Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 15:49:37 Player: Uranium-235 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1630) 1630 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4350 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 59/100 System Corruption 4% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Utility Shielding Hacking Suite System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (10) --- Improved Hover Unit Advanced Heat Sink Medium Storage Unit Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Deuterium Engine Medium Storage Unit Utility Shielding Hardened Light Armor Plating Improved Medium Armor Plating Improved Grenade Launcher Katana Great Axe [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Airjet Treads Light Treads Wheel Armored Wheel Hover Unit Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Hammer Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 56 | 9 4 14 9 20 Power 8 | 1 1 2 2 2 Engine 6 | 1 1 1 1 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 18 | 2 . 8 3 5 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . . . 3 Hover 13 | . . 8 3 2 Flight . | . . . . . Utility 13 | 2 1 2 3 5 Device 2 | 1 . . 1 . Storage 4 | 1 1 . 1 1 Processor 1 | . . . 1 . Hackware 2 | . . 1 . 1 Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 17 | 4 2 2 1 8 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 3 . . . . Ballistic Cannon . | . . . . . Launcher 5 | . 1 . . 4 Special Weapon 2 | 1 . . . 1 Impact Weapon 4 | . 1 2 1 . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 1 4 2 20 Power 4 | . 1 1 . 2 Propulsion 14 | . . 3 2 9 Utility 4 | . . . . 4 Weapon 5 | . . . . 5 Highest Loss Streak 16 | . 1 2 1 16 To Critical Strikes . | . . . . . Average Backups 9 | 6 8 9 9 9 Power . | . . . 1 . Propulsion 2 | 4 3 . 2 1 Utility 2 | . 1 4 3 3 Weapon 2 | 1 2 2 2 2 Tool/Special . | . . . . . Unused Backups 15 | . 5 2 6 2 Power 1 | . . . 1 . Propulsion 6 | . 5 . . 1 Utility 2 | . . 1 . 1 Weapon 4 | . . 1 3 . Tool/Special 2 | . . . 2 . Average Slot Usage (%) 96 | . 100 93 99 91 Engine 6 | . 14 8 . 6 Core 3 | . . 1 8 . Treads 8 | . 28 12 . . Hover 22 | . . 27 35 23 Device 9 | . 14 9 7 6 Storage 10 | . 14 11 9 7 Processor 4 | . . . 8 6 Hackware 6 | . . . 9 15 Protection 2 | . . 1 1 7 Ballistic Gun 5 | . 23 2 . . Impact Weapon 11 | . 3 17 18 4 Slashing Weapon 1 | . . . . 4 Peak Build Rating 42 | 7 8 23 30 42 Average Rating 21 | 6 7 12 29 37 On Entrance 13 | . 7 8 23 30 Avg Prop Armor Cover (%) 9 | . . 9 . 7 Naked Turns . | . . . . . Heaviest Build 35 | 13 18 28 31 35 Greatest Support 40 | 40 40 40 35 35 Greatest Overweight (x) 4 | . . 3 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 4 Class Distribution -------------------- 74% | Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1094 | 298 224 221 181 170 Remotely . | . . . . . Salvage Created 1698 | 87 227 268 390 726 Parts 99 | 5 24 9 16 45 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 10 8 10 19 Melee 18 | . 1 1 7 9 Guns 4 | . 4 . . . AOE 18 | . 4 5 . 9 Classes Destroyed 15 | 2 5 1 2 5 Worker 2 | . 1 . 1 . Builder 2 | . . . 1 1 Tunneler 2 | 1 1 . . . Hauler 2 | . . . 2 . Recycler 2 | 1 . 1 . . Mechanic 1 | . . . . 1 Operator 2 | . 1 1 . . Watcher 4 | . 1 1 1 1 Swarmer 23 | . 8 4 7 4 Grunt 9 | . 2 2 . 5 Protector 2 | . . . . 2 Sentry 7 | . . 2 3 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 14 | 1 3 5 3 14 Combat Bots Only 12 | . 3 5 2 12 Max Kills in Single Turn 3 | 1 3 2 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 2 . 3 Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 436 | . 48 38 51 299 Missed 141 | . 14 7 24 96 Hits 295 | . 