Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 02:50:11 Player: cbulman Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (887) 887 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2187 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (21) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink High-capacity Battery (250) Visual Processing Unit Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Rocket Launcher Ripper > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink High-capacity Battery Visual Processing Unit Light Armor Plating Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 5 11 4 3 Power 5 | 1 3 1 . Engine 5 | 1 3 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 3 1 2 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 3 1 7 Power 3 | . 2 . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 7 Power . | . 1 . 1 Propulsion 1 | 1 1 1 1 Utility 2 | . 1 3 3 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 12 | . 1 3 8 Power 4 | . 1 1 2 Propulsion 1 | . . . 1 Utility 4 | . . 1 3 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 86 96 64 Engine 12 | . 13 11 9 Treads 2 | . 7 . . Leg 23 | . 17 28 17 Device 2 | . 5 . . Storage 11 | . 8 14 11 Processor 9 | . 3 14 11 Energy Gun 10 | . 10 13 . Energy Cannon 7 | . 5 11 . Ballistic Gun 4 | . 12 . 1 Launcher 2 | . . 2 8 Peak Build Rating 12 | 5 7 8 12 Average Rating 6 | 3 6 7 8 On Entrance 5 | . 5 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 6 15 15 15 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 5 7 7 Final Capacity 8 | 5 8 8 8 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 489 | 224 171 62 32 Remotely . | . . . . Salvage Created 983 | . 453 234 296 Parts 82 | . 33 25 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 35 | . 14 14 7 Melee 2 | . . . 2 Guns 16 | . 8 7 1 Cannons 11 | . 6 5 . AOE 6 | . . 2 4 Classes Destroyed 8 | . 4 1 3 Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 18 | . 6 12 . Grunt 13 | . 8 2 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 5 3 5 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 259 | . 111 47 101 Missed 73 | . 32 12 29 Hits 186 | . 79 35 72 Melee 4 | . . . 4 Projectile 182 | . 79 35 68 Critical Strikes 2 | . . 2 . Damage Taken 2126 | . 749 338 1039 Core 637 | . 140 92 405 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 80 | 1 51 21 7 Largest 2 | 2 2 2 1 Hottest 110 | 70 110 110 33 Shots Fired 152 | 2 101 42 7 Gun 110 | 2 82 21 5 Cannon 38 | . 19 19 . Launcher 4 | . . 2 2 Special . | . . . . Kinetic 55 | 1 49 . 5 Thermal 93 | 1 52 40 . Explosive 4 | . . 2 2 Electromagnetic . | . . . . Robot Hit Streak 8 | 1 7 8 6 Robot Miss Streak 3 | 1 3 3 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 1 53 22 15 Core Hits 57 | . 24 17 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 3 1 Burn 5 | . 2 3 . Sever 1 | . . . 1 Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1606 | 7 633 427 539 Guns 672 | 7 441 151 73 Cannons 332 | . 192 140 . Explosions 302 | . . 120 182 Melee 278 | . . . 278 Ramming 22 | . . 16 6 Kinetic 286 | 7 206 . 73 Thermal 718 | . 427 291 . Explosive 302 | . . 120 182 Electromagnetic . | . . . . Impact . | . . . . Slashing 278 | . . . 278 Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . 41 78 Shots 3 | . . 1 2 Rammed 2 | . . . 2 Targets Rammed 7 | . . 5 2 Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 246 | 30 246 198 12 Average Temperature 76 | 18 76 80 6 Received Heat Transfer 651 | . 228 42 381 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 3 2 . Heat Transferred 2220 | . 1258 962 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | . 116 110 167 Initial 35 | . . 35 9 Average 51 | . 43 63 43 Influence Increases 969 | . 349 373 247 Destroy 0b10 Robot/C 700 | . 280 280 140 Destroy 0b10 Robot/NC 25 | . 15 5 5 Destroy Leader 156 | . 54 50 52 Successful Hack 12 | . . . 12 Disable Machine 15 | . . . 15 Destroy Structure 46 | . . 23 23 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 842 | . 258 440 144 Entered New Map 71 | . . 56 15 Time Decay 667 | . 228 380 59 Lost Part 104 | . 30 4 70 Squads Dispatched 5 | . 4 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 26 14 16 Peak Tracking Total 10 | . 5 3 10 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 4 | . 1 . 3 Successful 2 | . 1 . 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1790 | 83 633 899 175 Spaces Moved 1150 | 57 320 673 100 Core 32 | 22 . . 10 Treads 125 | 35 90 . . Legs 993 | . 230 673 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 123 | 117 131 120 120 Slowest Speed 160 | 160 160 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 52 98 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 47 | . . 25 22 Melee . | . . . . Projectile . | . . . . AOE 47 | . . 25 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1378 | 71 446 726 135 Wait 57 | . 40 10 7 Move 1147 | 56 319 672 100 Hop . | . . . . Pick Up 36 | 9 16 7 4 Fast Attach . | . . . . Attach 23 | 5 11 4 3 Detach 2 | . 2 . . Swap . | . . . . Drop 16 | . 7 7 2 Fire 80 | 1 51 21 7 Melee 10 | . . . 10 Ram 2 | . . . 2 Kick 5 | . . 5 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Mat / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 13) 489 | -10/Materials | Discovered new exit (range 8) 628 | -10/Materials | Core integrity fell below 50% 717 | -10/Materials | Entered Mines 912 | -10/Mines | Discovered new exit (range 10) 998 | -10/Mines | Discovered new exit (range 14) 1137 | -10/Mines | Found a hidden stash of uninstalled traps 1210 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1439 | -10/Mines | Learned location of 1 exit from Materials 1442 | -10/Mines | Discovered new exit (range 6) 1443 | -10/Mines | Core integrity fell below 20% 1501 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1616 | -10/Mines | Entered Materials 1616 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1617 | -9/Materials | Identified exit to Materials 1693 | -9/Materials | Discovered new exit (range 4) 1784 | -9/Materials | Core integrity fell below 50% 1789 | -9/Materials | Core integrity fell below 20% 1791 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. B-36 Bruiser destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Hammer. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired 11 matter. U-05 Engineer lays Concrete. Slammed into G-34 Mercenary. U-05 Engineer builds a Wall. Slammed into G-34 Mercenary. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #??????# | | ????????????????????????????????????# #??????# | | ???????????????????????????????????## ##?????# | | ??????????????????????????????#+#### ####### | | ????????????????????????? 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"## #### #????????????? | | ???????????????????????? ?# #??? #????????????? | | ???????????????????????####??# #??? #????????????? | | ?????????????????????????????#/#??? ?????????????? | | ?????????????????????????????? ??? ?????????????? | | ??????????????????????????????? ???+?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonResetImpeller Manual? 0 Play Time 00:31:19 Cumulative 7.1 hours Start 2026.04.23 @ 05:48:26 End 2026.04.24 @ 02:50:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e079875-5109-4f26-a17b-72df68c4d02d