Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 14:29:36 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1475) 1475 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4175 Bonus ------- None Cogmind --------- Core Integrity 401/700 Matter 92/300 Energy 480/480 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Seismic Detector Transport Network Coupler > --- WEAPON (3) ------- Gauss Rifle Mini Assault Cannon > --- INVENTORY (20) --- Medium Storage Unit Large Matter Pod (150) Structural Scanner Terrain Scanner Seismic Detector Target Analyzer Improved Utility Shielding Hardened Heavy Armor Plating Tractor Beam Arc Projector Gatling Laser Improved Assault Rifle Proton Missile Launcher Heavy Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Transport Network Coupler Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Improved Treads Medium Storage Unit Large Matter Pod Structural Scanner Seismic Detector Target Analyzer Improved Utility Shielding Light Armor Plating Hardened Heavy Armor Plating Tractor Beam Shock Rifle Arc Projector Gatling Laser Gauss Rifle Mini Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Mace [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 59 | 2 9 11 13 24 Power 7 | . 1 1 3 2 Engine 6 | . 1 1 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | . 1 5 3 3 Treads 3 | . . . 2 1 Leg 7 | . 1 4 1 1 Wheel 2 | . . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 2 4 5 9 Device 11 | 2 2 2 1 4 Storage 2 | . . 1 . 1 Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 18 | . 5 1 2 10 Energy Gun 3 | . . . 1 2 Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | . 4 1 . 6 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 26 | . 4 2 5 15 Power 4 | . 1 1 1 1 Propulsion 9 | . 1 . 2 6 Utility 6 | . . 1 1 4 Weapon 7 | . 2 . 1 4 Highest Loss Streak 9 | . 3 1 4 9 To Critical Strikes . | . . . . . Average Backups 9 | 7 7 9 9 13 Power . | 1 . . . . Propulsion 1 | 3 1 1 1 . Utility 5 | . 4 6 5 6 Weapon 2 | 1 1 1 2 4 Tool/Special . | . . . . . Unused Backups 24 | 8 10 1 . 5 Power 2 | 1 1 . . . Propulsion 7 | 3 4 . . . Utility 9 | 2 3 1 . 3 Weapon 6 | 2 2 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 85 98 94 Engine 11 | . 14 7 7 14 Treads 6 | . . . 9 14 Leg 12 | . 25 17 7 . Wheel 4 | . . 6 9 5 Device 11 | . 14 10 11 11 Storage 10 | . 14 11 9 7 Processor 8 | . . 9 13 12 Protection 2 | . . . 9 4 Energy Gun 1 | . . . 4 1 Ballistic Gun 17 | . 27 14 12 14 Impact Weapon 3 | . . 7 . 3 Peak Build Rating 42 | 9 10 14 24 42 Average Rating 18 | 8 8 11 21 34 On Entrance 11 | 6 8 7 14 23 Avg Prop Armor Cover (%) 14 | . . 8 15 17 Naked Turns . | . . . . . Heaviest Build 82 | 11 16 21 31 82 Greatest Support 43 | 20 20 26 40 43 Greatest Overweight (x) 26 | . 1 1 2 26 Average Overweight (x) 1 | . . . 1 4 Largest Inventory Capacity 20 | 8 8 10 10 20 Average Capacity 12 | 8 8 9 10 19 Most Carried 20 | 8 8 10 10 20 Average Carried 10 | 7 7 9 9 13 Final Capacity 20 | 8 8 10 10 20 Final Carried 16 | 8 8 10 10 16 Class Distribution -------------------- 69% | Mutant 21% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1821 | 402 415 194 244 566 Remotely 10 | . . . . 10 Salvage Created 2160 | 216 270 350 429 895 Parts 116 | 15 23 15 24 39 Haulers Intercepted 4 | . 1 1 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . 13 5 8 15 Guns 35 | . 13 4 6 12 Cannons 3 | . . . 2 1 AOE 2 | . . . . 2 Classes Destroyed 11 | 3 5 1 1 1 Worker 3 | 2 . . . 1 Builder 8 | . 1 4 . 3 Tunneler 4 | 4 . . . . Hauler 4 | . 1 1 1 1 Recycler 3 | 1 . . 1 1 Watcher 1 | . 1 . . . Swarmer 17 | . 12 . 3 2 Grunt 15 | . 1 3 3 8 Sentry 6 | . . 2 1 3 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 6 | 2 6 4 5 3 Combat Bots Only 6 | . 6 1 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 558 | . 113 41 81 323 Missed 181 | . 32 10 22 117 Hits 377 | . 81 31 59 206 Projectile 377 | . 81 31 59 206 Critical Strikes 5 | . 2 . 1 2 Damage Taken 4089 | . 773 419 817 2080 Core 602 | . 144 89 70 299 Absorbed by Shields . | . . . . . Redirected to Shielding 56 | . . . 56 . Core Remaining (%) 76 | 100 42 77 87 . Volleys Fired 168 | 23 44 24 32 45 Largest 3 | 2 2 2 2 3 Hottest 118 | 40 43 43 98 118 Shots Fired 361 | 46 87 46 64 118 Gun 336 | 46 87 46 55 102 Cannon 23 | . . . 