Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 03:53:07 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (288) 1440 Value Destroyed (10311) 10311 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (5348) 5348 TOTAL SCORE: 23159 Bonus ------- High Alert Combat Kills 2552 Follower Combat Kills 496 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1750 Matter 151/450 Energy 689/763 System Corruption 0% Temperature Warning (389) Movement Flying (36) Location -5/Factory Parts ------- > --- POWER (3) -------- Fission-DM Core > --- PROPULSION (4) --- Flying Cooled-CIT Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Advanced Signal Interpreter > --- WEAPON (6) ------- Hyp. Kinetic Coil Construct/G Kinetic Gauss Construct/C Hpw. EM HERF Construct/C Hvy. Thermal Gauss Construct/C > --- INVENTORY (4) ---- Force Field GOLEM Unit CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Fission-DM Core > --- PROPULSION ------- Flying Cooled-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Signal Interpreter Experimental Target Analyzer Improved Reaction Control System Force Field Experimental System Shield > --- WEAPON ----------- Kinetic Gauss Construct/C Ballistic Mag Construct/C Hpw. EM HERF Construct/C Hvy. Thermal Gauss Construct/C CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Phase Shifter GOLEM Unit [Rating: 128] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Hover Unit Combat Airjet Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Energy Well Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Constructs Launcher Missile Launcher Impact Weapon Heavy Flail Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Slots Evolved 16 | 3 . 3 . 1 . 4 1 . 2 2 . . . . . Power 2 | . . 1 . . . 1 . . . . . . . . . Propulsion 3 | 1 . . . . . 2 . . . . . . . . . Utility 6 | 1 . 2 . . . . 1 . 2 . . . . . . Weapon 5 | 1 . . . 1 . 1 . . . 2 . . . . . Parts Attached 67 | 5 5 11 1 6 1 6 1 1 5 . 1 10 9 . 5 Power 4 | 1 . 3 . . . . . . . . . . . . . Engine 2 | 1 . 1 . . . . . . . . . . . . . Core 2 | . . 2 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 6 | 2 . 2 1 . 1 . . . . . . . . . . Treads 4 | 2 . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . 1 . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | . 3 6 . 3 . 4 1 1 5 . 1 10 6 . 5 Device 21 | . . 1 . 2 . 2 . 1 3 . 1 2 4 . 5 Storage 4 | . . . . . . . . . 1 . . 2 1 . . Processor 7 | . . 1 . . . 1 . . . . . 5 . . . Hackware 6 | . 1 1 . . . 1 1 . 1 . . 1 . . . Protection 7 | . 2 3 . 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 12 | 2 2 . . 3 . 2 . . . . . . 3 . . Energy Gun 6 | 2 2 . . . . . . . . . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . . . 6 5 . 2 Corrupted Parts 2 | . . 1 1 . . . . . . . . . . . . System Corruption 7 | . . 3 4 . . . . . . . . . . . . Parts Lost 5 | . . . . . . . 1 1 1 . . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 1 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . 1 1 1 . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 93 96 96 80 89 45 59 57 58 59 55 58 61 65 56 Engine 2 | . 14 4 . . . 1 5 2 . 4 1 5 3 . . Core 4 | . . 14 18 9 9 3 . . 1 . 3 . . . 5 Treads 5 | . 28 23 16 . . . . 3 3 . . . . 2 4 Hover 2 | . . . 1 9 17 7 6 1 . . . . . . . Device 10 | . . 6 10 14 18 9 6 7 7 10 10 10 13 15 17 Processor 4 | . . 1 . . . 2 6 6 5 5 5 8 10 10 8 Hackware 5 | . 6 10 . . . 3 11 6 7 5 5 4 5 5 . Protection 5 | . 15 11 30 23 18 . . . . . . . . . . Energy Gun 9 | . 28 23 20 6 . 1 9 11 8 10 5 5 6 5 . Energy Cannon 2 | . . . . . . 2 6 5 4 1 . . 3 5 6 Ballistic Gun 6 | . . . . 17 27 7 6 7 5 7 5 5 5 5 5 Ballistic Cannon 2 | . . . . . . . . . 