Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 11:37:01 Player: Mr Goldstein Result: Destroyed by M Guard with Cooled Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (9) 180 Alien Tech Used (5) 1000 Bonus (16372) 16372 TOTAL SCORE: 26852 Bonus ------- Pacifist 8218 Follower Combat Kills 354 Entered DSFs 1500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 98/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Signal Interpreter Faulty Experimental Core Analyzer Hypervelocity EM Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Reaction Control System Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Datajack > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Heavy Mace [Rating: 70] Favorites ----------- Power Light Fission Core Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Experimental Myomer Leg Flight Unit Cooled VTOL Module Utility Improved System Shield Device Improved Reaction Control System Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Datajack Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Warp Cannon Special Weapon Guided Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Slots Evolved 18 | . . 2 2 2 . . . 2 . . . 2 . . . . 2 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Propulsion 8 | . . 2 1 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 . Utility 8 | . . . 1 1 . . . 1 . . . . . . . . 1 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 49 | . . . . . . . . 1 . 13 . 4 . 1 1 . . 7 2 6 . . 1 13 Power 4 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Propulsion 21 | . . . . . . . . . . 7 . 1 . 1 . . . 2 2 . . . 1 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . . . 7 . 1 . 1 . . . 1 2 . . . 1 7 Utility 14 | . . . . . . . . . . 3 . 2 . . 1 . . 3 . 2 . . . 3 Device 5 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 2 Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hackware 6 | . . . . . . . . . . 1 . 1 . . 1 . . 1 . 1 . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 10 | . . . . . . . . 1 . 2 . . . . . . . 2 . 4 . . . 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . Unidentified Prototypes 12 | . . . . . . . . . . 1 . . . . 1 . . 2 1 6 . . 1 . Parts Lost 32 | . . . . . . . . . . . . . . 4 . . . 5 6 1 . 1 3 12 Power 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Propulsion 18 | . . . . . . . . . . . . . . 2 . . . 2 5 1 . . . 8 Utility 10 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . 3 4 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Highest Loss Streak 10 | . . . . . . . . . . . . . . 4 . . . 2 7 1 . 1 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 28 | . . . . . . . . 1 . 36 66 73 76 70 61 64 57 57 37 25 21 17 16 16 Core 1 | . . . . . . . . . . 4 6 5 5 5 5 5 5 1 . . . . . . Flight 11 | . . . . . . . . . . 21 33 35 35 32 29 29 26 23 10 3 . . 3 12 Device 1 | . . . . . . . . . . 3 6 5 5 3 . . . 1 . . . . . 2 Processor 4 | . . . . . . . . . . 1 6 7 11 11 11 11 10 9 9 9 8 8 5 . Hackware 6 | . . . . . . . . . . 1 6 7 11 11 14 17 15 16 17 7 8 8 7 1 Naked Turns 586 | . 47 48 47 112 39 6 38 151 41 25 . . . . . . . . . . . . . 32 Heaviest Build 30 | . . . . . . . . 1 . 13 10 22 21 21 7 7 7 14 . 3 3 3 . 30 Greatest Support 49 | 3 3 3 3 3 3 3 3 3 3 49 25 31 31 32 26 26 26 26 29 16 3 3 10 38 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 3 3 3 3 4 4 5 5 5 4 4 4 4 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 1 2 3 3 3 2 3 4 4 4 3 4 3 3 4 5 4 4 3 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 3 3 3 3 3 4 5 5 5 4 4 3 4 5 5 5 3 5 5 5 5 4 Class Distribution -------------------- 37% | Mutant 28% | Hacker-Sprinter 17% | Hacker-Mutant 5% | Alien-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -2/DSF Hacker-Sprinter | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Matter Collected 405 | 79 . . . . . . . . . . . . . . . . . 112 . . . . . 214 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Damage Taken 5975 | . 100 360 107 192 103 . 