Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 10:56:37 Player: adenochrome Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (95) 475 Value Destroyed (3082) 3082 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3530) 3530 TOTAL SCORE: 15367 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 116 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1571/1600 Matter 133/300 Energy 214/220 System Corruption 0% Temperature Cool (14) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Heat Sink Small Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Hellfire Missile Launcher Hammer > --- INVENTORY (8) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Advanced ECM Suite Tesla Rifle Dispersion Rifle Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Hellfire Missile Launcher Hammer > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Advanced ECM Suite Tesla Rifle Dispersion Rifle Hellfire Missile Launcher [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Improved KE Penetrator Launcher Hellfire Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . 1 1 . 1 1 . 2 . Utility 11 | . . . 2 . . . 1 1 2 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 116 | 8 10 2 4 2 3 . 23 16 4 5 12 19 3 5 Power 10 | 1 1 1 . . . . 3 1 . 1 . 1 . 1 Engine 6 | 1 1 1 . . . . 2 1 . . . . . . Core 2 | . . . . . . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 34 | 3 . 1 . . . . 6 7 . 2 4 7 2 2 Treads 6 | 2 . 1 . . . . 3 . . . . . . . Leg 2 | 1 . . . . . . 1 . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 24 | . . . . . . . . 7 . 2 4 7 2 2 Utility 36 | 1 2 . 1 1 3 . 7 6 2 2 3 6 . 2 Device 5 | . . . . 1 . . 2 . . . . 1 . 1 Storage 5 | 1 1 . . . 2 . . 1 . . . . . . Processor 2 | . . . . . . . 2 . . . . . . . Hackware 12 | . . . . . . . . 3 2 2 1 3 . 1 Protection 12 | . 1 . 1 . 1 . 3 2 . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 3 7 . 3 1 . . 7 2 2 . 5 5 1 . Energy Gun 26 | 3 4 . 3 1 . . 6 1 2 . 2 4 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . 2 . . . . . 1 . . . 1 1 . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . . 1 1 1 . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . Parts Lost 19 | . . . . 1 . . 9 . . 1 2 3 1 2 Power 2 | . . . . . . . 1 . . . . 1 . . Propulsion 7 | . . . . . . . 4 . . . . 1 1 1 Utility 5 | . . . . 1 . . 1 . . 1 1 . . 1 Weapon 5 | . . . . . . . 3 . . . 1 1 . . Highest Loss Streak 5 | . . . . 1 . . 5 . . 1 1 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 77 85 85 88 74 98 99 99 97 97 94 94 Engine 5 | . 14 14 11 11 11 11 8 6 6 . . . . . Core 1 | . . . . . . . . . . 4 5 1 . . Treads 8 | . 28 28 22 22 22 22 7 . . . . . . . Wheel 2 | . . . . . . . 10 . . . . . . . Flight 13 | . . . . . . . . 30 26 28 31 27 29 27 Device 4 | . . . . 3 11 11 10 . . . . 2 4 4 Storage 7 | . 14 14 11 11 10 11 9 7 6 5 5 4 4 4 Hackware 17 | . . . . . . . . 22 33 34 35 43 39 38 Protection 8 | . 8 14 11 16 9 11 7 7 13 11 9 3 4 4 Energy Gun 12 | . 26 14 20 21 22 22 17 6 5 5 4 6 2 . Slashing Weapon 1 | . . . . . . . . 6 6 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 12 32 33 39 39 37 37 42 20 20 22 30 35 35 43 Greatest Support 62 | 40 40 40 40 40 40 40 60 21 21 26 33 38 51 62 Greatest Overweight (x) 10 | . . . . . . . 10 . . . . . . . Average Overweight (x) . | . . . . . . . 1 . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 15 15 15 8 8 8 8 8 8 Average Capacity 11 | 6 14 15 15 15 14 15 15 8 8 8 8 8 8 8 Most Carried 15 | 3 11 14 15 13 13 12 15 15 7 7 8 8 8 8 Average Carried 9 | 1 6 13 13 12 11 12 13 8 6 6 7 7 7 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 Final Carried 15 | 3 11 14 13 12 12 12 15 8 7 7 8 8 8 8 Class Distribution -------------------- 48% | Mutant 40% | Wizard-Sprinter 6% | Hacker-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1798 | 238 122 100 40 15 . . 235 110 . 53 158 556 . 171 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2922 | . 260 . 100 216 . . 1248 . . 53 187 590 49 219 Parts 172 | . 27 . 7 9 . . 68 . . 2 16 29 7 7 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . 