/Gauss 2866 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2913 | -9/Exiles | Met EX-DEC 2964 | -9/Exiles | Discovered new exit (range 14) 2988 | -9/Exiles | Left Exiles lab with AWS/Gauss 2988 | -9/Exiles | Entered Mines 2988 | -8/Mines | Accompanied by 3 allies 3108 | -8/Mines | Discovered new exit (range 6) 3116 | -8/Mines | Entered Materials 3116 | -8/Materials | Accompanied by 2 allies 3116 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3117 | -8/Materials | Loaded intel: 17 trap records 3488 | -8/Materials | Build established: Tank 3617 | -8/Materials | Met 7R-MNS 3729 | -8/Materials | Discovered new exit (range 16) 4953 | -8/Materials | Build established: Mutant 5207 | -8/Materials | Discovered new exit (range 12) 5313 | -8/Materials | Identified exit to Garrison 5321 | -8/Materials | Entered Garrison 5321 | -8/Garrison | Accompanied by 1 ally 5363 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Garrison Relay disabled 5619 | -8/Garrison | Triggered checkpoint 5760 | -8/Garrison | Build established: Tank 5928 | -8/Garrison | Discovered new exit (range 3) 6031 | -8/Garrison | Triggered checkpoint 6049 | -8/Garrison | Garrison Relay disabled 6093 | -8/Garrison | Triggered checkpoint 6192 | -8/Garrison | Discovered new exit (range 3) 6315 | -8/Garrison | Triggered checkpoint 6387 | -8/Garrison | Triggered checkpoint 6410 | -8/Garrison | Destroyed 7 combat bots 6458 | -8/Garrison | Garrison Relay disabled 6548 | -8/Garrison | Discovered new exit (range 13) 6687 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6702 | -8/Garrison | Build established: Mutant 6721 | -8/Garrison | Entered Materials 6721 | -8/Materials | Accompanied by 1 ally 7118 | -8/Materials | Build established: Tank 7704 | -8/Materials | Garrison activated, responded to threat 7822 | -8/Materials | Discovered new exit (range 16) 7846 | -8/Materials | Entered Factory 7846 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8152 | -7/Factory | Found Powered Armor 8397 | -7/Factory | Identified exit to Lower Caves 8559 | -7/Factory | Build established: Scavenger-Tank 8632 | -7/Factory | Repaired Broken Lgt. Angular Momentum Engine 8729 | -7/Factory | Garrison activated, responded to threat 9131 | -7/Factory | Entered Lower Caves 9137 | -7/Lower Caves | Met a Warlord Commander 9138 | -7/Lower Caves | Learned location of Warlord (-5) 9139 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9145 | -7/Lower Caves | Found Encrypted Comm Array 9364 | -7/Lower Caves | Identified exit to Lower Caves 9431 | -7/Lower Caves | Build established: Skirmisher 9454 | -7/Lower Caves | Learned Factory terminal intel 9462 | -7/Lower Caves | Encountered a Warlord checkpoint 9561 | -7/Lower Caves | Entered another Lower Caves area 9712 | -7/Lower Caves | Discovered new exit (range 5) 9746 | -7/Lower Caves | Entered Factory 9746 | -6/Factory | Evolved 2 slots: Utility x2 9747 | -6/Factory | Loaded intel: 28 terminal locations 10057 | -6/Factory | Build established: Hacker-Tank 10121 | -6/Factory | Repaired Arm. Treads 10778 | -6/Factory | Identified exit to Garrison 10779 | -6/Factory | Entered Garrison 11001 | -6/Garrison | Build established: Scavenger-Tank 11015 | -6/Garrison | Triggered checkpoint 11064 | -6/Garrison | Lost 3 parts (2u1w) 11142 | -6/Garrison | Garrison Relay disabled 11339 | -6/Garrison | Triggered checkpoint 11464 | -6/Garrison | Discovered new exit (range 10) 11479 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11640 | -6/Garrison | Rescued