Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 21:35:07 Player: Bert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (422) 422 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1577 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 25/400 Matter 290/300 Energy 155/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Salvage Targeting Computer Melee Analysis Suite Recoil Stabilizer > --- WEAPON (2) ------- Beam Rifle Katana > --- INVENTORY (10) --- Ion Engine Light Treads Heat Sink Structural Scanner Propulsion Shielding Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Melee Analysis Suite Recoil Stabilizer > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Structural Scanner Propulsion Shielding Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 6 2 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 1 2 5 Device 2 | . . 2 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 98 92 Engine 11 | . 14 9 Wheel 20 | . 28 17 Device 6 | . . 9 Storage 11 | . 14 11 Processor 9 | . . 13 Protection 8 | . 12 7 Energy Gun 3 | . . 4 Ballistic Gun 19 | . 28 15 Slashing Weapon 1 | . . 2 Peak Build Rating 18 | 6 7 18 Average Rating 9 | 4 6 11 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 24 | 13 19 24 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 1 4 10 Average Carried 5 | . 2 7 Final Capacity 10 | 8 10 10 Final Carried 10 | 1 4 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 482 | 260 . 222 Remotely . | . . . Salvage Created 563 | . . 563 Parts 28 | . . 28 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . . 11 Melee 4 | . . 4 Guns 7 | . . 7 Classes Destroyed 4 | . . 4 Grunt 6 | . . 6 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 85 | . 1 84 Missed 22 | . . 22 Damage Taken 876 | . 6 870 Core 375 | . . 375 Absorbed by Shields . | . . . Redirected to Shielding 10 | . . 10 Core Remaining (%) 100 | 100 100 . Volleys Fired 32 | . 5 27 Largest 2 | . 2 2 Hottest 79 | . 40 79 Shots Fired 64 | . 10 54 Gun 64 | . 10 54 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 51 | . 10 41 Thermal 13 | . . 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 2 13 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 54 | . 3 51 Core Hits 19 | . 1 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 1 | . . 1 Sever 3 | . . 3 Melee Attacks 15 | . . 15 Impact . | . . . Slashing 15 | . . 15 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 879 | . 30 849 Guns 524 | . 30 494 Cannons . | . . . Explosions . | . . . Melee 355 | . . 355 Ramming . | . . . Kinetic 394 | . 30 364 Thermal 130 | . . 130 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 355 | . . 355 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions . | . . . Melee 7 | . . 7 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 147 | . . 147 Average Temperature 59 | . . 59 Received Heat Transfer 327 | . . 327 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 407 | . . 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 304 | . 41 304 Initial 16 | . . 16 Average 92 | . 20 131 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 77 Level 1 15 | . . 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 5 16 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 3 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 7 8 Successful 11 | . 5 6 Failed 4 | . 2 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 3 6 Record 5 | . 2 3 Robot Analysis 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 657 | 47 173 437 Spaces Moved 442 | 40 153 249 Core 5 | 5 . . Treads 3 | . . 3 Legs 17 | . . 17 Wheels 417 | 35 153 229 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 103 | 93 100 107 Slowest Speed 190 | 100 100 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 25 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 551 | 46 163 342 Wait 26 | . . 26 Move 440 | 39 152 249 Hop . | . . . Pick Up 12 | 1 3 8 Fast Attach 14 | 6 1 7 Attach 2 | . . 2 Detach 2 | . . 2 Swap 5 | . 1 4 Drop 3 | . 1 2 Fire 32 | . 5 27 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [Mat] / [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Utility x2 323 | -9/Materials | Build established: Mutant 444 | -9/Materials | Discovered new exit (range 11) 527 | -9/Materials | Core integrity fell below 50% 550 | -9/Materials | Lost 3 parts (1n2u) 605 | -9/Materials | Core integrity fell below 20% 608 | -9/Materials | Discovered new exit (range 16) 658 | -9/Materials | Self-destructed Last Messages --------------- 00590_ Destroyed Heat Sink. 00591_ R-06 Scavenger collects Sml. Laser. 00594_ Destroyed Heat Sink. 00594_ R-06 Scavenger collects Aluminum Leg. 00598_ R-06 Scavenger suffers critical hit (Destroy). 00598_ R-06 Scavenger destroyed. 00599_ G-34 Mercenary destroyed. 00601_ Com. Wheel destroyed. 00602_ B-36 Bruiser Rnf. Ion Engine severed. 00604_ Ion Engine destroyed. 00604_ B-36 Bruiser destroyed. 00608_ EXIT=FOUND 00615_ Y-45 Defender destroyed. 00617_ Acquired 30 matter. 00620_ Acquired Aluminum Leg. 00622_ Acquired 1 matter. 00632_ Acquired Aluminum Leg. 00642_ G-34 Mercenary destroyed. 00644_ Acquired 19 matter. 00647_ Acquired Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????? < ???????? ???? | | ???????????????????? ???????? ???? | | ???????????????????? ???????? ???? | | ???????????????????? ???????? #??? | | ????????????????????# ???????? #??? | | ????????????????????# ???????? #??? | | ????????????????????# ???????? #??? | | ????????????????????# #??????# #??? | | ????????????????????# #??????# #??? | | ????????????????????# #??????# #??? | | ????????????????????# #??????# #??? | | ????????????????????+ +??????# #??? | | ????????????????????# #??????# #??? | | ????????????????????# %######## #??? | | ????????????????????# *[% #??? | | ????????????????????#!!!=@ % #??? | | ????????????????????#%* ######## #??? | | ????????????????????#*= #??##### #??? | | ????????????????????#!! #??#/ [ #??? | | ???????????????????# ??#/ #??? | | ?????????????? #?#!! #??? | | ?????????????? #?#!! #??? | | ?????????????? #?#!! #??? | | ??????????????###+## #?#! #??? | | ?????????????? ############# #??? | | ?????????????? """ #????# # #??? | | ?????????????? """ #????# """ #= #??? | | ?????????????? """ #????# """=# #??? | | ?????????????? #????# """=#%!#??? | | ?????????????? "T" #????# !*%"% #??? | | ??????????????########### """%#= #??? | | ??????????????# # """!# #??? | | ??????????????# """ # """=# #??? | | ??????????????# """"" # # #??? | | ??????????????# """"" # " # #??? | | ??????????????# """"" # T # #??? | | ??????????????# """ # " # #??? | | ??????????????+ # # #??? | | ??????????????# ##### ## #??? | | ??????????????#####+#####???#### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingRefineryInverter Manual? 0 Play Time 00:14:29 Cumulative 166.8 hours Start 2024.08.09 @ 23:08:44 End 2024.08.10 @ 21:35:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d798a93-37a9-4523-916a-6f53ad86c526