Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 21:20:42 Player: JuustuToug Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (320) 1600 Value Destroyed (16703) 16703 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (10092) 10092 TOTAL SCORE: 39495 Bonus ------- High Alert Combat Kills 2820 Follower Combat Kills 472 Entered Garrisons 2000 Used RIF Installer 4500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 256/300 Energy 88/100 System Corruption 25% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Large Storage Unit Advanced Shield Generator Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Reaction Control System Advanced Thermal Shield Advanced Shield Generator Improved Point Defense System > --- WEAPON ----------- Gamma Rifle Backup Laser VII Enhanced Quantum Rifle Matter Neutralizer > --- INVENTORY -------- Backup Power VII Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Thunder Leg Improved Linear Gravjet Combat Linear Gravjet Advanced Cryofiber Web Large Storage Unit Advanced Shield Generator Gamma Rifle Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Advanced Remote Datajack [Rating: 184] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Helical Railgun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 2 . Utility 9 | . . . . . . . 1 . . . 2 . . . 2 . 2 . . . . . 1 . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 316 | 6 11 5 16 7 2 . 10 10 5 11 10 19 3 11 7 28 2 4 3 6 6 11 3 39 22 2 8 49 Power 48 | 1 2 . 3 2 . . . 2 1 2 1 4 1 1 1 5 . 1 2 4 . 2 . 6 3 . 1 3 Engine 17 | 1 . . 3 1 . . . 2 1 . . 2 1 1 1 4 . . . . . . . . . . . . Core 14 | . 2 . . 1 . . . . . 2 1 2 . . . . . . 1 4 . . . . . . . 1 Reactor 17 | . . . . . . . . . . . . . . . . 1 . 1 1 . . 2 . 6 3 . 1 2 Propulsion 83 | 2 1 1 6 2 . . 4 5 4 5 3 4 . 3 . 3 . 1 . . 1 1 1 9 9 2 1 15 Treads 53 | 2 1 1 6 2 . . 4 5 4 5 3 4 . 3 . 2 . 1 . . 1 1 1 6 . . . 1 Leg 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 6 . . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . Utility 102 | 2 5 1 1 2 2 . 2 1 . 1 4 8 2 1 6 10 2 2 . 2 3 5 2 7 8 . 4 19 Device 48 | 1 3 1 1 1 . . 1 . . . . 2 . 1 2 3 1 1 . 1 2 3 2 5 4 . 2 11 Storage 8 | 1 1 . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . 2 Processor 18 | . 1 . . . . . . . . . 1 . 1 . 1 4 . 1 . . 1 1 . 1 1 . . 5 Hackware 12 | . . . . . . . . . . . 1 4 . . 2 . . . . . . . . 1 1 . 2 1 Protection 16 | . . . . . . . 1 1 . 1 2 2 1 . 1 3 . . . 1 . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 1 3 3 6 1 . . 4 2 . 3 2 3 . 6 . 10 . . 1 . 2 3 . 17 2 . 2 12 Energy Gun 9 | . 1 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . 4 Energy Cannon 11 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 2 . . 5 Ballistic Gun 47 | 1 1 2 3 1 . . 3 1 . 1 2 3 . 2 . 8 . . 1 . 1 2 . 13 . . . 2 Ballistic Cannon 6 | . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . 1 . . . . Launcher 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 20 | . . 1 4 . . . . . . . . 1 . . . 10 1 . . . 1 . . . 1 . . 1 Parts Lost 137 | . 3 . 2 1 . . . 5 . . . 9 1 4 2 5 2 2 . 5 . 2 . 35 9 5 4 41 Power 24 | . 1 . 1 . . . . 2 . . . 1 . 1 1 2 1 . . 1 . . . 6 1 2 . 4 Propulsion 35 | . . . . . . . . 1 . . . 5 . 2 . 1 . 1 . . . . . 9 1 1 1 13 Utility 41 | . 1 . 1 . . . . . . . . 1 1 . . 1 1 1 . 2 . 2 . 6 5 2 2 15 Weapon 37 | . 1 . . 1 . . . 2 . . . 2 . 1 1 1 . . . 2 . . . 14 2 . 1 9 Highest Loss Streak 26 | . 1 . 2 1 . . . 4 . . . 2 1 3 2 2 2 1 . 4 . 2 . 16 8 5 4 26 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 15 | 5 9 14 14 13 14 15 18 19 20 19 19 17 16 18 18 17 16 15 16 17 16 16 16 14 7 4 2 9 Power 1 | . 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 . 1 . 2 2 2 1 . . . 1 Propulsion 2 | 1 1 2 3 3 2 2 3 3 3 3 3 2 3 2 2 3 3 3 3 4 3 4 4 . . 2 . 1 Utility 5 | . 3 5 3 2 2 3 5 7 8 8 8 7 6 7 8 6 5 5 7 8 6 4 2 3 2 . . 2 Weapon 5 | 1 1 5 4 5 8 8 7 6 7 6 6 5 4 5 5 4 5 5 4 3 3 5 7 7 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 8 3 6 . 1 . 8 1 3 3 1 8 2 3 . 10 . 1 . 3 . 5 . 3 4 . . 6 Power 12 | . 2 . 1 . . . 1 . . . 1 1 . 1 . 1 . . . . . 1 . 1 . . . 2 Propulsion 14 | . 2 1 1 . . . 1 . . . . 1 1 . . 5 . . . 2 . . . . . . . . Utility 30 | . 3 2 3 . . . 2 1 2 1 . 6 . . . 3 . . . 1 . 2 . . 2 . . 2 Weapon 21 | . 1 . 1 . 1 . 4 . . 2 . . 1 2 . 1 . 1 . . . 2 . 2 2 . . 1 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 98 99 100 100 99 95 89 93 98 93 84 83 85 85 87 86 85 85 88 88 89 81 79 71 74 90 Engine 2 | . 8 . 4 9 . . . 4 9 3 . 3 5 6 6 4 . . . . . . . . . . . . Core 3 | . 5 14 6 1 11 11 9 4 . 5 7 3 1 . . . . . . 6 10 5 4 1 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 4 4 7 2 . 4 4 6 5 7 3 7 Treads 19 | . 27 28 32 33 33 33 35 36 36 36 30 23 15 14 13 13 11 11 10 10 10 10 13 7 1 . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 9 . . 21 Device 9 | . 12 14 10 11 11 11 9 9 8 9 7 2 . 5 6 5 10 8 10 7 5 9 13 11 14 11 11 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 10 5 4 4 . . . 2 Processor 10 | . 1 . . . . . . . . . 6 7 12 8 10 15 23 22 21 21 21 21 19 22 19 21 18 16 Hackware 4 | . . . . . . . . . . . 6 7 7 7 15 12 5 5 5 5 5 5 4 3 6 8 12 7 Protection 4 | . . . . . . . 7 9 9 9 7 11 9 7 6 4 5 7 5 5 4 4 4 . 1 4 . . Energy Gun 1 | . 7 . . . . . . . . . . . . 8 . . . . . . . . . . . . . 6 Energy Cannon 1 | . . . 7 3 . . . . . . . . . . . . . . . . . . . 2 5 . . 4 Ballistic Gun 14 | . 14 13 13 21 33 33 25 16 9 9 10 17 15 8 13 15 11 11 14 15 14 15 14 13 1 . . 3 Ballistic Cannon 2 | . 5 14 11 7 . . . . . 3 7 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 6 9 8 4 3 7 5 6 3 . . . . . . . . 