Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 14:31:06 Player: Glincka Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1844) 1844 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (347) 347 TOTAL SCORE: 3761 Bonus ------- High Alert Combat Kills 347 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 240/240 System Corruption 8% Temperature Critical (593) Movement Walking (100) Location -9/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Aluminum Leg VSS Leg VSS Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Field Laser Advanced Beam Cannon > --- INVENTORY (10) --- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg Heat Sink Improved Heat Sink Large Storage Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Field Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Nuclear Core Aluminum Leg VSS Leg Heat Sink Large Storage Unit Hardened Light Armor Plating Field Laser Advanced Beam Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 58 | 6 15 27 10 Power 10 | 1 3 4 2 Engine 6 | 1 3 2 . Core 4 | . . 2 2 Reactor . | . . . . Propulsion 21 | 2 4 10 5 Treads . | . . . . Leg 21 | 2 4 10 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 5 2 Device 5 | . . 4 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 17 | 2 6 8 1 Energy Gun 12 | 2 3 7 . Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 4 6 2 Power 2 | . 2 . . Propulsion 6 | . 1 4 1 Utility 1 | . . 1 . Weapon 3 | . 1 1 1 Highest Loss Streak 2 | . 2 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 98 95 Engine 7 | . 13 5 . Core 4 | . . 5 10 Leg 30 | . 27 32 32 Device 6 | . . 10 8 Storage 12 | . 14 11 11 Processor 11 | . 12 11 11 Energy Gun 19 | . 24 17 15 Energy Cannon 2 | . . 4 4 Ballistic Gun 1 | . 3 . . Naked Turns . | . . . . Heaviest Build 29 | 12 19 28 29 Greatest Support 37 | 20 20 34 37 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 866 | 203 332 256 75 Remotely . | . . . . Salvage Created 2472 | . 508 1847 117 Parts 119 | . 29 85 5 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 59 | . 14 41 4 Guns 47 | . 14 29 4 Cannons 10 | . . 10 . Classes Destroyed 8 | . 4 4 . Worker 2 | . 1 1 . Tunneler 1 | . . 1 . Hauler 3 | . . 3 . Recycler 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 17 | . 3 12 2 Grunt 33 | . 11 20 2 Sentry 9 | . . 9 . Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2673 | . 610 1801 262 Core 530 | . 99 332 99 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 205 | . 57 127 21 Largest 2 | . 2 2 2 Hottest 131 | . 100 131 131 Shots Fired 403 | . 114 253 36 Gun 344 | . 114 200 30 Cannon 59 | . . 53 6 Launcher . | . . . . Special . | . . . . Kinetic 35 | . 35 . . Thermal 368 | . 79 253 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 23 12 6 Robot Miss Streak 7 | . 7 5 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 262 | . 77 167 18 Core Hits 98 | . 27 67 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 17 | . 6 9 2 Burn 17 | . 6 9 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4146 | . 1074 2745 327 Guns 3274 | . 1068 1939 267 Cannons 818 | . . 758 60 Explosions . | . . . . Melee . | . . . . Ramming 54 | . 6 48 . Kinetic 400 | . 400 . . Thermal 3692 | . 668 2697 327 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 8 Average Corruption 7 | . . 7 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . 6 11 Message Errors 2 | . . . 2 Matter Fused 2 | . . 1 1 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . 1 1 Data Loss (minor) 3 | . . 1 2 Data Loss (major) 3 | . . 1 2 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 52 | . 52 . . Projectiles . | . . . . Explosions 52 | . 52 . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . 82 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 11 | . 2 9 . Kicked 11 | . 2 9 . Crushed . | . . . . Highest Temperature 593 | . 380 386 593 Average Temperature 78 | . 97 66 74 Received Heat Transfer 1041 | . 282 705 54 Effects 4 | . 1 1 2 Shutdowns 1 | . 1 . . Short Circuit 2 | . . 1 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 19 | . 6 13 . Heat Transferred 10175 | . 2405 6919 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 1069 | . 244 1069 546 Initial 451 | . . 76 451 Average 389 | . 103 590 489 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 39 | 100 89 7 . Level 1 10 | . 10 13 . Level 2 31 | . . 44 100 Level 3 17 | . . 