Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 17:23:57 Player: Barbarossa Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (195) 975 Value Destroyed (6870) 6870 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 12622 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 35/100 System Corruption 8% Temperature Warm (143) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Cooling System Matter Compressor (250) Matter Compressor (76) Advanced Targeting Computer Armor Integrity Analyzer Improved Weapon Cycler Hacking Suite System Shield Advanced System Restoration Module Advanced System Restoration Module Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Sensor Array Advanced Signal Interpreter Recoil Stabilizer Layered Heavy Armor Plating System Shield > --- WEAPON ----------- Wave Gun Phase Gun Hardcell Cannon > --- INVENTORY -------- Armored Treads Compact Wheel Improved Cooling System Advanced Cooling System Matter Compressor Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Particle Charger Improved Weapon Cycler Hacking Suite System Shield Advanced System Restoration Module Advanced System Restoration Module Gatling Laser Thermic Laser Dispersion Rifle Heavy Plasma Cannon Heavy Mass Driver Smartbomb Launcher Improved Datajack Improved Plasma Cutter [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Smartbomb Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 2 . . . 2 . Utility 6 | . . . 2 2 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 206 | . 5 21 40 45 18 40 37 Power 13 | . . 4 3 2 1 2 1 Engine 9 | . . 4 2 1 1 1 . Core 4 | . . . 1 1 . 1 1 Reactor . | . . . . . . . . Propulsion 70 | . 2 12 13 13 4 13 13 Treads 34 | . . 6 9 4 3 9 3 Leg . | . . . . . . . . Wheel 36 | . 2 6 4 9 1 4 10 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 72 | . 3 1 17 15 8 16 12 Device 34 | . 1 1 8 8 2 8 6 Storage 6 | . 2 . 1 . 1 . 2 Processor 4 | . . . 1 . . 2 1 Hackware 3 | . . . . 2 . . 1 Protection 25 | . . . 7 5 5 6 2 Artifact . | . . . . . . . . Weapon 51 | . . 4 7 15 5 9 11 Energy Gun 30 | . . 1 3 14 2 5 5 Energy Cannon 3 | . . 1 . . . 1 1 Ballistic Gun 8 | . . 2 3 . . 1 2 Ballistic Cannon 6 | . . . 1 . 1 2 2 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . 1 2 . . Unidentified Prototypes 6 | . . 1 2 3 . . . Parts Lost 73 | . . 15 3 10 1 17 27 Power 5 | . . 2 . . . 1 2 Propulsion 28 | . . 10 . 5 . 6 7 Utility 23 | . . 1 3 3 1 7 8 Weapon 17 | . . 2 . 2 . 3 10 Highest Loss Streak 26 | . . 4 1 4 1 7 26 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 96 96 98 97 91 88 83 Engine 4 | . 14 8 5 4 6 3 . Core 2 | . . . 3 2 . 1 5 Treads 16 | . . 21 18 14 13 16 15 Wheel 14 | . 17 21 18 14 12 10 11 Device 14 | . 11 10 17 16 14 10 13 Storage 7 | . 14 11 9 7 6 5 5 Processor 3 | . . . . 7 6 4 4 Hackware 3 | . . . . 4 6 5 5 Protection 6 | . . . 6 6 10 9 5 Energy Gun 10 | . 14 9 9 13 5 11 9 Ballistic Gun 2 | . 14 10 3 1 . . . Ballistic Cannon 2 | . . . 5 . 6 1 3 Naked Turns . | . . . . . . . . Heaviest Build 148 | 14 90 94 103 114 124 147 148 Greatest Support 101 | 20 20 20 24 24 28 101 101 Greatest Overweight (x) 14 | . 4 8 5 10 5 14 14 Average Overweight (x) 4 | . 2 4 4 4 4 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 Most Carried 25 | 6 11 25 25 25 25 25 25 Average Carried 23 | 6 7 19 24 24 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 11 23 25 25 25 22 12 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Mutant 18% | Scavenger-Tank 14% | Scavenger-Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 4308 | 200 286 330 711 634 485 704 958 Remotely . | . . . . . . . . Salvage Created 8374 | . 