237 117 155 . 44 . 41 350 . . . 472 467 492 . 216 763 1759 Core 4385 | . 100 360 107 192 103 . 237 117 155 . . . 20 92 . . . 189 258 285 . 188 628 1354 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 60 10 80 . . . 24 . . . 68 . . . . 88 100 . . 38 . 87 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . 1 . 2 . 1 . . . . . 2 . 5 . . . . Impact 7 | . . . . . . . . . . 1 . . . . . . . 1 . 5 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52 | . . 4 . . . . . 27 . . . . . . . . . 9 . . . . . 12 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 52 | . . 4 . . . . . 27 . . . . . . . . . 9 . . . . . 12 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 . . . . . . . . . . . . . . . . 1 1 5 . . 1 8 Average Corruption 2 | . 1 . . . . . . . . . . . . . . . . 1 1 2 . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 7 | . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 1 2 Message Errors 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . 2 . . . . . 13 . . . . . . . . . 4 . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . 1 . 1 . . . 2 . . . . . . . . . 2 . . . . . 4 Targets Rammed 10 | . . 1 . 1 . . . 2 . . . . . . . . . 2 . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . . . . . . . . . . 151 . 240 310 208 . . . . . . . . . . Average Temperature 107 | . . . . . . . . . . 151 . 119 137 70 . . . . . . . . . . Received Heat Transfer 426 | . 54 102 36 36 . . . 12 . . . . 9 60 . . . 45 . . . . 9 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Peak Influence 457 | . . 69 43 162 71 49 34 77 56 104 72 67 . . . . . 167 103 . . . 374 457 Initial 232 | . . . 28 18 56 49 34 17 26 39 72 37 . . . . . . 79 . . . . 232 Average 90 | . . 25 31 64 60 49 34 40 45 53 72 59 . . . . . 86 79 . . . 95 311 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Low Security (%) 83 | 100 100 100 100 100 100 100 100 100 100 100 100 100 . . . . 100 100 100 . 100 100 83 . Level 1 15 | . . . . . . . . . . . . . . . . . . . . . . . 16 92 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . . . . 1 . . . 2 . . . . . 4 2 . . . 2 3 Investigation 7 | . 1 1 . . . . . . . . . . . . . . . 3 . . . . 1 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . . . . . . 1 . . . 2 . . . . . 1 2 . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Distress Signals 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 166 | . 5 17 4 6 4 . 1 5 6 . 1 5 8 8 . 4 . 13 15 1 . 2 24 37 Peak Tracking Total 18 | . 5 17 6 4 4 . 1 3 6 . 1 4 7 8 . 4 . 8 14 1 . 2 16 18 Tactical Retreats 15 | . . 1 . 2 . . . . . . . . 2 . . . . 2 . . . . 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Traps Triggered 6 | . 1 1 . 2 . . . 1 . . 1 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Machines Accessed 35 | . 2 2 . 4 . 1 . . . 3 . 2 . . 2 . . 4 2 2 1 . 8 2 Terminals 31 | . 2 2 . 4 . 1 . . . 3 . 2 . . . . . 4 2 . 1 . 8 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 106 | . 6 5 . 7 . 1 . . . 4 . 8 . . 9 . . 13 10 19 1 . 19 4 Successful 52 | . 2 3 . 1 . 1 . . . 3 . 2 . . 9 . . 2 3 19 1 . 5 1 Failed 54 | . 4 2 . 6 . . . . . 1 . 6 . . . . . 11 7 . . . 14 3 Catastrophic 17 | . . 1 . 2 . . . . . . . 2 . . . . . 6 . . . . 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 6 4 . 1 . . . . . 3 . 7 . . . . . 11 3 1 . . 4 . Terminals 78 | . 6 5 . 7 . 1 . . . 4 . 8 . . . . . 13 10 . 1 . 19 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . . 2 . 1 . 1 . . . 2 . 1 . . 9 . . 1 2 19 1 . 5 1 Record 25 | . . . . . . . . . . . . . . . 5 . . . . 19 . . 1 . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Open DSF 3 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . Level Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 1 . . . . . . . 1 . 1 . . . . . 1 1 . . . . . Terminals 7 | . 2 1 . . . . . . . 1 . 1 . . . . . 1 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 6 | . 2 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 1 . 4 . 1 . . . 2 . 2 . . . . . 4 . . . . 