1 . . Recyclers Shooed 3 | . . . . 1 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 72 | . 10 . 1 4 . . 28 . . 2 7 10 4 6 Melee 1 | . . . . 1 . . . . . . . . . . Guns 41 | . 2 . 1 3 . . 28 . . 2 2 3 . . AOE 30 | . 8 . . . . . . . . . 5 7 4 6 Classes Destroyed 12 | . 6 . . 2 . . 3 . . . 1 . . . Worker 6 | . 1 . . . . . . . . . . 1 3 1 Builder 1 | . . . . . . . 1 . . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . 1 . . Recycler 4 | . . . . 1 . . 1 . . . . 1 . 1 Operator 4 | . 1 . 1 . . . 2 . . . . . . . Watcher 5 | . 1 . 2 . . . . . . . . 1 . 1 Swarmer 35 | . 6 . . . . . 8 . . 2 5 4 4 6 Grunt 25 | . 4 . 1 3 . . 14 . . . . 3 . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 6 | . . . . . . . 5 . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . . . . 2 2 . . Best Kill Streak 8 | . 8 . 1 2 . . 6 . . 2 5 5 5 8 Combat Bots Only 6 | . 5 . 1 2 . . 6 . . 2 5 4 4 6 Max Kills in Single Turn 5 | . 2 . 1 1 . . 1 . . 1 3 5 4 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . . . . . . . 3 4 3 5 Melee 1 | . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 295 | . 28 . . 23 . . 128 . 6 20 44 31 6 9 Missed 93 | . 9 . . 4 . . 31 . 3 7 16 15 4 4 Damage Taken 3551 | . 204 . . 373 . . 1434 . 42 204 548 460 83 203 Core 383 | . 32 . . 33 . . 122 . 12 36 91 28 . 29 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . . . . . . 56 53 . . . Regen/Repaired (Parts) 233 | . . . . . . . . . 47 11 . 175 . . Core Remaining (%) 94 | 100 . 87 . . . 91 77 100 98 96 92 97 100 98 Volleys Fired 204 | . 26 . 7 15 . . 89 . . 13 12 34 5 3 Largest 2 | . 2 . 2 2 . . 2 . . 1 2 2 2 1 Hottest 176 | . 100 . 130 130 . . 130 . . 61 88 176 148 60 Shots Fired 321 | . 45 . 14 27 . . 148 . . 13 14 50 7 3 Gun 292 | . 37 . 14 27 . . 148 . . 13 12 39 2 . Cannon . | . . . . . . . . . . . . . . . Launcher 28 | . 7 . . . . . . . . . 2 11 5 3 Special 1 | . 1 . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 . . . Thermal 272 | . 20 . 13 27 . . 148 . . 13 10 39 2 . Explosive 28 | . 7 . . . . . . . . . 2 11 5 3 Electromagnetic 19 | . 18 . 1 . . . . . . . . . . . Robot Hit Streak 15 | . 5 . 3 9 . . 11 . . 15 6 7 . 1 Robot Miss Streak 8 | . 4 . 2 3 . . 3 . . 1 4 2 7 8 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 203 | . 20 . 8 20 . . 107 . . 11 8 25 . 4 Core Hits 144 | . 16 . 4 9 . . 58 . . 4 13 24 8 8 Critical Kills 2 | . . . . . . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . Critical Strikes 16 | . 1 . . 1 . . 7 . . 2 . 5 . . Burn 12 | . 1 . . 1 . . 7 . . 2 . 1 . . Destroy 4 | . . . . . . . . . . . . 4 . . Melee Attacks 46 | . . . . . . . . 6 . 11 24 . 1 4 Impact 5 | . . . . . . . . . . . . . 1 4 Slashing 41 | . . . . . . . . 6 . 11 24 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7412 | . 858 . 139 313 . . 1870 . . 184 531 1765 761 991 Guns 3460 | . 218 . 135 306 . . 1739 . . 184 254 624 . . Cannons . | . . . . . . . . . . . . . . . Explosions 3721 | . 640 . . . . . . . . . 277 1141 761 902 Melee 89 | . . . . . . . . . . . . . . 89 Ramming 142 | . . . 4 7 . . 131 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 3384 | . 166 . 111 306 . . 1739 . . 184 254 624 . . Explosive 3645 | . 564 . . . . . . . . . 277 1141 761 902 Electromagnetic 152 | . 128 . 24 . . . . . . . . . . . Impact 89 | . . . . . . . . . . . . . . 89 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . 2 . . . . . . . . 3 . . . Average Corruption 2 | . . 2 . . . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 387 | . 9 . . . . . 2 . . . 7 193 65 111 Projectiles . | . . . . . . . . . . . . . . . Explosions 376 | . 9 . . . . . . . . . 7 193 65 102 Melee 11 | . . . . . . . 2 . . . . . . 9 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . 20 . . . . . 61 . . . . 84 34 88 Shots 4 | . 1 . . . . . . . . . . 1 1 1 Rammed 16 | . . . 1 3 . . 12 . . . . . . . Targets Rammed 16 | . . . 1 3 . . 12 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 403 | . 138 . 144 403 . . 311 . . 110 392 240 51 5 Average Temperature 74 | . 46 . 52 190 . . 83 . . 57 52 59 28 4 Received Heat Transfer 882 | . 69 . . 102 . . 603 . . . 