Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 20:13:04 // Halloween2020/ForbiddenLore Player: Rumbl3 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3209) 3209 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 9481 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 87 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Walking (180) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (9) ------ Power Amplifier High-capacity Storage Unit Advanced Terrain Scan Processor Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- Impact Mace Impact Mace > --- INVENTORY (12) --- Cooled Gravmag System Advanced Heat Sink Large Storage Unit Heavy EM Shotgun Improved Lightning Gun Tesla Rifle Enhanced Autogun Enhanced Autogun KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Targeting Computer Core Analyzer Recoil Stabilizer > --- WEAPON ----------- Improved Lightning Gun Enhanced Autogun Plasma Sword > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Large Storage Unit Heavy EM Shotgun Enhanced Autogun Flak Gun KE Penetrator KE Penetrator [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Advanced Terrain Scan Processor Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Katana Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . Utility 7 | . . . . . 2 2 . . . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 144 | 4 4 . . 1 35 10 1 . . . 34 55 Power 19 | . . . . . 3 . . . . . 7 9 Engine 9 | . . . . . 3 . . . . . 6 . Core 9 | . . . . . . . . . . . 1 8 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 48 | 2 2 . . . 12 2 . . . . 12 18 Treads 3 | . . . . . 1 . . . . . . 2 Leg 20 | . 1 . . . 8 1 . . . . 5 5 Wheel 24 | 2 1 . . . 3 1 . . . . 7 10 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 46 | 1 . . . . 11 5 1 . . . 10 18 Device 28 | . . . . . 8 4 . . . . 3 13 Storage 4 | 1 . . . . 1 . . . . . 2 . Processor 8 | . . . . . 2 . 1 . . . 2 3 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . . 1 . . . . 3 2 Artifact . | . . . . . . . . . . . . . Weapon 31 | 1 2 . . 1 9 3 . . . . 5 10 Energy Gun 6 | . . . . . 4 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 . . . 1 1 . . . . . 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 Slashing Weapon 13 | . . . . . 4 2 . . . . 5 2 Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . . . 2 4 Parts Lost 55 | . . . . . 6 1 . . . . 9 39 Power 7 | . . . . . 1 . . . . . . 6 Propulsion 23 | . . . . . 3 . . . . . 7 13 Utility 20 | . . . . . 2 . . . . . 2 16 Weapon 5 | . . . . . . 1 . . . . . 4 Highest Loss Streak 11 | . . . . . 5 1 . . . . 3 11 Average Slot Usage (%) 95 | . 100 100 100 100 96 99 100 100 100 100 98 84 Engine 8 | . 14 14 14 14 8 7 7 7 7 7 12 2 Core 1 | . . . . . . . . . . . . 5 Leg 6 | . 1 . . . 12 11 7 7 7 7 5 3 Wheel 13 | . 26 28 28 28 11 10 15 15 15 15 13 8 Device 13 | . . . . . 15 18 15 15 15 15 12 18 Storage 9 | . 28 28 28 28 12 7 7 7 7 7 7 5 Processor 15 | . . . . . 6 15 22 23 23 23 20 16 Protection 1 | . . . . . . 3 . . . . 5 . Ballistic Gun 3 | . 28 28 28 24 1 1 . . . . . 2 Slashing Weapon 14 | . . . . . 12 17 23 23 23 23 19 9 Piercing Weapon 1 | . . . . 4 9 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 83 | 13 17 17 17 17 33 41 32 32 32 32 71 83 Greatest Support 48 | 20 20 20 20 20 40 32 20 20 20 20 48 41 Greatest Overweight (x) 6 | . 1 . . . 