Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 05:06:37 Player: COGMINDER69 Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (757) 757 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2802 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 166/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Lightpack 2.0 Large Battery (200) Sensor Array Transport Network Coupler Improved Targeting Computer Hacking Suite Tractor Beam Particle Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Gun Datajack > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Lightpack 2.0 Large Battery Sensor Array Transport Network Coupler Improved Targeting Computer Hacking Suite Tractor Beam Assault Rifle Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 10 2 1 1 Power 4 | 1 3 . . . Engine 3 | 1 2 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 2 | . 2 . . . Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 4 . . . Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 . 1 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 3 . . . Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 . . . To Critical Strikes . | . . . . . Average Backups 16 | 3 15 20 18 17 Power 1 | . 1 1 1 1 Propulsion 4 | 1 3 6 5 6 Utility 7 | . 6 9 8 8 Weapon 2 | . 2 3 2 1 Tool/Special . | . . . . . Unused Backups 23 | . 6 . 4 13 Power 2 | . 1 . . 1 Propulsion 6 | . . . . 6 Utility 12 | . 4 . 2 6 Weapon 3 | . 1 . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 100 84 100 Engine 10 | . 7 14 14 14 Core 3 | . 6 . . . Treads 9 | . 19 . . . Leg 18 | . 8 28 28 28 Device 5 | . 10 . . . Storage 13 | . 14 14 13 14 Processor 7 | . . 14 14 14 Energy Gun 5 | . 5 14 . 11 Ballistic Gun 13 | . 21 14 . 14 Special Melee Weapon 3 | . . . 12 . Peak Build Rating 14 | 6 12 11 14 14 Average Rating 9 | 4 9 11 9 14 On Entrance 8 | . 6 11 11 14 Naked Turns . | . . . . . Heaviest Build 51 | 12 51 50 50 50 Greatest Support 40 | 20 40 20 20 20 Greatest Overweight (x) 13 | 3 13 2 2 2 Average Overweight (x) 1 | 1 . 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 20 19 20 Most Carried 20 | 6 20 20 20 19 Average Carried 16 | 3 15 20 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 20 20 19 19 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 950 | 267 598 85 . . Remotely 262 | . 262 . . . Salvage Created 1156 | 67 847 177 . 65 Parts 74 | . 61 9 . 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 25 | . 19 4 . 2 Guns 24 | . 19 4 . 1 AOE 1 | . . . . 1 Classes Destroyed 6 | 1 5 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 2 . . . Operator 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 9 . . . Grunt 16 | . 10 4 . 2 Best Kill Streak 7 | 1 7 2 . 2 Combat Bots Only 7 | . 7 2 . 2 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 118 | . 78 27 . 13 Missed 28 | . 15 8 . 5 Hits 90 | . 63 19 . 8 Melee 3 | . . . . 3 Projectile 87 | . 63 19 . 5 Critical Strikes 1 | . . . . 1 Damage Taken 989 | . 635 249 . 105 Core 252 | . 150 68 . 34 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . 72 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 98 | 2 78 12 . 6 Largest 2 | 2 2 2 . 2 Hottest 85 | 40 85 85 . 50 Shots Fired 190 | 4 154 25 . 7 Gun 189 | 4 154 25 . 6 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 143 | 4 121 12 . 6 Thermal 46 | . 33 13 . . Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 13 | 1 13 4 . 8 Robot Miss Streak 5 | 3 5 2 . . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 129 | 1 102 14 7 5 Core Hits 52 | 1 40 8 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 1 . . Burn 4 | . 3 1 . . Melee Attacks 7 | . . . 7 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1850 | 15 1446 217 . 172 Guns 1723 | 15 1433 217 . 58 Cannons . | . . . . . Explosions 114 | . . . . 114 Melee . | . . . . . Ramming 13 | . 13 . . . Kinetic 1089 | 15 940 76 . 58 Thermal 634 | . 493 141 . . Explosive 114 | . . . . 114 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 1 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . 14 8 20 2 Message Errors 9 | . 4 2 2 1 Matter Fused 10 | . 2 2 5 1 Heat Flow Errors 7 | . 2 2 3 . Energy Discharges 7 | . 3 1 3 . Data Loss (minor) 6 | . 1 . 5 . Data Loss (major) 2 | . . . 2 . Misfires 3 | . 2 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 474 | . 371 474 278 . Average Temperature 129 | . 127 142 104 . Received Heat Transfer 426 | . 255 141 . 30 Effects 3 | . 2 1 . . Shutdowns 2 | . 1 1 . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1776 | . 1369 407 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | 5 144 80 . 50 Initial 30 | . . 30 . . Average 48 | . 65 14 . 3 Influence Increases 687 | 5 532 100 . 50 Destroy 0b10 Robot/C 500 | . 380 80 . 40 Destroy 0b10 Robot/NC 40 | 5 35 . . . Destroy Leader 98 | . 78 20 . . Successful Hack 19 | . 19 . . . Destroy Structure 15 | . 5 . . 