39 60 9 . Effects 6 | . . . . 3 . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Interference 3 | . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 1 . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 16 | . 1 . . . . . 12 . . . 1 2 . . Heat Transferred 7759 | . 433 . 259 814 . . 4477 . . 555 296 925 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 645 | . 352 68 194 97 . . 645 318 90 107 443 576 510 582 Initial 300 | . . 68 . . . . . 293 . 44 30 232 141 300 Average 155 | . 153 66 81 48 . . 147 236 58 48 130 241 362 381 Maximum Alert Level 2 | . 1 . . . . . 2 1 . . 2 2 2 2 Low Security (%) 71 | 100 91 100 100 100 . 100 70 32 100 100 73 54 22 17 Level 1 14 | . 8 . . . . . 14 67 . . 23 14 8 29 Level 2 14 | . . . . . . . 15 . . . 3 30 68 52 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . . . . 4 2 . 1 4 4 5 3 Investigation 8 | . 2 . . . . . 1 1 . . 2 . 1 1 Extermination 7 | . . . . . . . . 1 . 1 1 2 1 1 Reinforcement 11 | . 1 . . . . . 3 . . . 1 2 3 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . . . 3 . . . 3 . 1 . 1 6 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 163 | . 19 1 10 5 . . 44 . 6 4 31 25 7 11 Peak Tracking Total 12 | . 7 1 2 3 . . 8 1 4 3 8 12 4 6 Tactical Retreats 18 | . . . . . . . 4 . 1 2 6 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . . 1 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . 2 Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Objects Rigged 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . . . . . . . . . 2 1 . Max in Single Turn 2 | . . . . . . . . . . . . 2 1 . Garrison Access 4 | . . . . . . . . . . . 2 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 56 | . 3 . 6 . 1 . 2 9 2 8 9 7 3 6 Terminals 37 | . 3 . 5 . . . 1 7 1 6 4 3 1 6 Fabricators 3 | . . . . . . . . . . . 2 . 1 . Repair Stations 5 | . . . . . . . . 1 1 1 . 2 . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . . Garrison Access 6 | . . . . . . . . 1 . . 3 1 1 . Total Hacks 208 | . 10 . 32 . 1 . 5 26 8 29 26 35 5 31 Successful 135 | . 6 . 22 . 1 . 4 12 5 18 12 28 5 22 Failed 73 | . 4 . 10 . . . 1 14 3 11 14 7 . 9 Catastrophic 8 | . . . . . . . . 2 . 2 2 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 82 | . 7 . 7 . 1 . 1 10 5 12 12 13 2 12 Terminals 156 | . 10 . 19 . . . 1 21 5 24 16 27 2 31 Fabricators 6 | . . . . . . . . . . . 4 . 2 . Repair Stations 12 | . . . . . . . . 2 3 2 . 5 . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers 20 | . . . 13 . . . 4 . . 3 . . . . Garrison Access 11 | . . . . . . . . 3 . . 6 1 1 . Terminal Hacks 95 | . 6 . 10 . 1 . . 11 3 14 6 21 2 21 Record 8 | . . . . . . . . . . . . 3 . 5 Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 1 . . . . 2 . . 1 2 . 1 Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . . 1 1 1 1 1 1 1 Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . 1 . . Terminal Index 7 | . . . . . . . . 1 1 1 1 1 1 1 Alert Level 9 | . . . 1 . . . . 1 . 2 . 4 . 1 Unreport Threat 6 | . . . . . . . . 1 . . . 3 . 2 Locate Traps 7 | . . . 2 . . . . . . 2 1 1 . 1 Reprogram Traps 2 | . . . . . . . . . . . . . . 2 Maintenance Status 2 | . . . . . . . . 1 . 1 . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . 1 . . 1 Recall Extermination 4 | . . . . . . . . 1 . 1 . 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 1 . . . . Zone Layout 13 | . 1 . 1 . . . . 1 . 4 1 2 . 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 4 . 2 . Load Schematic 3 | . . . . . . . . . . . 2 . 1 . Build 3 | . . . . . . . . . . . 2 . 1 . Repair Station Hacks 9 | . . . . . . . . 1 2 2 . 4 . . Scan Component 4 | . . . . . . . . . 1 1 . 2 . . Repair 4 | . . . . . . . . . 1 1 . 2 . . Refit 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer 18 | . . . 12 . . . 4 . . 2 . . . . Insert Component 9 | . . . 6 . . . 2 . . 1 . . . . Analyze 9 | . . . 6 . . . 2 . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 2 1 1 . Seal Access 4 | . . . . . . . . . . . 2 1 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 4 . . . 2 8 2 8 7 4 2 5 Full Trace Events 9 | . 3 . . . . . 1 1 . . 