Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 00:39:15 Player: Khanable Result: Destroyed by 8G-DJC(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (906) 906 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1731 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Tractor Beam > --- WEAPON (2) ------- Light Cannon Ripper > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Medium Laser Particle Gun Subdweller Beam Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Tractor Beam > --- WEAPON ----------- Light Cannon Ripper > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Medium Laser Particle Gun Subdweller Beam Cannon Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 7 14 7 8 Power 5 | 2 2 1 . Engine 3 | 2 1 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 11 | 2 5 2 2 Treads . | . . . . Leg 11 | 2 5 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 3 | . 2 . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 4 4 4 Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 2 | . 1 . 1 Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 96 Engine 5 | . 9 5 . Core 7 | . 2 8 14 Leg 28 | . 28 28 28 Device 12 | . 12 14 11 Storage 14 | . 14 14 14 Energy Gun 8 | . 10 12 1 Ballistic Gun 3 | . 9 . . Ballistic Cannon 11 | . 7 14 11 Launcher 4 | . . 1 15 Peak Build Rating 13 | 5 9 11 13 Average Rating 9 | 3 8 10 10 On Entrance 6 | . 5 9 11 Naked Turns . | . . . . Heaviest Build 32 | 8 32 32 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 4 13 15 15 Average Carried 11 | 2 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 13 15 14 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1265 | 159 688 218 200 Remotely 109 | . . . 109 Salvage Created 1182 | . 840 200 142 Parts 78 | . 54 17 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 13 5 5 Guns 11 | . 11 . . Cannons 4 | . 1 3 . AOE 7 | . . 2 5 Classes Destroyed 10 | . 7 1 2 Builder 2 | . 2 . . Tunneler 3 | . . 3 . Hauler 1 | . 1 . . Recycler 5 | . 3 2 . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 12 | . 10 2 . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 7 | . 7 3 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 116 | . 78 17 21 Missed 29 | . 23 2 4 Damage Taken 1333 | . 685 155 493 Core 252 | . 128 34 90 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | . 68 28 11 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 65 Shots Fired 202 | . 135 49 18 Gun 149 | . 128 21 . Cannon 35 | . 7 22 6 Launcher 18 | . . 6 12 Special . | . . . . Kinetic 134 | . 106 22 6 Thermal 50 | . 29 21 . Explosive 18 | . . 6 12 Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 8 6 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 112 | . 77 24 11 Core Hits 60 | . 35 11 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 2 | . 2 . . Blast 2 | . 1 1 . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1972 | . 917 502 553 Guns 1000 | . 886 114 . Cannons 355 | . 31 276 48 Explosions 543 | . . 112 431 Melee 74 | . . . 74 Ramming . | . . . . Kinetic 1000 | . 676 276 48 Thermal 392 | . 241 151 . Explosive 506 | . . 75 431 Electromagnetic . | . . . . Impact . | . . . . Slashing 74 | . . . 74 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles 14 | . . 14 . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 41 | . . 29 12 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | . 101 234 9 Average Temperature 42 | . 27 66 9 Received Heat Transfer 468 | . 384 6 78 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 1 | . 1 . . Heat Transferred 1123 | . 814 309 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 240 | . 226 240 . Initial 7 | . . 7 . Average 57 | . 63 55 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 92 | 100 93 90 . Level 1 7 | . 6 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 21 5 5 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 7 | . . 7 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 4 | . 4 . . Failed 17 | . 17 . . Catastrophic 6 | . 6 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4264 | 74 1562 1622 1006 Spaces Moved 2273 | 56 914 800 503 Core 9 | 9 . . . Treads . | . . . . Legs 2264 | 47 914 800 503 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 169 | 108 144 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 5 94 95 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . . 5 . Terrain Destroyed 33 | . . 10 23 Melee . | . . . . Projectile . | . . . . AOE 33 | . . 10 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2491 | 67 1039 853 532 Wait 24 | . 10 14 . Move 2270 | 55 913 799 503 Hop . | . . . . Pick Up 27 | 3 18 2 4 Fast Attach 10 | 6 4 . . Attach 7 | 1 3 . 3 Detach 3 | 2 . . 1 Swap 19 | . 7 7 5 Drop 21 | . 16 3 2 Fire 107 | . 68 28 11 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 9) 601 | -10/Materials | Discovered new exit (range 3) 608 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 10) 907 | -10/Materials | Build established: Scavenger-Mutant 1075 | -10/Materials | Discovered new exit (range 15) 1454 | -10/Materials | Discovered new exit (range 15) 1637 | -10/Materials | Entered Mines 1743 | -10/Mines | Discovered new exit (range 15) 1759 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1931 | -10/Mines | Learned location of Zion (-6) 2263 | -10/Mines | Discovered new exit (range 8) 2728 | -10/Mines | Discovered new exit (range 6) 3259 | -10/Mines | Entered Subcaves 3356 | -10/Subcaves | Core integrity fell below 20% 3656 | -10/Subcaves | Build established: Mutant 3738 | -10/Subcaves | Met a Zionite searching for "candidates" 3818 | -10/Subcaves | Shifting Twisted Machinery released Ripper 4053 | -10/Subcaves | Discovered new exit (range 8) 4265 | -10/Subcaves | Destroyed by 8G-DJC(R) with Subdweller Machine Gun Last Messages --------------- BB-Y1S(R) destroyed. Acquired 31 matter. Subatomizers dissect the Disposable Heat Sink. Acquired 12 matter. Subatomizers dissect the Disposable Heat Sink. Acquired 7 matter. Acquired 12 matter. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. LV-VXC(R) destroyed. Subatomizers dissect the Disposable Heat Sink. Acquired 32 matter. Subatomizers dissect the Disposable Heat Sink. EXIT=FOUND Acquired 3 matter. Subatomizers dissect the Disposable Heat Sink. Acquired Sub. Beam Cannon. Subatomizers dissect the Disposable Heat Sink. Triggered Shrapnel Trap. An expanding cloud of shrapnel blasts out in all directions. 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