9 14 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 324 | 46 87 46 38 107 Thermal 26 | . . . 26 . Explosive 2 | . . . . 2 Electromagnetic 9 | . . . . 9 Robot Hit Streak 11 | 10 10 10 8 11 Robot Miss Streak 7 | 3 7 3 5 4 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 4 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 232 | 27 57 35 40 73 Core Hits 106 | 13 28 13 16 36 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . 2 . 1 Critical Strikes 6 | . . 2 . 4 Destroy 4 | . . 1 . 3 Blast 1 | . . . . 1 Smash 1 | . . 1 . . Melee Attacks 24 | . 1 16 3 4 Impact 24 | . 1 16 3 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . 1 7 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4273 | 225 608 655 723 2062 Guns 2860 | 225 554 216 464 1401 Cannons 308 | . . . 150 158 Explosions 261 | . . . . 261 Melee 834 | . 52 439 101 242 Ramming 10 | . 2 . 8 . Kinetic 2820 | 225 554 216 385 1440 Thermal 229 | . . . 229 . Explosive 261 | . . . . 261 Electromagnetic 119 | . . . . 119 Impact 834 | . 52 439 101 242 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 2 4 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 5 7 Message Errors 3 | . . . 1 2 Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 272 | . . 183 14 75 Projectiles . | . . . . . Explosions 31 | . . . . 31 Melee 241 | . . 183 14 44 Knockbacks 4 | . . 3 . 1 Impact 4 | . . 3 . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 30 | . . . 4 26 Shots 1 | . . . . 1 Rammed 2 | . . . 2 . Targets Rammed 3 | . 1 . 2 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 441 | . 31 1 161 441 Average Temperature 86 | . 3 1 57 139 Received Heat Transfer 1125 | . 132 150 369 474 Effects 5 | . . . . 5 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . 4 1 1 Combat Hostiles 1 | . . 1 . . Parts Fried 15 | . . 10 . 5 Impact Corruptions 11 | . . 8 1 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 407 | . . . 407 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 88 Level 1 3 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 227 | 5 148 73 124 227 Initial 42 | . . 42 20 32 Average 51 | 1 62 25 43 77 Influence Increases 1310 | 35 378 211 217 469 Destroy 0b10 Robot/C 820 | . 260 100 160 300 Destroy 0b10 Robot/NC 115 | 35 15 25 10 30 Destroy Leader 210 | . 54 42 42 72 Successful Hack 13 | . 4 9 . . Disable Machine 30 | . . 15 . 15 Destroy Structure 32 | . . 5 5 22 Lose Combat Pursuer 90 | . 45 15 . 30 Influence Decreases 1170 | 35 278 262 195 400 Entered New Map 126 | . . 58 29 39 Time Decay 824 | 35 248 184 146 211 Lost Part 220 | . 30 20 20 150 Squads Dispatched 10 | . 1 2 1 6 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 27 9 12 22 Peak Tracking Total 7 | . 7 2 3 4 Tactical Retreats 9 | . 6 1 . 2 ECM-based Alert Blocks 6 | . 6 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 7 6 1 2 Terminals 12 | . 5 6 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 36 | . 13 18 2 3 Successful 14 | . 4 9 1 . Failed 22 | . 9 9 1 3 Catastrophic 5 | . 2 1 . 2 Database Lockouts . | . . . . . Manual 4 | . 3 1 . . Terminals 30 | . 10 18 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Terminal Hacks 11 | . 2 9 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 2 | . . 2 . . Transport Status 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 5 1 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2714 | 223 717 483 408 883 Sensors 441 | . . 441 . . Terrain 553 | 160 . . . 393 Structural 568 | . 119 . 144 305 Seismic 1231 | 63 403 . 408 357 T.N.C. 1092 | . . . 209 883 ECM 237 | . 195 42 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2822 | 268 718 544 409 883 Spaces Moved 1324 | 127 411 266 196 324 Core 2 | . . . . 2 Treads 88 | . . . 21 67 Legs 778 | 127 411 234 5 1 Wheels 456 | . . 32 170 254 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 105 105 120 Average Speed 146 | 120 131 146 127 187 Slowest Speed 1350 | 120 190 190 190 1350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 85 31 23 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . 5 1 . Terrain Destroyed 27 | . . 5 4 18 Melee 6 | . . 5 1 . Projectile 6 | . . . 3 3 AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1850 | 207 513 357 286 487 Wait 178 | 50 28 24 27 49 Move 1320 | 126 410 265 195 324 Hop . | . . . . . Pick Up 41 | 4 11 5 6 15 Fast Attach 22 | 1 . 6 4 11 Attach 19 | . 3 . 