Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 12:03:38 Player: Lexicon Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (170) 850 Value Destroyed (6916) 6916 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 15902 Bonus ------- High Alert Combat Kills 376 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Energy Well (66) AEGIS Remote Shield Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Quantum Capacitor Improved Transmission Jammer Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Energy Well AEGIS Remote Shield Hypervelocity Multirail [Rating: 180] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . 1 2 . . . . . 1 . . . Utility 11 | . . 1 . 1 . 1 2 2 . . . 2 . 2 Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 179 | 7 8 16 2 18 3 35 2 3 6 1 16 8 33 21 Power 18 | 1 1 . . 2 . 5 . . . . 1 2 4 2 Engine 8 | 1 1 . . 2 . 2 . . . . . . 2 . Core 3 | . . . . . . 3 . . . . . . . . Reactor 7 | . . . . . . . . . . . 1 2 2 2 Propulsion 63 | 2 5 4 . 7 2 10 . . 1 . 9 5 8 10 Treads 21 | 2 . 3 . 6 2 . . . 1 . 2 . 1 4 Leg 10 | . 3 . . . . 5 . . . . 2 . . . Wheel 17 | . 2 1 . . . . . . . . 3 1 4 6 Hover 10 | . . . . . . 4 . . . . 1 4 1 . Flight 5 | . . . . 1 . 1 . . . . 1 . 2 . Utility 68 | 2 1 7 2 4 1 14 2 3 3 . 5 1 17 6 Device 42 | 1 1 5 1 3 . 6 1 2 3 . 3 1 10 5 Storage 6 | 1 . 1 . . . 1 . . . . . . 3 . Processor 10 | . . 1 . . . 4 1 1 . . . . 2 1 Hackware 4 | . . . . . . 2 . . . . 2 . . . Protection 6 | . . . 1 1 1 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 1 5 . 5 . 6 . . 2 1 1 . 4 3 Energy Gun 5 | . 1 3 . 1 . . . . . . . . . . Energy Cannon 8 | . . 1 . 1 . . . . . . 1 . 2 3 Ballistic Gun 10 | 2 . . . 1 . 4 . . 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 4 . . . . . . . . 10 . Parts Lost 48 | . . . . 5 . 11 . . 2 1 5 4 7 13 Power 6 | . . . . 1 . 1 . . . . . 1 2 1 Propulsion 24 | . . . . 2 . 5 . . 1 1 3 1 4 7 Utility 14 | . . . . 2 . 4 . . . . 1 2 1 4 Weapon 4 | . . . . . . 1 . . 1 . 1 . . 1 Highest Loss Streak 7 | . . . . 3 . 4 . . 1 1 3 3 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 3 6 8 18 24 24 22 4 7 8 8 6 6 4 4 Power . | . . . 1 . . . 1 . . . . . . . Propulsion 2 | 1 2 2 3 5 6 5 . . . . . . . . Utility 5 | . 1 1 4 8 10 9 1 2 5 5 3 1 3 2 Weapon 5 | . 2 4 8 9 7 6 2 4 3 3 3 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 45 | . 4 3 . 9 6 13 . 3 1 . 1 . 4 1 Power 2 | . . . . . . . . 1 . . . . . 1 Propulsion 12 | . 3 2 . 2 2 3 . . . . . . . . Utility 14 | . 1 . . 1 2 8 . . 1 . . . 1 . Weapon 17 | . . 1 . 6 2 2 . 2 . . 1 . 3 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 100 97 99 90 92 92 93 91 87 89 80 81 Engine 5 | . 14 10 11 9 7 9 . . . . . . 2 . Core 2 | . . . . . . 2 11 10 10 10 6 4 . . Reactor 1 | . . . . . . . . . . . 2 3 2 7 Treads 19 | . 17 24 33 35 45 25 . . 4 5 2 7 1 9 Leg 1 | . 6 . . . . 7 . . . . 3 6 . . Wheel 3 | . 4 7 . . . . . . . . 6 11 8 11 Hover 3 | . . . . . . 2 23 21 15 12 5 2 7 . Flight 1 | . . . . . . . 5 5 5 5 6 . 4 . Device 16 | . 14 18 13 16 15 7 11 13 20 21 15 20 20 25 Storage 6 | . 14 11 11 9 7 5 5 5 5 5 4 4 1 3 Processor 8 | . . 1 . . . 7 15 20 21 21 18 13 16 15 Protection 3 | . . . 8 8 7 3 5 5 . . . . . . Energy Gun 4 | . . 14 21 10 7 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 4 5 7 Ballistic Gun 6 | . 28 6 . 6 7 8 5 5 9 8 9 3 . . Peak Build Rating 180 | 7 10 18 22 35 44 63 60 69 71 71 109 119 155 180 Average Rating 62 | 5 7 14 19 26 41 50 59 67 70 68 82 107 126 156 On Entrance 53 | . 