34 31 27 203 Projectile 295 | . 34 31 27 203 Critical Strikes 7 | . . 1 . 6 Damage Taken 3528 | . 282 401 317 2528 Core 843 | . 41 76 18 708 Absorbed by Shields . | . . . . . Redirected to Shielding 14 | . . . . 14 Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 90 | 100 83 81 96 . Volleys Fired 66 | 21 23 10 . 12 Largest 2 | 2 2 1 . 1 Hottest 100 | 100 50 30 . 36 Shots Fired 83 | 24 37 10 . 12 Gun 41 | 6 34 1 . . Cannon . | . . . . . Launcher 18 | . 3 9 . 6 Special 24 | 18 . . . 6 Kinetic 41 | 6 34 1 . . Thermal 18 | 18 . . . . Explosive 16 | . 3 9 . 4 Electromagnetic 2 | . . . . 2 Robot Hit Streak 6 | 4 6 3 . 5 Robot Miss Streak 4 | . 4 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 124 | 4 19 24 29 48 Core Hits 76 | 3 17 7 6 43 Critical Kills 3 | . 2 . . 1 Critical Parts Destroyed 9 | . . 1 6 2 Critical Strikes 18 | . 2 2 6 8 Destroy 1 | . 1 . . . Smash 12 | . 1 2 6 3 Sever 5 | . . . . 5 Melee Attacks 137 | . 5 30 45 57 Impact 101 | . 5 30 45 21 Slashing 36 | . . . . 36 Piercing . | . . . . . Sneak Attacks 7 | . . 1 3 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 9 | . . 1 5 3 Damage Inflicted 6713 | 54 560 1130 1150 3819 Guns 269 | 54 215 . . . Cannons . | . . . . . Explosions 2599 | . 290 451 . 1858 Melee 3845 | . 55 679 1150 1961 Ramming . | . . . . . Kinetic 269 | 54 215 . . . Thermal 167 | . . . . 167 Explosive 2273 | . 290 451 . 1532 Electromagnetic 159 | . . . . 159 Impact 2502 | . 55 679 1150 618 Slashing 1343 | . . . . 1343 Piercing . | . . . . . Highest Corruption 4 | . 1 . . 4 Average Corruption 1 | . 1 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 3 . . 2 Message Errors 1 | . . . . 1 Matter Fused 2 | . 2 . . . Energy Discharges 1 | . . . . 1 Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1019 | . 35 189 532 263 Projectiles . | . . . . . Explosions 70 | . 23 23 . 24 Melee 949 | . 12 166 532 239 Knockbacks 10 | . . 2 3 5 Impact 8 | . . 2 2 4 Kinetic . | . . . . . Secondary 2 | . . . 1 1 Self-Inflicted Damage 23 | . . 8 . 15 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | 100 2 4 . 5 Average Temperature 32 | 35 2 3 . 4 Received Heat Transfer 594 | . 18 156 27 393 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 11 | . 1 3 6 1 Combat Hostiles 7 | . 1 2 3 1 Parts Fried 14 | . 1 5 8 . Impact Corruptions 32 | . 1 8 19 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 96 | 100 100 100 87 99 Level 1 3 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 269 | 5 113 141 269 219 Initial 118 | . . 33 29 118 Average 68 | . 59 82 68 95 Influence Increases 1642 | 10 309 283 493 547 Destroy 0b10 Robot/C 900 | . 200 160 200 340 Destroy 0b10 Robot/NC 95 | 10 20 15 25 25 Destroy Leader 192 | . 32 42 56 62 Successful Hack 60 | . 15 21 14 10 Disable Machine 45 | . . . 15 30 Destroy Structure 65 | . 12 30 3 20 Partial Spotted 60 | . . . 30 30 Lose Combat Pursuer 225 | . 30 15 150 30 Influence Decreases 1423 | 10 230 292 302 589 Entered New Map 230 | . . 46 41 143 Time Decay 923 | 10 220 206 241 246 Lost Part 270 | . 10 40 20 200 Squads Dispatched 8 | . 2 1 3 2 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 17 11 23 31 Peak Tracking Total 15 | . 4 5 5 15 Tactical Retreats 8 | . 1 1 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 2 5 7 2 Terminals 10 | . 2 3 5 . Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 52 | . 11 18 17 6 Successful 31 | . 7 11 11 2 Failed 21 | . 4 7 6 4 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 25 | . 9 7 9 . Terminals 36 | . 11 13 12 . Fabricators . | . . . . . Repair Stations 6 | . . 2 . 4 Recycling Units 2 | . . . . 2 Scanalyzers 8 | . . 3 5 . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 3 1 . Record 1 | . . . 