4 2 1 1 1 1 6 6 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 2 2 Largest Inventory Capacity 12 | 8 8 8 8 8 12 10 10 10 10 10 12 12 Average Capacity 10 | 6 8 8 8 8 9 10 10 10 10 10 10 12 Most Carried 12 | 8 8 8 8 8 10 10 10 10 10 10 12 12 Average Carried 9 | 5 7 8 8 7 8 9 9 10 10 10 10 11 Final Capacity 12 | 8 8 8 8 8 10 10 10 10 10 10 12 12 Final Carried 11 | 7 8 8 8 8 10 10 10 10 10 10 11 10 Class Distribution -------------------- 34% | Scavenger-Assassin 26% | Mutant 23% | Scavenger-Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Assassin | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 1754 | 249 46 26 . . 360 91 20 . . . 300 662 Remotely . | . . . . . . . . . . . . . Salvage Created 5440 | 70 151 . . . 1187 429 20 109 . . 1290 2184 Parts 216 | 6 3 . . . 64 19 1 2 . . 37 84 Haulers Intercepted 5 | . . . . . 2 . . . . . 1 2 Recyclers Shooed 6 | . . . . . 1 . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 4 . 9 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 67 | . 4 . . . 22 4 . 1 . . 12 24 Melee 55 | . . . . . 21 4 . 1 . . 12 17 Guns 11 | . 4 . . . 1 . . . . . . 6 Classes Destroyed 13 | 2 1 . . . 7 . . . . . 1 2 Worker 17 | . . . . . 3 2 . . . . 5 7 Tunneler 2 | 1 . . . . . . . . . . . 1 Hauler 5 | . . . . . 2 . . . . . 1 2 Recycler 12 | 1 . . . . 2 2 . . . . 4 3 Operator 2 | . . . . . 2 . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . Swarmer 16 | . . . . . 7 . . . . . 5 4 Grunt 29 | . 4 . . . 8 3 . 1 . . 4 9 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . Sentry 14 | . . . . . 6 1 . . . . 2 5 Hunter 3 | . . . . . . . . . . . . 3 Programmer 3 | . . . . . . . . . . . 1 2 Decomposer 1 | . . . . . . . 1 . . . . . Best Kill Streak 16 | 2 2 . . . 16 4 . 1 . . 4 5 Combat Bots Only 16 | . 2 . . . 16 3 . 1 . . 3 5 Max Kills in Single Turn 1 | 1 1 . . . 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Damage Taken 7267 | . 97 . . . 693 333 . 18 . . 1520 4606 Core 1466 | . 21 . . . 215 71 . . . . 139 1020 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 91 60 . . . . 89 83 . Volleys Fired 42 | 5 16 . . . 3 2 . . . . . 16 Largest 3 | 2 2 . . . 1 1 . . . . . 3 Hottest 139 | 60 40 . . . 61 25 . . . . . 139 Shots Fired 91 | 10 32 . . . 3 2 . . . . . 44 Gun 91 | 10 32 . . . 3 2 . . . . . 44 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 80 | 9 32 . . . . 2 . . . . . 37 Thermal 10 | . . . . . 3 . . . . . . 7 Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | 1 . . . . . . . . . . . . Robot Hit Streak 13 | 4 12 . . . 1 . . . . . . 13 Robot Miss Streak 2 | 2 2 . . . 2 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 321 | 7 23 . . 1 63 21 1 2 . . 52 151 Core Hits 157 | 4 11 . . . 37 9 1 2 . . 27 66 Critical Hits 6 | . . . . . 3 1 . . . . . 2 Critical Kills 3 | . . . . . 3 . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . 2 Melee Attacks 416 | . . . . 1 98 30 6 7 . . 121 153 Impact 40 | . . . . . . . . . . . . 40 Slashing 349 | . . . . . 75 27 6 7 . . 121 113 Piercing 27 | . . . . 1 23 3 . . . . . . Sneak Attacks 50 | . . . . 1 11 5 1 . . . 15 17 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 55 | . . . . . 14 6 . . . . 14 21 Damage Inflicted 14197 | 54 167 . . 69 2859 1061 126 118 . . 3154 6589 Guns 1002 | 54 167 . . . 40 . . . . . . 741 Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 13195 | . . . . 