7 10 17 20 35 44 54 60 68 71 67 101 99 152 Avg Prop Armor Cover (%) 9 | . 11 4 . . 5 4 1 1 10 8 10 19 10 12 Naked Turns 22 | . . . . . . . . . . . . . . 22 Heaviest Build 118 | 12 12 91 97 108 108 118 32 34 42 42 48 57 85 87 Greatest Support 239 | 40 40 64 64 84 124 126 35 35 35 23 53 53 58 239 Greatest Overweight (x) 4 | 1 1 1 1 1 1 2 . . 1 1 2 3 4 1 Average Overweight (x) . | . . . 1 1 . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 8 8 8 8 8 8 8 5 Average Capacity 14 | 7 8 10 25 25 25 23 8 8 8 8 8 8 5 5 Most Carried 25 | 4 8 11 22 25 25 25 5 8 8 8 8 8 8 5 Average Carried 13 | 3 6 8 18 24 24 22 4 7 7 8 7 6 4 4 Final Capacity 25 | 8 8 25 25 25 25 8 8 8 8 8 8 8 5 5 Final Carried 25 | 4 8 11 22 25 25 6 5 8 8 8 7 8 5 4 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Skirmisher 25% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Matter Collected 4482 | 157 452 269 159 520 184 1205 . 57 136 91 399 116 520 217 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8866 | 61 501 325 97 1351 365 1809 . . 277 91 926 477 653 1933 Parts 446 | 9 32 11 12 63 18 87 . . 3 . 38 30 37 106 Haulers Intercepted 6 | . 1 1 . 3 . . . . . . . . . 1 Recyclers Shooed 12 | . . 1 . . . 8 . . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 110 | . 12 4 8 17 6 16 . . 1 3 10 4 5 24 Melee 1 | . . . . . . . . . 1 . . . . . Guns 55 | . 12 1 4 11 6 16 . . . 1 3 . 1 . Cannons 24 | . . . . . . . . . . . 2 4 2 16 AOE 26 | . . 3 4 5 . . . . . 2 5 . 1 6 Classes Destroyed 18 | 1 3 2 . 6 . 5 . . . . . . . 1 Worker 10 | . . . . 2 . 1 . . . . 2 . 1 4 Builder 8 | . . . . . . 1 . . . . . . 2 5 Tunneler 4 | 3 . 1 . . . . . . . . . . . . Hauler 6 | . 1 1 . 3 . . . . . . . . . 1 Recycler 21 | . . 2 . 5 1 5 . . . . 2 1 2 3 Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . . . Watcher 8 | . . . . 2 . 2 . . . . 1 2 1 . Swarmer 14 | . 3 . 8 3 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 43 | . 9 3 . 8 4 4 . . . 3 6 . . 6 Brawler 2 | . . . . . . 1 . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 15 | . . 1 . 4 1 2 . . 1 . 2 1 . 3 Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 7 | . . . . 1 1 1 . . . . . . 2 2 Programmer 23 | . . . . . . 5 . . . . 2 3 2 11 Heavy 1 | . . . . . . 1 . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . 1 . Packrat 3 | . . . . . . . . . 3 . . . . . Best Kill Streak 10 | 1 4 4 4 4 2 5 . . 1 3 8 3 4 10 Combat Bots Only 6 | . 3 3 4 3 2 2 . . 1 3 6 3 2 5 Max Kills in Single Turn 6 | 1 1 3 3 2 1 2 . . 1 2 4 1 2 6 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 . . . . . 2 4 . 1 2 Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 900 | . 81 12 22 100 61 158 . 20 30 14 42 29 53 278 Missed 302 | . 24 2 11 33 28 46 . 12 12 8 16 7 18 85 Hits 598 | . 57 10 11 67 33 112 . 8 18 6 26 22 35 193 Melee 4 | . . . . . . 3 . . . . . . . 1 Projectile 594 | . 57 10 11 67 33 109 . 8 18 6 26 22 35 192 Critical Strikes 26 | . . 1 . 2 1 5 . 2 . 1 . 2 2 10 Actively Blocked 10 | . . . . . . . . . . . . . 2 8 Part Disruptions 8 | . . . . . . 5 . 1 . . . 1 . 1 Damage Taken 11533 | . 584 185 104 816 205 2096 . 251 432 167 626 606 1033 4428 Core 2644 | . 138 21 9 76 23 299 . 46 48 30 119 115 118 1602 Absorbed by Shields 152 | . . . . 4 112 . . . . 36 . . . . Reduced by Siege Mode 328 | . . . . . . . . . . . . . . 328 Core Remaining (%) 84 | 100 44 . 92 86 96 64 100 . . 89 90 . 83 . Volleys Fired 544 | 14 69 19 14 76 20 92 . . 7 4 46 28 54 101 Largest 2 | 2 2 2 2 2 2 2 . . 