2 4 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 . . . . . Peak Build Rating 184 | 6 11 19 20 21 23 23 31 40 43 45 40 67 67 70 77 115 126 126 134 137 137 143 136 140 149 129 138 184 Average Rating 71 | 4 8 12 16 18 22 23 29 34 40 41 38 47 65 65 75 80 123 123 131 129 135 135 132 105 125 124 128 161 On Entrance 70 | . 6 11 13 19 21 23 23 30 40 43 36 39 67 65 70 70 114 110 122 133 137 137 126 134 117 129 95 116 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 6 6 . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 30 32 40 40 60 60 68 69 69 71 71 80 76 74 74 83 87 84 99 115 115 115 114 117 109 48 35 98 Greatest Support 206 | 40 40 40 60 60 60 60 80 80 88 88 80 150 150 150 150 150 150 150 150 150 150 150 173 178 150 54 58 206 Greatest Overweight (x) 35 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . 35 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 20 Average Capacity 17 | 7 9 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 5 5 12 Most Carried 20 | 7 15 15 15 15 16 18 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 16 4 3 20 Average Carried 16 | 5 9 14 14 13 15 16 19 19 19 19 19 18 19 19 19 19 19 18 18 19 19 19 18 15 7 3 2 9 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 7 15 15 15 15 16 18 20 20 20 20 20 20 20 20 20 20 20 19 17 20 20 20 20 16 4 2 3 5 Class Distribution -------------------- 25% | Scavenger-Mutant 21% | Scavenger-Tank 19% | Scavenger-Gunner 17% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Assassin | -3/Research Scavenger-Gunner | -3/Garrison Mutant | -2/Research Mutant | -2/Garrison Hacker-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Matter Collected 12113 | 253 247 200 725 591 . 39 341 498 40 270 146 1127 200 336 338 1248 77 755 . 834 91 1420 . 1415 270 . 113 539 Remotely 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Salvage Created 16643 | 74 635 180 1225 544 . 15 521 770 664 951 97 1539 271 309 304 1747 39 922 . 897 91 1564 . 1313 565 . 34 1372 Parts 858 | 8 32 19 65 15 . 2 40 50 38 73 7 77 10 13 11 81 2 11 . 65 3 90 . 59 17 . 4 66 Haulers Intercepted 6 | . 1 . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 4 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 328 | . 12 5 20 29 . . 12 24 10 22 2 28 2 7 3 17 . 44 . 19 1 28 . 25 4 . . 14 Melee 14 | . . . . . . . . 1 1 6 . 5 . . . . . . . . . . . 1 . . . . Guns 225 | . 9 . 2 10 . . 12 12 9 12 1 14 2 5 3 17 . 44 . 19 1 28 . 21 . . . 4 Cannons 54 | . 3 2 12 19 . . . . . . 1 1 . . . . . . . . . . . 3 3 . . 10 AOE 34 | . . 3 6 . . . . 11 . 4 . 8 . 2 . . . . . . . . . . . . . . Classes Destroyed 21 | 1 6 2 2 2 . . 1 2 1 . . 1 . . . 2 . 1 . . . . . . . . . . Worker 7 | . . . 4 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 3 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycler 16 | . 1 1 4 1 . . . . . . . . 2 . 1 . . . . . . . . . 2 . . 4 Operator 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Watcher 9 | . 2 . 3 . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Swarmer 69 | . 3 3 3 4 . . 6 11 . 4 . 4 . . . 4 . . . 5 . 9 . 11 . . . 2 Cutter 10 | . . . . . . . . . . . . 3 . . . . . . . 4 . . . 3 . . . . Grunt 70 | . 9 . 10 4 . . 2 7 4 6 . 13 . . 2 1 . 2 . . . 5 . 1 4 . . . Brawler 4 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Duelist 9 | . . . . . . . 1 . 1 . . . . 4 . 1 . . . . . . . 2 . . . . Sentry 43 | . . 2 6 . . . 3 3 4 6 1 2 2 2 . 5 . . . 2 1 1 . 2 . . . 1 Demolisher 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Hunter 17 | . . . . . . . . 1 . 1 . 3 . . . 1 . 1 . . . 4 . 4 . . . 2 Programmer 33 | . . . . . . . . . 1 3 1 3 . 1 1 1 . 1 . 7 . 6 . . . . . 8 Behemoth 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 59 | . . . . 20 . . . . . . . . . . . . . 39 . . . . . . . . . . Best Kill Streak 19 | 1 2 3 12 14 . 1 11 11 4 6 1 6 3 2 4 5 1 19 . 7 1 5 . 8 4 . . 3 Combat Bots Only 19 | . 2 3 7 14 . . 6 11 4 6 1 6 1 2 1 5 . 19 . 7 1 5 . 8 4 . . 3 Max Kills in Single Turn 5 | 1 1 3 5 2 . 1 3 3 1 3 1 3 2 1 1 1 1 4 . 2 1 2 . 2 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . 1 . . . . Exploded 5 | . . 3 5 . . . . 3 . 3 . 3 . 1 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Hostile Shots Fired 2765 | . 80 15 72 74 . . 57 81 21 27 18 284 72 123 41 271 20 132 . 108 6 306 . 378 136 51 48 344 Missed 819 | . 24 7 12 18 . . 18 18 5 7 6 73 22 45 12 67 2 38 . 27 . 118 . 84 56 24 23 113 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 1946 | . 56 8 60 56 . . 39 63 16 20 12 211 50 78 29 204 18 94 . 81 6 188 . 294 80 27 25 231 Melee 68 | . . . . 3 . . 2 . . . . 1 . 25 . 2 . 4 . 10 . . . 21 . . . . Projectile 1878 | . 56 8 60 53 . . 37 63 16 20 12 210 50 53 29 202 18 90 . 71 6 188 . 273 80 27 25 231 AOE 39 | . . . . 6 . . . 5 . . 1 . . . . . . . . 3 . . . . . . . 24 Critical Strikes 83 | . 2 . 3 1 . . . 2 . 1 . 8 . 7 3 1 2 4 . 3 1 3 . 15 5 1 1 20 Part Disruptions 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 32421 | . 609 168 719 837 . . 429 1226 212 230 201 2815 391 1574 676 1951 366 1087 . 1608 61 1706 . 5627 1836 602 482 7008 Core 3521 | . 77 7 84 99 . . . 72 29 20 2 152 33 38 53 179 21 36 . 103 10 112 . 550 95 118 186 1445 Absorbed by Shields 4309 | . . . . . . . 148 196 32 60 56 280 . . . 382 . 474 . 307 67 1215 . 766 . 31 . 295 Reduced by Siege Mode 679 | . . . . . . . . . . . . 19 . . . 172 . 55 . 127 3 151 . 152 . . . . Ignored by Resistances 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Regen/Repaired (Parts) 877 | . 218 . . . . . 11 . 24 . . . . . 454 . . . . . . . . . . . . 170 Core Remaining (%) 75 | 100 . 66 . . . 54 . . . 78 . . . 67 . 72 . 94 . . . 80 . 57 . 85 . . Volleys Fired 890 | 11 78 25 62 56 . 1 28 26 . 7 8 75 16 38 22 87 1 71 . 48 6 70 1 91 9 . 2 51 Largest 4 | 1 2 2 3 3 . 3 3 3 . 2 3 3 2 2 2 3 2 2 . 