Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 20:55:20 Player: DreamCore Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (177) 885 Value Destroyed (6349) 6349 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1419) 1419 TOTAL SCORE: 14293 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 402 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 503/600 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Matter Compressor Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Medium Treads VTOL Module Autogun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg Thunder Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Matter Compressor Advanced Sensor Array Improved Signal Interpreter Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Chainsword Plasma Sword > --- INVENTORY -------- Improved Ion Engine Overtuned Treads Overtuned Treads Heavy Treads Hardened Light Armor Plating Makeshift Light Armor Plating Layered Heavy Armor Plating Advanced System Restoration Module Overtuned Pulse Rifle Overtuned Pulse Rifle Wave Gun Flak Gun Rocket Array [Rating: 82] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Array Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . 4 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . Utility 6 | . . . . . 3 2 . . . 1 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 142 | . 2 1 . 12 21 17 22 1 11 24 17 4 . 10 Power 20 | . . . . 3 3 1 2 . 1 3 4 1 . 2 Engine 11 | . . . . 3 2 . 2 . 1 1 1 . . 1 Core 9 | . . . . . 1 1 . . . 2 3 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | . . . . 2 7 5 4 . 4 7 3 1 . 4 Treads 24 | . . . . 2 . 5 4 . 4 3 3 . . 3 Leg 9 | . . . . . 3 . . . . 4 . 1 . 1 Wheel 1 | . . . . . 1 . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . Utility 45 | . 2 . . . 6 6 9 1 4 7 5 2 . 3 Device 8 | . . . . . . . 2 . 1 2 2 . . 1 Storage 7 | . 1 . . . 1 1 . . 1 1 1 1 . . Processor 9 | . 1 . . . . 1 3 . 1 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 21 | . . . . . 5 4 4 1 1 2 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | . . 1 . 7 5 5 7 . 2 7 5 . . 1 Energy Gun 1 | . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 27 | . . 1 . 6 4 4 6 . 2 3 1 . . . Ballistic Cannon 5 | . . . . . . . . . . . 4 . . 1 Launcher 3 | . . . . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 2 2 . . 2 . . . . Parts Lost 89 | . . . . 5 15 . 13 . 7 8 10 4 . 27 Power 11 | . . . . 2 3 . . . 1 1 . . . 4 Propulsion 31 | . . . . 1 7 . 4 . 3 4 4 . . 8 Utility 26 | . . . . . 2 . 5 . 2 1 4 4 . 8 Weapon 21 | . . . . 2 3 . 4 . 1 2 2 . . 7 Highest Loss Streak 15 | . . . . 3 7 . 3 . 5 2 7 2 . 15 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Backups 12 | . 8 10 10 9 9 11 14 14 13 13 12 13 14 9 Power 1 | . 1 2 2 . . . 2 3 1 2 1 3 3 2 Propulsion 3 | . 3 2 2 1 1 4 3 4 3 2 2 3 4 3 Utility 2 | . . . 1 3 3 2 3 2 3 3 2 1 2 . Weapon 4 | . 2 5 5 4 3 4 4 5 4 4 6 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 62 | . 7 2 1 5 11 6 8 1 12 3 2 2 . 2 Power 12 | . 1 . . 2 1 1 3 . 2 1 1 . . . Propulsion 21 | . 3 1 . 1 5 3 2 . 5 . . . . 1 Utility 14 | . 1 . 1 . 2 1 1 1 5 1 . 1 . . Weapon 15 | . 2 1 . 2 3 1 2 . . 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 99 90 97 96 89 88 92 90 92 88 83 Engine 6 | . 14 14 14 13 6 . 6 7 7 7 2 . . 1 Core 2 | . . . . . 1 4 . . . 