2 2 2 1 1 1 Hottest 200 | 40 40 112 112 112 78 88 . . 66 66 120 120 200 200 Shots Fired 849 | 28 138 31 26 145 40 170 . . 14 8 67 28 53 101 Gun 625 | 28 138 25 24 138 40 170 . . 14 2 38 . 8 . Cannon 200 | . . 1 . . . . . . . . 25 28 45 101 Launcher 24 | . . 5 2 7 . . . . . 6 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 440 | 28 138 5 . 41 20 146 . . 14 2 38 . 8 . Thermal 384 | . . 20 24 97 20 24 . . . . 25 28 45 101 Explosive 24 | . . 5 2 7 . . . . . 6 4 . . . Electromagnetic 1 | . . 1 . . . . . . . . . . . . Robot Hit Streak 18 | 4 11 15 14 12 8 14 . . 6 8 11 9 14 18 Robot Miss Streak 7 | 2 5 4 2 3 2 6 . . 1 . 7 3 4 6 Penetration Max 3 | . . . . . . 3 . . . . 1 . . . Secondary Targets 10 | . 2 . 1 2 1 3 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . 1 . . . Capacitor 194 | . . . . . . . . . . . 25 28 40 101 Shots Hit Robots 570 | 18 91 25 12 94 29 114 . 3 20 5 40 16 37 66 Core Hits 308 | 6 30 15 9 53 13 66 . 1 9 13 37 8 11 37 Critical Kills 21 | . . . . . 1 12 . . . 1 3 . 4 . Critical Parts Destroyed 33 | . 2 . . . . 22 . . . . . . 9 . Critical Strikes 66 | . 2 . 2 6 1 37 . . 1 1 3 . 13 . Burn 10 | . . . 2 6 . 2 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 54 | . 2 . . . 1 35 . . . 1 3 . 12 . Impale 1 | . . . . . . . . . 1 . . . . . Melee Attacks 38 | . . . . 1 . 3 . 9 15 . . . 10 . Impact 1 | . . . . 1 . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . . . . . Piercing 34 | . . . . . . . . 9 15 . . . 10 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20016 | 201 990 638 353 1874 486 2211 . 101 551 525 2098 799 2189 7000 Guns 6681 | 201 990 216 172 1430 486 2211 . . 251 50 557 . 117 . Cannons 7663 | . . . . . . . . . . . 809 799 1463 4592 Explosions 4956 | . . 422 181 428 . . . . . 475 732 . 310 2408 Melee 690 | . . . . . . . . 101 300 . . . 289 . Ramming 26 | . . . . 16 . . . . . . . . 10 . Kinetic 4708 | 201 990 15 . 500 175 1852 . . 251 50 557 . 117 . Thermal 12354 | . . 201 172 930 311 359 . . . . 809 799 1773 7000 Explosive 2238 | . . 422 181 428 . . . . . 475 732 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 690 | . . . . . . . . 101 300 . . . 289 . Highest Corruption 14 | . . . . . 1 10 . . . . 1 1 14 5 Average Corruption 6 | . . . . . 1 8 . . . . 1 1 11 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 72 | . . . . . . 36 . . . . 2 . 25 9 Message Errors 12 | . . . . . . 7 . . . . . . 3 2 Matter Fused 20 | . . . . . . 11 . . . . 1 . 6 2 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . 1 Energy Discharges 11 | . . . . . . 5 . . . . 1 . 4 1 Data Loss (minor) 11 | . . . . . . 3 . . . . . . 7 1 Data Loss (major) 6 | . . . . . . 2 . . . . . . 2 2 Misfires 2 | . . . . . . 2 . . . . . . . . Alerts 4 | . . . . . . 2 . . . . . . 2 . Weapon Failures 4 | . . . . . . 3 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1243 | . . 21 20 . . . . . . 1 38 38 221 904 Projectiles 677 | . . . . . . . . . . . 38 38 126 475 Explosions 536 | . . 21 20 . . . . . . 1 . . 65 429 Melee 30 | . . . . . . . . . . . . . 30 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . 50 . . . . . . . 80 . . . 85 Shots 7 | . . 3 . . . . . . . 3 . . . 1 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . 1 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 396 | . 22 42 204 84 7 225 . 23 . 1 396 382 392 396 Average Temperature 89 | . 8 14 102 15 7 38 . 16 . 1 145 167 123 119 Received Heat Transfer 1696 | . 261 81 9 294 38 240 . 46 63 31 75 . 