1 . Prototype ID Bank 3 | . 1 2 . . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 2 . 1 Scan Component 2 | . . 1 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 8 | . . 3 5 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Retrieve Study 4 | . . 3 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 2 3 5 . Terminals 10 | . 2 3 5 . Botnet 10 | . 2 3 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 12 | . 1 5 5 1 Full Trace Events 3 | . 1 1 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 2 1 . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 no_distress 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2075 | 164 494 371 552 494 Sensors 1035 | . . . 541 494 Seismic 1040 | 164 494 371 11 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2380 | 234 494 437 679 536 Spaces Moved 1616 | 84 236 241 663 392 Core 3 | 2 . . . 1 Treads 381 | 82 236 63 . . Legs . | . . . . . Wheels 56 | . . . . 56 Hover 1176 | . . 178 663 335 Flight . | . . . . . Fastest Speed 48 | 50 160 48 48 48 Average Speed 80 | 157 160 101 48 58 Slowest Speed 280 | 160 160 280 112 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 7 39 24 58 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 25 | 11 . 3 3 8 Terrain Destroyed 89 | 12 11 44 3 19 Melee 14 | . . 3 3 8 Projectile 12 | 12 . . . . AOE 63 | . 11 41 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2346 | 121 308 374 953 590 Wait 391 | . 20 52 218 101 Move 1612 | 83 235 240 662 392 Hop . | . . . . . Pick Up 42 | 7 10 11 10 4 Fast Attach 18 | 7 . 4 1 6 Attach 21 | . 1 6 3 11 Detach 2 | . . 1 . 1 Swap 35 | 3 6 10 10 6 Drop 35 | . 8 12 11 4 Fire 66 | 21 23 10 . 12 Melee 124 | . 5 28 38 53 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Mines 698 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x2 842 | -9/Materials | Identified exit to Mines 987 | -9/Materials | Repaired Hover Unit 1134 | -9/Materials | Discovered new exit (range 9) 1166 | -9/Materials | Entered another Materials area 1166 | -8/Materials | Evolved 2 slots: Utility x2 1832 | -8/Materials | Discovered new exit (range 9) 1844 | -8/Materials | Identified exit to Factory 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Utility x2 2146 | -7/Factory | Build established: Hacker-Mutant 2332 | -7/Factory | Cargo convoy interrupted 2354 | -7/Factory | Core integrity fell below 50% 2368 | -7/Factory | Core integrity fell below 20% 2381 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02372_ U-05 Engineer lays Concrete. 02373_ R-06 Scavenger collects Corrupted Recalibrator. 02373_ U-05 Engineer builds a Door. 02374_ System corrupted: Energy discharge (-24). 02374_ The unstable cave ceiling collapses. 02374_ 18 Matter crushed. 02374_ Sneak attack on P-60 Hacker. 02374_ Destroyed Gravmag System. 02374_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02375_ Slug penetrates Wall. 02379_ The unstable cave ceiling collapses. 02379_ Corrupted Shock Rifle crushed. 02379_ U-05 Engineer lays Concrete. 02380_ P-60 Hacker destroyed. 02380_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 02380_ U-05 Engineer lays Concrete. 02381_ Penetrated by Slug. 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Hover Unit | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Airjet | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Jackpot Junior Dev Not Today, Chutes You Again Challenges ------------ None Game ------ Seed AuthchipDisposableBallwheel Manual? 0 Play Time 00:42:34 Cumulative 54.7 hours Start 2025.10.24 @ 15:07:01 End 2025.10.24 @ 15:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eba6f94-6468-4838-ac90-cacebf9f8bb0