10 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 647 | 5 455 177 . 10 Entered New Map 47 | . . 47 . . Time Decay 570 | 5 425 130 . 10 Lost Part 30 | . 30 . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 38 4 . 3 Peak Tracking Total 5 | . 5 2 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 7 | . 7 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 10 | . 5 . 4 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 51 | . 14 . 33 4 Successful 43 | . 10 . 33 . Failed 8 | . 4 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 7 . 3 4 Terminals 12 | . 8 . . 4 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 37 | . 4 . 33 . Record 32 | . . . 32 . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 4 | . 3 . . 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 5 | . . . 5 . Non-combat 3 | . . . 3 . Combat 2 | . . . 2 . Robot Hacks Applied 5 | . . . 5 . parse_system 5 | . . . 5 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 883 | . 883 . . . Sensors 883 | . 883 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3901 | 110 1893 614 1163 121 Spaces Moved 1429 | 61 671 220 436 41 Core 30 | 28 2 . . . Treads 396 | . 396 . . . Legs 1003 | 33 273 220 436 41 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 120 260 Average Speed 228 | 142 205 260 258 260 Slowest Speed 700 | 200 700 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 78 43 68 18 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1865 | 78 1027 240 472 48 Wait 220 | 4 211 5 . . Move 1425 | 60 670 219 435 41 Hop . | . . . . . Pick Up 50 | 6 27 . 17 . Fast Attach 15 | 4 9 . 2 . Attach 9 | 2 6 . 1 . Detach 3 | . 1 . 2 . Swap 15 | . 11 2 1 1 Drop 19 | . 10 2 7 . Fire 98 | 2 78 12 . 6 Melee 7 | . . . 7 . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 128 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Destroyed 7 combat bots 1059 | -10/Materials | Discovered new exit (range 12) 1475 | -10/Materials | Discovered new exit (range 9) 1648 | -10/Materials | Repaired Assault Rifle 1675 | -10/Materials | Core integrity fell below 50% 2004 | -10/Materials | Entered Mines 2033 | -10/Mines | Learned location of Zion (-6) 2231 | -10/Mines | Discovered new exit (range 13) 2281 | -10/Mines | Core integrity fell below 20% 2597 | -10/Mines | Build established: Scavenger-Mutant 2607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2607 | -10/Mines | Discovered new exit (range 5) 2618 | -10/Mines | Entered Exiles 2659 | -10/Exiles | Discovered new exit (range 14) 2719 | -10/Exiles | Met 8R-AWN 2852 | -10/Exiles | Met EX-HEX 3074 | -10/Exiles | Met EX-BIN 3224 | -10/Exiles | Aligned with FarCom system 3226 | -10/Exiles | Given EX-Vault access code 3286 | -10/Exiles | Opened EX-Vault 3404 | -10/Exiles | Found Lightpack 2.0 3463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3541 | -10/Exiles | Met EX-DEC 3748 | -10/Exiles | Discovered new exit (range 14) 3781 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3781 | -10/Exiles | Entered Mines 3902 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- System corrupted: Matter fused (-8). Connecting with Terminal... Current location identified: Mines K-01 Serf collects debris. CJH4R1RNACEOP8XMZ< KGZO<:T9FE=JZX JKXH K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. G-34 Mercenary destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????##???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# #??????????????????????????? | | ?????????????###### ############???????????????? | | ?????????????# #???????????????? | | ????#????????# #???????????????? | | ??### ???????# #???????????????? | | ?## #####??# """" #???????????????? | | ?# #?# """" #???????????????? | | ?# ## """" #???????????????? | | ?# # #???????????????? | | ??# ### ######T### ###???????????????? | | ????# ### #????#### #?????????????????? | | ???????# #???## #?????????????????? | | ???????## #???# *@ r#??????????????????? | | ???????## #####???# %b ##??????????????????? | | ??###### ##?###### ##???????????????????? | | # %" ### #####u ########????????????? | | # " ####u #????????????? | | # ##### * ###### #????????????? | | #??????## # # ????????????????????? | | ????????## ### ## #???????????????????? | | ?????????#### ###?#########???????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ???????????????????????????????? | | ???????????? ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ?????????? ## ??????????????????????????????? | | ?????????? ?? ??????????????????????????????? | | ??????????? ?? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 28% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeNeutrinoDrivehammer Manual? 0 Play Time 00:38:32 Cumulative 8.6 hours Start 2025.07.25 @ 04:20:09 End 2025.07.25 @ 05:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58df2a52-ebf4-476c-abeb-1ce45a11a4f2