9 549 Effects 5 | . . . . . . . . . . . 1 1 1 2 Energy Bleed 3 | . . . . . . . . . . . 1 1 1 . Interference 2 | . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 28 | . . . . . . . . . . . . . . 28 Longest Duration 28 | . . . . . . . . . . . . . . 28 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . . 1 2 Combat Hostiles 4 | . . . . 1 . . . . . . . . 1 2 Parts Melted 24 | . . 1 . 8 . 3 . . . . 1 1 1 9 Heat Transferred 12358 | . . 474 592 2812 592 814 . . . . 703 592 1040 4739 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Maximum Alert Level 3 | . . . . 1 . 1 . . . . . . 1 3 Low Security (%) 89 | 100 100 100 100 95 100 82 100 100 . . 100 100 89 42 Level 1 8 | . . . . 4 . 17 . . . . . . 10 33 Level 2 1 | . . . . . . . . . . . . . . 15 Level 3 . | . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 872 | 5 122 90 144 267 116 246 116 50 . . 134 57 256 872 Initial 144 | . . 28 10 49 116 11 114 46 . . 20 45 27 144 Average 79 | 1 62 23 36 57 31 95 109 12 . . 46 13 58 296 Influence Increases 4488 | 15 312 160 210 603 171 643 2 50 20 70 310 182 505 1235 Destroy 0b10 Robot/C 2200 | . 240 80 160 340 120 320 . . 20 60 200 80 100 480 Destroy 0b10 Robot/NC 300 | 15 5 20 . 75 5 45 . . . . 25 15 30 65 Destroy Leader 548 | . 52 22 20 100 30 124 . . . 10 42 24 22 102 Successful Hack 55 | . . . . 12 . . 2 12 . . . . 29 . Disable Machine 255 | . . 30 . 15 . 30 . . . . . . 135 45 Destroy Structure 830 | . . 8 15 31 1 4 . 8 . . 28 33 174 528 Partial Spotted 30 | . . . . . . . . . . . 15 . 15 . Lose Combat Pursuer 270 | . 15 . 15 30 15 120 . 30 . . . 30 . 15 Influence Decreases 3662 | 15 244 201 109 473 404 434 140 146 20 40 258 215 312 651 Entered New Map 629 | . . 40 17 79 142 14 120 50 . . 10 37 22 98 Time Decay 2662 | 15 244 161 92 349 262 340 20 96 20 40 196 138 266 423 Lost Part 351 | . . . . 45 . 80 . . . . 32 40 24 130 Lost Ally 20 | . . . . . . . . . . . 20 . . . Squads Dispatched 35 | . 3 . . 3 2 7 . 2 . . 1 4 4 9 Investigation 3 | . 1 . . 1 1 . . . . . . . . . Extermination 15 | . . . . . 1 4 . 1 . . 1 2 2 4 Reinforcement 12 | . 2 . . 2 . 3 . 1 . . . 2 1 1 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Distress Signals 11 | . 2 . . 4 . 2 . . . . 2 . . 1 Communications Jammed 24 | . . . . . . . . . . . . . . 24 Distress Signals 24 | . . . . . . . . . . . . . . 24 Times Spotted 208 | . 22 8 11 30 10 27 . 12 1 3 14 10 10 50 Peak Tracking Total 22 | . 5 3 4 5 3 4 . 6 1 3 6 7 3 22 Tactical Retreats 12 | . 1 . 1 2 1 4 . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 10 | . 1 2 . 1 1 . . 1 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 19 | . . 2 . 1 . 2 . . . . . . 11 3 Max in Single Turn 2 | . . 1 . 1 . 1 . . . . . . 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 17 | . . 2 . 3 . 3 1 1 . . 1 . 3 3 Terminals 9 | . . 1 . 3 . 2 . . . . . . 1 2 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 34 | . . 5 . 7 . 9 2 2 . . 1 . 4 4 Successful 17 | . . 4 . 4 . 3 1 1 . . 1 . 3 . Failed 16 | . . . . 3 . 6 1 1 . . . . 1 4 Catastrophic 2 | . . . . . . . . . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 4 | . . 1 . 3 . . . . . . . . . . Terminals 20 | . . 2 . 7 . 6 . . . . . . 2 3 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 8 | . . 3 . . . 3 . . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 8 | . . 1 . 4 . 2 . . . . . . 1 . Record 2 | . . . . . . 2 . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . . . . . 1 . Maintenance Status 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 1 1 . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . 1 . . . . . . 2 . Insert Component 4 | . . 1 . . . 1 . . . . . . 2 . Analyze 1 | . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . 1 . 1 . 3 1 1 . . . . 3 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged 2 | . . 1 . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . 2 1 3 . . . EXPLORE 5 | . . . . . . . . . 1 1 3 . . . RETURN 1 | . . . . . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 7901 | 11 649 628 442 1659 . 965 41 388 530 154 578 576 424 856 Optics 2597 | . . . . . . 965 41 388 530 154 519 . . . Sensors 3735 | . . 320 . . . 478 41 388 530 154 573 476 358 417 Terrain 3123 | . . . . . . 108 41 388 530 154 577 576 424 325 Structural 565 | . . 392 117 2 . 54 . . . . . . . . Seismic 3214 | 11 649 307 442 1659 . 146 . . . . . . . . Machine Analysis 127 | . . . . . . . . . . . . . . 127 Jamming 431 | . . . . . . . . . . . . . . 431 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . Drone Launches 7 | . . . . . . . . . 1 1 5 . . . Drone Recoveries 3 | . . . . . . . . . 1 1 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Turns Passed 10127 | 134 649 628 465 1938 786 1289 41 388 530 154 636 584 809 1096 Spaces Moved 5335 | 54 316 349 177 633 313 647 85 558 195 57 276 296 627 752 Core 52 | 6 . . . . . . . . . . . . 1 45 Treads 2562 | 48 160 315 177 633 313 377 . . 185 57 114 . . 183 Legs 457 | . 116 . . . . 83 . . . . 84 174 . . Wheels 1109 | . 40 34 . . . . . . . . 74 88 349 524 Hover 1151 | . . . . . . 187 85 558 10 . . 34 277 . Flight 4 | . . . . . . . . . . . 4 . . . Fastest Speed 45 | 50 90 90 230 232 156 45 45 45 45 240 93 48 48 50 Average Speed 143 | 150 136 148 230 235 227 142 45 45 231 240 162 105 88 119 Slowest Speed 317 | 160 190 230 230 242 235 317 45 45 240 240 240 290 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 59 30 40 65 8 17 3 14 72 14 10 7 52 25 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . 2 . . . . . 3 . . . . . Spaces Dug 28 | . . . . 1 . 2 . 4 . . 3 3 5 10 Terrain Destroyed 404 | . . 7 17 26 . 2 . 4 1 24 21 11 70 221 Melee 7 | . . . . 1 . 2 . 4 . . . . . . Projectile 58 | . . . . . . . . . 1 . 8 11 13 25 AOE 338 | . . 7 17 25 . . . . . 24 13 . 56 196 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Total 7080 | 78 409 427 207 937 355 835 87 677 229 65 415 567 845 947 Wait 671 | . . 12 1 155 . 12 . 98 1 1 50 222 68 51 Move 5321 | 53 315 348 176 632 312 646 84 557 194 56 275 295 626 752 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | 4 9 9 11 22 10 14 1 6 2 . 4 3 10 3 Fast Attach 115 | 7 1 13 . 10 . 18 . 2 4 . 11 7 26 16 Attach 40 | . 1 3 . 4 3 11 2 . . . 4 2 7 3 Detach 10 | . . 1 . . . . . . . . 1 1 6 1 Swap 77 | . 6 7 5 11 1 10 . 1 2 4 14 1 11 4 Drop 154 | . 8 15 . 25 9 29 . 4 4 . 10 8 26 16 Fire 544 | 14 69 19 14 76 20 92 . . 7 4 46 28 54 101 Melee 38 | . . . . 1 . 3 . 9 15 . . . 10 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 13) 679 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Core integrity fell below 50% 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Central database locked down 1212 | -9/Materials | Discovered new exit (range 12) 1412 | -9/Materials | Entered Mines 1499 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1680 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1796 | -9/Mines | Discovered new exit (range 11) 1877 | -9/Mines | Entered Materials 