Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 16:12:24 Player: RNGesus Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (140) 700 Value Destroyed (4063) 4063 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (493) 493 TOTAL SCORE: 7436 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 167 Friendly Fire -143 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 158/160 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Power Shielding Hacking Suite Hacking Suite Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Power Shielding Hacking Suite Hacking Suite System Restoration Module Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Katana [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [Power] Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 96 | 7 7 4 29 14 35 Power 11 | 1 1 1 5 . 3 Engine 7 | 1 1 . 3 . 2 Core 4 | . . 1 2 . 1 Reactor . | . . . . . . Propulsion 33 | 3 1 . 12 2 15 Treads 20 | 2 1 . 12 2 3 Leg 11 | . . . . . 11 Wheel 2 | 1 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 1 3 4 10 Device 5 | . 1 . 1 1 2 Storage 3 | 1 1 1 . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . 1 . Protection 9 | . . . 1 2 6 Artifact . | . . . . . . Weapon 31 | 2 3 2 9 8 7 Energy Gun 2 | . 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 18 | 2 2 1 8 2 3 Ballistic Cannon 6 | . . . . 4 2 Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 34 | . 4 . 13 4 13 Power 7 | . 2 . 3 . 2 Propulsion 11 | . . . 4 2 5 Utility 10 | . . . 2 2 6 Weapon 6 | . 2 . 4 . . Highest Loss Streak 8 | . 2 . 8 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 93 96 98 93 94 Engine 7 | . 13 . 5 11 6 Core 3 | . . 11 5 . 1 Treads 22 | . 28 28 32 27 3 Leg 5 | . . . . . 20 Device 10 | . 9 14 10 11 10 Storage 11 | . 14 14 11 11 9 Processor 6 | . . . 8 . 16 Protection 5 | . . . 2 10 6 Energy Gun 3 | . 7 14 2 . . Ballistic Gun 13 | . 19 14 19 7 10 Ballistic Cannon 4 | . . . . 11 6 Naked Turns . | . . . . . . Heaviest Build 65 | 10 27 50 62 64 65 Greatest Support 60 | 40 40 40 60 60 54 Greatest Overweight (x) 4 | 2 . 1 1 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 12 17 20 20 20 Most Carried 20 | 4 15 15 20 20 20 Average Carried 16 | 1 9 15 17 18 18 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 4 15 15 17 20 19 Class Distribution -------------------- 46% | Scavenger-Mutant 46% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 3610 | 114 380 88 831 929 1268 Remotely . | . . . . . . Salvage Created 4996 | 24 384 32 1539 1345 1672 Parts 312 | 4 22 3 103 90 90 Haulers Intercepted 9 | . . . 4 2 3 Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 105 | . 10 2 35 27 31 Guns 69 | . 10 2 31 11 15 Cannons 28 | . . . . 12 16 AOE 8 | . . . 4 4 . Classes Destroyed 14 | 1 3 . 5 5 . Worker 6 | . . . 5 . 1 Builder 3 | . . . . 1 2 Tunneler 1 | 1 . . . . . Hauler 9 | . . . 4 2 3 Recycler 6 | . . . . 5 1 Mechanic 1 | . . . . 1 . Operator 5 | . 2 . 2 . 1 Watcher 3 | . . . 1 1 1 Swarmer 20 | . 3 2 11 4 . Grunt 58 | . 7 . 16 13 22 Brawler 2 | . . . 1 . 1 Duelist 3 | . . . . 2 1 Protector 1 | . . . . 1 . Sentry 22 | . . . 7 8 7 Best Kill Streak 9 | 1 4 1 7 9 4 Combat Bots Only 6 | . 4 1 6 5 4 Max Kills in Single Turn 4 | 1 1 1 2 4 2 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 6363 | . 519 162 2174 1072 2436 Core 958 | . 51 24 207 104 572 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 70 . 22 . Volleys Fired 392 | 2 56 5 133 77 119 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 40 60 85 85 96 96 Shots Fired 725 | 4 99 13 251 133 225 Gun 541 | 4 99 13 244 65 116 Cannon 170 | . . . . 61 109 Launcher 14 | . . . 7 7 . Special . | . . . . . . Kinetic 663 | 4 88 6 214 126 225 Thermal 34 | . . 4 30 . . Explosive 14 | . . . 7 7 . Electromagnetic 14 | . 11 3 . . . Robot Hit Streak 30 | 3 19 3 30 11 22 Robot Miss Streak 5 | 1 4 3 5 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 482 | 3 60 5 176 80 158 Core Hits 223 | 2 25 3 74 46 73 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 12 | . 1 . 5 3 3 Burn 1 | . . . 1 . . Destroy 6 | . 1 . 4 1 . Blast 5 | . . . . 2 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8860 | 24 630 64 2773 2186 3183 Guns 5220 | 24 628 64 2291 712 1501 Cannons 2589 | . . . . 934 1655 Explosions 1022 | . . . 482 540 . Melee 27 | . . . . . 27 Ramming 2 | . 