a captive Derelict 11648 | -6/Garrison | Rescued a captive Derelict 11670 | -6/Garrison | Garrison Relay disabled 11787 | -6/Garrison | Triggered checkpoint 11927 | -6/Garrison | Discovered new exit (range 12) 11979 | -6/Garrison | Garrison Relay disabled 12003 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12134 | -6/Garrison | Discovered new exit (range 12) 12152 | -6/Garrison | Entered Factory 12306 | -6/Factory | Identified exit to DSF 12333 | -6/Factory | Entered DSF 12381 | -6/DSF | Additional patrols routed to DSF 12672 | -6/DSF | Discovered new exit (range 15) 12681 | -6/DSF | Core integrity fell below 50% 12713 | -6/DSF | Sterilization system engaged 12733 | -6/DSF | Ambient heat levels rising (+10) 12748 | -6/DSF | Ambient heat levels rising (+10) 12748 | -6/DSF | Lost 3 parts (2p1n) 12763 | -6/DSF | Ambient heat levels rising (+10) 12773 | -6/DSF | Entered Factory 12773 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13038 | -5/Factory | Identified exit to Garrison 13519 | -5/Factory | Repaired Coolant Injector 13643 | -5/Factory | Discovered new exit (range 13) 13652 | -5/Factory | Build established: Scavenger-Skirmisher 13665 | -5/Factory | Identified exit to Factory 13734 | -5/Factory | Discovered exit to Factory (range 3) 14146 | -5/Factory | Fabricated Hrd. Medium Armor Plating (x2) 14573 | -5/Factory | First assault squad dispatched 14757 | -5/Factory | Destroyed 7 combat bots 15117 | -5/Factory | System corruption reached 10% 15151 | -5/Factory | Discovered new exit (range 10) 15170 | -5/Factory | Identified exit to Upper Caves 15192 | -5/Factory | Entered Upper Caves 15423 | -5/Upper Caves | Build established: Hacker-Skirmisher 15674 | -5/Upper Caves | Learned location of 1 exit from Factory 16145 | -5/Upper Caves | Lost 3 parts (1n1u1w) 16181 | -5/Upper Caves | Identified exit to Upper Caves 16483 | -5/Upper Caves | Entered another Upper Caves area 16483 | -5/Upper Caves | Discovered exit to Factory (range 11) 16513 | -5/Upper Caves | Crushed by falling debris 16591 | -5/Upper Caves | Lost 10 parts (1p2n2u5w) 16685 | -5/Upper Caves | Learned Factory stockpile data 16690 | -5/Upper Caves | Learned 12 Factory zone layouts 16815 | -5/Upper Caves | Build established: Mutant 17238 | -5/Upper Caves | Encountered a Warlord checkpoint 18244 | -5/Upper Caves | Discovered new exit (range 6) 18253 | -5/Upper Caves | Identified exit to Warlord 18254 | -5/Upper Caves | Entered Warlord 18313 | -5/Warlord | System corruption cleaned by Quarantine Array 18542 | -5/Warlord | Warlord's base attacked by MAIN.C 18568 | -5/Warlord | Found Prototype Energy Gun 18568 | -5/Warlord | Identified Vortex Rifle 18572 | -5/Warlord | Found Vortex Rifle 18696 | -5/Warlord | Learned Testing emergency access door positions 18701 | -5/Warlord | Learned Factory terminal intel 18701 | -5/Warlord | Learned Factory recycling unit intel 18701 | -5/Warlord | Learned 4 Armory zone layouts 18701 | -5/Warlord | Learned 4 Research zone layouts 18868 | -5/Warlord | Build established: Skirmisher 18892 | -5/Warlord | Warlord forces counterattacked 19014 | -5/Warlord | Met Warlord 19123 | -5/Warlord | Spotted Striker 19179 | -5/Warlord | Lost 3 allies 19217 | -5/Warlord | Warlord base infiltrated, sounded retreat 19218 | -5/Warlord | Enhanced Grunt warped into view 19218 | -5/Warlord | Enhanced Grunt warped into view 19218 | -5/Warlord | Enhanced Grunt warped into view 19218 | -5/Warlord | Enhanced Demolisher warped into view 19218 | -5/Warlord | Enhanced Demolisher warped into view 19218 | -5/Warlord | Enhanced Demolisher warped into view 19347 | -5/Warlord | Spotted Striker 19355 | -5/Warlord | P-80 Master assimilated allied MQ-1D9(c) 19355 | -5/Warlord | Discovered new exit (range 15) 19374 | -5/Warlord | Identified exit to Proximity Caves 19375 | -5/Warlord | Entered Proximity Caves 19388 | -4/Proximity Caves | Lost 3 allies 19437 | -4/Proximity Caves | Learned Research garrison access intel 19764 | -4/Proximity Caves | Core integrity fell below 50% 19834 | -4/Proximity Caves | Core integrity fell below 20% 19846 | -4/Proximity Caves | Discovered exit to Factory (range 12) 19853 | -4/Proximity Caves | Lost 7 parts (4n3w) 19854 | -4/Proximity Caves | Entered Factory 19854 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19855 | -4/Factory | Identified exit to Research 19858 | -4/Factory | Loaded intel: 26 terminal locations 19859 | -4/Factory | Loaded intel: 8 recycling unit locations 19874 | -4/Factory | Identified exit to DSF 19874 | -4/Factory | Entered DSF 19897 | -4/DSF | Additional patrols routed to DSF 19914 | -4/DSF | Core integrity fell below 50% 19924 | -4/DSF | Discovered exit to Research (range 15) 19949 | -4/DSF | Entered Research 19949 | -3/Research | Evolved 2 slots: Utility x2 19950 | -3/Research | Identified exit to Testing 19952 | -3/Research | Loaded intel: 4 garrison access locations 20659 | -3/Research | Build established: Infiltrator-Scout 20868 | -3/Research | Spotted B-86 Titan 20906 | -3/Research | Discovered exit to Testing (range 4) 20910 | -3/Research | Lost 4 parts (1p1u2w) 20949 | -3/Research | Search patrols dispatched 21044 | -3/Research | Discovered new exit (range 16) 21050 | -3/Research | Entered another Research area 21050 | -2/Research | Warlord forces began assault on 0b10 21050 | -2/Research | Evolved 2 slots: Propulsion x2 21075 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 21075 | -2/Research | Distinguished unit "Metalheads" dispatched to help 21093 | -2/Research | Spotted B-90 Cyclops 21160 | -2/Research | Research machine network offline 21165 | -2/Research | Lost 5 allies 21175 | -2/Research | Met up with Warlord 21354 | -2/Research | Lost 4 allies 21371 | -2/Research | Spotted B-90 Cyclops 21398 | -2/Research | Borebot progress halted 21446 | -2/Research | Build established: Hacker-Scout 21595 | -2/Research | Lost 4 allies 21596 | -2/Research | Borebot progress halted 21736 | -2/Research | Imp. System Shield fried by hacking feedback 21756 | -2/Research | Spotted Striker 21758 | -2/Research | Spotted Striker 21764 | -2/Research | Discovered new exit (range 10) 21776 | -2/Research | Entered Access 21776 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21797 | -1/Access | Lost 3 parts (1p1u1w) 21844 | -1/Access | Destroyed 9 combat bots 21926 | -1/Access | P-80 Master assimilated allied 9K-52Z(B) 21926 | -1/Access | Spotted 9K-52Z(B) 21957 | -1/Access | Lost 3 parts (2u1w) 22026 | -1/Access | First assault squad dispatched 22074 | -1/Access | Build established: Scavenger-Scout 22173 | -1/Access | Discovered new exit (range 6) 22244 | -1/Access | Spotted B-99 Colossus 22315 | *** | Escaped! Last Messages --------------- 22265_ A bubble of electromagnetic force engulfs the area. 22265_ Gamma Bomb Trap short circuited. 22265_ A bubble of electromagnetic force engulfs the area. 22265_ Imp. Propulsion Shielding destroyed. 22265_ U-05 Engineer destroyed. 22265_ U-05 Engineer lays Concrete. 