261 1519 1427 1824 614 1577 1152 Parts 380 | . 11 81 81 65 23 76 43 Haulers Intercepted 12 | . 1 3 4 2 1 1 . Recyclers Shooed 12 | . . 3 3 2 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 133 | . 5 25 23 24 10 28 18 Guns 83 | . 5 20 14 20 1 14 9 Cannons 38 | . . 5 9 . 9 8 7 AOE 3 | . . . . . . 2 1 Classes Destroyed 17 | . 2 7 . 5 . 3 . Worker 11 | . . 4 1 2 . 2 2 Builder 3 | . . . . . . 2 1 Tunneler 6 | . . 2 1 . . 2 1 Hauler 12 | . 1 3 4 2 1 1 . Recycler 17 | . . 3 2 6 1 2 3 Mechanic 3 | . . . . 1 1 1 . Operator 3 | . . 1 1 1 . . . Watcher 7 | . . 2 3 1 . 1 . Swarmer 25 | . . 6 3 . 2 9 5 Grunt 51 | . 5 12 14 9 5 2 4 Brawler 2 | . . . . . . 2 . Duelist 2 | . . . . . . 2 . Sentry 21 | . . 7 6 4 2 1 1 Specialist 5 | . . . . 2 . 2 1 Hunter 6 | . . . . 2 . 3 1 Programmer 18 | . . . . 5 1 6 6 Heavy 3 | . . . . 2 . 1 . Best Kill Streak 9 | . 3 6 4 8 4 5 9 Combat Bots Only 9 | . 3 5 4 3 4 5 9 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1516 | . 15 178 156 280 92 268 527 Missed 447 | . 5 55 45 99 43 73 127 Damage Taken 16118 | . 196 1474 1663 2620 542 3511 6112 Core 2061 | . 22 160 199 275 44 193 1168 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 203 | . . . . . . . 203 Ignored by Resistances 203 | . . . . . . 203 . Regen/Repaired (Parts) 571 | . . . 10 82 . 479 . Core Remaining (%) 78 | 100 91 60 63 60 94 80 . Volleys Fired 552 | . 16 115 120 115 33 96 57 Largest 3 | . 2 2 2 2 2 3 3 Hottest 256 | . 70 88 94 150 145 256 256 Shots Fired 1179 | . 32 226 240 231 64 253 133 Gun 960 | . 32 209 162 231 31 211 84 Cannon 218 | . . 17 78 . 33 42 48 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 382 | . 16 111 120 14 33 40 48 Thermal 796 | . 16 115 120 217 31 213 84 Explosive 1 | . . . . . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 10 16 18 19 9 20 10 Robot Miss Streak 5 | . 2 2 4 4 4 5 3 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 11 | . . 6 . 1 . 4 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . Shots Hit Robots 850 | . 22 152 172 189 46 184 85 Core Hits 469 | . 11 65 64 118 29 129 53 Critical Kills 3 | . . 1 . . . 1 1 Critical Parts Destroyed 2 | . . 1 . . . . 1 Critical Strikes 63 | . 2 14 5 8 7 18 9 Burn 45 | . 2 12 4 8 3 14 2 Meltdown 3 | . . 1 . . . 1 1 Destroy 2 | . . 1 . . . . 1 Blast 13 | . . . 1 . 4 3 5 Melee Attacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 19377 | . 268 2175 3243 3932 1772 4403 3584 Guns 13138 | . 268 1948 2069 3932 428 2991 1502 Cannons 5391 | . . 227 1174 . 1344 1225 1421 Explosions 848 | . . . . . . 187 661 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 6534 | . 156 717 1582 137 1344 1192 1406 Thermal 12182 | . 112 1458 1661 3795 428 3211 1517 Explosive 661 | . . . . . . . 661 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . 1 . . 7 1 4 7 Average Corruption 2 | . 1 . . 3 1 1 1 Corruption Purged 13 | . . . . 5 1 5 2 Corruption Blocked . | . . . . . . . . Effects 47 | . 3 . . 29 2 10 3 Message Errors 10 | . . . . 5 . 4 1 Matter Fused 14 | . 2 . . 9 1 2 . Heat Flow Errors 5 | . . . . 3 1 1 . Energy Discharges 3 | . . . . 2 . . 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 9 | . 1 . . 6 . 1 1 Misfires 2 | . . . . 1 . 1 . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . Overload Shots 17 | . . . . 17 . . . Effects 2 | . . . . 2 . . . Short Circuit 2 | . . . . 