3 3 10 10 6 5 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 91 | 6 11 31 31 33 30 23 24 36 56 61 79 79 78 83 91 Greatest Support 140 | 40 40 40 40 36 44 55 55 55 88 89 89 89 89 140 140 Greatest Overweight (x) 2 | . . . 2 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . . . . 2 2 2 2 2 2 2 3 3 4 Average Capacity 1 | . . . . . . 1 2 2 2 2 2 2 2 3 3 Most Carried 4 | . . . . . . 2 2 1 2 2 2 2 3 3 4 Average Carried 1 | . . . . . . 1 1 . . 1 1 1 2 3 3 Final Capacity 4 | . . . . . . 2 2 2 2 2 2 2 3 3 4 Final Carried 4 | . . . . . . 2 1 . 2 1 2 2 3 3 4 Scrap Engine Consumption 326 | . . . . . . 72 61 35 55 8 8 4 29 4 50 Constructs Created 12 | . . . . . . 5 2 . . 1 . . 1 . 3 Constructs Modified 73 | . . . . . . 8 3 18 9 12 3 3 5 4 8 Class Distribution -------------------- 38% | Hacker-Construct 24% | Construct 24% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Hacker-Construct | -6/Factory Construct | -6/Waste Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Hacker-Construct | -6/Deep Caves Hacker-Construct | -5/Proximity Caves Construct | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Matter Collected 5172 | 241 50 140 10 541 363 209 549 334 352 108 302 127 608 231 1007 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 13821 | 33 326 888 84 1071 515 1825 1158 707 404 587 1033 187 1097 96 3810 Parts 653 | . 13 69 2 77 34 40 84 36 26 22 39 1 40 13 157 Haulers Intercepted 3 | . . . . 1 . . . . . . . . . . 2 Recyclers Shooed 3 | . . . . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . . . 19 37 1 . 9 . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 217 | . 6 21 2 21 8 10 25 6 8 9 20 . 16 4 61 Melee 5 | . . . . . . 5 . . . . . . . . . Guns 99 | . 5 19 2 20 8 3 13 5 5 3 9 . 2 1 4 Cannons 92 | . . . . . . . 9 1 3 6 11 . 14 2 46 AOE 15 | . . 2 . . . . 2 . . . . . . . 11 Classes Destroyed 27 | 1 3 3 1 4 2 2 2 1 . 2 1 . 3 1 1 Worker 23 | . . . . 5 2 2 5 . 1 . . . . . 8 Builder 13 | . . . . . 1 2 3 . 1 . . . . . 6 Tunneler 4 | . . . . . . 1 1 . . . . . . . 2 Hauler 3 | . . . . 1 . . . . . . . . . . 2 Recycler 20 | 1 1 1 . . 1 12 1 . . . . . . . 3 Mechanic 4 | . . . . 1 . . . . . . . . . . 3 Operator 2 | . 1 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 10 | . . 2 . 3 . . 1 . 1 . . . . . 3 Swarmer 41 | . 3 3 . 8 . . 9 . 1 . 4 . . . 13 Saboteur 2 | . . . . . . . 1 . . . . . . . 1 Grunt 79 | . 3 12 . 6 3 2 12 . 3 1 9 . . . 28 Brawler 8 | . . . . 1 . . 1 . . 1 3 . . . 2 Duelist 9 | . . 1 . . . . . . . 4 2 . . . 2 Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 29 | . . 5 . 6 4 5 1 . 3 1 2 . . . 2 Demolisher 2 | . . . 2 . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . 4 Hunter 10 | . . . . . 1 2 . . . . . . . 2 5 Programmer 6 | . . . . . . . 1 . 1 . . . . . 4 Behemoth 2 | . . . . . . . . . . 1 . . . 1 . Compactor 6 | . . . . . . . . 6 . . . . . . . Z-Light 11 | . . . . . . . . . . . . . 11 . . Decomposer 3 | . . . . . . . . . . 3 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . . . . . 3 . . Golem 1 | . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 33 | 1 3 4 2 10 4 22 13 1 3 7 9 . 3 3 33 Combat Bots Only 12 | . 3 4 2 7 3 3 5 1 2 7 9 . 3 3 12 Max Kills in Single Turn 9 | 1 1 2 1 3 2 1 2 1 2 1 2 . 1 1 9 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . 1 . . . . . . . 5 Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Damage Taken 9195 | . 186 750 264 607 153 137 1505 162 303 384 301 . 1485 188 2770 Core 7060 | . 132 546 148 370 97 101 1196 128 237 307 230 . 1209 154 2205 Absorbed by Shields 3768 | . . 124 100 145 52 4 . . 183 353 297 . 998 197 1315 Redirected to Core 6043 | . 74 460 134 336 72 101 1063 128 217 258 206 . 990 120 1884 Redirected to Shielding 29 | . 29 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1097 | . . . . . . 