2 7 11 11 6 Treads 16 | . . . . 18 4 22 22 23 22 16 12 11 11 10 Leg 5 | . 28 28 28 9 10 . . . . 6 4 5 5 7 Device 2 | . . . . . . . 3 . . 10 8 5 5 6 Storage 11 | . 14 14 14 14 10 14 10 7 7 5 12 20 23 20 Processor 14 | . 12 14 14 14 9 15 16 23 22 14 5 . . . Protection 13 | . . . . . 22 23 18 15 14 7 13 17 11 8 Ballistic Gun 13 | . 14 26 28 25 17 14 14 12 12 14 1 5 5 1 Ballistic Cannon 1 | . . . . . . . . . . . 7 11 11 8 Peak Build Rating 82 | . 8 8 8 9 23 38 47 46 54 82 82 80 72 74 Average Rating 44 | . 7 7 8 8 17 34 39 44 45 71 75 75 72 69 On Entrance 35 | 6 6 8 8 8 8 15 37 43 41 52 82 78 72 72 Avg Prop Armor Cover (%) 3 | . . . . 10 1 1 . . . 10 3 2 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 10 15 15 15 20 30 46 73 65 69 66 84 87 77 90 Greatest Support 120 | 20 20 20 20 40 40 60 60 60 68 79 116 100 100 120 Greatest Overweight (x) 6 | . . . . 1 6 1 1 1 1 2 3 . . 2 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 10 10 10 10 12 15 15 15 15 15 15 15 14 Most Carried 15 | . 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 8 9 10 9 9 11 14 14 14 14 14 14 15 10 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 10 10 8 15 15 15 14 15 15 15 15 5 Scrap Suit Usage (%) 8 | . . . . . . . . . 2 84 7 . . . Parts Cannibalized 12 | . . . . . . . . . 1 11 . . . . Class Distribution -------------------- 71% | Mutant 11% | Derelict-Tank 6% | Scavenger-Scrapper 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Zhirov Derelict-Tank | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Matter Collected 6276 | 145 33 87 138 297 318 519 1459 178 523 791 902 349 . 537 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6957 | . 74 . . 287 756 519 2137 . 1111 1009 464 199 . 401 Parts 337 | . 8 . . 28 32 35 102 . 49 46 20 4 . 13 Haulers Intercepted 9 | . 1 . . . 4 . 4 . . . . . . . Recyclers Shooed 11 | . . . . . 8 . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 19 1 . 11 Prevented 1 | . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 141 | . . . . 15 12 10 34 . 19 14 13 6 . 18 Melee 13 | . . . . . . . . . . 3 4 . . 6 Guns 95 | . . . . 13 12 10 30 . 19 10 . 1 . . Cannons 14 | . . . . . . . . . . . 5 5 . 4 AOE 19 | . . . . 2 . . 4 . . 1 4 . . 8 Classes Destroyed 22 | . 3 . . 4 2 4 1 . 5 2 . . . 1 Worker 10 | . . . . 2 . . 7 . . 1 . . . . Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . Hauler 9 | . 1 . . . 4 . 4 . . . . . . . Recycler 12 | . . . . . 4 . 5 . . 3 . . . . Operator 1 | . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 38 | . . . . 11 7 . 7 . . 2 2 . . 9 Grunt 39 | . . . . 2 4 4 13 . . 2 7 2 . 5 Brawler 7 | . . . . . . 1 4 . . 1 1 . . . Duelist 4 | . . . . . . . . . . 1 . 1 . 2 Sentry 16 | . . . . . . 2 10 . . 1 2 . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . 2 . . . . Programmer 8 | . . . . . . 3 1 . . 4 . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . . Federalist 2 | . . . . . . . . . 2 . . . . . Explorer 2 | . . . . . . . . . 2 . . . . . Ranger 2 | . . . . . . . . . 2 . . . . . Guru 2 | . . . . . . . . . 2 . . . . . Scrapper 10 | . . . . . . . . . 10 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . Savage 3 | . . . . . . . . . 1 . . 2 . . Best Kill Streak 7 | . 2 . . 6 4 2 7 . 7 5 6 3 . 5 Combat Bots Only 7 | . . . . 6 3 2 4 . 7 3 6 3 . 5 Max Kills in Single Turn 4 | . 1 . . 2 2 1 2 . 