3 3 3 3 4 4 . 1 4 Hottest 360 | 20 60 50 124 124 . 69 71 71 . 74 99 99 51 126 60 114 76 76 . 114 111 111 105 300 360 . 7 345 Shots Fired 2246 | 11 153 49 178 167 . 3 83 93 38 46 20 180 29 62 44 186 2 137 . 144 19 208 4 238 28 . 2 122 Gun 1839 | 11 142 24 71 102 . 3 83 87 38 39 12 155 29 48 44 166 2 137 . 144 19 208 4 200 9 . . 62 Cannon 330 | . 11 24 104 65 . . . . . 1 8 13 . . . . . . . . . . . 25 19 . . 60 Launcher 21 | . . 1 3 . . . . 6 . 2 . 6 . 3 . . . . . . . . . . . . . . Special 56 | . . . . . . . . . . 4 . 6 . 11 . 20 . . . . . . . 13 . . 2 . Kinetic 1895 | 11 91 48 129 152 . 3 83 87 38 40 20 168 29 24 44 166 2 137 . 144 19 208 4 211 9 . . 28 Thermal 270 | . 62 . 46 15 . . . . . . . . . 24 . . . . . . . . . 14 19 . . 90 Explosive 21 | . . 1 3 . . . . 6 . 2 . 6 . 3 . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 37 | 4 13 8 11 9 . 4 14 22 12 20 5 24 9 19 8 37 6 29 . 31 14 30 13 17 5 . 7 16 Robot Miss Streak 6 | 2 4 3 6 5 . . 4 2 2 1 2 3 2 1 2 3 . 2 . 4 1 4 . 3 1 . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 . 2 . . . . Secondary Targets 42 | . 3 . . . . . 3 2 . . . 2 . 1 1 4 . 6 . 4 . 5 . 11 . . . . Max Gunslinging Chain 2 | . 1 . . . . . 1 1 . . . 1 . 1 1 1 . 1 . 1 . 1 . 2 . . . . Autonomous 103 | . . . . . . . . 26 38 39 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1633 | 8 101 27 106 93 . 3 57 71 38 51 9 150 20 51 32 172 1 95 . 110 16 161 1 163 17 . 4 76 Core Hits 707 | 5 39 10 47 49 . 1 24 40 16 24 4 70 8 18 10 69 1 53 . 35 4 64 . 76 9 . . 31 Critical Kills 18 | . . 1 . 2 . . . 1 . . . . . . . 1 . 5 . 2 . 3 . 2 1 . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 . . . 1 Critical Strikes 41 | . . 1 3 3 . . 1 1 1 1 1 1 . 1 . 3 . 5 . 3 . 4 . 9 1 . . 2 Burn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 26 | . . 1 . 2 . . . 1 . . . . . . . 1 . 5 . 3 . 4 . 8 . . . 1 Blast 6 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . Sever 6 | . . . . . . . 1 . 1 1 . 1 . . . 2 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 293 | . . . . . . . 4 33 10 26 9 53 . 14 8 41 4 15 . 5 3 17 1 9 14 8 12 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 230 | . . . . . . . 4 33 10 26 9 53 . 14 8 41 . . . . . . . . 13 8 11 . Piercing 62 | . . . . . . . . . . . . . . . . . 4 15 . 5 3 17 1 9 1 . . 7 Sneak Attacks 7 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42655 | 66 1038 579 2306 1722 . 46 946 2175 1302 1863 186 4826 271 1297 836 4899 33 2883 . 2884 391 4437 30 3624 789 . 127 3099 Guns 28615 | 66 874 119 688 911 . 46 846 1383 1015 1066 100 1769 271 753 836 3474 33 2883 . 2884 391 4178 30 3000 104 . . 895 Cannons 5752 | . 164 213 1180 811 . . . . . 27 86 179 . . . . . . . . . . . 624 549 . . 1919 Explosions 2885 | . . 247 438 . . . . 559 . 319 . 778 . 544 . . . . . . . . . . . . . . Melee 5150 | . . . . . . . 100 233 287 451 . 2005 . . . 1425 . . . . . 259 . . 136 . 127 127 Ramming 253 | . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . 158 Kinetic 29254 | 66 570 332 1293 1518 . 46 846 1383 1015 1093 186 1948 271 373 836 3474 33 2883 . 2884 391 4178 30 3287 104 . . 214 Thermal 5192 | . 468 79 575 204 . . . . . . . . . 380 . . . . . . . . . 337 549 . . 2600 Explosive 2806 | . . 168 438 . . . . 559 . 319 . 778 . 544 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4764 | . . . . . . . 100 233 287 451 . 2005 . . . 1425 . . . . . . . . 136 . 127 . Piercing 386 | . . . . . . . . . . . . . . . . . . . . . . 259 . . . . . 127 Highest Corruption 24 | . . . . . . . . . 2 2 . 5 5 8 1 2 4 9 . 7 7 10 5 5 9 9 . 24 Average Corruption 4 | . . . . . . . . . 1 2 . 4 5 7 1 1 1 6 . 3 7 8 3 5 5 9 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 290 | . . . . . . . . . . 10 . 5 14 31 1 22 4 39 . 12 20 46 2 52 4 4 . 24 Message Errors 70 | . . . . . . . . . . 2 . 1 2 9 . 2 . 12 . 4 5 13 1 13 1 2 . 3 Matter Fused 71 | . . . . . . . . . . 4 . 1 2 7 . 7 2 3 . 4 7 10 . 15 1 . . 8 Heat Flow Errors 37 | . . . . . . . . . . 1 . 1 2 3 . 4 1 6 . 2 2 8 . 4 1 . . 2 Energy Discharges 26 | . . . . . . . . . . 2 . 1 2 3 . 2 . 2 . . 2 7 . 4 1 . . . Parts Rejected 9 | . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . . 1 . 1 . 2 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Data Loss (minor) 26 | . . . . . . . . . . 1 . 1 2 1 . 2 1 4 . . 1 5 . 5 . . . 3 Data Loss (major) 17 | . . . . . . . . . . . . . 1 3 1 1 . 4 . 1 1 . . 5 . . . . Misfires 12 | . . . . . . . . . . . . . 2 2 . 2 . 1 . . 1 . 1 1 . . . 2 Alerts 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . . . . . . . . . . . . 2 . . . 6 . . . 2 . 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 900 | . . 91 . 38 . . 30 81 . 155 . 18 . . . 110 . . . . . 90 . . 17 . 82 188 Projectiles 112 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . 74 Explosions 334 | . . 91 . . . . . 81 . 145 . 17 . . . . . . . . . . . . . . . . Melee 454 | . . . . . . . 30 . . 10 . 1 . . . 110 . . . . . 90 . . 17 . 82 114 Knockbacks 28 | . 2 1 4 8 . . . . . . . 3 . . . . . . . . . . . 9 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 22 | . 2 1 4 7 . . . . . . . 3 . . . . . . . . . . . 5 . . . . Secondary 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Self-Inflicted Damage 307 | . . 70 . . . . . . . . . 86 . 151 . . . . . . . . . . . . . . Shots 7 | . . 2 . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . Rammed 22 | . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Targets Rammed 31 | . . . . . . . . . . . . 25 . . . . . . . . . . . 1 . . . 5 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crushed 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Highest Temperature 458 | . 126 62 304 69 . . 92 149 . 