2 . . . . Kinetic 7420 | 24 570 23 2001 1646 3156 Thermal 306 | . . 16 290 . . Explosive 1022 | . . . 482 540 . Electromagnetic 83 | . 58 25 . . . Impact . | . . . . . . Slashing 27 | . . . . . 27 Piercing . | . . . . . . Highest Corruption 12 | . 3 3 12 12 . Average Corruption 8 | . 2 3 12 12 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 134 | . 6 16 19 93 . Message Errors 26 | . 2 2 6 16 . Matter Fused 33 | . 2 4 3 24 . Heat Flow Errors 21 | . . 2 4 15 . Energy Discharges 11 | . . 3 1 7 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 19 | . 2 2 1 14 . Data Loss (major) 2 | . . . . 2 . Misfires 8 | . . 3 1 4 . Alerts 3 | . . . . 3 . Misdirections 4 | . . . . 4 . Weapon Failures 6 | . . . 3 3 . Overload Shots . | . . . . . . Overflow Damage 101 | . . . 72 13 16 Projectiles 19 | . . . . 3 16 Explosions 82 | . . . 72 10 . Melee . | . . . . . . Knockbacks 20 | . . . . 8 12 Impact . | . . . . . . Kinetic 19 | . . . . 8 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 41 | . . . 41 . . Shots 2 | . . . 2 . . Rammed 2 | . 1 . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 258 | . 18 154 234 258 159 Average Temperature 58 | . 9 46 36 108 51 Received Heat Transfer 2424 | . 225 36 648 345 1170 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 814 | . . 37 777 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 690 | 5 246 145 616 659 690 Initial 262 | . 3 5 49 260 262 Average 327 | . 99 57 326 384 519 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 33 | 100 91 100 19 16 . Level 1 25 | . 8 . 51 34 15 Level 2 41 | . . . 28 49 84 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 . 6 5 5 Investigation 3 | . . . . 2 1 Extermination . | . . . . . . Reinforcement 11 | . 2 . 5 2 2 Assault 4 | . . . 1 1 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 12 | . 2 . 4 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 194 | . 31 11 61 40 51 Peak Tracking Total 7 | . 7 3 6 5 7 Tactical Retreats 10 | . 2 . 3 2 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 10 | . 4 . . 5 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 10 | . . . 3 5 2 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 13 | . 1 . 3 6 3 Terminals 13 | . 1 . 3 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 34 | . 4 . 7 16 7 Successful 18 | . 4 . 4 9 1 Failed 16 | . . . 3 7 6 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 15 | . 1 . 2 10 2 Terminals 34 | . 4 . 7 16 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 . 4 7 1 Prototype ID Bank 3 | . 1 . 1 . 1 Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 1 1 . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Botnet 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 2 5 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 13 | . . 3 . 10 . Largest Group 10 | . . 3 1 10 3 Highest-Rated Group 88 | . . 40 16 88 24 Highest-Rated Ally 16 | . . 16 16 16 8 Total Orders . | . . . . . . Ally Attacks 57 | . . 20 5 21 11 Total Damage 540 | . . 230 31 226 53 Kills 13 | . . 9 . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 7871 | 72 992 943 1749 2110 2005 Spaces Moved 3416 | 40 499 481 801 771 824 Core 13 | 13 . . . . . Treads 2585 | 26 499 481 801 771 7 Legs 739 | . . . . . 739 Wheels 79 | 1 . . . . 78 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 188 | 134 160 191 163 239 184 Slowest Speed 270 | 160 160 240 240 240 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 71 | 4 93 93 68 93 76 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 22 | . . . . 14 8 Terrain Destroyed 147 | . . . 49 63 35 Melee . | . . . . . . Projectile 52 | . . . . 17 35 AOE 95 | . . . 49 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 4150 | 52 604 497 1005 906 1086 Wait 126 | . 21 5 21 8 71 Move 3411 | 39 498 480 800 770 824 Hop . | . . . . . . Pick Up 61 | 3 16 . 12 17 13 Fast Attach 28 | 7 2 1 3 4 11 Attach 30 | . 2 . 14 4 10 Detach 11 | 1 . . 2 3 5 Swap 38 | . 3 3 12 6 14 Drop 50 | . 