1 2 2 1 . 4 Gunslinging 1 | . . . . 1 . . . . . 1 . . . . Exploded 4 | . . . . 1 . . 2 . . 1 2 . . 4 Melee 1 | . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 1651 | . . . . 75 243 156 508 . 178 107 118 24 . 242 Missed 453 | . . . . 12 69 62 158 . 37 17 38 8 . 52 Hits 1198 | . . . . 63 174 94 350 . 141 90 80 16 . 190 Melee 14 | . . . . . . 2 7 . . 2 . 3 . . Projectile 1184 | . . . . 63 174 92 343 . 141 88 80 13 . 190 AOE 10 | . . . . 10 . . . . . . . . . . Critical Strikes 43 | . . . . 2 8 1 7 . 9 4 2 2 . 8 Actively Blocked 2 | . . . . . 1 . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . Damage Taken 17679 | . . . . 849 2143 940 3690 . 2425 1887 1922 399 . 3424 Core 1818 | . . . . 80 221 84 283 . 149 75 246 . . 680 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 46 | . . . . . . . . . . . 46 . . . Redirected to Shielding 224 | . . . . . 42 1 49 . . 132 . . . . Ignored by Resistances 111 | . . . . . . 75 36 . . . . . . . Regen/Repaired (Parts) 1404 | . . . . . 242 . 269 . 787 106 . . . . Core Remaining (%) 63 | 100 . . . 68 59 . . . 26 . . . . . Volleys Fired 513 | . 14 . . 46 94 42 147 . 60 42 21 17 . 30 Largest 3 | . 2 . . 2 2 2 2 . 2 3 3 3 . 3 Hottest 150 | . 60 . . 53 46 56 73 . 68 150 106 97 . 111 Shots Fired 1076 | . 28 . . 91 188 84 299 . 83 122 53 54 . 74 Gun 909 | . 28 . . 86 188 84 295 . 83 119 . 19 . 7 Cannon 146 | . . . . . . . . . . . 50 35 . 61 Launcher 21 | . . . . 5 . . 4 . . 3 3 . . 6 Special . | . . . . . . . . . . . . . . . Kinetic 1039 | . 14 . . 86 188 84 295 . 83 117 50 54 . 68 Thermal 15 | . 14 . . . . . . . . 1 . . . . Explosive 21 | . . . . 5 . . 4 . . 3 3 . . 6 Electromagnetic 1 | . . . . . . . . . . 1 . . . . Robot Hit Streak 35 | . 7 . . 7 22 18 30 . 35 10 10 5 . 11 Robot Miss Streak 14 | . 3 . . 5 13 3 8 . 4 7 6 3 . 14 Penetration Max 1 | . . . . . . 1 1 . . . . . . . Secondary Targets 18 | . . . . 3 3 1 3 . 5 3 . . . . Max Gunslinging Chain 2 | . . . . 1 1 1 1 . 1 2 . . . . Shots Hit Robots 783 | . 17 . . 51 126 67 241 . 68 81 55 34 . 43 Core Hits 509 | . 7 . . 29 55 28 163 . 38 72 42 21 . 54 Critical Kills 3 | . . . . . . . . . 1 2 . . . . Critical Parts Destroyed 5 | . . . . . 2 . 1 . 2 . . . . . Critical Strikes 17 | . . . . . 2 . 2 . 3 4 3 3 . . Destroy 11 | . . . . . 2 . 2 . 3 4 . . . . Blast 3 | . . . . . . . . . . . . 3 . . Sever 3 | . . . . . . . . . . . 3 . . . Melee Attacks 63 | . . . . . . . 2 . . 9 31 . . 21 Impact . | . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . 2 . . 9 31 . . 21 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 5 . . 2 Damage Inflicted 17532 | . 176 . . 686 1012 1183 5317 . 1382 2320 2337 778 . 2341 Guns 10255 | . 164 . . 469 1005 1169 4293 . 1382 1414 . 333 . 26 Cannons 1893 | . . . . . . . . . . . 794 445 . 654 Explosions 3487 | . . . . 187 . . 935 . . 546 672 . . 1147 Melee 1815 | . . . . . . . 70 . . 360 871 . . 514 Ramming 82 | . 12 . . 30 7 14 19 . . . . . . . Kinetic 12045 | . 86 . . 469 1005 1169 4293 . 1382 1389 794 778 . 680 Thermal 103 | . 78 . . . . . . . . 25 . . . . Explosive 3487 | . . . . 187 . . 935 . . 546 672 . . 1147 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1815 | . . . . . . . 70 . . 360 871 . . 514 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 1 13 13 13 4 4 6 6 6 Average Corruption 5 | . . . . . 