2 . . . Overflow Damage 406 | . . 1 . . 148 182 75 Projectiles 269 | . . 1 . . 148 45 75 Explosions 137 | . . . . . . 137 . Melee . | . . . . . . . . Knockbacks 34 | . . . 14 . 2 4 14 Impact . | . . . . . . . . Kinetic 33 | . . . 14 . 2 4 13 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 421 | . . . . . 80 113 228 Shots 5 | . . . . . 1 1 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 499 | . 72 53 397 370 151 499 398 Average Temperature 79 | . 36 12 39 60 36 124 114 Received Heat Transfer 3558 | . 60 516 900 459 138 594 891 Effects 7 | . . . . . . 6 1 Shutdowns 2 | . . . . . . 1 1 Interference 4 | . . . . . . 4 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 13 | . . 1 . 4 . 7 1 Combat Hostiles 9 | . . . . 4 . 4 1 Parts Melted 64 | . 2 6 1 31 . 18 6 Heat Transferred 25942 | . 481 4181 3552 7215 1100 7215 2198 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 479 | . 92 479 448 295 357 394 391 Initial 189 | . . 38 177 135 121 119 189 Average 193 | . 74 277 254 131 199 188 177 Maximum Alert Level 2 | . . 2 2 1 1 1 1 Low Security (%) 59 | 100 100 28 34 76 66 61 76 Level 1 37 | . . 51 61 23 33 38 23 Level 2 2 | . . 19 3 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 35 | . 2 2 3 10 3 10 5 Investigation 10 | . 1 1 2 2 2 2 . Extermination 9 | . . . . 3 1 3 2 Reinforcement 12 | . 1 1 1 5 . 2 2 Assault . | . . . . . . . . Garrison 4 | . . . . . . 3 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . . 1 2 . . 2 2 Communications Jammed 83 | . . . 40 31 12 . . Distress Signals 72 | . . . 40 20 12 . . Times Spotted 213 | . 7 37 41 35 14 38 41 Peak Tracking Total 17 | . 3 5 5 3 6 6 17 Tactical Retreats 6 | . . . 3 . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 11 | . 3 1 3 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 12 | . . . . 6 6 . . Triggered . | . . . . . . . . Disarmed 2 | . . . . 1 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 15 | . . 2 1 1 3 4 4 Max in Single Turn 3 | . . 1 1 1 3 2 2 Garrison Access 2 | . . . 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 48 | . 1 2 11 12 10 9 3 Terminals 23 | . 1 2 6 4 5 4 1 Fabricators 5 | . . . . 2 2 . 1 Repair Stations 7 | . . . 1 4 . 2 . Recycling Units 5 | . . . 2 1 1 1 . Scanalyzers 5 | . . . 1 1 1 1 1 Garrison Access 3 | . . . 1 . 1 1 . Total Hacks 152 | . 6 6 33 35 28 36 8 Successful 74 | . 3 1 17 17 13 16 7 Failed 78 | . 3 5 16 18 15 20 1 Catastrophic 18 | . 1 1 3 5 3 5 . Database Lockouts . | . . . . . . . . Manual 65 | . 6 6 20 15 9 9 . Terminals 70 | . 6 6 20 16 12 9 1 Fabricators 9 | . . . . 4 4 . 1 Repair Stations 31 | . . . 2 10 . 19 . Recycling Units 13 | . . . 5 3 3 2 . Scanalyzers 24 | . . . 4 2 8 4 6 Garrison Access 5 | . . . 2 . 1 2 . Terminal Hacks 12 | . 2 . 4 4 1 . 1 Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 5 | . 1 . 2 2 . . . Open DSF 1 | . . . . . . . 1 Unreport Threat 5 | . 1 . 2 2 . . . Fabricator Hacks 3 | . . . . 1 1 . 1 Network Status 3 | . . . . 1 1 . 1 Repair Station Hacks 21 | . . . 2 6 . 13 . Scan Component 11 | . . . 1 3 . 7 . Repair 10 | . . . 1 3 . 6 . Recycling Unit Hacks 7 | . . . 2 2 2 1 . Report Inventory 3 | . . . . 1 1 1 . Retrieve Components 4 | . . . 2 1 1 . . Scanalyzer 13 | . . . 2 . 5 1 5 Insert Component 6 | . . . 1 . 2 1 2 Analyze 7 | . . . 1 . 3 . 3 Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks 16 | . 1 1 6 4 3 1 . Terminals 16 | . 1 1 6 4 3 1 . Botnet 16 | . 1 1 6 4 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 42 | . 