22267_ P-80 Master resets U-05 Engineer, system corruption cleaned. 22267_ U-05 Engineer lays Concrete. 22270_ Imp. Reaction Control System destroyed. 22270_ U-05 Engineer lays Concrete. 22276_ ALERT: Unidentified disturbance in Zone 5K, assault force dispatched. 22281_ U-05 Engineer lays Concrete. 22297_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 22302_ W-44 Eye distress signal jammed. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | = # #????####?#?????????????????????????? | | # # ??? "????????????????????????????? | | # #? ? ????""?????????????????????????? | | "" # #?? ??" "" #??????????????????????? | | "" + # ??? #??????????????????????? | | """""" # # #??????????????????????? | | """""" # # * #??????????????????????? | | "" # + #??????????????????????? | | "" # # #??????????????????????? | | # # ? !! #??????????????????????? | | = # #???? ! #??????????????????????? | | # #? ?? +??????????????????????? | | ########### # ? ?? ???#???????????????????? | | ??##?##?#?# #####Y#?#??##???????????????????????? | | ?#?????#??# #?#?#??#?#?#????????????????????????? | | ??#?##?#??# ##?#?##??#????#?????????????????????? | | #???##?#??# #?##??##?##?#?????#?????????????????? | | #????#??#?# #???##?#?#????#??#???#??????????????? | | ??#?##????# ###???####??????????????????????????? | | ????????#?# ####### ##########?#????????????????? | | ?#??#?????# """T""" "??? ??????????????? | | ?????#???## """ """ "????BB????????????? | | ?#?#?##?### """??BB????????????? | | ##?#####??# "??? ??????????????? | | ?????????## "" "??????????????????? | | ???#####?## k @" "??????????????????? | | ??????##### "??????????????????? | | ??##??#???# "?"??BB????????????? | | ??###??#?## "????BB????????????? | | ??????#?#?# "?"????????????????? | | ????##?#### ####### ##########??????????????????? | | ????##??#?# #####?###?#??????????#?#????????????? | | ????###???# #?#?#?????##???????????#????????????? | | ?#????##?## ###?##?##??#?#??????????????????????? | | ?????#??### #??##?#??#???##?#???????????????????? | | ???#??#?#?# #?####?#?##?????????????????????????? | | ?#?#??#?#?# ####?##??##??#??????????????????????? | | ?#???????## #?#?##?######???????????????????????? | | ????#?##### ##???#??#?##????????????????????????? | | ####### #????????##????????????????????????? | | " ####???????????????????????????????? | | #?#??#?#?##????????????????????????? | | ####### ###?###?##?????????????????????????? | | ????????######"#??##???#?????????????????????????? | | ?#??#?##?## ##???#??#??????????????????????????? | | ??#######"##"##???##?????#???????????????????????? | | ??# ##????#?##?#?????????????????????????? | | # #????????????????????????????????????? | | # ####?#??#?#??????????????????????????? | | + + ###############???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 25 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 20 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -5/Factory | Authchip Repaired ---------- Imp. Treads | 13% | -9/Materials Hrd. Medium Armor Plating | 47% | -9/Materials Lgt. Angular Momentum Engine | 80% | -7/Factory | Broken Arm. Treads | 3% | -6/Factory Coolant Injector | 12% | -5/Factory Studied --------- Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 30k Club All-out Warlord Challenges ------------ None Game ------ Seed PotentialAdvancedMace Manual? 0 Play Time 04:02:31 Cumulative 168.1 hours Start 2026.09.10 @ 22:29:17 End 2026.09.12 @ 11:09:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea553d30-77fe-4869-9de0-6e04d2dcdefb