130 96 342 285 269 114 254 104 221 . 458 183 263 . 370 336 . . 443 Average Temperature 84 | . 35 20 91 22 . . 32 51 . 53 33 93 110 102 47 51 56 70 . 133 70 96 . 87 204 . . 140 Received Heat Transfer 5082 | . 315 36 303 189 . . 62 248 58 42 28 982 120 72 252 324 . 202 . 81 12 74 . 940 243 59 9 431 Effects 24 | . . . 3 . . . . . . . . 2 . 7 . . . . . 1 . 1 . 4 . . . 6 Shutdowns 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Interference 12 | . . . 3 . . . . . . . . 1 . 5 . . . . . . . . . 3 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 27 | . . . . . . . . . . . . 1 . . . 2 . 3 . 5 1 11 . 4 . . . . Total Turns 518 | . . . . . . . . . . . . 30 . . . 89 . 43 . 102 7 173 . 74 . . . . Longest Duration 47 | . . . . . . . . . . . . 30 . . . 47 . 18 . 40 7 39 . 33 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 19 | . 2 . 1 . . . . . . . . . . 4 . . . . . . . . . . 1 . . 11 Heat Transferred 6184 | . 1050 100 1036 370 . . . . . . . . . 851 . . . . . . . . . 239 481 . . 2057 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Maximum Alert Level 4 | . . . 1 . . . 1 3 2 3 2 4 3 2 1 3 2 3 2 3 2 4 2 3 1 . . . Low Security (%) 38 | 100 100 100 57 100 . 100 83 24 . . . . . . 55 29 3 6 . . . . . . . 100 100 100 Level 1 18 | . . . 42 . . . 16 15 23 18 . 10 . . 44 25 71 46 . 21 59 34 . 3 100 . . . Level 2 27 | . . . . . . . . 45 76 35 100 19 66 100 . 22 24 37 100 59 40 17 100 75 . . . . Level 3 13 | . . . . . . . . 15 . 45 . 51 33 . . 22 . 9 . 18 . 43 . 21 . . . . Level 4 1 | . . . . . . . . . . . . 18 . . . . . . . . . 4 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1439 | 5 115 107 320 169 . 5 245 846 555 953 504 1439 755 613 321 886 464 874 458 886 466 1111 624 801 390 194 121 144 Initial 755 | . . 4 . 119 . . . 119 412 360 499 296 755 420 321 72 464 112 458 299 464 214 624 367 390 171 76 8 Average 363 | . 29 15 125 39 . . 80 475 421 658 462 830 662 528 192 411 335 401 444 590 384 649 558 625 298 181 89 33 Influence Increases 10964 | 15 459 161 683 223 . 5 431 777 381 593 135 1253 77 293 120 1088 19 782 . 637 97 917 26 798 202 26 138 628 Destroy 0b10 Robot/C 5580 | . 240 100 400 180 . . 240 480 200 440 40 560 40 180 60 500 . 100 . 380 20 560 . 500 80 . . 280 Destroy 0b10 Robot/NC 325 | 15 35 15 75 5 . 5 15 5 20 . . 30 10 . 10 30 5 . . . 5 5 . 5 10 . . 25 Destroy Leader 780 | . 66 10 102 20 . . 62 20 78 30 20 30 20 10 10 20 2 20 . 50 10 70 . 50 10 . . 70 Allied During Kill 119 | . . . . . . . . . . 23 5 6 . . . 83 2 . . . . . . . . . . . Successful Hack 401 | . 73 . 21 . . . 6 . 26 21 . . 7 . 5 . . 16 . 14 14 14 24 . 24 . 99 37 Disable Machine 420 | . . 15 45 15 . . . 60 45 . 60 . . . 30 15 . 15 . 15 30 . . . 15 . 15 45 Anti-Garrison Action 2050 | . . . . . . . . 100 . 50 . 450 . 50 . 350 . 600 . 150 . 150 . 150 . . . . Destroy Structure 749 | . . 21 25 3 . . 3 112 12 29 10 87 . 53 5 60 10 31 . 28 18 43 2 48 48 26 24 51 Partial Spotted 60 | . . . . . . . 30 . . . . . . . . . . . . . . . . . 15 . . 15 Lose Combat Pursuer 480 | . 45 . 15 . . . 75 . . . . 90 . . . 30 . . . . . 75 . 45 . . . 105 Influence Decreases 10964 | 15 448 172 376 530 . 5 247 115 672 195 664 238 916 280 630 305 744 69 446 179 676 113 647 593 669 127 251 642 Entered New Map 5218 | . . 7 . 188 . . . 65 434 195 454 128 684 180 292 31 422 49 416 129 422 93 487 123 305 57 51 6 Time Decay 4004 | 15 428 165 356 332 . 5 247 . 238 . 190 . 222 . 318 . 262 . 30 . 254 . 160 . 254 . 160 368 Lost Part 1218 | . 20 . 20 10 . . . 50 . . . 90 10 40 20 50 20 20 . 50 . 20 . 350 90 50 40 268 Lost Ally 524 | . . . . . . . . . . . 20 20 . 60 . 224 40 . . . . . . 120 20 20 . . Squads Dispatched 28 | . 2 . . . . . 1 . 4 . 1 . 1 . 4 . 1 . . . 1 . 2 . 2 . 2 7 Investigation 4 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Extermination 11 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . 2 . 1 4 Reinforcement 8 | . 1 . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Distress Signals 8 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 3 Communications Jammed 104 | . . . . . . . . . . . . . . . 48 . 36 . . . . . . . . . 15 5 Distress Signals 101 | . . . . . . . . . . . . . . . 45 . 36 . . . . . . . . . 15 5 Times Spotted 490 | . 28 5 29 29 . . 24 19 13 23 3 31 2 7 15 29 6 48 . 19 6 32 . 27 26 10 18 41 Peak Tracking Total 10 | . 3 3 7 4 . . 9 4 3 4 2 6 1 4 6 5 5 10 . 6 4 8 . 10 9 9 8 8 Tactical Retreats 41 | . 3 . 1 . . . 3 . . . . 2 . . . 2 . 7 . . . 2 . 1 5 1 6 8 ECM-based Alert Blocks 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 5 20 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Traps Triggered 26 | . 1 . . . . . . 1 1 1 1 2 . 1 1 2 2 1 . 1 . . 3 6 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Disabled 49 | . . 2 4 1 . . . 6 3 1 4 3 . 1 2 6 . 3 . 5 2 . . 1 1 . 1 3 Max in Single Turn 2 | . . 1 1 1 . . . 1 1 1 1 1 . 1 1 1 . 1 . 2 1 . . 1 1 . 1 1 Garrison Relay 16 | . . . . . . . . 2 . 1 . 3 . 1 . 3 . 2 . 3 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Accessed 88 | . 10 . 11 . 2 . 3 2 4 3 3 . 4 . 4 2 2 2 1 2 3 1 5 . 8 . 7 9 Terminals 46 | . 7 . 8 . . . 1 2 . 3 1 . 1 . . 2 1 2 . 2 1 1 . . 1 . 7 6 Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Repair Stations 12 | . 1 . . . . . 1 . 1 . 1 . . . 1 . . . . . . . 2 . 2 . . 3 Recycling Units 7 | . 2 . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . Scanalyzers 8 | . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 2 . 2 . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 213 | . 41 . 38 . 7 . 9 4 23 4 6 . 7 . 6 2 2 3 1 5 5 4 8 . 12 . 13 13 Successful 112 | . 24 . 22 . 7 . 6 1 15 2 1 . 2 . 4 1 2 2 1 1 3 1 2 . 3 . 7 5 Failed 100 | . 17 . 16 . . . 3 3 8 2 5 . 5 . 2 1 . 1 . 