1 2 10 10 9 8 2 Full Trace Events 10 | . 1 . 3 2 2 2 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked 1 | . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 1 . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . . . 1 3 . 5 . Time 407 | . . . 44 90 . 273 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 25 | . . . 19 3 3 . . Parts Scanalyzed 5 | . . . 1 . 2 1 1 Part Schematics Acquired 4 | . . . 1 . 1 . 2 Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . no_distress 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . 2 . EXPLORE 2 | . . . . . . 2 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . 3 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 10225 | 3 291 1140 1980 2581 1137 2099 994 Spaces Moved 4711 | 3 172 514 959 1128 586 892 457 Core . | . . . . . . . . Treads 91 | . . 2 . 2 . 80 7 Legs 66 | 3 63 . . . . . . Wheels 4554 | . 109 512 959 1126 586 812 450 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 140 135 135 160 120 123 Average Speed 151 | 120 132 141 149 150 160 151 163 Slowest Speed 570 | 120 140 480 155 480 160 290 570 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 1 28 53 80 32 16 28 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 152 | . . . 4 2 35 42 69 Melee . | . . . . . . . . Projectile 45 | . . . 4 2 15 13 11 AOE 107 | . . . . . 20 29 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 6709 | 2 203 717 1279 1772 709 1433 594 Wait 962 | . . 27 96 433 32 358 16 Move 4704 | 2 171 513 958 1127 585 891 457 Hop . | . . . . . . . . Pick Up 142 | . 7 33 26 18 15 32 11 Fast Attach 36 | . 1 3 6 12 3 6 5 Attach 69 | . . 14 4 11 3 23 14 Detach 2 | . . . . 1 . . 1 Swap 101 | . 4 4 30 22 12 11 18 Drop 128 | . 4 8 39 27 19 16 15 Fire 552 | . 16 115 120 115 33 96 57 Melee 1 | . . . . . 1 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 12 | . . . . 6 6 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 4) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 581 | -9/Materials | Discovered new exit (range 15) 728 | -9/Materials | Lost 3 parts (3n) 1009 | -9/Materials | Build established: Scavenger-Mutant 1088 | -9/Materials | Lost 4 parts (2n1u1w) 1263 | -9/Materials | Discovered new exit (range 16) 1435 | -9/Materials | Entered another Materials area 1435 | -8/Materials | Evolved 2 slots: Utility x2 2384 | -8/Materials | Build established: Mutant 2687 | -8/Materials | Repaired Transmission Jammer 3314 | -8/Materials | Discovered new exit (range 12) 3413 | -8/Materials | Identified exit to Factory 3415 | -8/Materials | Entered Factory 3415 | -7/Factory | Evolved 2 slots: Utility x2 3483 | -7/Factory | Repaired Arm. Wheel 3542 | -7/Factory | Build established: Scavenger-Mutant 3835 | -7/Factory | Found Prototype Device 3836 | -7/Factory | Lost 4 parts (3n1w) 4317 | -7/Factory | Cargo convoy interrupted 4619 | -7/Factory | Repaired Transmission Jammer 4948 | -7/Factory | Build established: Mutant 5233 | -7/Factory | Discovered new exit (range 8) 5267 | -7/Factory | Identified exit to Factory 5281 | -7/Factory | Lost 3 parts (1n1u1w) 5452 | -7/Factory | Repaired Broken Imp. Cooling System 5996 | -7/Factory | Entered another Factory area 5996 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6295 | -6/Factory | Build established: Tank 7056 | -6/Factory | Build established: Scavenger-Tank 7122 | -6/Factory | Discovered new exit (range 9) 7131 | -6/Factory | Identified exit to Factory 7133 | -6/Factory | Entered another Factory area 7133 | -5/Factory | Evolved 2 slots: Propulsion x2 7234 | -5/Factory | Repaired Adv. System Restoration Module 7288 | -5/Factory | Repaired Broken Arm. Treads 7333 | -5/Factory | Repaired Broken Arm. Wheel 7378 | -5/Factory | Repaired Med. Treads 7417 | -5/Factory | Repaired Arm. Treads 7451 | -5/Factory | Garrison activated, responded to threat 7734 | -5/Factory | Lost 5 parts (3n2u) 8454 | -5/Factory | Lost 7 parts (1p1n3u2w) 8693 | -5/Factory | Discovered new exit (range 6) 8700 | -5/Factory | Identified exit to Upper Caves 8843 | -5/Factory | Lost 3 parts (2n1u) 8950 | -5/Factory | Build established: Scavenger-Skirmisher 9183 | -5/Factory | Discovered new exit (range 16) 9229 | -5/Factory | Identified exit to Factory 9232 | -5/Factory | Entered another Factory area 9232 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9552 | -4/Factory | Identified exit to DSF 9740 | -4/Factory | Discovered new exit (range 9) 9765 | -4/Factory | Identified exit to Upper Caves 10138 | -4/Factory | Garrison activated, responded to threat 10168 | -4/Factory | Destroyed 9 combat bots 10188 | -4/Factory | Cargo convoy interrupted 10217 | -4/Factory | Core integrity fell below 50% 10223 | -4/Factory | Core integrity fell below 20% 10226 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10223_ Penetrated by Slug. 10224_ Wall collapses. 10224_ U-05 Engineer lays Concrete. 10225_ Wall collapses. 10225_ U-05 Engineer lays Concrete. 10225_ Imp. System Shield destroyed. 10225_ Penetrated by Slug. 10225_ Coil Gun destroyed. 10225_ Slug penetrates Wall. 10225_ Penetrated by Slug. 10225_ Slug penetrates Wall. 10226_ U-05 Engineer builds a Wall. 10226_ K-01 Serf collects debris. 10226_ U-05 Engineer builds a Wall. 10226_ K-01 Serf collects debris. 10226_ U-05 Engineer builds a Wall. 10226_ Penetrated by Slug. 10226_ Slug penetrates K-01 Serf. 10226_ K-01 Serf destroyed. 10226_ Penetrated by Slug. 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"""" #?????# | | ??????????????????????#"" """" #?????# [ | | ??????????????????????#T """" #?????# ! | | ???????????????#??????#"" """" #?????# !=* ! | | ???????????????# ????#" " "" =#?????# ! ! | | ????????????????? ???#" % #?????# ! !!% % | | ??????????????????#/### =% ####### | | ??????????????? =| [* + | | ??????????????? =% #####+####### | | ???????????????? !!!####+###;%h %= # # | | ????????????????????## =%@|!;h%=% ############### | | ????????????????????##=!x]his # #?????????? | | ?????????????????????#[!k%h=# # ##?????????? | | ????????????????????# =pxu# # ##??######### | | ????????????????????## [i!%|# # #???# | | ?????????????????????# u*% ########???# | | ?????????????????????####u## * ###?????# | | ??????????????????????# # # ###???????# | | ??????????????????????# %######?????????# | | ??????????????????????###%#??????????????# | | ????????????????????????#+#??????????????# | | ?????????????????????????%???????????????# | | ?????????????????????????"???????????????# | | ?????????????????????????"???????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 6 Defensive Hacking 12 Item Schematics ----------------- Spread Laser | -8/Materials | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Adv. Cooling System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstLightpackTorch Manual? 0 Play Time 01:29:44 Cumulative 197.9 hours Start 2024.05.28 @ 15:54:10 End 2024.05.28 @ 17:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ea66a42-5b4c-432e-8acd-da2214b7ead8