1 1 4 13 12 3 3 5 6 6 Corruption Purged 4 | . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 143 | . . . . . 3 . 52 16 3 13 2 31 . 23 Message Errors 28 | . . . . . . . 10 2 1 3 . 6 . 6 Matter Fused 30 | . . . . . . . 14 5 1 1 1 5 . 3 Heat Flow Errors 15 | . . . . . 1 . 3 2 . 1 1 5 . 2 Energy Discharges 21 | . . . . . . . 8 3 1 3 . 3 . 3 Parts Rejected 2 | . . . . . 1 . . . . . . . . 1 Parts Fused 3 | . . . . . . . 1 1 . . . 1 . . Data Loss (minor) 15 | . . . . . . . 5 . . 3 . 6 . 1 Data Loss (major) 9 | . . . . . . . 2 3 . . . 1 . 3 Misfires 14 | . . . . . . . 7 . . 2 . 3 . 2 Alerts 4 | . . . . . 1 . 1 . . . . 1 . 1 Weapon Failures 2 | . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 263 | . . . . . . . 4 . . 68 25 5 . 161 Projectiles 40 | . . . . . . . . . . . . 5 . 35 Explosions 59 | . . . . . . . 4 . . 30 . . . 25 Melee 164 | . . . . . . . . . . 38 25 . . 101 Knockbacks 8 | . . . . . . . . . . . . 5 . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 5 . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 334 | . . . . 39 . . 127 . . 103 24 . . 41 Shots 11 | . . . . 1 . . 4 . . 2 2 . . 2 Rammed 10 | . . . . 3 1 3 3 . . . . . . . Targets Rammed 18 | . 3 . . 7 1 3 4 . . . . . . . Kicked 7 | . 3 . . 4 . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 599 | . 40 . . 67 257 16 240 126 548 599 345 344 . 393 Average Temperature 120 | . 23 . . 16 70 5 55 62 210 181 99 132 . 214 Received Heat Transfer 4338 | . . . . 60 621 297 1029 . 1148 367 393 135 . 288 Effects 43 | . . . . . . . . . 18 19 . 1 . 5 Shutdowns 13 | . . . . . . . . . 5 7 . . . 1 Energy Bleed 6 | . . . . . . . . . 2 4 . . . . Interference 8 | . . . . . . . . . 6 1 . . . 1 Matter Decay 3 | . . . . . . . . . 1 1 . . . 1 Short Circuit 3 | . . . . . . . . . . 1 . . . 2 Damage (minor) 6 | . . . . . . . . . 1 4 . 1 . . Damage (major) 4 | . . . . . . . . . 3 1 . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 23 | . . . . . . . . . . . 23 . . . Longest Duration 23 | . . . . . . . . . . . 23 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 . . . . . Heat Transferred 225 | . 175 . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . . . . 3 1 . 1 . . . . Low Security (%) 77 | . 100 100 . 100 100 100 30 67 . 80 . . . . Level 1 9 | . . . . . . . 18 32 . 19 . . . . Level 2 13 | . . . . . . . 50 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 700 | . 7 . . 162 80 109 700 265 . 250 . . . . Initial 265 | . . . . . 20 17 1 265 . . . . . . Average 126 | . . . . 62 18 30 340 164 . 78 . . . . Influence Increases 4341 | . 25 . . 467 375 356 1640 5 . 698 295 70 . 410 Destroy 0b10 Robot/C 2600 | . . . . 300 240 200 920 . . 280 260 60 . 340 Destroy 0b10 Robot/NC 185 | . 15 . . 10 40 5 90 . . 20 . . . 5 Destroy Leader 542 | . 4 . . 50 48 60 270 . . 60 20 10 . 20 Allied During Kill 173 | . . . . . . . 173 . . . . . . . Successful Hack 89 | . 6 . . 8 17 . 29 5 . 24 . . . . Disable Machine 135 | . . . . . . . 45 . . 90 . . . . Destroy Structure 287 | . . . . 24 . 1 38 . . 224 . . . . Partial Spotted 30 | . . . . . . . 30 . . . . . . . Lose Combat Pursuer 300 | . . . . 75 30 90 45 . . . 15 . . 45 Influence Decreases 4341 | . 25 . . 415 388 391 964 621 64 467 526 70 . 410 Entered New Map 623 | . . . . . 32 22 3 415 64 . 87 . . . Time Decay 3009 | . 25 . . 390 294 369 651 206 . 