4 1 3 6 . 9 . 6 8 Catastrophic 19 | . 1 . 1 . . . . 2 . 1 . . . . 1 1 . . . 1 . 1 2 . 4 . 1 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 58 | . 23 . 19 . 1 . 6 1 2 . . . . . 1 . . . . . 1 . . . . . 3 1 Terminals 113 | . 31 . 22 . . . 6 4 . 4 3 . 2 . . 2 1 3 . 5 2 4 . . 2 . 13 9 Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Repair Stations 26 | . 5 . . . . . 2 . 4 . 2 . . . 3 . . . . . . . 3 . 3 . . 4 Recycling Units 18 | . 5 . 5 . . . . . 2 . . . 3 . 1 . . . . . . . . . 2 . . . Scanalyzers 33 | . . . 11 . . . . . 13 . . . . . . . . . . . 2 . 4 . 3 . . . Garrison Access 13 | . . . . . . . 1 . 4 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 39 | . 11 . 2 . 7 . . 1 . 2 . . 1 . . 1 1 2 . 1 . 1 . . . . 6 3 Record 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 7 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 4 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 4 | . 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 4 . . . . . 2 . 2 . . . . . 2 . . . . . . . 1 . 1 . . 2 Scan Component 8 | . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . 1 Repair 6 | . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 7 . . . . . 9 . . . . . . . . . . . 1 . . . 1 . . . Insert Component 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 8 | . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Study 6 | . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . 1 . . . Garrison Access Hacks 11 | . . . . . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 10 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 9 . 11 . . . 3 . 1 . . . . . 1 . . . . . 1 . . . . . 1 . Terminals 24 | . 9 . 10 . . . 3 . . . . . . . . . . . . . 1 . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 2 . 5 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 10 . 11 . . . 1 2 4 1 2 . 3 . 2 2 1 2 . 2 2 1 5 . 8 . 4 7 Full Trace Events 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . 1 . . . Parts Repaired 6 | . 2 . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 Time 263 | . 52 . . . . . 108 . 19 . . . . . 62 . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 9 | . . . . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . . . . . Code Merge 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 1 2 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 5 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 1 . . Autooverrided 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Relay Couplers Released 65 | . . . . . . . . 7 4 5 . 11 . 3 . 11 . 9 . 12 . . . 3 . . . . Machine Destruction 61 | . . . . . . . . 7 . 5 . 11 . 3 . 11 . 9 . 12 . . . 3 . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Attached 9 | . . . . . . . . . . . 1 4 . . 2 . . . . . . . . 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . . . 3 . 3 . 6 . 14 . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total Allies 38 | . . . . . . . . . . 3 . 4 . 6 1 15 . . . . . . . 6 1 1 1 . Largest Group 8 | . . . . . . . . . . 3 3 3 . 3 1 8 3 . . . . . . 6 1 1 1 . Highest-Rated Group 232 | . . . . . . . . . . 90 90 48 . 60 29 232 113 . . . . . . 84 58 58 45 . Highest-Rated Ally 58 | . . . . . . . . . . 39 39 16 . 20 29 46 46 . . . . . . 14 58 58 45 . Total Orders 8 | . . . . . . . . . . . . 1 . 2 . 3 1 . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . ROAM 5 | . . . . . . . . . . . . . . 2 . 1 1 . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . . 4 7 3 . 15 6 86 . . . . . . . 1 2 2 . . Total Damage 2693 | . . . . . . . . . . . 102 30 . 212 94 2111 . . . . . . . . 54 90 . . Kills 19 | . . . . . . . . . . . 1 . . 3 1 14 . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Active Infowar (turns) 11624 | 86 1343 1045 680 . . . . . . . . . . . 434 314 578 1302 73 826 544 1255 320 1412 546 121 328 417 Optics 8036 | . . . . . . . . . . . . . . . . 314 578 1302 73 826 544 1255 320 1412 546 121 328 417 Sensors 9 | . . 8 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terrain 876 | . 1 . . . . . . . . . . . . . 433 . . . . . . . 317 25 100 . . . Seismic 3145 | 86 1342 1037 680 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ECM 954 | . . . . . . . . . . . . . . . . . . . . . . . . . 260 121 292 281 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Turns Passed 25412 | 243 1468 1046 1315 1566 462 419 873 1098 516 749 385 2197 477 911 715 1862 578 1302 73 826 544 1255 320 1721 546 121 328 1496 Spaces Moved 12753 | 132 679 598 518 833 285 258 308 519 233 361 193 955 253 400 282 800 302 583 39 345 280 504 190 504 581 114 595 1109 Core 46 | 18 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 27 Treads 10105 | 114 679 598 518 833 285 258 308 519 233 361 193 955 253 400 282 800 302 583 39 345 280 504 190 273 . . . . Legs 1248 | . . . . . . . . . . . . . . . . . . . . . . . . 230 126 . . 892 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Flight 1339 | . . . . . . . . . . . . . . . . . . . . . . . . . 455 114 595 175 Fastest Speed 32 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 39 39 32 34 Average Speed 147 | 145 160 160 160 160 160 160 160 160 160 160 160 163 160 160 160 160 160 160 160 160 160 160 160 256 63 39 35 103 Slowest Speed 1800 | 160 160 160 160 160 160 160 160 160 240 160 160 240 160 160 160 240 160 160 160 160 160 160 160 1800 260 42 45 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 7 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 9 96 95 52 97 69 58 27 81 23 52 8 53 10 38 9 62 10 59 1 43 9 54 6 36 19 29 21 37 Regions Visited 28 Branch Regions 5 Pre-discovered Areas 9 | . 3 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 191 | . . 18 . . . . 2 9 . 13 9 50 . 4 5 5 3 17 . 