7 2 Full Trace Events 6 | . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Non-combat 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Total Allies 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . 15 Largest Group 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 8 Highest-Rated Group 114 | . . . . . . . . . . . . . . . . . . 45 . . . . . 114 Highest-Rated Ally 45 | . . . . . . . . . . . . . . . . . . 45 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 Total Damage 1261 | . . . . . . . . . . . . . . . . . . . . . . . . 1261 Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . 1 . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Turns Passed 1847 | 10 47 48 47 112 39 6 38 178 41 87 19 64 70 82 37 75 43 167 31 104 57 39 199 207 Spaces Moved 4694 | 19 94 94 90 222 78 12 70 343 80 214 52 257 272 316 136 304 55 502 77 161 111 78 605 452 Core 1614 | 19 94 94 90 222 78 12 70 343 80 49 . . . . . . . 63 . 21 111 78 82 108 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3080 | . . . . . . . . . . 165 52 257 272 316 136 304 55 439 77 140 . . 523 344 Fastest Speed 5 | 50 50 50 50 50 50 50 50 50 50 5 23 20 20 14 24 24 24 24 34 45 50 50 27 25 Average Speed 34 | 50 50 50 50 50 50 50 50 50 50 27 23 20 20 21 24 24 24 29 35 45 50 50 32 37 Slowest Speed 120 | 50 50 50 50 50 50 50 50 50 50 50 23 20 20 24 24 24 24 50 45 50 50 50 50 120 Overloaded Moves 66 | . . . . . . . . . . 16 . . . 24 . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . 1 . 8 1 2 . 1 . 5 1 . . . 11 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 37 | 3 23 12 16 7 73 . 81 14 75 8 85 9 60 65 61 57 2 17 9 97 6 90 19 17 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . 3 2 . . . . . . . . Known Exits Taken 14 | . . 1 . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . . . . Spaces Dug 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Terrain Destroyed 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Melee 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac DSF Fac Was Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Lab Res DSF Acc Com Total 4835 | 19 93 94 91 223 77 11 73 349 80 233 58 259 285 327 138 304 84 512 78 181 112 77 594 483 Wait 80 | . . . . . . . . . . 3 . 5 15 13 . 1 30 . . . . . . 13 Move 4609 | 18 93 93 89 222 77 11 69 343 79 211 51 241 269 312 135 301 54 492 74 160 110 77 583 445 Hop 29 | . . . . . . . . . . 1 . 7 1 1 . 1 . 4 1 . . . 10 3 Pick Up 17 | 1 . . 2 . . . 2 1 1 . 1 . . . 1 1 . 2 . 4 1 . . . Fast Attach 37 | . . . . . . . . . . 10 . 2 . . 2 . . 4 1 5 . . 1 12 Attach 18 | . . . . . . . . 1 . 3 . 2 . 1 . . . 3 2 3 . . . 3 Detach 9 | . . . . . . . . 1 . 3 . 1 . . . . . 1 . 1 . . . 2 Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . Drop 10 | . . . . . . . 2 . . . 1 . . . . . . 2 . 3 1 . . 1 Fire . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 11 | . . . . . . . . 1 . 2 . 1 . . . . . 2 . 5 . . . . Ram 10 | . . 1 . 1 . . . 2 . . . . . . . . . 2 . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research -2/DSF -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 2 | -11/Junkyard | Discovered new exit (range 16) 11 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Propulsion x2 73 | -9/Materials | Discovered new exit (range 9) 73 | -9/Materials | Identified exit to Materials 98 | -9/Materials | Core integrity fell below 50% 105 | -9/Materials | Core integrity fell below 20% 106 | -9/Materials | Entered another Materials area 106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -8/Materials | Discovered new exit (range 16) 153 | -8/Materials | Entered Factory 153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 265 | -7/Factory | Sucked down chute 265 | -7/Factory | Entered Waste 269 | -7/Waste | Spotted C-40 Crusher 284 | -7/Waste | Spotted C-40 Crusher 285 | -7/Waste | Spotted C-40 Crusher 292 | -7/Waste | Spotted C-40 Crusher 294 | -7/Waste | Spotted C-40 Crusher 296 | -7/Waste | Discovered new exit (range 13) 304 | -7/Waste | Entered Factory 305 | -7/Factory | Build established: Mutant 310 | -7/Factory | Identified exit to DSF 310 | -7/Factory | Entered DSF 330 | -7/DSF | Core integrity fell below 50% 335 | -7/DSF | Additional patrols routed to DSF 338 | -7/DSF | Discovered new exit (range 16) 348 | -7/DSF | Entered Factory 348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 502 | -6/Factory | Spotted B-75 Beast 526 | -6/Factory | Sucked down chute 526 | -6/Factory | Entered Waste 532 | -6/Waste | Spotted C-40 Crusher 544 | -6/Waste | Spotted C-40 Crusher 545 | -6/Waste | Spotted C-40 Crusher 551 | -6/Waste | Spotted C-40 Crusher 553 | -6/Waste | Spotted C-40 Crusher 555 | -6/Waste | Spotted C-40 Crusher 562 | -6/Waste | Discovered new exit (range 11) 567 | -6/Waste | Entered Factory 654 | -6/Factory | Identified exit to DSF 654 | -6/Factory | Entered DSF 665 | -6/DSF | Discovered new exit (range 14) 672 | -6/DSF | Additional patrols routed to DSF 673 | -6/DSF | Entered Factory 673 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 697 | -5/Factory | Identified exit to Upper Caves 737 | -5/Factory | Entered Upper Caves 803 | -5/Upper Caves | Discovered new exit (range 19) 804 | -5/Upper Caves | Learned 12 Factory zone layouts 807 | -5/Upper Caves | Identified exit to Upper Caves 807 | -5/Upper Caves | Entered another Upper Caves area 837 | -5/Upper Caves | Spotted B-75 Beast 885 | -5/Upper Caves | Discovered new exit (range 18) 889 | -5/Upper Caves | Identified exit to Zhirov 889 | -5/Upper Caves | Entered Zhirov 889 | -5/Zhirov | Discovered new exit (range 3) 894 | -5/Zhirov | Met Zhirov 900 | -5/Zhirov | Found Alien Artifact 903 | -5/Zhirov | Found Alien Artifact 903 | -5/Zhirov | Identified Integrated Dissipator 903 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 908 | -5/Zhirov | Lost 4 parts (1p2n1u) 917 | -5/Zhirov | Learned location of Quarantine (-2) 917 | -5/Zhirov | Learned location of Testing (-3) 917 | -5/Zhirov | Learned location of Command (-1) 919 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 926 | -5/Zhirov | Identified exit to Proximity Caves 926 | -5/Zhirov | Entered Proximity Caves 940 | -4/Proximity Caves | Learned location of Armory (-3) 975 | -4/Proximity Caves | Spotted B-86 Titan 997 | -4/Proximity Caves | Discovered new exit (range 18) 999 | -4/Proximity Caves | Learned Research stockpile data 1001 | -4/Proximity Caves | Identified exit to Factory 1001 | -4/Proximity Caves | Entered Factory 1001 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -4/Factory | Identified exit to Research 1002 | -4/Factory | Identified exit to Upper Caves 1042 | -4/Factory | Discovered exit to Research (range 11) 1044 | -4/Factory | Entered Research 1044 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1077 | -3/Research | Identified exit to Armory 1077 | -3/Research | Identified exit to Testing 1086 | -3/Research | Build established: Hacker-Sprinter 1200 | -3/Research | Spotted B-86 Titan 1211 | -3/Research | Entered Armory 1221 | -3/Armory | Identified exit to Research 1241 | -3/Armory | Identified Transdimensional Reconstructor 1241 | -3/Armory | Warped through subspace to slip node 1241 | -3/Armory | Discovered new exit (range 1) 1241 | -3/Armory | Identified exit to Lab 1242 | -3/Armory | Entered Lab 1242 | -3/Lab | Discovered exit to Research (range 9) 1248 | -3/Lab | Unable to decrypt terminal 1248 | -3/Lab | Opened the door to a hidden lab 1249 | -3/Lab | Gained access to the hidden lab's interior 1252 | -3/Lab | Found Alien Artifact 1252 | -3/Lab | Identified Core Reset Matrix 1252 | -3/Lab | Used Core Reset Matrix 1255 | -3/Lab | Detected by scanners 1256 | -3/Lab | Sensed 3 artifacts in vicinity 1263 | -3/Lab | Found Transdimensional Reconstructor 1264 | -3/Lab | Confronted by A5 1270 | -3/Lab | Lost 7 parts (6n1u) 1273 | -3/Lab | Unable to decrypt terminal 1278 | -3/Lab | Found Prototype Energy Cannon 1280 | -3/Lab | Found Prototype Energy