408 349 60 . 257 Lost Part 529 | . . . . 25 62 . 130 . . 59 90 10 . 153 Lost Ally 180 | . . . . . . . 180 . . . . . . . Squads Dispatched 26 | . 1 . . . 2 4 14 . . 5 . . . . Investigation 7 | . 1 . . . 2 . 2 . . 2 . . . . Extermination 9 | . . . . . . 3 4 . . 2 . . . . Reinforcement 3 | . . . . . . 1 1 . . 1 . . . . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Distress Signals 5 | . . . . 1 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 252 | . 2 . . 36 32 19 62 . 36 17 14 6 . 28 Peak Tracking Total 13 | . 1 . . 13 9 4 5 . 7 3 7 3 . 6 Tactical Retreats 13 | . . . . 3 2 3 3 . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Traps Triggered 6 | . 1 . . . 1 1 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Disabled 12 | . . . . . . . 3 . 1 6 2 . . . Max in Single Turn 2 | . . . . . . . 1 . 1 2 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Machines Accessed 42 | . 2 1 . 1 6 2 12 1 7 10 . . . . Terminals 22 | . 2 1 . 1 5 1 8 1 . 3 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 1 1 . . 1 . . . . Recycling Units 4 | . . . . . . . 2 . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . Total Hacks 122 | . 3 2 . 3 17 3 29 2 43 20 . . . . Successful 78 | . 1 1 . 1 9 1 14 1 43 7 . . . . Failed 44 | . 2 1 . 2 8 2 15 1 . 13 . . . . Catastrophic 9 | . 1 . . . . 1 3 . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 46 | . 3 . . 3 11 1 18 2 . 8 . . . . Terminals 47 | . 3 2 . 3 13 1 18 2 . 5 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 12 | . . . . . 4 2 4 . . 2 . . . . Recycling Units 10 | . . . . . . . 5 . . 5 . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . Garrison Access 4 | . . . . . . . 2 . . 2 . . . . Terminal Hacks 53 | . 1 1 . 1 3 . 4 . 43 . . . . . Record 43 | . . . . . . . 1 . 42 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 1 2 . . 1 . . . . Scan Component 5 | . . . . . 2 1 1 . . 1 . . . . Repair 3 | . . . . . 2 . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 3 . . 2 . . . . Process 1 | . . . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 7 | . . . . . 2 . 4 1 . . . . . . Terminals 6 | . . . . . 2 . 3 1 . . . . . . Botnet 6 | . . . . . 2 . 3 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . 1 5 2 10 1 . 9 . . . . Full Trace Events 4 | . . . . . 2 . 1 . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 3 . . . . Parts Repaired 3 | . . . . . 2 . 1 . . . . . . . Time 114 | . . . . . 76 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 114 | . . . . . . . . . . 114 . . . . Retrieved Matter 114 | . . . . . . . . . . 114 . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total Allies 12 | . . 1 . . . . 10 . 1 . . . . . Largest Group 10 | . . 1 . . . . 10 . 1 . . . . . Highest-Rated Group 173 | . . 31 . . . . 173 . 60 . . . . . Highest-Rated Ally 60 | . . 31 . . . . 29 . 60 . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . Ally Attacks 115 | . . . . . . . 115 . . . . . . . Total Damage 1379 | . . . . . . . 1379 . . . . . . . Kills 14 | . . . . . . . 14 . . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . . Allies Melted 9 | . . . . . . . . . 9 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Active Infowar (turns) 5001 | . . . . . . 1660 1748 . . 1402 191 . . . Optics 3408 | . . . . . . 1660 1748 . . . . . . . Sensors 1593 | . . . . . . . . . . 