Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.31 @ 19:55:11 Player: IA-Sg3M Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (262) 1310 Value Destroyed (7647) 7647 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2129) 2129 TOTAL SCORE: 14706 Bonus ------- High Alert Combat Kills 2086 Follower Combat Kills 190 Friendly Fire -147 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 47/100 System Corruption 28% Temperature Cool (6) Movement Rolling (100) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (2) ------ Heavy Armor Plating > --- WEAPON (8) ------- Antimatter Cannon Chainsword > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Chainsword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit > --- WEAPON ----------- Heavy Neutron Cannon Heavy Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Antimatter Cannon > --- INVENTORY -------- Armored Huge Wheel Coolant Injector High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Core Analyzer Weapon Cycler Heavy Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Reflective Plating Hardlight Generator Improved Shield Generator Hacking Suite Hacking Suite Shock Rifle Heavy Neutron Cannon Antimatter Cannon Antimatter Cannon Heavy Missile Launcher Chainsword Chainsword [Rating: 67] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 6 | . . . 2 . . . 2 2 . Parts Attached 173 | 8 9 9 25 4 4 6 24 73 11 Power 14 | 1 1 . 3 . . . 2 7 . Engine 12 | 1 1 . 3 . . . 2 5 . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 21 | 3 1 5 3 1 . 1 1 5 1 Treads 14 | 2 1 3 3 1 . 1 1 2 . Leg . | . . . . . . . . . . Wheel 7 | 1 . 2 . . . . . 3 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 2 3 3 7 . . 2 6 17 2 Device 18 | 1 1 1 1 . . 1 5 8 . Storage 7 | 1 2 . 2 . . . 1 1 . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 16 | . . 2 4 . . 1 . 7 2 Artifact . | . . . . . . . . . . Weapon 96 | 2 4 1 12 3 4 3 15 44 8 Energy Gun 31 | . . . 6 1 1 2 7 14 . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 34 | 2 4 1 5 1 3 . 5 12 1 Ballistic Cannon 13 | . . . . . . . . 8 5 Launcher 13 | . . . 1 1 . 1 2 7 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 4 6 1 Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 20 | . . . . . . . . 20 . Parts Lost 38 | . 1 5 2 . . 1 3 20 6 Power 4 | . . 1 . . . . 1 1 1 Propulsion 8 | . . 3 . . . 1 1 2 1 Utility 6 | . . . 1 . . . 1 3 1 Weapon 20 | . 1 1 1 . . . . 14 3 Highest Loss Streak 5 | . 1 2 2 . . 1 2 5 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 89 95 99 59 100 97 91 77 Engine 8 | . 14 4 8 11 11 11 8 5 6 Treads 14 | . 14 14 21 21 22 22 17 5 . Wheel 3 | . 14 13 . . . . . 4 6 Device 4 | . 13 3 1 . . . 6 5 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 Protection 4 | . . 10 9 11 11 11 2 . . Energy Gun 14 | . . . 23 11 1 10 23 17 . Ballistic Gun 22 | . 27 28 17 32 3 33 28 19 . Ballistic Cannon 6 | . . . . . . . . 17 39 Peak Build Rating 67 | 7 9 10 27 28 28 29 41 67 67 Average Rating 33 | 4 7 9 21 27 15 28 38 55 62 On Entrance 24 | . 7 9 9 27 28 28 29 40 67 Naked Turns . | . . . . . . . . . . Heaviest Build 150 | 13 48 50 66 66 66 66 108 142 150 Greatest Support 44 | 40 20 40 43 43 42 44 44 44 28 Greatest Overweight (x) 5 | 1 4 4 5 3 1 1 2 5 5 Average Overweight (x) 2 | . 2 3 1 1 1 1 1 3 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 21 | 6 16 20 20 20 20 20 22 25 24 Most Carried 25 | 7 20 20 20 20 20 20 25 25 25 Average Carried 20 | 3 12 19 19 19 20 19 21 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 5 Final Carried 25 | 4 20 19 20 20 20 20 25 25 3 Class Distribution -------------------- 45% | Executioner 31% | Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Executioner | -8/Materials Executioner | -7/Factory Executioner | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 7822 | 261 737 308 519 307 27 502 1030 3330 801 Remotely . | . . . . . . . . . . Salvage Created 9041 | 26 990 335 836 505 . 