2 3 8 3 10 10 7 8 5 Terrain Destroyed 374 | . . 18 20 4 . . 2 19 14 16 10 56 . 22 5 7 5 44 . 15 10 32 3 25 17 7 8 15 Melee 106 | . . . . . . . 2 4 . 7 7 15 . 4 5 5 3 7 . 2 3 8 1 6 10 7 8 2 Projectile 152 | . . . . 4 . . . 3 14 3 3 3 . . . 2 2 36 . 11 7 23 2 19 7 . . 13 AOE 112 | . . 18 20 . . . . 12 . 6 . 38 . 18 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total 17201 | 175 928 644 876 941 293 262 628 688 369 496 241 1345 299 594 490 1192 388 788 49 507 364 782 202 748 717 175 681 1339 Wait 2163 | 14 128 6 236 28 . 2 240 75 102 65 8 140 16 55 163 150 73 106 4 83 47 137 2 48 61 42 70 62 Move 12707 | 131 678 597 517 832 284 257 308 518 232 360 193 954 253 399 282 799 302 582 39 344 280 503 190 503 572 109 580 1109 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 7 . Pick Up 287 | 13 22 3 13 5 2 2 16 9 5 8 3 25 6 15 4 28 1 6 1 9 7 19 2 32 7 . . 24 Fast Attach 115 | . . 1 5 . . . 1 1 3 2 1 3 . 3 1 16 3 1 . 3 6 2 2 8 16 1 8 28 Attach 136 | 6 5 . 5 2 . . 1 4 . 2 1 14 1 5 2 8 2 4 2 6 1 7 2 31 3 2 . 20 Detach 21 | . . . 2 . . . . 1 . . . 1 . 1 . 2 1 . . 2 . 2 . . . . 1 8 Swap 199 | . 7 6 16 7 3 . 13 13 6 11 11 27 2 11 7 19 . 1 2 2 2 6 . 8 8 . . 11 Drop 270 | . 10 6 20 6 4 . 17 8 11 15 7 24 5 8 1 42 1 2 1 5 12 19 2 6 23 . 1 14 Fire 890 | 11 78 25 62 56 . 1 28 26 . 7 8 75 16 38 22 87 1 71 . 48 6 70 1 91 9 . 2 51 Melee 293 | . . . . . . . 4 33 10 26 9 53 . 14 8 41 4 15 . 5 3 17 1 9 14 8 12 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Crush 26 | . . . . . . . . . . . . 25 . . . . . . . . . . . 1 . . . . Escape Stasis 26 | . . . . . . . . . . . . 4 . . . . . . . . . . . 11 . 11 . . Rewire 45 | . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 9) 736 | -10/Materials | Identified exit to Mines 978 | -10/Materials | Loaded intel: 8 terminal locations 1069 | -10/Materials | Discovered new exit (range 5) 1089 | -10/Materials | Identified exit to Materials 1106 | -10/Materials | Learned Storage trap positions 1115 | -10/Materials | Learned location of 2 exits from Materials 1116 | -10/Materials | Learned 2 Storage zone layouts 1126 | -10/Materials | Learned location of Recycling (-9) 1148 | -10/Materials | Learned location of Subcaves (-10) 1178 | -10/Materials | Learned 2 Storage zone layouts 1432 | -10/Materials | Repaired Lgt. Treads 1459 | -10/Materials | Repaired Lgt. Treads 1712 | -10/Materials | Entered Mines 1815 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1819 | -10/Mines | Found Prototype Device 1819 | -10/Mines | Identified Exp. Sensor Array 2052 | -10/Mines | Discovered exit to Materials (range 9) 2316 | -10/Mines | Learned location of Storage (-9) 2651 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2759 | -9/Materials | Identified exit to Storage 2760 | -9/Materials | Identified exit to Mines 2760 | -9/Materials | Identified exit to Materials 2931 | -9/Materials | Discovered exit to Mines (range 12) 3068 | -9/Materials | Build established: Scavenger-Gunner 3544 | -9/Materials | Destroyed 7 combat bots 3759 | -9/Materials | Discovered exit to Materials (range 15) 3803 | -9/Materials | Build established: Gunner 3884 | -9/Materials | Learned location of Mines (-9) 3896 | -9/Materials | Learned Storage terminal intel 3897 | -9/Materials | Learned location of 3 exits from Materials 3923 | -9/Materials | Learned Storage trap positions 4073 | -9/Materials | Entered Mines 4114 | -9/Mines | Met a Derelict bent on vengeance 4209 | -9/Mines | Learned 2 Materials zone layouts 4494 | -9/Mines | Assembled infested the area 4499 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4510 | -9/Mines | Found a hidden stash of uninstalled traps 4575 | -9/Mines | Learned location of Zion (-6) 4705 | -9/Mines | Destroyed 14 combat bots 4853 | -9/Mines | Learned Materials terminal intel 5026 | -9/Mines | Discovered exit to Materials (range 9) 5144 | -9/Mines | Build established: Scavenger-Gunner 5564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5564 | -9/Mines | Discovered new exit (range 5) 5588 | -9/Mines | Discovered exit to Materials (range 13) 5639 | -9/Mines | Entered Exiles 5679 | -9/Exiles | Met 8R-AWN 5705 | -9/Exiles | Met EX-HEX 5750 | -9/Exiles | Met EX-BIN 5777 | -9/Exiles | Aligned with FarCom system 5779 | -9/Exiles | Given EX-Vault access code 5820 | -9/Exiles | Opened EX-Vault 5831 | -9/Exiles | Found AWS/Gauss 5862 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5905 | -9/Exiles | Met EX-DEC 6084 | -9/Exiles | Discovered new exit (range 12) 6101 | -9/Exiles | Left Exiles lab with AWS/Gauss 6101 | -9/Exiles | Entered Mines 6156 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6396 | -8/Mines | Build established: Scavenger-Skirmisher 6443 | -8/Mines | Discovered exit to Materials (range 11) 6514 | -8/Mines | Discovered exit to Materials (range 4) 6520 | -8/Mines | Entered Materials 6520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6521 | -8/Materials | Identified exit to Factory 6523 | -8/Materials | Loaded intel: 12 terminal locations 6926 | -8/Materials | Build established: Scavenger-Tank 7254 | -8/Materials | Repaired Exp. Sensor Array 7393 | -8/Materials | Identified exit to Garrison 7393 | -8/Materials | Entered Garrison 7639 | -8/Garrison | Triggered checkpoint 7810 | -8/Garrison | Triggered checkpoint 7823 | -8/Garrison | Triggered checkpoint 7852 | -8/Garrison | Destroyed 11 combat bots 7968 | -8/Garrison | Spotted B-75 Beast 8014 | -8/Garrison | Garrison Relay disabled 8016 | -8/Garrison | Destroyed B-75 Beast 8045 | -8/Garrison | Lost 4 parts (1p1n2w) 8117 | -8/Garrison | Triggered checkpoint 8160 | -8/Garrison | Discovered new exit (range 5) 8183 | -8/Garrison | Installed Relay Interface Framework 8309 | -8/Garrison | Triggered checkpoint 8418 | -8/Garrison | Garrison Relay disabled 8441 | -8/Garrison | Triggered checkpoint 8475 | -8/Garrison | Discovered new exit (range 10) 8491 | -8/Garrison | Entered Materials 8542 | -8/Materials | Build established: Scavenger-Mutant 8552 | -8/Materials | Repaired Hardlight Generator 8919 | -8/Materials | Identified exit to Garrison 9007 | -8/Materials | Entered Garrison 9179 | -8/Garrison | Triggered checkpoint 9243 | -8/Garrison | Triggered checkpoint 9317 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9399 | -8/Garrison | Triggered checkpoint 9451 | -8/Garrison | Discovered exit to Factory (range 66) 9451 | -8/Garrison | Discovered exit to Factory (range 12) 9451 | -8/Garrison | Discovered exit to Factory (range 43) 9476 | -8/Garrison | Garrison Relay disabled 9490 | -8/Garrison | AWS/Gauss suddenly broke down 9756 | -8/Garrison | Entered Factory 9756 | -7/Factory | Accompanied by 3 allies 9756 | -7/Factory | Evolved 2 slots: Utility x2 10141 | -7/Factory | Identified exit to Garrison 10141 | -7/Factory | Entered Garrison 10191 | -7/Garrison | Triggered checkpoint 10232 | -7/Garrison | Garrison Relay disabled 10546 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10636 | -7/Garrison | Triggered checkpoint 10639 | -7/Garrison | Triggered checkpoint 10939 | -7/Garrison | Build established: Scavenger-Tank 11079 | -7/Garrison | Discovered new exit (range 10) 11115 | -7/Garrison | Triggered checkpoint 11230 | -7/Garrison | Identified exit to Factory 11271 | -7/Garrison | Triggered checkpoint 11328 | -7/Garrison | Garrison Relay disabled 11949 | -7/Garrison | Triggered checkpoint 11967 | -7/Garrison | Garrison Relay disabled 12065 | -7/Garrison | Discovered exit to Factory (range 14) 12338 | -7/Garrison | Entered Factory 12584 | -7/Factory | Build established: Scavenger-Mutant 12815 | -7/Factory | Identified exit to Garrison 12815 | -7/Factory | Entered Garrison 12920 | -7/Garrison | Lost 3 parts (2n1w) 13217 | -7/Garrison | Triggered checkpoint 13321 | -7/Garrison | Expanded RIF knowledge: Autooverride 13375 | -7/Garrison | Triggered checkpoint 13462 | -7/Garrison | Expanded RIF knowledge: Program Shield 13665 | -7/Garrison | Build established: Mutant 13683 | -7/Garrison | Garrison Relay disabled 13703 | -7/Garrison | Triggered checkpoint 13710 | -7/Garrison | Discovered new exit (range 9) 13726 | -7/Garrison | Entered Factory 13726 | -6/Factory | Evolved 2 slots: Utility x2 14160 | -6/Factory | Repaired Imp. Heavy Treads 14332 | -6/Factory | Build established: Assassin 14427 | -6/Factory | Garrison activated, responded to threat 14441 | -6/Factory | Identified exit to Garrison 14441 | -6/Factory | Entered Garrison 14675 | -6/Garrison | Triggered checkpoint 14675 | -6/Garrison | Garrison Relay disabled 14725 | -6/Garrison | Lost 4 allies 14829 | -6/Garrison | Triggered checkpoint 14985 | -6/Garrison | Triggered checkpoint 14991 | -6/Garrison | Triggered checkpoint 15080 | -6/Garrison | Expanded RIF knowledge: Command Fork 15123 | -6/Garrison | Triggered checkpoint 15139 | -6/Garrison | Garrison Relay disabled 15163 | -6/Garrison | Build established: Scavenger-Mutant 15393 | -6/Garrison | Discovered new exit (range 12) 15463 | -6/Garrison | Triggered checkpoint 15632 | -6/Garrison | Discovered new exit (range 12) 15653 | -6/Garrison | Triggered checkpoint 15815 | -6/Garrison | Garrison Relay disabled 15817 | -6/Garrison | Spotted Executioner 15818 | -6/Garrison | Spotted Executioner 15862 | -6/Garrison | Destroyed Executioner 15874 | -6/Garrison | Destroyed Executioner 15917 | -6/Garrison | Found Prototype Processor 15917 | -6/Garrison | Identified Exp. Core Analyzer 15960 | -6/Garrison | Found Prototype Processor 15960 | -6/Garrison | Identified Exp. Targeting Computer 16188 | -6/Garrison | Destroyed Striker 16194 | -6/Garrison | Destroyed Striker 16303 | -6/Garrison | Entered Factory 16303 | -5/Factory | Accompanied by 3 allies 16303 | -5/Factory | Evolved 2 slots: Utility x2 16545 | -5/Factory | Identified exit to DSF 16868 | -5/Factory | P-70 Sage assimilated allied L9-85J(l) 16881 | -5/Factory | Identified exit to Garrison 16881 | -5/Factory | Entered Garrison 16923 | -5/Garrison | Assembled breached garrison interior 17491 | -5/Garrison | Destroyed 12 combat bots 17611 | -5/Garrison | Discovered new exit (range 21) 17648 | -5/Garrison | Identified exit to Factory 17784 | -5/Garrison | Destroyed 19 combat bots 17829 | -5/Garrison | Garrison Relay disabled 17993 | -5/Garrison | Discovered exit to Factory (range 13) 18004 | -5/Garrison | Learned Factory security intel 18105 | -5/Garrison | Expanded RIF knowledge: Command Fork 18133 | -5/Garrison | Garrison Relay disabled 18183 | -5/Garrison | Entered Factory 18183 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 18256 | -4/Factory | Identified exit to Garrison 18256 | -4/Factory | Entered Garrison 18296 | -4/Garrison | Triggered checkpoint 18334 | -4/Garrison | Garrison Relay disabled 18471 | -4/Garrison | Spotted B-86 Titan 18490 | -4/Garrison | Build established: Scavenger-Tank 18502 | -4/Garrison | Triggered checkpoint 18542 | -4/Garrison | Destroyed B-86 Titan 18576 | -4/Garrison | Triggered checkpoint 18638 | -4/Garrison | Destroyed 7 combat bots 18675 | -4/Garrison | Lost 4 parts (2u2w) 18764 | -4/Garrison | Triggered checkpoint 18810 | -4/Garrison | Expanded RIF knowledge: Code Merge 18977 | -4/Garrison | Garrison Relay disabled 18977 | -4/Garrison | Garrison Relay disabled 19068 | -4/Garrison | Discovered new exit (range 10) 19081 | -4/Garrison | Identified exit to