1402 191 . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 3 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Turns Passed 19510 | . 557 501 624 1371 1068 1660 2585 431 5103 1604 2025 1171 7 803 Spaces Moved 9962 | 1 422 414 519 825 487 846 994 174 2017 1020 1170 691 5 377 Core 20 | . . . . . 4 . . . . . . . . 16 Treads 7309 | . . . . 527 121 833 994 174 2017 677 1017 691 5 253 Legs 2616 | 1 422 414 519 298 358 . . . . 343 153 . . 108 Wheels 17 | . . . . . 4 13 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 105 105 170 246 140 112 112 160 160 100 Average Speed 172 | 120 120 120 120 145 139 169 201 246 243 132 156 160 160 166 Slowest Speed 350 | 120 120 120 120 190 350 250 250 246 246 260 240 160 160 265 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 54 58 90 88 39 15 98 22 93 17 97 85 7 46 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . 1 . 1 . 1 . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . . 1 1 . . . Unknown Exits Taken 6 | 1 . . . . . . 1 1 1 . . 1 1 . Scrap Searched 18 | . . . . 2 . . . . 6 . 4 4 . 2 Spaces Dug 1 | . . . . . . . . . . 1 . . . . Terrain Destroyed 383 | . . . . 36 . . 41 . 13 150 24 8 . 111 Melee 1 | . . . . . . . . . . 1 . . . . Projectile 71 | . . . . . . . . . 13 39 2 8 . 9 AOE 311 | . . . . 36 . . 41 . . 110 22 . . 102 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Total 11308 | . 447 418 520 922 730 996 1293 179 2136 1199 1289 720 4 455 Wait 292 | . . . . 13 79 50 71 . 9 55 13 . . 2 Move 9948 | . 421 413 518 824 486 845 993 173 2016 1019 1169 690 4 377 Hop . | . . . . . . . . . . . . . . . Pick Up 149 | . 5 2 1 9 20 16 25 2 20 20 18 4 . 7 Fast Attach 38 | . 1 . . 1 12 5 6 . 1 7 3 1 . 1 Attach 86 | . . . . 4 12 4 12 1 9 17 11 2 . 14 Detach 14 | . . . . . 2 2 1 1 3 5 . . . . Swap 66 | . 1 1 . 8 6 11 9 . 3 8 13 2 . 4 Drop 127 | . 2 2 1 10 18 18 22 2 15 17 15 4 . 1 Fire 513 | . 14 . . 46 94 42 147 . 60 42 21 17 . 30 Melee 56 | . . . . . . . 2 . . 9 26 . . 19 Ram . | . . . . . . . . . . . . . . . Kick 7 | . 3 . . 4 . . . . . . . . . . Crush 11 | . . . . 3 1 3 4 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 223 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 558 | -10/Materials | Entered Mines 561 | -10/Mines | Received a Mining Laser from a helpful Derelict 863 | -10/Mines | Discovered new exit (range 16) 871 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Identified exit to Materials 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -10/Mines | Discovered new exit (range 5) 1056 | -10/Mines | Identified exit to Exiles 1059 | -10/Mines | Entered Exiles 1059 | -10/Exiles | Found Exiles lab abandoned 1090 | -10/Exiles | Discovered new exit (range 15) 1663 | -10/Exiles | Discovered new exit (range 12) 1681 | -10/Exiles | Identified exit to Mines 1683 | -10/Exiles | Entered Mines 1684 | -9/Mines | Learned location of Storage (-7) 1719 | -9/Mines | Met a Derelict bent on vengeance 1736 | -9/Mines | Assembled infested the area 1741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1860 | -9/Mines | Discovered new exit (range 11) 1907 | -9/Mines | Identified exit to Materials 2136 | -9/Mines | Lost 3 parts (1p1n1w) 3054 | -9/Mines | Entered Materials 3054 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3392 | -8/Materials | Lost 7 