Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 10:34:01 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (734) 734 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2484 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 270/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- Light Treads Subdweller Monowheel > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (10) --- Ion Engine Subdweller Power Source Wheel Improved Terrain Scanner EM Shotgun Particle Gun Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Particle Gun Particle Gun Assault Rifle Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 7 9 11 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 1 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 7 5 . Energy Gun 9 | 1 5 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . 3 . System Corruption 15 | . . 15 . Parts Lost 5 | . 1 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 63 Engine 13 | . 14 13 9 Treads 27 | . 28 26 9 Device 13 | . 14 14 9 Storage 13 | . 14 14 9 Energy Gun 23 | . 24 23 9 Ballistic Gun 3 | . 2 4 9 Peak Build Rating 12 | 9 12 12 12 Average Rating 10 | 5 11 10 12 On Entrance 8 | . 9 12 12 Naked Turns . | . . . . Heaviest Build 23 | 15 22 23 22 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 3 10 10 9 Average Carried 9 | 1 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 551 | 263 190 98 . Remotely . | . . . . Salvage Created 847 | 22 603 222 . Parts 54 | 4 35 15 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 14 7 . Guns 16 | . 10 6 . AOE 5 | . 4 1 . Classes Destroyed 8 | 1 6 1 . Worker 2 | . 2 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 6 | . 3 3 . Grunt 11 | . 11 . . Subdweller 4 | . . 4 . Best Kill Streak 5 | 1 5 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 88 | . 54 34 . Missed 27 | . 17 10 . Damage Taken 1049 | . 516 533 . Core 240 | . 82 158 . Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 112 | 1 88 23 . Largest 2 | 2 2 2 . Hottest 110 | 70 110 110 . Shots Fired 183 | 2 136 45 . Gun 161 | 2 114 45 . Cannon . | . . . . Launcher 6 | . 6 . . Special 16 | . 16 . . Kinetic 26 | 1 16 9 . Thermal 103 | 1 82 20 . Explosive 6 | . 6 . . Electromagnetic 48 | . 32 16 . Robot Hit Streak 19 | 2 7 19 . Robot Miss Streak 5 | . 5 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 2 75 34 . Core Hits 54 | 1 40 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 4 | . 3 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1980 | 27 1413 540 . Guns 1635 | 27 1103 505 . Cannons . | . . . . Explosions 341 | . 306 35 . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 200 | 15 132 53 . Thermal 983 | 12 702 269 . Explosive 168 | . 168 . . Electromagnetic 625 | . 407 218 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . 15 . Average Corruption 11 | . . 11 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 18 | . 16 2 . Projectiles . | . . . . Explosions 18 | . 16 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . 31 33 . Shots 2 | . 1 1 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 483 | 9 483 2 . Average Temperature 99 | 6 102 2 . Received Heat Transfer 327 | . 213 114 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2457 | 37 1741 679 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 298 | 5 298 . 31 Initial 31 | . 3 . 31 Average 139 | 1 146 . 31 Maximum Alert Level 1 | . 1 . . Low Security (%) 80 | 100 79 . 100 Level 1 19 | . 20 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 31 7 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 6 2 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 11 3 . Successful 10 | . 7 3 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 1 | . . 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3045 | 87 1865 1085 8 Spaces Moved 1594 | 46 967 575 6 Core 2 | 2 . . . Treads 1584 | 44 967 573 . Legs . | . . . . Wheels 8 | . . 2 6 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 162 | 155 160 167 120 Slowest Speed 240 | 160 160 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 97 36 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . 11 . . Terrain Destroyed 45 | . 43 2 . Melee . | . . . . Projectile 11 | . 11 . . AOE 34 | . 32 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1828 | 56 1117 649 6 Wait 62 | . 33 29 . Move 1591 | 45 966 574 6 Hop . | . . . . Pick Up 20 | 3 12 5 . Fast Attach 10 | 7 . 3 . Attach 4 | . 1 3 . Detach . | . . . . Swap 13 | . 8 5 . Drop 13 | . 7 6 . Fire 112 | 1 88 23 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 9) 741 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Discovered new exit (range 10) 1515 | -10/Materials | Discovered new exit (range 16) 1945 | -10/Materials | Discovered new exit (range 6) 1953 | -10/Materials | Entered Subcaves 2129 | -10/Subcaves | Released subatomizers from SUBCON Basin 2352 | -10/Subcaves | Core integrity fell below 50% 2585 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2725 | -10/Subcaves | Discovered new exit (range 11) 2775 | -10/Subcaves | Core integrity fell below 20% 3035 | -10/Subcaves | System corruption reached 10% 3038 | -10/Subcaves | Entered Materials 3038 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3046 | -8/Materials | Self-destructed Last Messages --------------- 02896_ Lgt. Treads destroyed. 02896_ Destroyed Lgt. Treads. 02901_ Lgt. Ion Engine fries itself beyond repair. 02902_ S-10 Pest destroyed. 02903_ Flight Unit fries itself beyond repair. 02906_ Lgt. Assault Rifle fries itself beyond repair. 02908_ Flight Unit self-destruct mechanism malfunctions. 02908_ Acquired 6 matter. 02912_ Lgt. Ion Engine fries itself beyond repair. 02913_ Corrupted Lgt. Assault Rifle fries itself beyond repair. 02914_ Flight Unit fries itself beyond repair. 03032_ Integrated Corrupted Sub. Power Source (+5). 03034_ Integrated Corrupted Sub. Laser (+6). 03035_ Integrated Corrupted Sub. Monowheel (+4). 03038_ System corrupted: Component data lost. PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? +???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????+ #???????????????????? | | ???????????????????# #???????????????????? | | ????????????######?# #???????????????????? | | ????????????# [# #???????????????????? | | ????????????# "" # +???????????????????? | | ????????????# """ @ #???????????????????? | | ????????????# S" # #???????????????????? | | ????????????# # #???????????????????? | | ????????????# = ?# #???????????????????? | | ????????????######?# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????#####???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSeismicMantle Manual? 0 Play Time 00:17:56 Cumulative 66.8 hours Start 2024.08.23 @ 13:42:38 End 2024.10.01 @ 10:34:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e01f8d64-8e1d-486d-b65a-b4c8674b6a6c