Factory 19082 | -4/Garrison | Entered Factory 19301 | -4/Factory | Central database locked down 19626 | -4/Factory | Identified exit to Garrison 19626 | -4/Factory | Entered Garrison 19914 | -4/Garrison | Spotted B-86 Titan 19970 | -4/Garrison | Destroyed B-86 Titan 20128 | -4/Garrison | Triggered checkpoint 20283 | -4/Garrison | Discovered new exit (range 24) 20283 | -4/Garrison | Discovered new exit (range 85) 20283 | -4/Garrison | Discovered new exit (range 62) 20622 | -4/Garrison | System corruption reached 10% 20810 | -4/Garrison | Expanded RIF knowledge: Code Merge 20879 | -4/Garrison | Identified exit to Research 20881 | -4/Garrison | Entered Research 20881 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21131 | -3/Research | First assault squad dispatched 21180 | -3/Research | Build established: Scavenger-Assassin 21201 | -3/Research | Identified exit to Garrison 21201 | -3/Research | Entered Garrison 21415 | -3/Garrison | Triggered checkpoint 21537 | -3/Garrison | Spotted B-86 Titan 21618 | -3/Garrison | Destroyed 8 combat bots 21638 | -3/Garrison | Destroyed B-86 Titan 21668 | -3/Garrison | Lost 16 parts (3p5n3u5w) 21846 | -3/Garrison | Build established: Scavenger-Gunner 21877 | -3/Garrison | Triggered checkpoint 21962 | -3/Garrison | Lost 7 parts (1p2n1u3w) 21967 | -3/Garrison | Triggered checkpoint 22312 | -3/Garrison | Garrison Relay disabled 22421 | -3/Garrison | Triggered checkpoint 22480 | -3/Garrison | Lost 7 parts (1p1n2u3w) 22543 | -3/Garrison | Lost 5 parts (1p1n3w) 22747 | -3/Garrison | Triggered checkpoint 22760 | -3/Garrison | Triggered checkpoint 22784 | -3/Garrison | Discovered new exit (range 10) 22919 | -3/Garrison | Identified exit to Research 22922 | -3/Garrison | Entered Research 22922 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23098 | -2/Research | Lost 8 parts (1p1n4u2w) 23462 | -2/Research | Identified exit to Garrison 23464 | -2/Research | Discovered new exit (range 5) 23465 | -2/Research | Identified exit to Access 23468 | -2/Research | Entered Garrison 23532 | -2/Garrison | Build established: Mutant 23564 | -2/Garrison | Spotted B-90 Cyclops 23570 | -2/Garrison | Triggered checkpoint 23579 | -2/Garrison | Discovered exit to Access (range 22) 23589 | -2/Garrison | Entered Access 23589 | -1/Access | Evolved 2 slots: Propulsion x2 23618 | -1/Access | Lost 5 parts (2p1n2u) 23669 | -1/Access | Identified exit to Command 23898 | -1/Access | Spotted B-99 Colossus 23917 | -1/Access | Entered Command 23934 | -1/Command | Identified exit to Surface 23938 | -1/Command | Lost 4 parts (1n2u1w) 24181 | -1/Command | Lost 4 parts (2n1u1w) 24390 | -1/Command | Disengaged cave seal 24390 | -1/Command | Wild derelicts emerged from the dark tunnel 24476 | -1/Command | Build established: Scavenger-Gunner 24615 | -1/Command | Repaired Biometal Leg? 25338 | -1/Command | Spotted M Guard 25339 | -1/Command | Spotted M Guard 25339 | -1/Command | Spotted Combat Programmer 25348 | -1/Command | Spotted Combat Programmer 25353 | -1/Command | System corruption reached 10% 25383 | -1/Command | Destroyed Combat Programmer 25385 | -1/Command | Core integrity fell below 50% 25401 | -1/Command | Core integrity fell below 20% 25413 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- 25391_ Backup Power VII destroyed. 25392_ Med. Treads destroyed. 25393_ The unstable cave ceiling collapses. 25394_ Penetrated by EMDS Slug. 25395_ System corrupted: Adv. Thermal Shield rejected. 25395_ The unstable cave ceiling collapses. 25397_ Adv. Cryofiber Web destroyed. 25398_ Penetrated by EMDS Slug. 25399_ The unstable cave ceiling collapses. 25400_ Cmb. Linear Gravjet destroyed. 25400_ Exp. Core Analyzer destroyed. 25400_ Penetrated by EMDS Slug. 25402_ Connecting with Door Terminal... >>Open(Door) Sealed Barrier opened. 25408_ Penetrated by EMDS Slug. 25408_ Adv. Targeting Computer destroyed. 25408_ Door malfunctions. 25410_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????#########??????????????????????????# | | ?????????????""" ??????????????????????????# | | ????????????"" ?????????????????????????# | | ????????????"" #######################??# | | ????????????"" / #??# | | ????????????"" / #??# | | ???????????"" /@ p #??# | | ???????????"" ################### #### | | ???????????"" ????????????????????# ## | | ????????????" ??????????????????????# ## | | ???????????"MMM ????????????????????????# T# | | ????????????MMM ??????????????????????????# ## | | ????????????MM????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????###### | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 49 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 900 Resistance: TH 30 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 16 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 107 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -8/Materials | Scanalyzed Matter Filter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 8% | -10/Materials Lgt. Treads | 35% | -10/Materials Exp. Sensor Array | 62% | -8/Materials Hardlight Generator | 20% | -8/Materials Imp. Heavy Treads | 17% | -6/Factory Biometal Leg | 5% | -1/Command Studied --------- Lgt. Cannon | -9/Materials | Hacked Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Railgun | -4/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Exterminator May I Have Another? No Explosion For You Sniper Challenges ------------ None Game ------ Seed DiametricAblativeBarrier Manual? 0 Play Time 03:34:54 Cumulative 189.4 hours Start 2025.11.16 @ 21:22:19 End 2025.11.17 @ 21:20:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7616260e-4778-4d71-9222-a86e79bb4634