Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 10:25:00 Player: Edirash Result: Destroyed by 7P-6OE(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (266) 266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1701 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 134/150 System Corruption 0% Temperature Hot (265) Movement Core (350) Ox6 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Overtuned Pulse Rifle Overtuned Pulse Rifle > --- INVENTORY (8) ---- Overtuned Titanium Leg Overtuned Titanium Leg Improved Heat Sink Improved System Shield CPS Tube (2) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Advanced Terrain Scanner > --- WEAPON ----------- Field Laser Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Hardened Medium Armor Plating Improved System Shield Plasma Rifle CPS Tube [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 5 9 . 17 Power 6 | 1 1 . 4 Engine 5 | 1 1 . 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 4 . 6 Treads . | . . . . Leg 12 | 2 4 . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 3 | . 2 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 1 2 . 5 Energy Gun 7 | 1 2 . 4 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 7 | 1 6 8 7 Power 1 | . 1 1 . Propulsion 1 | . 1 2 1 Utility 2 | . . 2 2 Weapon 1 | . 2 3 1 Tool/Special . | . . . . Unused Backups 14 | . 3 . 11 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 3 | . 1 . 2 Weapon 5 | . 2 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 85 100 97 Engine 9 | . 14 14 6 Core 4 | . . . 7 Leg 27 | . 28 28 27 Device 11 | . 11 14 11 Storage 14 | . 14 14 14 Energy Gun 20 | . 17 28 20 Energy Cannon 4 | . . . 7 Peak Build Rating 26 | 5 12 10 26 Average Rating 15 | 4 8 10 19 On Entrance 6 | . 5 10 10 Avg Prop Armor Cover (%) 10 | . . . 10 Naked Turns . | . . . . Heaviest Build 28 | 12 17 17 28 Greatest Support 38 | 20 20 20 38 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 8 8 8 Average Carried 7 | 1 6 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 479 | 205 64 . 210 Remotely . | . . . . Salvage Created 317 | . 247 . 70 Parts 14 | . 11 . 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 7 | . 6 . 1 Guns 7 | . 6 . 1 Classes Destroyed 2 | . 1 . 1 Grunt 6 | . 6 . . Scrapper 1 | . . . 1 Best Kill Streak 1 | . 1 . 1 Combat Bots Only 1 | . 1 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 127 | . 51 . 76 Missed 36 | . 18 . 18 Hits 91 | . 33 . 58 Projectile 91 | . 33 . 58 Critical Strikes 6 | . . . 6 Damage Taken 1567 | . 389 . 1178 Core 250 | . 62 . 188 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 48 | . 39 . 9 Largest 2 | . 1 . 2 Hottest 160 | . 50 . 160 Shots Fired 53 | . 39 . 14 Gun 49 | . 39 . 10 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 53 | . 39 . 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 . 4 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 30 . 10 Core Hits 20 | . 15 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 600 | . 380 . 220 Guns 526 | . 377 . 149 Cannons 71 | . . . 71 Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic . | . . . . Thermal 597 | . 377 . 220 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 555 | . . . 555 Average Temperature 202 | . . . 202 Received Heat Transfer 882 | . 216 . 666 Effects 4 | . . . 4 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1780 | . 1332 . 448 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 50 . . Initial . | . . . . Average 15 | . 17 . . Influence Increases 170 | . 170 . . Destroy 0b10 Robot/C 120 | . 120 . . Destroy Leader 20 | . 20 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 170 | . 170 . . Time Decay 170 | . 170 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 . 35 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 10 | . 1 . 9 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 69 | . 3 . 66 Successful 68 | . 2 . 66 Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 68 | . 2 . 66 Record 65 | . . . 65 Open Door 1 | . . . 1 Maintenance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 6 | . . . 6 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1447 | . 52 247 1148 Terrain 855 | . . . 855 Structural 592 | . 52 247 293 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2178 | 68 470 247 1393 Spaces Moved 1645 | 50 285 204 1106 Core 8 | 2 . . 6 Treads . | . . . . Legs 1637 | 48 285 204 1100 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 120 | 117 120 120 120 Slowest Speed 350 | 120 120 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 52 18 60 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1803 | 57 375 206 1165 Wait 28 | . 20 3 5 Move 1642 | 49 284 203 1106 Hop . | . . . . Pick Up 23 | 3 10 . 10 Fast Attach 14 | 5 3 . 6 Attach 5 | . . . 5 Detach 2 | . 1 . 1 Swap 13 | . 6 . 7 Drop 25 | . 9 . 16 Fire 48 | . 39 . 9 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 139 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Entered Subcaves 540 | -10/Subcaves | Continued accompanying wandering Federalists (6) 540 | -10/Subcaves | Approached by a straggling Scientist 545 | -10/Subcaves | Learned 4 Materials zone layouts 569 | -10/Subcaves | Learned Materials emergency access door positions 636 | -10/Subcaves | Discovered new exit (range 9) 786 | -10/Subcaves | Entered Scraptown 934 | -9/Scraptown | Visited Spacefarers 1002 | -9/Scraptown | Visited Bundlers 1152 | -9/Scraptown | Visited UFD Registry 1386 | -9/Scraptown | Registered with UFD as "Protondriver" 1402 | -9/Scraptown | Visited Cyclists 1423 | -9/Scraptown | Entered Cyclist Reading Room 1507 | -9/Scraptown | Visited Sword Containment 1568 | -9/Scraptown | Visited Derelict Rescue Squad 1607 | -9/Scraptown | Visited Junk Repository 1637 | -9/Scraptown | Visited Botcube Research 1673 | -9/Scraptown | Visited Scrap Suit Storage 1733 | -9/Scraptown | Met Optimus 1733 | -9/Scraptown | Accepted into 0bPrime 1821 | -9/Scraptown | Visited Science Guys 1848 | -9/Scraptown | Civil war broke out across Scraptown 1853 | -9/Scraptown | Visited Junk Repository 1899 | -9/Scraptown | Visited Observation Area 1914 | -9/Scraptown | Lost 4 allies 1945 | -9/Scraptown | Identified exit to Factory 2009 | -9/Scraptown | Lost 7 allies 2042 | -9/Scraptown | Core integrity fell below 50% 2059 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2075 | -9/Scraptown | Lost 5 parts (1p2n2w) 2159 | -9/Scraptown | Lost 11 allies 2167 | -9/Scraptown | Core integrity fell below 20% 2179 | -9/Scraptown | Destroyed by 7P-6OE(j) with Overtuned Pulse Rifle Last Messages --------------- 02111_ X5-5T4(j) critical meltdown. 02123_ Machine disabled. 02125_ Ovr. Titanium Leg suddenly begins malfunctioning. 02147_ Ovr. Titanium Leg recovered from malfunction. 02150_ Ovr. Titanium Leg suddenly begins malfunctioning. 02151_ Machine disabled. 02153_ OA-93U(j) destroyed. 02155_ Ovr. Pulse Rifle suddenly begins malfunctioning. 02157_ Hrd. Medium Armor Plating destroyed. 02158_ Power failure, Lgt. Angular Momentum Engine shutdown. 02158_ Ovr. Pulse Rifle suddenly begins malfunctioning. 02162_ R4-99I(j) heat spikes uncontrollably. 02169_ Power failure, Lgt. Angular Momentum Engine shutdown. 02169_ Critical hit (Burn: +50). 02170_ Overheating: Energy bleed (-36). 02171_ R4-99I(j) switches sides. 02173_ R4-99I(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 02177_ Ovr. Titanium Leg suddenly begins malfunctioning. 02179_ Overheating: Energy bleed (-16). 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