5 3 8 16 18 Fire 392 | 2 56 5 133 77 119 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Discovered new exit (range 15) 965 | -10/Materials | Discovered new exit (range 11) 1065 | -10/Materials | Entered Mines 1070 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1097 | -10/Mines | Met a Derelict bent on vengeance 1128 | -10/Mines | Identified exit to Exiles 1194 | -10/Mines | Discovered new exit (range 8) 1569 | -10/Mines | Build established: Scavenger-Mutant 1874 | -10/Mines | Discovered new exit (range 7) 2008 | -10/Mines | Entered Materials 2008 | -9/Materials | Accompanied by 1 ally 2008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -9/Materials | Discovered new exit (range 13) 2825 | -9/Materials | Discovered new exit (range 16) 2838 | -9/Materials | Identified exit to Mines 2838 | -9/Materials | Identified exit to Storage 3315 | -9/Materials | Crushed by falling debris 3315 | -9/Materials | System corruption reached 10% 3361 | -9/Materials | Lost 8 parts (1p3n2u2w) 3608 | -9/Materials | First assault squad dispatched 3637 | -9/Materials | Core integrity fell below 50% 3757 | -9/Materials | Entered Storage 5005 | -9/Storage | Discovered new exit (range 14) 5080 | -9/Storage | Build established: Mutant 5231 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5281 | -9/Storage | Discovered new exit (range 9) 5521 | -9/Storage | Build established: Commander-Mutant 5757 | -9/Storage | First assault squad dispatched 5867 | -9/Storage | Entered Materials 5867 | -8/Materials | Accompanied by 3 allies 5867 | -8/Materials | Evolved 2 slots: Utility x2 6088 | -8/Materials | Build established: Mutant 6572 | -8/Materials | Core integrity fell below 50% 6667 | -8/Materials | First assault squad dispatched 6818 | -8/Materials | Lost 3 parts (2n1u) 7425 | -8/Materials | Core integrity fell below 20% 7546 | -8/Materials | Discovered new exit (range 5) 7872 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07512_ K-01 Serf collects debris. 07546_ EXIT=FOUND 07565_ Dropped System Restoration Module. 07617_ Acquired Unknown Protection. 07617_ Identified Hrd. Light Armor Plating. 07637_ Acquired 10 matter. 07860_ Imp. Targeting Computer destroyed. 07860_ Critical hit (Blast). 07860_ Knocked back. 07862_ H-61 Shepherd calls for reinforcements. 07862_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07867_ ALERT: Significant disruption in Zone 5N, assault force dispatched. 07869_ U-05 Engineer destroyed. 07869_ K-01 Serf collects debris. 07870_ Penetrated by Slug. 07870_ Med. Armor Plating destroyed. 07870_ Adv. Visual Processing Unit destroyed. 07870_ Critical hit (Blast). 07872_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ########????????????????????????????????????????? | | #????????????????????????????????????????? | | #?##+???????#######??????????????????????? | | # ????????? #??????????????????????? | | "" """ / ??????????? #??????????????????????? | | "" """ #????????????? #??????????????????????? | | "" """ #?????????????#a #??????????????????????? | | #?????????????# #??????????????????????? | | #?????????????# #???????????#??????????? | | ###################### ##???????? ##?????????? | | #### # # ####### #?????????? | | !!+ + = | # ka #?????????? | | # # + T =|H #?????????? | | # !# ! # # @ !%! #?????????? | | / # # """ """ ; % ####### #?????????? | | ###### # """ """ ## %##???????? ???????????? | | ##???#//! # """ """ ## #????????? ???????????? | | #????#//! # ## #????????? ???????????? | | #????#/! ###"T"###### #????????? ???????????? | | #????######?#"""#????# #????????? ???????????? | | #####???????#####????# #????????? ???????????? | | #??????#########?# #????????? #??????????? | | #??????# !?# #????????? #??????????? | | "" #??????#[ # #????????? #??????????? | | " #??????# ! # #????????? #??????????? | | "" #??????# + #?????????# #??????????? | | #??????# """ """ # #?????????# #??????????? | | #####??????# """ """ # #?????????# #??????????? | | "" #?????????""" """?# #?????????# #??????????? | | T" #????????? ?# #?????????# #??????????? | | #?????????######??# #?????????# #??????????? | | #?????????????##### #?????????# #??????????? | | #????????# ? # #?????????# #??????????? | | ####????????# """ [ # #?????????# #??????????? | | #??????????# """ # #?????????# #??????????? | | #??????????# """ # #?????????# #??????????? | | #??????????# # #?????????# #??????????? | | #??????????# """ # #?????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingDerelictNullifier Manual? 0 Play Time 00:43:29 Cumulative 293.3 hours Start 2022.03.26 @ 15:29:17 End 2022.03.26 @ 16:12:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 443 Rogue 443 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e420a28-66fd-4e7c-b896-2d6f3215822e