1877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -8/Materials | Discovered new exit (range 16) 2715 | -8/Materials | Build established: Scavenger-Mutant 3336 | -8/Materials | Discovered new exit (range 6) 3579 | -8/Materials | Lost 3 parts (1n2u) 3789 | -8/Materials | Discovered new exit (range 4) 3815 | -8/Materials | Entered Factory 3815 | -7/Factory | Evolved 2 slots: Propulsion x2 4437 | -7/Factory | Build established: Mutant 4515 | -7/Factory | Discovered new exit (range 12) 4601 | -7/Factory | Entered another Factory area 4601 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4927 | -6/Factory | Lost 3 parts (3u) 5362 | -6/Factory | Lost 4 parts (1p2n1w) 5638 | -6/Factory | System corruption reached 10% 5871 | -6/Factory | Discovered new exit (range 10) 5889 | -6/Factory | Identified exit to Factory 5890 | -6/Factory | Entered another Factory area 5890 | -5/Factory | Evolved 2 slots: Utility x2 5925 | -5/Factory | Discovered new exit (range 6) 5931 | -5/Factory | Identified exit to Factory 5931 | -5/Factory | Entered another Factory area 5931 | -4/Factory | Evolved 2 slots: Utility x2 6055 | -4/Factory | Build established: Scavenger-Scout 6270 | -4/Factory | Discovered new exit (range 11) 6319 | -4/Factory | Identified exit to Upper Caves 6319 | -4/Factory | Entered Upper Caves 6321 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6553 | -4/Upper Caves | Learned Research terminal intel 6668 | -4/Upper Caves | Build established: Scavenger-Skirmisher 6744 | -4/Upper Caves | Discovered new exit (range 14) 6755 | -4/Upper Caves | Encountered a Warlord checkpoint 6773 | -4/Upper Caves | Identified exit to Upper Caves 6849 | -4/Upper Caves | Entered another Upper Caves area 6957 | -4/Upper Caves | Discovered new exit (range 16) 7000 | -4/Upper Caves | Identified exit to Research 7003 | -4/Upper Caves | Entered Research 7003 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7004 | -3/Research | Loaded intel: 23 terminal locations 7148 | -3/Research | Found Quantum Capacitor 7207 | -3/Research | Discovered new exit (range 39) 7276 | -3/Research | Lost 3 parts (2n1u) 7421 | -3/Research | Spotted B-86 Titan 7482 | -3/Research | Fabricated Enh. Nova Cannon (x2) 7636 | -3/Research | Identified exit to Research 7639 | -3/Research | Entered another Research area 7639 | -2/Research | Evolved 2 slots: Utility x2 8166 | -2/Research | Lost 3 parts (1p1n1u) 8214 | -2/Research | Discovered new exit (range 15) 8223 | -2/Research | Identified exit to Testing 8223 | -2/Research | Entered Testing 8307 | -2/Testing | Found Imp. Powered Armor 8313 | -2/Testing | Found Imp. Powered Armor 8363 | -2/Testing | Found Prototype Ballistic Gun 8363 | -2/Testing | Identified Hyp. Multirail 8382 | -2/Testing | Spotted PP-V75S87V3YZ 8407 | -2/Testing | Build established: Scavenger-Mutant 8413 | -2/Testing | System corruption reached 10% 8447 | -2/Testing | Lost 6 parts (1p4n1u) 8504 | -2/Testing | Destroyed PP-V75S87V3YZ 8514 | -2/Testing | Found Prototype Device 8514 | -2/Testing | Identified Exp. Weapon Cycler 8689 | -2/Testing | Found Prototype Energy Cannon 8689 | -2/Testing | Identified Imp. Potential Cannon 8951 | -2/Testing | Garrison activated, responded to threat 8955 | -2/Testing | Build established: Scavenger-Skirmisher 8971 | -2/Testing | Discovered new exit (range 13) 8988 | -2/Testing | Identified exit to Access 9008 | -2/Testing | Found Prototype Device 9008 | -2/Testing | Identified AEGIS