parts (2p4n1u) 3435 | -8/Materials | Lost 3 parts (1u2w) 3514 | -8/Materials | Discovered new exit (range 3) 3525 | -8/Materials | Identified exit to Factory 3743 | -8/Materials | Build established: Scavenger-Mutant 3934 | -8/Materials | Repaired Imp. Light Armor Plating 3984 | -8/Materials | Repaired Carbon-fiber Leg 4071 | -8/Materials | Discovered exit to Factory (range 14) 4079 | -8/Materials | Build established: Mutant 4122 | -8/Materials | Entered Factory 4122 | -7/Factory | Evolved 2 slots: Utility x2 4123 | -7/Factory | Identified exit to Storage 4147 | -7/Factory | Lost 4 parts (1p2n1w) 5161 | -7/Factory | Discovered new exit (range 15) 5184 | -7/Factory | Identified exit to Lower Caves 5603 | -7/Factory | Found Prototype Launcher 5603 | -7/Factory | Identified Rocket Array 5782 | -7/Factory | Entered Storage 5834 | -7/Storage | Garrison activated, responded to threat 6144 | -7/Storage | Garrison activated, responded to threat 6186 | -7/Storage | Lost 3 parts (2n1w) 6507 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6632 | -7/Storage | Repaired Arm. Treads 6695 | -7/Storage | Learned location of Armory (-4) 6797 | -7/Storage | Build established: Commander-Mutant 6813 | -7/Storage | Lost 3 allies 6982 | -7/Storage | First assault squad dispatched 7090 | -7/Storage | Lost 5 allies 7359 | -7/Storage | Discovered new exit (range 20) 7527 | -7/Storage | Build established: Mutant 8126 | -7/Storage | System corruption reached 10% 8270 | -7/Storage | Core integrity fell below 50% 8360 | -7/Storage | Used back door to open Recycling access 8360 | -7/Storage | Discovered new exit (range 4) 8367 | -7/Storage | Entered Recycling 8610 | -7/Recycling | Scanned before Scraplab entrance 8655 | -7/Recycling | Entered Scraplab 8677 | -7/Recycling | Discovered new exit (range 3) 8798 | -7/Recycling | Entered Scraptown 8882 | -7/Scraptown | System corruption cleaned by C-Scrubber 9679 | -7/Scraptown | Discovered new exit (range 7) 10039 | -7/Scraptown | Visited The Evicted 10138 | -7/Scraptown | Visited Cave Peace 10241 | -7/Scraptown | Visited CR-KLE's Repair Center 10258 | -7/Scraptown | CR-KLE repaired 6 parts 10347 | -7/Scraptown | Visited UFD Registry 10347 | -7/Scraptown | Registered with UFD as "Pipecircuit" 10885 | -7/Scraptown | Visited IN-MT5's Study 10934 | -7/Scraptown | Visited SPCMW 11188 | -7/Scraptown | Visited Spacefarers 11429 | -7/Scraptown | Visited Science Guys 11606 | -7/Scraptown | Visited Curators Association 11670 | -7/Scraptown | Visited Observation Area 12268 | -7/Scraptown | Visited Botcube Research 12303 | -7/Scraptown | Found Lrg. Botcube 12356 | -7/Scraptown | Visited Scrapoid Pod Storage 12403 | -7/Scraptown | Visited DA-N13 Charitable Foundation 12460 | -7/Scraptown | Found DCF Scrap (29 items) 12581 | -7/Scraptown | Visited Modified Component R&D 12724 | -7/Scraptown | Visited Abandonware Association 12798 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 12798 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 12887 | -7/Scraptown | Visited LU-1G1's Boring Crew 13147 | -7/Scraptown | Met Optimus 13147 | -7/Scraptown | Accepted into 0bPrime 13404 | -7/Scraptown | Civil war broke out across Scraptown 13560 | -7/Scraptown | Lost 13 allies 13656 | -7/Scraptown | Lost 3 allies 13709 | -7/Scraptown | Found Scrap Suit 13724 | -7/Scraptown | Destroyed 7 combat bots 13792 | -7/Scraptown | Lrg. Botcube activated 13803 | -7/Scraptown | Optimus destroyed in the chaos of civil war 13812 | -7/Scraptown | Lrg. Botcube completed mutation into legged form (unarmed). 