18 29 486 50 37 10 . 34 175 258 Core Remaining (%) 84 | 100 84 . 71 . . 100 . . . . . . . 65 . Volleys Fired 482 | . 16 46 9 45 19 22 56 61 18 23 31 9 48 5 74 Largest 5 | . 2 2 2 3 3 3 4 4 4 5 4 4 5 4 5 Hottest 427 | . 90 90 90 90 84 118 166 166 249 275 233 233 293 213 427 Shots Fired 1633 | . 32 91 20 129 57 43 196 243 62 100 124 18 208 14 296 Gun 1094 | . 32 91 20 129 57 38 140 200 41 78 62 6 112 6 82 Cannon 539 | . . . . . . 5 56 43 21 22 62 12 96 8 214 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 953 | . . . . 117 57 34 104 149 27 46 93 15 108 6 197 Thermal 420 | . . . . . . 4 36 83 35 44 31 3 100 8 76 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 260 | . 32 91 20 12 . 5 56 11 . 10 . . . . 23 Robot Hit Streak 77 | . 19 20 22 32 11 16 41 77 60 23 40 28 34 14 33 Robot Miss Streak 5 | . 3 3 2 3 1 1 1 2 1 5 2 . 5 1 5 Penetration Max 3 | . . . . 1 1 . 1 . 1 . 1 . 1 . 3 Secondary Targets 8 | . . 1 1 3 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 . . . . . . . Shots Hit Robots 1300 | . 26 84 17 98 37 59 147 226 37 62 111 10 148 15 223 Core Hits 595 | . 15 53 12 45 21 17 75 31 18 26 61 5 57 8 151 Critical Kills 14 | . . . . 2 . 1 . . . 1 . 1 2 1 6 Critical Parts Destroyed 38 | . . . . 3 1 5 2 1 . 4 2 2 10 . 8 Critical Strikes 92 | . . . . 5 1 8 4 2 . 7 4 5 21 3 32 Burn 11 | . . . . . . . . . . 2 1 2 6 . . Destroy 50 | . . . . 5 1 1 2 2 . 5 3 3 13 1 14 Blast 22 | . . . . . . 1 . . . . . . 2 1 18 Corrupt 2 | . . . . . . . 2 . . . . . . . . Smash 6 | . . . . . . 6 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 37 | . . . . . . 28 . . . . . . 1 8 . Impact 28 | . . . . . . 28 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . 1 8 . Sneak Attacks 21 | . . . . . . 21 . . . . . . . . . Combat Hostiles 7 | . . . . . . 7 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 39196 | 2 403 1346 288 2360 821 3148 3323 4483 1248 1757 2962 258 4410 475 11912 Guns 18254 | . 403 1236 252 2319 821 514 2020 3483 556 1093 1376 135 1986 98 1962 Cannons 15246 | . . . . . . 131 1056 928 655 600 1586 123 2424 126 7617 Explosions 2776 | . . 110 31 41 . . 247 72 37 64 . . . . 2174 Melee 2754 | . . . . . . 2503 . . . . . . . 251 . Ramming 166 | 2 . . 5 . . . . . . . . . . . 159 Kinetic 18068 | . . . . 2141 821 478 1547 2609 373 507 2359 183 1737 86 5227 Thermal 14015 | . . 77 31 41 . 36 607 1858 875 1100 603 75 2673 138 5901 Explosive 33 | . . 33 . . . . . . . . . . . . . Electromagnetic 4160 | . 403 1236 252 178 . 131 1169 16 . 150 . . . . 625 Impact 2503 | . . . . . . 2503 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 251 | . . . . . . . . . . . . . . 251 . Highest Corruption 7 | . . 3 7 . . . 1 1 3 3 3 3 . . . Average Corruption 2 | . . 3 3 . . . 1 1 1 3 3 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 53 | . . 16 9 . . . . 7 5 12 4 . . . . Message Errors 10 | . . 4 2 . . . . 1 2 . 1 . . . . Matter Fused 13 | . . 4 . . . . . 2 1 4 2 . . . . Heat Flow Errors 4 | . . 1 1 . . . . 1 . 1 . . . . . Energy Discharges 6 | . . 2 . . . . . . 1 3 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 10 | . . 2 4 . . . . 2 . 2 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . Weapon Failures 5 | . . 1 . . . . . 1 1 2 . . . . . Overload Shots 22 | . . . . . . . . . 10 12 . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 2535 | . . . 3 . . 1730 6 . 74 . 54 . 183 . 485 Projectiles 550 | . . . . . . . 6 . 74 . 54 . 183 . 233 Explosions 198 | . . . 3 . . . . . . . . . . . 195 Melee 1787 | . . . . . . 1730 . . . . . . . . 57 Knockbacks 52 | . . . . . . 8 . . . . 4 . 3 1 36 Impact 9 | . . . . . . 8 . . . . . . . . 1 Kinetic 38 | . . . . . . . . . . . 4 . 3 1 30 Secondary 5 | . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 635 | . . 