766 1505 3484 594 Parts 500 | 3 60 14 50 41 . 51 88 166 27 Haulers Intercepted 18 | . 2 . 5 . . . 3 5 3 Recyclers Shooed 10 | . 1 1 2 1 . 1 . 3 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 172 | . 20 8 11 13 . 19 23 70 8 Guns 112 | . 19 8 7 10 . 17 21 30 . Cannons 27 | . . . . . . . . 19 8 AOE 33 | . 1 . 4 3 . 2 2 21 . Classes Destroyed 18 | 1 7 . 4 . . 1 . 5 . Worker 25 | . 3 . 1 2 . 1 3 13 2 Builder 10 | . . . 2 1 . 1 1 4 1 Tunneler 5 | 1 . . . 2 . . . 2 . Hauler 18 | . 2 . 5 . . . 3 5 3 Recycler 21 | . 1 1 2 2 . 1 4 6 4 Mechanic 3 | . . . 1 . . . . 2 . Operator 4 | . 2 . . . . . 2 . . Watcher 13 | . 2 . 4 . . . 3 3 1 Swarmer 36 | . 4 4 4 10 . 8 6 . . Grunt 85 | . 16 4 4 3 . 8 14 35 1 Brawler 4 | . . . . . . . . 4 . Duelist 5 | . . . 1 . . 1 . 2 1 Protector 3 | . . . . . . . . 3 . Sentry 13 | . . . 2 . . . 2 5 4 Specialist 4 | . . . . . . . . 4 . Hunter 9 | . . . . . . 2 1 6 . Programmer 11 | . . . . . . . . 9 2 Heavy 2 | . . . . . . . . 2 . Thug 1 | . . . 1 . . . . . . Best Kill Streak 15 | 1 6 3 8 7 . 3 9 15 7 Combat Bots Only 10 | . 6 2 4 4 . 3 6 10 2 Max Kills in Single Turn 5 | 1 3 2 3 3 . 2 2 5 2 Gunslinging 1 | . 1 1 . 1 . . 1 . . Exploded 4 | . 1 . 2 3 . 2 2 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 1025 | . 68 64 38 24 . 59 74 400 298 Missed 345 | . 24 12 16 6 . 8 23 137 119 Damage Taken 9191 | . 487 564 294 161 . 578 742 4734 1631 Core 1094 | . 64 69 44 25 . 73 112 490 217 Absorbed by Shields 8 | . . . 8 . . . . . . Ignored by Resistances 37 | . . . . . . . . 12 25 Regen/Repaired (Parts) 218 | . 16 . . . . . 202 . . Core Remaining (%) 72 | 100 . 46 . . . 64 79 . . Volleys Fired 495 | 3 84 33 47 15 . 42 64 158 49 Largest 8 | 2 2 2 4 4 . 4 6 8 4 Hottest 340 | 40 40 40 252 184 . 144 310 340 220 Shots Fired 1552 | 6 168 66 130 55 . 144 315 579 89 Gun 1221 | 6 168 66 126 54 . 143 314 344 . Cannon 300 | . . . . . . . . 215 85 Launcher 31 | . . . 4 1 . 1 1 20 4 Special . | . . . . . . . . . . Kinetic 1150 | 6 168 66 64 39 . 110 234 398 65 Thermal 323 | . . . 35 15 . 33 80 140 20 Explosive 23 | . . . 4 1 . 1 1 12 4 Electromagnetic 56 | . . . 27 . . . . 29 . Robot Hit Streak 12 | 2 8 9 9 11 . 10 10 12 5 Robot Miss Streak 14 | 1 4 7 4 3 . 7 4 14 3 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 16 | . 1 1 1 2 . . 6 5 . Max Gunslinging Chain 2 | . 1 1 1 1 . . 2 1 . Shots Hit Robots 834 | 3 99 37 66 27 . 71 170 320 41 Core Hits 509 | 1 47 16 35 22 . 37 69 251 31 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Critical Strikes 21 | . . 1 1 1 . 4 3 8 3 Burn 10 | . . . 1 1 . 3 2 3 . Destroy 3 | . . 1 . . . 1 1 . . Blast 8 | . . . . . . . . 5 3 Melee Attacks 5 | . . . . . . . 5 . . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24108 | 36 1557 468 1528 648 . 1231 3193 12727 2720 Guns 11270 | 36 1281 468 1076 513 . 1127 2742 4027 . Cannons 4659 | . . . . . . . . 2448 2211 Explosions 7704 | . 261 . 399 135 . 88 186 6126 509 Melee 241 | . . . . . . . 241 . . Ramming 234 | . 15 . 53 . . 16 24 126 . Kinetic 11490 | 36 1281 468 552 367 . 665 1937 4370 1814 Thermal 5167 | . . . 422 146 . 462 805 2907 425 Explosive 6140 | . 261 . 399 135 . 88 169 4607 481 Electromagnetic 836 | . . . 102 . . . 17 717 . Impact . | . . . . . . . . . . Slashing 241 | . . . . . . . 241 . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . 6 6 6 6 . 28 28 Average Corruption 6 | . . . 5 6 6 6 . 4 28 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 259 | . . . 