7 9 Detach 3 | . . . 2 1 Swap 35 | 1 6 7 5 16 Drop 29 | 2 9 10 3 5 Fire 168 | 23 44 24 32 45 Melee 24 | . 1 16 3 4 Ram 2 | . . . 2 . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 269 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 13) 596 | -10/Materials | Discovered new exit (range 12) 769 | -10/Materials | Derelicts attacked the area 835 | -10/Materials | Core integrity fell below 50% 883 | -10/Materials | Lost 3 parts (1n2w) 933 | -10/Materials | Discovered new exit (range 5) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -9/Materials | Discovered new exit (range 5) 1530 | -9/Materials | Identified exit to Materials 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Utility x2 1738 | -8/Materials | Lost 4 parts (2n1u1w) 1923 | -8/Materials | Discovered new exit (range 6) 1940 | -8/Materials | Entered Factory 1940 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2388 | -7/Factory | Garrison activated, responded to threat 2581 | -7/Factory | Garrison activated, responded to threat 2668 | -7/Factory | Lost 4 parts (1n2u1w) 2813 | -7/Factory | Lost 9 parts (1p4n1u3w) 2823 | -7/Factory | Self-destructed Last Messages --------------- 02763_ Shock Rifle destroyed. 02765_ Overheating: Energy bleed (-49). 02769_ Arm. Treads+ destroyed. 02772_ System corrupted: Heat flow error (+149). 02774_ Power failure, Rnf. Deuterium Engine shutdown. 02776_ Autogun destroyed. 02779_ Imp. Medium Armor Plating destroyed. 02782_ Wheel destroyed. 02782_ Imp. Treads destroyed. 02783_ Slug penetrates Y-54 Guardian. 02783_ Y-54 Guardian destroyed. 02785_ Overheating: Energy bleed (-81). 02786_ Acquired Seismic Detector. 02790_ Nuclear Reactor explodes. 02793_ The unstable cave ceiling collapses. 02815_ Acquired Aluminum Leg. 02816_ Acquired 54 matter. 02818_ K-01 Serf collects debris. 02822_ Aluminum Leg destroyed. 02822_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#?#????????????????????? | | ??????????????????????????# ?#??#?# ?????????????? | | ???????????????????????#??# #######? ????????????? | | ?????????????????????????## # #? ? ??????????? | | ???????????????????######## # #?? ???????????? | | ?????????????? + """# ???? ????????? | | ?????????????????#??####### # """#?##??#????????? | | ??????????????????#??#?#??# # """####? ????????? | | ???????????????##???#?##### # ###?? ? ?????? | | ????????????????????#### ###?? ? #????? | | ??????????????? #### # # ####### #????? | | ?????????????? ??? + #????? | | ?????????? ???? ?#### # #????? | | ?????????????????#??# | # #????? | | ????????????????#???# # ! ??? | | ??????????????####?## # ?? | | ????????????????#??# ]! ??? | | ?????????????? ??#?## % = % ??? | | ?????????????? ?##?# @ !! !% ??? | | ????????????????###?# # |! * % # #########???? | | ?????????????????######+##%/#### " ?????????? | | ?????????????# #??##??#=#%[k # ???????? | | ?????????????????#?####!# # ?"????????? | | ?????????????? ??#?#?## # # "?????????? | | ?????????????????##???# # + ??????????? | | ????????? ???????#???## # # ??????????? | | ???????????????????#?## ########Y # ?????????? | | ?????????????? ???????# ##???### #???????????? | | ????????#???#????????## ##???##? ????????????? | | ????????#?????????????#%##??#??? ????????????? | | ??????????????????????# #?#?#??#? ??????????????? | | ?????????????????????## #????????????????????????? | | ?????????????# ######## #?###??? ? #???????????? | | ?????????????+ ######??? #???????????? | | ?????????????# |# # #### #???????????? | | ?????????????# """" ! #???????????? | | ???????????? + =* "T"" #? ?????????? | | F??????? ############ % #???????????? | | ????????############??# [= #?? ????????? | | ??????#?## ##??# #???????????? | | ? ??????## ##?#### ^ #???????????? | | ????? ? + !!! ##??#"" ^^ ###?????????? | | ???????### !! ##?##"" ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 300 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only I Have A Map? Item+ Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed ParticleScatterLog Manual? 0 Play Time 00:42:14 Cumulative 193.0 hours Start 2025.11.01 @ 13:47:18 End 2025.11.01 @ 14:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 341 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 150x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 84c5cc97-e196-4e1c-9c82-c10420c67969