295 . 16 . . 179 . 36 . . . . . 109 Shots 13 | . . 3 . 1 . . 5 . 1 . . . . . 3 Rammed 6 | 2 . . 1 . . . 1 . . . . . . . 2 Targets Rammed 8 | 3 . . 1 . . . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | 1 . . . . . . . . . . . . . . 1 Highest Temperature 862 | . 135 313 380 181 137 54 553 148 9 84 11 191 626 174 862 Average Temperature 112 | . 46 105 152 61 37 16 129 107 6 27 3 114 111 71 210 Received Heat Transfer 2186 | . 81 154 . 203 70 81 321 . 66 50 70 . 317 24 749 Effects 39 | . . . 2 . . . 8 . . . . . 8 . 21 Shutdowns 12 | . . . 1 . . . 3 . . . . . 2 . 6 Energy Bleed 4 | . . . . . . . 1 . . . . . . . 3 Interference 4 | . . . 1 . . . . . . . . . 1 . 2 Matter Decay 4 | . . . . . . . 1 . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . . . . . . 2 . 3 Damage (major) 9 | . . . . . . . 3 . . . . . 2 . 4 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . 1 . . 1 . . . . . . . . Combat Hostiles 3 | . 1 . . 1 . . 1 . . . . . . . . Parts Fried 37 | . 2 5 3 2 . 20 2 . . . . . . . 3 Impact Corruptions 47 | . . . . . . 44 . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . . 1 . . 1 1 . 9 1 2 Heat Transferred 12621 | . . . 50 50 . 74 1136 1234 605 1166 1250 250 2993 111 3702 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 2 1 1 . . 5 1 1 1 . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Peak Influence 2109 | 5 182 716 313 545 724 547 813 284 1256 . . . . . 2109 Initial 284 | . 3 76 279 121 191 282 259 284 . . . . . . 53 Average 414 | 3 76 411 284 293 435 384 514 153 573 . . . . . 833 Maximum Alert Level 5 | . . 3 1 2 3 2 3 1 4 . . . . . 5 Low Security (%) 24 | 100 100 19 . 25 . . . 52 30 . . . . . 20 Level 1 35 | . . 32 100 42 48 60 25 47 1 . . . . . 15 Level 2 26 | . . 40 . 31 41 39 61 . 27 . . . . . 16 Level 3 7 | . . 6 . . 9 . 13 . 29 . . . . . 12 Level 4 3 | . . . . . . . . . 10 . . . . . 15 Level 5 2 | . . . . . . . . . . . . . . . 18 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 5 . 3 2 . 5 . 6 . 1 . . . 14 Investigation 15 | . 1 3 . 3 2 . . . 2 . . . . . 4 Extermination 1 | . . . . . . . 1 . . . . . . . . Reinforcement 9 | . . 2 . . . . 2 . 1 . . . . . 4 Assault 8 | . . . . . . . 1 . 2 . 1 . . . 4 Garrison 4 | . . . . . . . 1 . 1 . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Distress Signals 10 | . . . . 1 1 . . . 2 . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 318 | . 9 26 8 25 11 2 30 6 31 9 20 . 33 3 105 Peak Tracking Total 30 | . 4 4 7 5 4 1 6 3 5 7 11 . 30 2 16 Tactical Retreats 23 | . . . . . 1 . 3 . . . 2 . 3 . 14 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Traps Triggered 14 | . . 2 . 2 1 . 3 . 2 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Machines Disabled 31 | . . 4 . 1 1 . 2 . 9 1 . . 2 . 11 Max in Single Turn 4 | . . 2 . 1 1 . 1 . 4 1 . . 1 . 4 Garrison Access 4 | . . . . . 1 . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Machines Accessed 38 | . 3 5 . 4 5 10 . . 2 . . . . . 9 Terminals 25 | . 3 4 . 4 3 6 . . 2 . . . . . 3 Fabricators 3 | . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . . 1 . . 1 4 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 2 Total Hacks 113 | . 7 18 . 8 15 33 . . 5 . . . . . 27 Successful 47 | . 3 6 . 3 6 14 . . 1 . . . . . 14 Failed 66 | . 4 12 . 5 9 19 . . 4 . . . . . 13 Catastrophic 18 | . 2 2 . 1 4 5 . . 1 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 5 9 . 6 7 13 . . . . . . . . 3 Terminals 83 | . 7 17 . 8 9 25 . . 5 . . . . . 12 Fabricators 10 | . . . . . . . . . . . . . . . 10 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . . 1 . . 2 8 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . . . . . . . . . 3 Terminal Hacks 24 | . 3 4 . 3 3 6 . . 1 . . . . . 