44 27 18 42 . 95 33 Message Errors 69 | . . . 13 7 8 12 . 24 5 Matter Fused 48 | . . . 11 6 . 9 . 17 5 Heat Flow Errors 31 | . . . 6 4 5 2 . 12 2 Energy Discharges 35 | . . . 3 4 1 5 . 17 5 Parts Rejected 3 | . . . . 1 . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 31 | . . . 5 2 3 5 . 11 5 Data Loss (major) 12 | . . . 3 1 1 2 . 4 1 Misfires 7 | . . . 2 . . 2 . 3 . Alerts 4 | . . . 1 . . 2 . . 1 Weapon Failures 18 | . . . . 2 . 3 . 4 9 Overload Shots . | . . . . . . . . . . Overflow Damage 813 | . 40 . 37 . . . 86 537 113 Projectiles 163 | . . . . . . . . 63 100 Explosions 527 | . 40 . 37 . . . 1 436 13 Melee 123 | . . . . . . . 85 38 . Knockbacks 25 | . . . . . . . . 17 8 Impact . | . . . . . . . . . . Kinetic 23 | . . . . . . . . 15 8 Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 437 | . 7 . 30 . . . 38 293 69 Shots 9 | . . . 1 . . . 1 5 2 Rammed 21 | . 2 . 5 1 . 4 3 6 . Targets Rammed 23 | . 2 . 5 1 . 5 4 6 . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . Highest Temperature 545 | . 20 6 450 436 261 486 493 545 235 Average Temperature 137 | . 7 3 107 144 117 161 158 137 32 Received Heat Transfer 2589 | . 261 180 75 15 . 198 360 1035 465 Effects 28 | . . . 4 2 . 8 9 5 . Shutdowns 5 | . . . . 1 . 1 1 2 . Energy Bleed 8 | . . . 1 . . 3 2 2 . Interference 10 | . . . 3 . . 4 3 . . Matter Decay 2 | . . . . 1 . . 1 . . Damage (minor) 2 | . . . . . . . 1 1 . Damage (major) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 . Impact Corruptions 3 | . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . 2 . . 1 . 7 . Heat Transferred 8156 | . . . 962 333 . 1073 1739 3999 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 4 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 2205 | 5 490 287 427 329 . 353 373 2205 1368 Initial 1002 | . 3 172 80 44 . . 4 107 1002 Average 423 | . 265 192 211 168 . 128 214 846 1178 Maximum Alert Level 5 | . 2 1 2 1 . 1 1 5 4 Low Security (%) 41 | 100 37 42 51 56 . 87 31 21 . Level 1 32 | . 21 57 45 43 . 12 68 15 . Level 2 10 | . 40 . 2 . . . . 18 . Level 3 2 | . . . . . . . . 6 20 Level 4 5 | . . . . . . . . 9 79 Level 5 8 | . . . . . . . . 27 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 4 . 3 . . . 2 24 2 Investigation 6 | . 3 . 1 . . . 1 1 . Extermination 6 | . . . . . . . . 5 1 Reinforcement 12 | . 1 . 2 . . . 1 8 . Assault 7 | . . . . . . . . 6 1 Garrison 4 | . . . . . . . . 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 5 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 10 | . 2 . 5 . . 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 257 | . 33 10 26 13 . 23 36 92 24 Peak Tracking Total 9 | . 5 4 4 3 . 6 5 9 7 Tactical Retreats 12 | . 3 1 . . . 3 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 1 1 1 . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . 1 . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 58 | . 4 . 2 1 . . 3 43 5 Max in Single Turn 11 | . 3 . 1 1 . . 2 11 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 34 | . 8 1 3 . 1 1 5 12 3 Terminals 19 | . 6 . 2 . . 1 2 6 2 Fabricators 3 | . . . . . . . . 3 . Repair Stations 3 | . 1 . . . . . 1 . 1 Recycling Units 4 | . 1 . 1 . . . 1 1 . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 73 | . 25 1 8 . 1 3 15 15 5 Successful 39 | . 12 1 4 . 1 1 10 7 3 Failed 34 | . 13 . 4 . . 2 5 8 2 Catastrophic 9 | . 1 . . . . . 2 5 1 Database Lockouts . | . . . . . . . . . . Manual 26 | . 9 . 5 . . . 3 7 2 Terminals 38 | . 14 . 6 . . 3 6 6 3 Fabricators 5 | . . . . . . . . 5 . Repair Stations 15 | . 7 . . . . . 6 . 2 Recycling Units 8 | . 4 . 2 . . . 1 1 . Scanalyzers 4 | . . . . . . . 