34 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 7 1 Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 22 67 6 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 11 | . 2 6 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 12 | . 6 6 . Reprogrammed 6 | . . 6 . Reused 3 | . . 3 . Traps Extracted . | . . . . Installed . | . . . . Triggered 3 | . . 3 . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 23 | . 9 10 4 Terminals 19 | . 8 7 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 85 | . 33 43 9 Successful 41 | . 18 20 3 Failed 44 | . 15 23 6 Catastrophic 4 | . . 1 3 Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 73 | . 31 33 9 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 8 | . 2 6 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 36 | . 16 17 3 Record 5 | . . 5 . Prototype ID Bank 5 | . 5 . . Open Door 2 | . . . 2 Branch Access Points 1 | . 1 . . Emergency Access Points 3 | . 3 . . Alert Level 3 | . 2 1 . Locate Traps 5 | . 1 3 1 Disarm Traps 2 | . 1 1 . Reprogram Traps 1 | . . 1 . Transport Status 1 | . 1 . . Investigation Status 1 | . . 1 . Hauler Manifests 2 | . . 2 . Registered Components 1 | . 1 . . Zone Layout 4 | . 1 3 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 2 | . 1 1 . Retrieve Components 1 | . 1 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 8 10 2 Full Trace Events 2 | . . 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 3002 | 57 1120 1572 253 Spaces Moved 1735 | 40 688 850 157 Core 6 | 6 . . . Treads . | . . . . Legs 1729 | 34 688 850 157 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 116 | 112 120 116 106 Slowest Speed 190 | 120 190 190 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 3 95 86 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 28 . . Melee . | . . . . Projectile . | . . . . AOE 28 | . 28 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 2304 | 49 872 1178 205 Wait 211 | . 84 120 7 Move 1732 | 39 687 849 157 Hop . | . . . . Pick Up 51 | 4 17 23 7 Fast Attach 19 | 6 4 6 3 Attach 14 | . 4 5 5 Detach . | . . . . Swap 25 | . 7 16 2 Drop 36 | . 10 23 3 Fire 205 | . 57 127 21 Melee . | . . . . Ram . | . . . . Kick 11 | . 2 9 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 509 | -10/Materials | Identified exit to Materials 682 | -10/Materials | Discovered exit to Materials (range 9) 1178 | -10/Materials | Entered another Materials area 1178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -9/Materials | Discovered new exit (range 9) 1492 | -9/Materials | Identified exit to Mines 1551 | -9/Materials | Build established: Scavenger-Mutant 1571 | -9/Materials | Discovered new exit (range 8) 1670 | -9/Materials | Discovered new exit (range 6) 1683 | -9/Materials | Identified exit to Storage 1702 | -9/Materials | Identified exit to Materials 2001 | -9/Materials | Core integrity fell below 50% 2020 | -9/Materials | Discovered exit to Materials (range 12) 2179 | -9/Materials | Discovered exit to Storage (range 12) 2365 | -9/Materials | Discovered exit to Materials (range 5) 2522 | -9/Materials | Build established: Mutant 2620 | -9/Materials | Core integrity fell below 20% 2750 | -9/Materials | Entered Storage 3004 | -9/Storage | Core destroyed Last Messages --------------- Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Imp. Aluminum Leg. Dropped Heat Sink. Dropped Aluminum Leg. Acquired Heat Sink. Dropped Aluminum Leg. Acquired Imp. Aluminum Leg. Connecting with Door Terminal... R-06 Scavenger collects Aluminum Leg. CGPA K-01 Serf collects debris. Adv. Beam Cannon broken. Overheating: Short circuit. System corrupted: Heat flow error (+270). System corrupted: Field Laser failed to cycle. Overheating: Core damaged (-48). 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""?????????? | | # + %+ """ # ### "R" """????????? | | # # *# """ # # " " """ #??????? | | # =# ^^# # + #??????? | | # # # # # #??????? | | ############## # # # [ #??????? | | ??????######## # # #? * #??????? | | ??????# ######### #?#########??????? | | ??????# #???????# #????????????????? | | ??????# #???????# #????????????????? | | ??????############???????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalMicroClaws Manual? 0 Play Time 00:39:31 Cumulative 9.3 hours Start 2023.04.18 @ 13:50:41 End 2023.04.18 @ 14:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 28b8c443-3f6a-494b-a6ef-f72a9d0d37b3