13854 | -7/Scraptown | Lost 5 parts (2n2u1w) 13862 | -7/Scraptown | Discovered new exit (range 7) 13901 | -7/Scraptown | Entered Factory 13901 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 14124 | -5/Factory | Build established: Scavenger-Scrapper 15190 | -5/Factory | Spotted B-75 Beast 15201 | -5/Factory | Destroyed B-75 Beast 15304 | -5/Factory | Discovered new exit (range 6) 15309 | -5/Factory | Identified exit to Upper Caves 15502 | -5/Factory | Build established: Scavenger-Mutant 15505 | -5/Factory | Entered Upper Caves 15592 | -5/Upper Caves | Learned Factory stockpile data 15646 | -5/Upper Caves | Learned Factory security intel 15669 | -5/Upper Caves | Attracted the attention of an 0b10 base 15769 | -5/Upper Caves | Lost 7 parts (2n4u1w) 15974 | -5/Upper Caves | Build established: Mutant 16512 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16895 | -5/Upper Caves | Learned location of Warlord (-4) 16908 | -5/Upper Caves | Spotted B-75 Beast 16936 | -5/Upper Caves | Destroyed B-75 Beast 17018 | -5/Upper Caves | Found DCF Scrap (11 items) 17309 | -5/Upper Caves | Build established: Derelict-Tank 17490 | -5/Upper Caves | Discovered new exit (range 9) 17503 | -5/Upper Caves | Identified exit to Upper Caves 17530 | -5/Upper Caves | Entered another Upper Caves area 17660 | -5/Upper Caves | Discovered new exit (range 4) 17786 | -5/Upper Caves | Encountered a Warlord checkpoint 18054 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18526 | -5/Upper Caves | Discovered new exit (range 11) 18701 | -5/Upper Caves | Entered Zhirov 18701 | -5/Zhirov | Discovered new exit (range 3) 18708 | -5/Zhirov | Entered Proximity Caves 18709 | -4/Proximity Caves | Identified exit to Factory 18710 | -4/Proximity Caves | Spotter reported a threat 18711 | -4/Proximity Caves | Spotter reported a threat 19049 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19182 | -4/Proximity Caves | Spotter reported a threat 19254 | -4/Proximity Caves | Spotter reported a threat 19275 | -4/Proximity Caves | Lost 9 parts (2p3n2u2w) 19427 | -4/Proximity Caves | Spotter reported a threat 19443 | -4/Proximity Caves | Spotted B-86 Titan 19480 | -4/Proximity Caves | Spotter reported a threat 19486 | -4/Proximity Caves | Core integrity fell below 50% 19507 | -4/Proximity Caves | Core integrity fell below 20% 19511 | -4/Proximity Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 19491_ Destroyed VTOL Module. 19491_ S-27 Virus destroyed. 19493_ Med. Treads destroyed. 19493_ Knocked back. 19496_ Autogun fries itself beyond repair. 19498_ Plasma Sword destroyed. 19501_ Knocked back. 19506_ Searching scrap... 19506_ Found EM Shield. 19506_ Found Hyp. Gauss Rifle. 19506_ Found Adv. Coolant Injector. 19506_ Found Enh. Gauss Cannon. 19506_ Found 45 Matter. 19507_ Acquired 45 matter. 19508_ B-86 Titan exits siege mode. 19508_ Dropped Battle Cannon. 19508_ Acquired Enh. Gauss Cannon. 19508_ Knocked back. 19508_ Penetrated by Slug. 19508_ Slug penetrates Wall. 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