2 2 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 11 | . 4 1 2 . 1 1 1 . 1 Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 4 | . 2 . . . . 1 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 2 | . . . . . . . . 2 . Repair Station Hacks 12 | . 6 . . . . . 5 . 1 Scan Component 7 | . 3 . . . . . 3 . 1 Repair 5 | . 3 . . . . . 2 . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 . Report Inventory 4 | . 1 . 1 . . . 1 1 . Scanalyzer 3 | . . . . . . . 2 1 . Insert Component 2 | . . . . . . . 1 1 . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . 1 . . . 1 2 1 Terminals 2 | . . . . . . . 1 . 1 Botnet 2 | . . . . . . . 1 . 1 Fabricators 2 | . . . . . . . . 2 . Liberate 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Reject 1 | . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 26 | . 8 . 2 . . 1 3 10 2 Full Trace Events 5 | . 2 . . . . . 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . 3 . . . . . 2 . . Time 199 | . 78 . . . . . 121 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . 2 40 . . . . . . Total Damage 449 | . . 14 435 . . . . . . Kills 9 | . . 1 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 14450 | 142 1398 783 2168 873 708 1629 2208 4068 473 Spaces Moved 5849 | 82 724 456 776 346 302 632 677 1689 165 Core 2 | 2 . . . . . . . . . Treads 3179 | 55 40 13 732 346 302 632 677 382 . Legs . | . . . . . . . . . . Wheels 2668 | 25 684 443 44 . . . . 1307 165 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 140 155 232 232 225 225 145 145 Average Speed 203 | 137 125 144 248 232 232 229 261 193 173 Slowest Speed 560 | 160 320 320 400 400 232 232 305 560 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 4 86 93 59 58 52 96 46 43 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . 1 . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 12 | . . . . . . . 8 4 . Terrain Destroyed 384 | . 7 . 28 11 . 9 8 221 100 Melee 1 | . . . . . . . 1 . . Projectile 79 | . . . . . . . . 42 37 AOE 304 | . 7 . 28 11 . 9 7 179 63 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 7298 | 103 1045 515 924 376 313 708 943 2125 246 Wait 527 | . 205 6 33 10 . 19 123 123 8 Move 5840 | 81 723 455 775 345 301 631 676 1688 165 Hop . | . . . . . . . . . . Pick Up 99 | 8 17 7 12 1 2 2 20 28 2 Fast Attach 79 | 6 3 . 10 . 4 2 14 35 5 Attach 35 | 1 3 4 3 1 . 1 5 14 3 Detach 16 | . 2 . 5 . . . 4 4 1 Swap 59 | 1 3 5 12 3 . 3 5 24 3 Drop 117 | 3 3 5 21 . 6 3 23 43 10 Fire 495 | 3 84 33 47 15 . 42 64 158 49 Melee 5 | . . . . . . . 5 . . Ram 4 | . 1 . . . . . . 3 . Kick . | . . . . . . . . . . Crush 19 | . 1 . 5 1 . 5 4 3 . Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap 1 | . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 371 | -10/Materials | Repaired Wheel 397 | -10/Materials | Repaired Seismic Detector 428 | -10/Materials | Repaired Assault Rifle 717 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Discovered new exit (range 9) 1394 | -10/Materials | Discovered new exit (range 7) 1504 | -10/Materials | Discovered new exit (range 12) 1541 | -10/Materials | Entered Mines 1543 | -10/Mines | Met a Derelict bent on vengeance 1609 | -10/Mines | Discovered new exit (range 6) 1744 | -10/Mines | Found a hidden stash of uninstalled traps 1805 | -10/Mines | Discovered new exit (range 9) 1917 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1920 | -10/Mines | Found Prototype Device 1953 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2011 | -10/Mines | Discovered new exit (range 9) 2093 | -10/Mines | Learned Materials stockpile data 2126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2255 | -10/Mines | Core integrity fell below 50% 2324 | -10/Mines | Entered Materials 2324 | -9/Materials | Accompanied by 3 allies 2324 | -9/Materials | Evolved 2 slots: Weapon x2 2574 | -9/Materials | Discovered new exit (range 14) 2632 | -9/Materials | Build established: Tank 3036 | -9/Materials | Discovered new exit (range 16) 3709 | -9/Materials | Discovered new exit (range 11) 4492 | -9/Materials | Entered Mines 4499 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4532 | -9/Mines | Discovered new exit (range 11) 4606 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4606 | -9/Mines | Discovered new exit (range 5) 4748 | -9/Mines | Learned Materials security intel 5146 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5257 | -9/Mines | Assembled infested the area 5262 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5365 | -9/Mines | Entered Exiles 5421 | -9/Exiles | Met 8R-AWN 5477 | -9/Exiles | Met EX-HEX 5619 | -9/Exiles | Met EX-DEC 5662 | -9/Exiles | Build established: Mutant 5663 | -9/Exiles | Learned location of Zion (-7) 6040 | -9/Exiles | Discovered new exit (range 15) 6073 | -9/Exiles | Entered Mines 6293 | -8/Mines | Discovered new exit (range 10) 6298 | -8/Mines | Build established: Tank 6649 | -8/Mines | Discovered new exit (range 10) 7702 | -8/Mines | Entered Materials 7702 | -8/Materials | Evolved 2 slots: Weapon x2 7993 | -8/Materials | Build established: Executioner 8123 | -8/Materials | Repaired Broken Beamcaster 8175 | -8/Materials | Repaired Imp. Assault Rifle 8892 | -8/Materials | Discovered new exit (range 12) 9525 | -8/Materials | Identified Exp. Sensor Array 9910 | -8/Materials | Entered Factory 9910 | -7/Factory | Evolved 2 slots: Weapon x2 10762 | -7/Factory | Garrison activated, responded to threat 10763 | -7/Factory | Cargo convoy interrupted 10810 | -7/Factory | Lost 5 parts (1n1u3w) 11119 | -7/Factory | Garrison activated, responded to threat 11152 | -7/Factory | Lost 3 parts (1n1u1w) 12310 | -7/Factory | First assault squad dispatched 12819 | -7/Factory | Core integrity fell below 50% 12889 | -7/Factory | Destroyed 10 combat bots 13630 | -7/Factory | Lost 3 parts (1p1u1w) 13649 | -7/Factory | Destroyed 9 combat bots 13912 | -7/Factory | Discovered new exit (range 15) 13976 | -7/Factory | System corruption reached 10% 13978 | -7/Factory | Entered Storage 14378 | -7/Storage | First assault squad dispatched 14423 | -7/Storage | Core integrity fell below 20% 14451 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14441_ OWBP>6VDN075ACE0CVBL3FQBHN DBLJX 14441_ U-05 Engineer builds a Wall. 14441_ K-01 Serf collects debris. 14442_ G-47 Trooper knocked back. 14443_ The unstable cave ceiling collapses. <x2> 14445_ U-05 Engineer lays Concrete. 14445_ Dropped Hcp. Matter Pod. 14445_ K-01 Serf collects debris. 14446_ U-05 Engineer lays Concrete. 14446_ Hvy. Assault Cannon destroyed. 14447_ Extracted 200 matter. 14447_ U-05 Engineer lays Concrete. 14448_ Reflective Plating destroyed. 14448_ K-01 Serf collects debris. 14448_ U-05 Engineer lays Concrete. 14449_ Acquired Hcp. Matter Pod. 14449_ U-05 Engineer lays Concrete. 14450_ K-01 Serf collects debris. 14450_ Dropped Huge Storage Unit. 14450_ U-05 Engineer lays Concrete. 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"""??# #???????? | | ?????????????????????????# """ # ###?????? | | ?????????????????????????# + #T###???? | | ?????????????????????????# """ # + [#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Evasion (%) 41 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumSwarmLeg Manual? 0 Play Time 01:19:19 Cumulative 154.6 hours Start 2025.03.31 @ 18:31:50 End 2025.03.31 @ 19:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c35f1e09-391a-46e5-942c-9c8f3209fee3