Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 17:28:41 Player: QXander Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1074) 1074 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 2939 Bonus ------- Follower Combat Kills 357 Met Imprinter 300 Was Imprinted 300 Friendly Fire -747 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 150/150 System Corruption 1% Temperature Cool (16) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Improved Aluminum Leg Makeshift Salvage Targeting Computer Corruption Screen Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Makeshift Salvage Targeting Computer Corruption Screen [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 57 | 6 11 27 1 3 9 Power 8 | 1 2 3 . . 2 Engine 6 | 1 1 3 . . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 28 | 2 4 16 1 1 4 Treads 5 | . . 5 . . . Leg 17 | 2 1 8 1 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . 3 3 . . . Utility 12 | 1 4 4 . 2 1 Device 3 | . 2 1 . . . Storage 4 | 1 . 1 . 2 . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 2 2 . . 1 Artifact . | . . . . . . Weapon 9 | 2 1 4 . . 2 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 7 | 2 1 3 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 7 . . 7 Power 1 | . . 1 . . . Propulsion 8 | . 1 3 . . 4 Utility 2 | . . 1 . . 1 Weapon 4 | . . 2 . . 2 Highest Loss Streak 3 | . 1 3 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 83 . 100 98 Engine 8 | . 6 9 . 11 7 Core 2 | . 7 1 . . 3 Treads 2 | . . 13 . . . Leg 34 | . 20 16 . 44 43 Flight 1 | . 4 3 . . . Storage 16 | . 14 12 . 22 15 Protection 5 | . 9 7 . . 6 Energy Cannon 7 | . . 6 . 11 7 Ballistic Gun 12 | . 28 14 . 11 6 Launcher 2 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 30 | 12 13 22 22 27 30 Greatest Support 80 | 20 20 80 46 46 49 Greatest Overweight (x) 4 | . 1 4 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 6 8 8 8 9 10 Most Carried 9 | 5 8 8 8 8 9 Average Carried 6 | 2 5 6 8 6 7 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 2 7 8 8 7 7 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1106 | 164 158 622 . 13 149 Remotely . | . . . . . . Salvage Created 983 | . 158 611 . . 214 Parts 53 | . 7 40 . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 5 12 . . 10 Guns 13 | . 5 8 . . . Cannons 5 | . . 4 . . 1 AOE 9 | . . . . . 9 Classes Destroyed 9 | . 3 3 . . 3 Worker 1 | . . 1 . . . Operator 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 13 | . 2 6 . . 5 Duelist 1 | . . 1 . . . Sentry 5 | . . 5 . . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Mutant 2 | . . . . . 2 Best Kill Streak 6 | . 3 2 . . 6 Combat Bots Only 6 | . 3 2 . . 6 Max Kills in Single Turn 2 | . 2 1 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 276 | . 56 141 1 . 78 Missed 103 | . 20 55 1 . 27 Damage Taken 2628 | . 408 1149 . . 1071 Core 550 | . 130 134 . . 286 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . 8 7 . . . Core Remaining (%) 74 | 100 48 . . . . Volleys Fired 109 | . 25 60 . . 24 Largest 2 | . 2 2 . . 2 Hottest 91 | . 40 91 . . 91 Shots Fired 187 | . 50 110 . . 27 Gun 136 | . 50 82 . . 4 Cannon 31 | . . 28 . . 3 Launcher 20 | . . . . . 20 Special . | . . . . . . Kinetic 136 | . 50 82 . . 4 Thermal 31 | . . 28 . . 3 Explosive 20 | . . . . . 20 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 12 . . 2 Robot Miss Streak 6 | . 6 3 . . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 108 | . 26 74 . . 8 Core Hits 87 | . 13 26 . . 48 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3413 | . 235 950 . . 2228 Guns 880 | . 235 645 . . . Cannons 326 | . . 305 . . 21 Explosions 2207 | . . . . . 2207 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 880 | . 235 645 . . . Thermal 326 | . . 305 . . 21 Explosive 2207 | . . . . . 2207 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Matter Fused 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . 10 . . 10 Projectiles 10 | . . 10 . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . . . . 157 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 435 | . 36 435 . . 63 Average Temperature 77 | . 10 107 . . 23 Received Heat Transfer 771 | . 138 429 . . 204 Effects 6 | . . 6 . . . Shutdowns 1 | . . 1 . . . Interference 3 | . . 3 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 592 | . . 555 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 273 | . 244 273 81 . . Initial 81 | . . 18 81 . . Average 122 | . 109 146 81 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 73 | 100 65 76 100 . . Level 1 26 | . 34 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 17 23 2 . 26 Peak Tracking Total 10 | . 4 7 2 . 10 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 4 | . 4 . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 54 | . . . . . 54 Total Damage 1180 | . . . . . 1180 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3191 | 63 482 605 3 991 1047 Spaces Moved 2204 | 61 251 289 2 793 808 Core 46 | 34 . 12 . . . Treads 85 | . . 85 . . . Legs 2007 | 27 251 126 2 793 808 Wheels . | . . . . . . Hover . | . . . . . . Flight 66 | . . 66 . . . Fastest Speed 40 | 50 120 40 120 120 120 Average Speed 123 | 80 153 126 120 120 120 Slowest Speed 250 | 120 190 250 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 35 18 6 66 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 107 | . . . . . 107 Melee . | . . . . . . Projectile . | . . . . . . AOE 107 | . . . . . 107 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2524 | 74 315 439 2 837 857 Wait 61 | . 6 15 . 29 11 Move 2199 | 60 250 288 1 792 808 Hop . | . . . . . . Pick Up 52 | 8 9 27 . 5 3 Fast Attach . | . . . . . . Attach 47 | 6 11 22 . 3 5 Detach 21 | . 10 7 . 2 2 Swap 10 | . . 5 1 . 4 Drop 24 | . 3 15 . 6 . Fire 109 | . 25 60 . . 24 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 5) 541 | -10/Materials | Core integrity fell below 50% 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Lost 3 parts (2n1w) 1025 | -9/Materials | Build established: Scavenger-Mutant 1027 | -9/Materials | Discovered new exit (range 7) 1151 | -9/Materials | Entered Mines 1152 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1154 | -9/Mines | Entered Zion 1470 | -7/Zion | Learned location of Storage (-7) 1617 | -7/Zion | Imprinted 1619 | -7/Zion | Declared Zion's savior 2107 | -7/Zion | Discovered new exit (range 15) 2145 | -7/Zion | Entered Proximity Caves 2145 | -6/Proximity Caves | Accompanied by 4 allies 2205 | -6/Proximity Caves | Learned 12 Factory zone layouts 2560 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3072 | -6/Proximity Caves | Ambushed by research squad 3079 | -6/Proximity Caves | Core integrity fell below 50% 3173 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3184 | -6/Proximity Caves | Core integrity fell below 20% 3192 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Lgt. Nuclear Core fries itself beyond repair. Corrupted VTOL Module fries itself beyond repair. G-50 Soldier misfires. U2-X16(M) suffers critical hit (Burn). Slug penetrates U2-X16(M). U2-X16(M) destroyed. Hvy. Laser fries itself beyond repair. Corrupted Adv. Heat Sink self-destruct mechanism malfunctions. Autogun fries itself beyond repair. G-50 Soldier destroyed. Penetrated by Slug. Slug penetrates Wall. Corrupted Lgt. Angular Momentum Engine fries itself beyond repair. Machine disabled. G-50 Soldier destroyed. Arm. Leg destroyed. Penetrated by Slug. 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Trap Scanner | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Shopping List Challenges ------------ None Game ------ Seed CorruptionParticlePlatform Manual? 0 Play Time 00:31:45 Cumulative 7.2 hours Start 2024.06.13 @ 16:56:57 End 2024.06.13 @ 17:28:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ad2b874-f7f2-4d3f-ab4e-58178a53f9b2