2 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 6 . . . 2 . . 1 . . . . Parts Built 4 | . . . . . . . . . . . 2 . 2 . Authchips . | . . . . . . . . . . . . . . . Time 85 | . . . . . . . . . . . 60 . 25 . Total Part Build Rating 8 | . . . . . . . . . . . 6 . 2 . Parts Repaired 4 | . . . . . . . . . 1 1 . 2 . . Time 58 | . . . . . . . . . 20 12 . 26 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . Parts Scanalyzed 9 | . . . 6 . . . 2 . . 1 . . . . Part Schematics Acquired 9 | . . . 6 . . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . . . . . Highest-Rated Group 41 | . . 41 41 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 19 6 . . . . . . . . . . Total Damage 334 | . . . 273 61 . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8575 | 91 449 405 418 416 424 461 1857 445 141 659 913 1000 357 539 Spaces Moved 9740 | 52 218 246 239 228 257 289 834 932 337 1187 1625 1376 799 1121 Core 39 | 6 . . . . . . 33 . . . . . . . Treads 1726 | 46 218 246 239 228 257 289 203 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 598 | . . . . . . . 598 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7377 | . . . . . . . . 932 337 1187 1625 1376 799 1121 Fastest Speed 20 | 50 160 160 160 160 160 160 100 28 28 25 22 22 20 20 Average Speed 54 | 147 160 160 160 160 160 160 134 28 28 25 22 23 21 21 Slowest Speed 550 | 160 160 160 160 160 160 160 550 29 28 25 25 28 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . 7 1 . 13 19 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 50 66 30 59 60 49 44 26 11 30 39 31 11 37 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 241 | . 1 . . . . . . 6 . 11 24 168 31 . Terrain Destroyed 421 | . 45 . . . . . . 6 . 11 37 235 65 22 Melee 41 | . . . . . . . . 6 . 11 24 . . . Projectile 2 | . 1 . . . . . . . . . 1 . . . AOE 378 | . 44 . . . . . . . . . 12 235 65 22 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 12534 | 63 267 257 261 250 270 288 1426 1101 380 1515 2110 1978 974 1394 Wait 2342 | . 6 8 3 3 . . 435 136 40 298 435 554 166 258 Move 9624 | 51 217 245 238 227 256 288 833 917 334 1186 1598 1338 794 1102 Hop 50 | . . . . . . . . 7 1 . 13 18 2 9 Pick Up 65 | 3 6 2 3 . 8 . 18 4 1 2 6 7 3 2 Fast Attach 49 | 7 2 . 1 1 2 . 9 1 2 1 6 13 . 4 Attach 36 | . . . 1 1 1 . 10 10 2 3 1 3 2 2 Detach 6 | . 1 . . . . . 1 3 . . 1 . . . Swap 32 | 1 8 2 2 . . . 4 5 . 1 5 3 1 . Drop 56 | 1 1 . 5 . 3 . 15 12 . . 9 8 . 2 Fire 204 | . 26 . 7 15 . . 89 . . 13 12 34 5 3 Melee 46 | . . . . . . . . 6 . 11 24 . 1 4 Ram 12 | . . . . . . . 12 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . 1 3 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 541 | -10/Materials | Entered Mines 600 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 689 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 823 | -10/Mines | Learned location of Zion (-6) 823 | -10/Mines | Discovered new exit (range 15) 852 | -10/Mines | Discovered new exit (range 9) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Accompanied by 2 allies 946 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Identified exit to Storage 951 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1159 | -9/Materials | Identified exit to Mines 1364 | -9/Materials | Entered Mines 1364 | -9/Mines | Accompanied by 1 ally 1774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1774 | -9/Mines | Discovered new exit (range 5) 1780 | -9/Mines | Entered Exiles 1817 | -9/Exiles | Met 8R-AWN 1846 | -9/Exiles | Met EX-HEX 1932 | -9/Exiles | Met EX-BIN 1952 | -9/Exiles | Aligned with FarCom system 1953 | -9/Exiles | Given EX-Vault access code 1990 | -9/Exiles | Opened EX-Vault 2004 | -9/Exiles | Found Lightpack 2.0 2087 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2130 | -9/Exiles | Met EX-DEC 2183 | -9/Exiles | Discovered new exit (range 14) 2204 | -9/Exiles | Entered Mines 2228 | -8/Mines | Discovered new exit (range 9) 2665 | -8/Mines | Entered Materials 2665 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -8/Materials | Identified exit to Factory 3256 | -8/Materials | Lost 5 