Remote Shield 9032 | -2/Testing | Entered Access 9032 | -1/Access | Evolved 2 slots: Utility x2 9051 | -1/Access | Found Quantum Capacitor 9358 | -1/Access | Garrison activated, responded to threat 9416 | -1/Access | Spotted B-99 Colossus 9468 | -1/Access | Energy Cycler disabled 9674 | -1/Access | Build established: Scavenger-Gunner 9767 | -1/Access | Spotted B-99 Colossus 10032 | -1/Access | First assault squad dispatched 10106 | -1/Access | Released all parts (15) 10118 | -1/Access | Core integrity fell below 50% 10124 | -1/Access | Core integrity fell below 20% 10128 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10108_ U-05 Engineer lays Concrete. 10109_ G-73 Enforcer heat damages core (-16). 10109_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9W. 10109_ U-05 Engineer lays Concrete. 10109_ U-05 Engineer destroyed. 10110_ U-05 Engineer builds a Wall. 10111_ Knocked back. 10117_ Triggered Ambush Trap. 10117_ S-43 Plague emerges from a hatch in the floor. 10117_ G-73 Enforcer emerges from a hatch in the floor. 10121_ System corrupted: Component data lost. 10123_ Knocked back. 10123_ K-01 Serf collects debris. 10125_ Knocked back. 10126_ S-43 Plague destroyed. 10127_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ""#????????????????????????????? | | # T"##########???????????????????? | | # ""# #???????????????????? | | # ""# #???????????????????? | | + ""# #???????????????????? | | # ""# = #???????????????????? | | # "# #???????????????????? | | # # ^ " #???"T??????????????? | | !# # """ #???""??????????????? | | [%############ """ #???????????????????? | | !=%* # " #???????????????????? | | = # #???????????????????? | | *%= * # #??????#????????????? | | !==!/!= # " #????? #????????????? | | |=%=*%! # """ #????? #????????????? | | !=%%!!!] + """ #???? #????????????? | | ##########%%!! # " #???? #????????????? | | ???# =[#!|[* # #??? #????????????? | | ???# ==! # #??? #????????????? | | ???##### "!! # #?? #????????????? | | ???????### g #########?## ###??????????? | | ????????# *gg " #????? #??????????? | | ????????# [%g ;;####### #??????????? | | ????????# ! #??????????? | | ????????+ kg % s #??????????? | | ????????# ss% H @ +??????????? | | ????????# %g s*ss #??????????? | | ????????# ######;## #??????????? | | ????????# !#????###? #??????????? | | ????????### ###????????#########??????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????+ #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# ########??????????????????????? | | ??????????# ] #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# "" #????????????????????? | | ??????????## "" +????????????????????? | | ???????????# """""" #????????????????????? | | ???????????# """""" ]#????????????????????? | | ???????????# "" ?? #????????????????????? | | ???????????# ""?????#????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ???????????????????????????? | | ??????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 54 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Armor Coverage 400 Evasion (%) 66 Targeting Accuracy 14 Recoil Reduction 7 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deadly Force Hard Hitter Safety First Challenges ------------ None Game ------ Seed ResetIntegratedSubcomponent Manual? 0 Play Time 02:22:05 Cumulative 26.0 hours Start 2026.07.14 @ 09:24:11 End 2026.07.14 @ 12:03:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8792cb57-1d68-43d6-b64b-f303b1667462