4 Part Schematic 1 | . . . . . . . . . . . . . . . 1 Robot Analysis 4 | . 2 1 . . . 1 . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . 3 . . . . . . . . . Branch Access Points 3 | . 1 1 . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . 1 Unreport Threat 4 | . . . . 1 . 1 . . 1 . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 5 Load Schematic 3 | . . . . . . . . . . . . . . . 3 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . 2 8 . . . . . . . . 1 Report Inventory 6 | . . . . . 1 4 . . . . . . . . 1 Retrieve Components 5 | . . . . . 1 4 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . . . . . . 2 Unauthorized Hacks 5 | . . 2 . . 1 . . . . . . . . . 2 Terminals 2 | . . 1 . . . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . . . . 1 Disrupt 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . 1 Tunnel 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 4 . 3 5 7 . . 2 . . . . . 8 Full Trace Events 14 | . 1 3 . 1 1 3 . . 1 . . . . . 4 Feedback Events 1 | . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . 15 . . 1 Parts Built 1 | . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 234 | . . . . . . . . . . . . . . . 234 Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 2 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Total Allies 21 | . . . 1 . . . . 20 . . . . . . . Largest Group 19 | . . . 1 . . . . 19 19 . . . . . . Highest-Rated Group 702 | . . . 31 . . . . 702 702 . . . . . . Highest-Rated Ally 50 | . . . 31 . . . . 50 50 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . 6 . . . . 11 59 . . . . . . Total Damage 2578 | . . . 62 . . . . 169 2347 . . . . . . Kills 25 | . . . 1 . . . . . 24 . . . . . . Allies Corrupted 7 | . . . . . . . . . 7 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Robot Analysis Total 4 | . 2 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Turns Passed 8084 | 96 317 773 378 563 288 790 675 845 700 403 291 334 630 219 782 Spaces Moved 8295 | 62 158 344 244 399 277 848 444 652 696 421 332 841 1002 470 1105 Core 141 | 13 . . . . . 128 . . . . . . . . . Treads 2894 | 49 158 344 170 . . . . 414 464 . . . . 271 1024 Legs 435 | . . . . . . . . 40 232 163 . . . . . Wheels 194 | . . . . . . . . 89 . 105 . . . . . Hover 2091 | . . . 74 399 277 720 444 109 . 68 . . . . . Flight 2540 | . . . . . . . . . . 85 332 841 1002 199 81 Fastest Speed 24 | 50 160 160 80 80 66 50 76 76 84 43 31 31 31 31 24 Average Speed 64 | 136 160 160 137 88 66 69 76 88 84 68 38 31 31 31 31 Slowest Speed 220 | 160 160 160 220 150 80 80 76 113 84 90 43 31 31 31 61 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 1 . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 46 29 59 52 47 99 11 96 23 54 57 84 81 65 39 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . . 2 . . . Known Exits Taken 9 | . . 1 . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . Scrap Searched 9 | . . . 1 . . . . . . 2 3 2 . 1 . Spaces Dug 6 | . . . . . . . . . . 2 . 2 2 . . Terrain Destroyed 308 | . . 79 4 4 . . 15 10 8 12 18 5 38 4 111 Melee . | . . . . . . . . . . . . . . . . Projectile 109 | . . . . 1 . . 2 . 5 12 18 5 38 4 24 AOE 199 | . . 79 4 3 . . 13 10 3 . . . . . 87 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Total 9850 | 69 190 472 268 508 336 973 641 763 774 474 409 900 1188 516 1369 Wait 557 | . 7 32 11 32 15 36 95 31 21 14 26 25 73 19 120 Move 8272 | 61 157 343 243 398 276 847 444 651 695 420 329 840 1001 469 1098 Hop 4 | . . . . . . . . . . . 1 . . . 3 Pick Up 22 | . . . . . . 5 . . 6 . 2 3 6 . . Fast Attach 62 | 5 4 10 1 6 1 6 1 1 5 . 1 10 7 . 4 Attach 2 | . . . . . . . . . . . . . 1 . 1 Detach 20 | . . 3 . . . . 1 1 2 1 . 5 1 . 6 Swap 3 | . 1 1 . . . . . . . . . . 