parts (1p2n1u1w) 4201 | -8/Materials | Build established: Scavenger-Mutant 4238 | -8/Materials | Discovered exit to Factory (range 14) 4522 | -8/Materials | Entered Factory 4522 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4768 | -7/Factory | Identified exit to Lower Caves 4768 | -7/Factory | Identified exit to Factory 4823 | -7/Factory | Build established: Hacker-Sprinter 4967 | -7/Factory | Entered another Factory area 4967 | -6/Factory | Evolved 2 slots: Utility x2 5015 | -6/Factory | Identified exit to Factory 5070 | -6/Factory | Repaired Prc. Beam Rifle 5108 | -6/Factory | Entered another Factory area 5108 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5269 | -5/Factory | Identified exit to Factory 5408 | -5/Factory | Build established: Wizard-Sprinter 5719 | -5/Factory | Repaired Cesium-ion Thruster 5767 | -5/Factory | Entered another Factory area 5767 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5887 | -4/Factory | Identified exit to Research 6370 | -4/Factory | Fabricated Hacking Suite? 6380 | -4/Factory | Fabricated Hacking Suite? 6576 | -4/Factory | Discovered new exit (range 15) 6679 | -4/Factory | Discovered new exit (range 7) 6680 | -4/Factory | Entered Research 6680 | -3/Research | Evolved 2 slots: Utility x2 6702 | -3/Research | Identified exit to Research 6845 | -3/Research | Repaired Xenon Bombardment Thruster 7242 | -3/Research | Found Prototype Launcher 7243 | -3/Research | Identified Hellfire Missile Launcher 7247 | -3/Research | Found Hellfire Missile Launcher 7523 | -3/Research | Repaired Imp. Light Armor Plating 7680 | -3/Research | Entered another Research area 7680 | -2/Research | Evolved 2 slots: Propulsion x2 7684 | -2/Research | Identified exit to Access 7930 | -2/Research | Fabricated Hammer (x2) 8024 | -2/Research | Found Prototype Device 8037 | -2/Research | Entered Access 8037 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8038 | -1/Access | Identified Beam Splitter 8309 | -1/Access | Identified exit to Surface 8576 | *** | Escaped! Last Messages --------------- Purged threat record, alert level lowered. 08480_ R-10 Processor destroyed. 08484_ Connecting with Terminal... >>Query(MAIN.C) Ha ha ha. >>Query(Terminator) During their attack the [Sigix] used only one of these incredibly devastating weapons, which took out an entire wing of the [Access Level] from above the surface. I've been unable to reproduce it for further testing, and not yet ready to attempt triggering the ones I have to gain more necessary data. >>Query(Access Level) The highest subsurface floor of [Complex 0b10], heavily garrisoned in preparation for a possible [Sigix] attack. 08574_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08575_ The Access Shell folds into the floor. [Achievement: This Is Interesting...] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????###########?????????????????????????? | | #????????# #?????????????????????????? | | ############## #?????????????????????????? | | # " #?????????????????????????? | | + """ #?????????????????????????? | | /########## # """ #?????????????????????????? | | #????# + " #?????????????????????????? | | #????# # #?????????????????????????? | | ! #????# # * #?????????????????????????? | | #????# ###########?????????????????????????? | | #????# #?????###???????????????????????????? | | #????# ####### ##########??????????????????? | | #????# """T""" "??????????????????? | | #????# """ """ "????BB????????????? | | ######????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ???h????????????????????????????????? | | ??????????????????h??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 74 Defensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Hammer | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Fist Fight This Is Interesting... Challenges ------------ None Game ------ Seed MissileModifiedFrame Manual? 0 Play Time 02:18:49 Cumulative 27.5 hours Start 2024.05.05 @ 21:20:37 End 2024.05.08 @ 10:56:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b9d7b3d-3511-4816-a392-b513723e318c