Gun 1281 | -3/Lab | Found Prototype Device 1281 | -3/Lab | Identified AEGIS Remote Shield 1284 | -3/Lab | Found Prototype Hackware 1284 | -3/Lab | Identified Quantum Router 1295 | -3/Lab | Discovered exit to Research (range 18) 1298 | -3/Lab | Found Prototype Special Weapon 1298 | -3/Lab | Identified Gui. Remote Datajack 1300 | -3/Lab | Identified Warp Cannon 1301 | -3/Lab | Identified Hyp. EM Gauss Rifle 1304 | -3/Lab | Core integrity fell below 50% 1313 | -3/Lab | Unable to decrypt terminal 1330 | -3/Lab | Found Core Regenerator 1335 | -3/Lab | Found Integrated Mediator 1335 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 1346 | -3/Lab | Entered Research 1346 | -2/Research | Evolved 2 slots: Utility x2 1352 | -2/Research | Found Prototype Processor 1403 | -2/Research | Identified exit to DSF 1403 | -2/Research | Entered DSF 1422 | -2/DSF | Additional patrols routed to DSF 1435 | -2/DSF | Discovered new exit (range 15) 1442 | -2/DSF | Identified exit to Access 1442 | -2/DSF | Entered Access 1442 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -1/Access | Identified exit to Command 1547 | -1/Access | Spotted B-99 Colossus 1641 | -1/Access | Entered Command 1656 | -1/Command | Core integrity fell below 50% 1666 | -1/Command | Emitted hypermatrix ping 1666 | -1/Command | Failed to warp due to unstable space 1671 | -1/Command | Assembled emerged from beneath the floor 1685 | -1/Command | Lost 4 parts (1n3u) 1758 | -1/Command | Assembled emerged from beneath the floor 1782 | -1/Command | Found Unknown Piercing Weapon 1782 | -1/Command | Identified Enh. Force Lance 1784 | -1/Command | Used Core Regenerator, restored core integrity (+400) 1814 | -1/Command | Spotted B-99 Colossus 1837 | -1/Command | Spotted M Guard 1837 | -1/Command | Spotted M Guard 1837 | -1/Command | Spotted Combat Programmer 1838 | -1/Command | Spotted Combat Programmer 1843 | -1/Command | Core integrity fell below 20% 1848 | -1/Command | Destroyed by M Guard with Cooled Nova Cannon Last Messages --------------- 01814_ Xenon Bombardment Thruster destroyed. 01817_ Terminal disabled. 01817_ Penetrated by Slug. 01817_ Slug penetrates Wall. 01818_ Q-thruster destroyed. 01819_ Xenon Bombardment Thruster destroyed. 01821_ Dropped Enh. Force Lance. 01822_ Power Amplifier destroyed. 01838_ EMDS Slug penetrates Wall. 01838_ Combat Programmer knocked back. 01838_ EMDS Slug penetrates Warlord HL-1SK. 01840_ EMDS Slug penetrates Reinforced Barrier. 01840_ Penetrated by EMDS Slug. 01840_ System Shield destroyed. 01840_ Adv. Transmission Jammer destroyed. 01841_ The unstable cave ceiling collapses. 01845_ Penetrated by EMDS Slug. 01847_ Slug penetrates Earth. 01847_ EMDS Slug penetrates Wall. 01848_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##????????????????????? | | ??????????????????????## ##??????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????# ####??????????????? | | ?????????????????????# ##?????????????? | | ?????????????????????# ##????????????? | | ?????????????????????# ####?#####???? | | ?????????????????????# #?# #???? | | ????????????????#+++## W W ### ##### | | ????????????????# / | | ????????????????# Y / | | ????????????????# / | | ????????????????# p / | | ????????????????# / | | ????????????????# ## # ### ##### | | ????????????????#####?## # # #?# #???? | | ???????????????????????###### ######?#####???? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 34 Energy Capacity 350 Matter Stores 213 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Evasion (%) 76 Offensive Hacking 14 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Regenerator Achievements -------------- Alien Roots Anyone Home? Supersonic Whoosh! Challenges ------------ None Game ------ Seed FlyingFortressSabre Manual? 0 Play Time 00:47:43 Cumulative 135.7 hours Start 2023.04.23 @ 10:43:54 End 2023.04.23 @ 11:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60cff53f-b9ab-4b60-a51d-d96dca32f3fd