1 . . Drop 62 | . 3 2 3 5 . 16 1 1 6 1 1 7 12 . 4 Fire 482 | . 16 46 9 45 19 22 56 61 18 23 31 9 48 5 74 Melee 37 | . . . . . . 28 . . . . . . 1 8 . Ram 1 | . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 7 | 3 . . 1 . . . . . . . . . . . 3 Escape Stasis 26 | . . . . . 6 . . . . . . . . . 20 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 293 | . 2 35 . 22 19 13 42 17 21 15 18 1 37 15 36 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 2 | -11/Junkyard | Met Revision 17 13 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 4) 414 | -10/Materials | Entered another Materials area 416 | -9/Materials | Reached level 2 592 | -9/Materials | Reached level 3 677 | -9/Materials | Upgraded with Power slot (x1) 677 | -9/Materials | Upgraded with Utility slot (x1) 758 | -9/Materials | Identified exit to Mines 884 | -9/Materials | Reached level 4 1027 | -9/Materials | Upgraded with Utility slot (x1) 1187 | -9/Materials | Entered Mines 1189 | -9/Mines | Reached level 5 1248 | -9/Mines | Received a Mining Laser from a helpful Derelict 1405 | -9/Mines | Assembled infested the area 1410 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1552 | -9/Mines | Discovered new exit (range 15) 1565 | -9/Mines | Entered Materials 1567 | -8/Materials | Reached level 6 1578 | -8/Materials | Identified exit to Storage 1747 | -8/Materials | Discovered new exit (range 16) 1758 | -8/Materials | Upgraded with Weapon slot (x1) 1886 | -8/Materials | Core integrity fell below 50% 1892 | -8/Materials | Reached level 7 1934 | -8/Materials | Destroyed 7 combat bots 2025 | -8/Materials | Build established: Tank 2065 | -8/Materials | Reached level 8 2128 | -8/Materials | Entered Storage 2186 | -8/Storage | Reached level 9 2335 | -8/Storage | Reached level 10 2413 | -8/Storage | Used back door to open Recycling access 2413 | -8/Storage | Discovered new exit (range 5) 2416 | -8/Storage | Entered Recycling 2418 | -8/Recycling | Reached level 11 2424 | -8/Recycling | Found Scrap Engine 2508 | -8/Recycling | Upgraded with Power slot (x1) 2508 | -8/Recycling | Upgraded with Propulsion slot (x2) 2508 | -8/Recycling | Upgraded with Weapon slot (x1) 2696 | -8/Recycling | Discovered new exit (range 16) 2757 | -8/Recycling | Build established: Mutant 3205 | -8/Recycling | Identified exit to Factory 3206 | -8/Recycling | Entered Factory 3207 | -6/Factory | Identified exit to Lower Caves 3208 | -6/Factory | Reached level 12 3235 | -6/Factory | Build established: Construct 3240 | -6/Factory | Upgraded with Utility slot (x1) 3415 | -6/Factory | Reached level 13 3547 | -6/Factory | Build established: Hacker-Construct 3556 | -6/Factory | First assault squad dispatched 3704 | -6/Factory | Reached level 14 3778 | -6/Factory | Core integrity fell below 50% 3784 | -6/Factory | Garrison activated, responded to threat 3791 | -6/Factory | Core integrity fell below 20% 3881 | -6/Factory | Sucked down chute 3881 | -6/Factory | Entered Waste 3882 | -6/Waste | Met a frightened Derelict 3912 | -6/Waste | Spotted C-40 Crusher 3936 | -6/Waste | Spotted C-40 Crusher 4031 | -6/Waste | Destroyed C-40 Crusher 4065 | -6/Waste | Spotted C-40 Crusher 4066 | -6/Waste | Destroyed C-40 Crusher 4129 | -6/Waste | Destroyed C-40 Crusher 4136 | -6/Waste | Spotted C-40 Crusher 4158 | -6/Waste | Crushed by Compactor (1 part destroyed) 4171 | -6/Waste | Build established: Construct 4242 | -6/Waste | Spotted C-40 Crusher 4246 | -6/Waste | Spotted C-40 Crusher 4320 | -6/Waste | Destroyed C-40 Crusher 4349 | -6/Waste | Destroyed C-40 Crusher 4430 | -6/Waste | Destroyed C-40 Crusher 4548 | -6/Waste | Warlord forces began an assault 4683 | -6/Waste | Discovered new exit (range 13) 4701 | -6/Waste | Identified exit to Factory 4726 | -6/Waste | Entered Factory 4726 | -6/Factory | Accompanied by 19 allies 4842 | -6/Factory | Reached level 15 4944 | -6/Factory | Reached level 16 4996 | -6/Factory | Reached level 17 4996 | -6/Factory | Upgraded with Utility slot (x2) 5171 | -6/Factory | System Shield fried by hacking feedback 5240 | -6/Factory | Build established: Hacker-Construct 5274 | -6/Factory | Reached level 18 5342 | -6/Factory | Discovered exit to Lower Caves (range 16) 5346 | -6/Factory | Garrison activated, responded to threat 5426 | -6/Factory | First assault squad dispatched 5426 | -6/Factory | Entered Lower Caves 5476 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5483 | -6/Lower Caves | Reached level 19 5526 | -6/Lower Caves | Destroyed 7 combat bots 5565 | -6/Lower Caves | Upgraded with Weapon slot (x2) 5600 | -6/Lower Caves | Spotted B-75 Beast 5620 | -6/Lower Caves | Destroyed B-75 Beast 5658 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5733 | -6/Lower Caves | Encountered a Warlord checkpoint 5817 | -6/Lower Caves | Discovered new exit (range 3) 5829 | -6/Lower Caves | Identified exit to Lower Caves 5829 | -6/Lower Caves | Entered another Lower Caves area 5869 | -6/Lower Caves | Encountered a Warlord checkpoint 5884 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5926 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6008 | -6/Lower Caves | Destroyed 9 combat bots 6118 | -6/Lower Caves | Discovered new exit (range 8) 6119 | -6/Lower Caves | Identified exit to Zion 6120 | -6/Lower Caves | Entered Zion 6135 | -6/Zion | Visited the Megawrench Repair Shop 6149 | -6/Zion | Discovered new exit (range 16) 6162 | -6/Zion | System corruption cleaned by Quarantine Array 6176 | -6/Zion | Found GAL Module 6205 | -6/Zion | Found Prototype Processor 6205 | -6/Zion | Identified Exp. Target Analyzer 6210 | -6/Zion | Found Prototype Hackware 6210 | -6/Zion | Identified Exp. System Shield 6212 | -6/Zion | Found Prototype Processor 6212 | -6/Zion | Identified Exp. Armor Integrity Analyzer 6215 | -6/Zion | Found Prototype Processor 6215 | -6/Zion | Identified Exp. Targeting Computer 6289 | -6/Zion | Found Prototype Device 6289 | -6/Zion | Identified Bomb Factory No. 2 6311 | -6/Zion | Found CR-A16's Pointy Stick 6365 | -6/Zion | Learned Factory garrison access intel 6371 | -6/Zion | Learned location of Quarantine (-3) 6383 | -6/Zion | Learned location of Armory (-4) 6383 | -6/Zion | Learned Factory security intel 6453 | -6/Zion | Discovered new exit (range 5) 6453 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6454 | -6/Zion | Identified exit to Deep Caves 6454 | -6/Zion | Entered Deep Caves 6456 | -6/Deep Caves | Reached level 20 6477 | -6/Deep Caves | Found Surveybot 24 Scanner 6518 | -6/Deep Caves | Attacked by Z-Imprinter 6540 | -6/Deep Caves | Destroyed Z-Imprinter 6617 | -6/Deep Caves | Z-Facility disabled 6901 | -6/Deep Caves | Discovered new exit (range 9) 6903 | -6/Deep Caves | Identified exit to Proximity Caves 6981 | -6/Deep Caves | Spotted as-64567 7030 | -6/Deep Caves | Destroyed as-64567 7047 | -6/Deep Caves | Triggered Deep Caves wall 7047 | -6/Deep Caves | Exposed GOLEM chamber 7051 | -6/Deep Caves | Found GOLEM Unit 7084 | -6/Deep Caves | Entered Proximity Caves 7123 | -5/Proximity Caves | Spotted B-75 Beast 7144 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7147 | -5/Proximity Caves | Destroyed B-75 Beast 7300 | -5/Proximity Caves | Discovered new exit (range 10) 7303 | -5/Proximity Caves | Identified exit to Factory 7303 | -5/Proximity Caves | Entered Factory 7305 | -5/Factory | Loaded intel: 4 garrison access locations 7305 | -5/Factory | Reached level 21 7453 | -5/Factory | Discovered new exit (range 16) 7458 | -5/Factory | Identified exit to Factory 7474 | -5/Factory | Garrison activated, responded to threat 7491 | -5/Factory | Reached level 22 7517 | -5/Factory | Destroyed 8 combat bots 7659 | -5/Factory | Garrison activated, responded to threat 7709 | -5/Factory | Destroyed 9 combat bots 7738 | -5/Factory | Fabricated HERF Cannon (x1) 7760 | -5/Factory | Build established: Construct 7767 | -5/Factory | Cargo convoy interrupted 7773 | -5/Factory | Core integrity fell below 50% 7794 | -5/Factory | Core integrity fell below 20% 7842 | -5/Factory | Destroyed 10 combat bots 7843 | -5/Factory | Discovered exit to Factory (range 16) 7882 | -5/Factory | Reached level 23 7903 | -5/Factory | First assault squad dispatched 7925 | -5/Factory | Destroyed 12 combat bots 8085 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- U-05 Engineer destroyed. Slug penetrates Wall. G-67 Veteran destroyed. HV Slug penetrates H-71 Marshal. Slug penetrates H-71 Marshal. H-71 Marshal calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Acquired 6 matter. HV Slug penetrates H-71 Marshal. Slug penetrates H-71 Marshal. Overheating: Energy bleed (-175). HV Slug penetrates H-71 Marshal. Slug penetrates H-71 Marshal. HV Slug penetrates T-07 Excavator. HV Slug penetrates H-71 Marshal. Slug penetrates T-07 Excavator. T-07 Excavator suffers critical hit (Blast). T-07 Excavator destroyed. Penetrated by Slug. 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"""" """" " %%* | | ??????????????????????# " [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 83 Energy Capacity 1364 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 78 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 21 Item Schematics ----------------- Adv. Drone Bay | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hyp. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ X-62 Marksman | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ HERF Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Dee Pro Fac Levels Raised 22 | . . 3 1 3 2 1 3 . 4 1 . . 1 . 3 XP Earned 36680 | 3000 845 4871 750 4399 3266 1656 4658 200 6034 555 864 220 576 976 3810 XP Spent 35780 | 3000 . 4020 1800 2325 . 6800 4390 . 4500 3100 . . 1450 . 4395 Upgrades 88 | 6 . 7 3 6 . 18 13 . 5 2 . . 11 . 17 Power Slot 2 | . . 1 . . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . . . . . 2 . . . . . . . . . Utility Slot 6 | 1 . 2 . . . . 1 . 2 . . . . . . Weapon Slot 5 | 1 . . . 1 . 1 . . . 2 . . . . . Core Integrity 23 | . . . . . . . . . . . . . 10 . 13 Heat Dissipation 16 | . . 2 . . . . 11 . . . . . . . 3 Energy Generation 2 | . . . . 2 . . . . . . . . . . . Matter Storage 3 | . . . . 3 . . . . . . . . . . . Mass Support 3 | . . . 3 . . . . . . . . . . . . Inventory Capacity 4 | . . . . . . 2 . . . . . . 1 . 1 Sensor Range 12 | . . . . . . 12 . . . . . . . . . Ranged Accuracy 6 | 3 . 2 . . . . 1 . . . . . . . . Hack Attack % 2 | . . . . . . . . . 2 . . . . . . Hack Defense % 1 | . . . . . . . . . 1 . . . . . . Protomatter Created 3642 | . 13 300 10 163 134 296 416 345 154 221 330 11 280 115 854 Integrity Restored 6238 | . 39 758 . 474 393 270 861 387 433 321 345 15 784 345 813 Core 5291 | . 39 616 . 474 164 101 767 387 392 305 247 . 641 345 813 Parts 947 | . . 142 . . 229 169 94 . 41 16 98 15 143 . . Protomatter Decayed 1326 | . . . 97 5 . 114 148 . 67 239 173 59 91 . 333 Game ------ Seed DirtyHugeClaws Manual? 0 Play Time 01:55:01 Cumulative 338.3 hours Start 2023.03.20 @ 21:19:48 End 2023.03.21 @ 03:53:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 23 Types 17/0/4/2/0/0/0/0/0 Lore% 84 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6189600-001e-4a2f-bfb2-940ac2fdae82