69 2819 1061 126 118 . . 3154 5848 Ramming . | . . . . . . . . . . . . . Kinetic 868 | 54 167 . . . . . . . . . . 647 Thermal 134 | . . . . . 40 . . . . . . 94 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1077 | . . . . . . . . . . . . 1077 Slashing 11577 | . . . . . 2374 1034 126 118 . . 3154 4771 Piercing 541 | . . . . 69 445 27 . . . . . . Highest Corruption 22 | . . . . . . . . . . . 4 22 Average Corruption 6 | . . . . . . . . . . . 2 10 Corruption Purged . | . . . . . . . . . . . . . Effects 83 | . . . . . . . . . . . 20 63 Message Errors 13 | . . . . . . . . . . . 3 10 Matter Fused 17 | . . . . . . . . . . . 6 11 Heat Flow Errors 6 | . . . . . . . . . . . 3 3 Energy Discharges 10 | . . . . . . . . . . . 3 7 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . . . . . . . . 4 3 Data Loss (major) 3 | . . . . . . . . . . . . 3 Misdirections 3 | . . . . . . . . . . . . 3 Targeting Errors 21 | . . . . . . . . . . . . 21 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2178 | . . . . 39 337 76 . . . . 884 842 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 2178 | . . . . 39 337 76 . . . . 884 842 Knockbacks 5 | . . . . . . . . . . . . 5 Impact 5 | . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 422 | 20 6 . . . 186 . . . . . 237 422 Average Temperature 135 | 15 6 . . . 59 . . . . . 112 206 Received Heat Transfer 1362 | . 54 . . . 288 111 . 9 . . 315 585 Effects 3 | . . . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 Impact Corruptions 9 | . . . . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . 1 Heat Transferred 222 | . . . . . 74 . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 587 | 10 121 46 . . 403 289 . . . . 587 423 Initial 238 | . 6 46 . . . 145 . . . . 90 238 Average 212 | 7 76 46 . . 240 211 . . . . 149 317 Maximum Alert Level 2 | . . . . . 2 1 . . . . 2 2 Low Security (%) 48 | 100 100 100 . 100 25 60 . . . . 85 3 Level 1 45 | . . . . . 71 39 . . . . . 93 Level 2 6 | . . . . . 3 . . . . . 14 3 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . 3 3 . . . . 6 5 Investigation 7 | . . . . . 1 . . . . . 4 2 Extermination 4 | . . . . . . 1 . . . . 1 2 Reinforcement 8 | . 2 . . . 2 2 . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . 1 . . . 4 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 12 . . 7 33 7 . 6 . 2 20 39 Peak Tracking Total 11 | . 3 . . 11 6 3 . 3 . 3 7 7 Tactical Retreats 8 | . . . . . . . . 2 . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 5 | . . . . . . 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 30 | . . . 1 . 5 2 1 . 4 . 12 5 Terminals 15 | . . . . . 2 2 1 . . . 8 2 Fabricators 4 | . . . . . . . . . . . 2 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . Total Hacks 112 | . . . 23 . 13 5 2 . 28 . 29 12 Successful 80 | . . . 23 . 8 1 2 . 28 . 13 5 Failed 32 | . . . . . 5 4 . . . . 16 7 Catastrophic 5 | . . . . . 1 1 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . . . . 6 3 1 . . . 8 4 Terminals 36 | . . . . . 5 5 2 . . . 20 4 Fabricators 9 | . . . . . . . . . . . 4 5 Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . 5 . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . . . . 5 . Terminal Hacks 59 | . . . 23 . . . 2 . 28 . 5 1 Record 36 | . . . 23 . . . 2 . 11 . . . Part Schematic 6 | . . . . . . . . . 6 . . . Robot Schematic 8 | . . . . . . . . . 8 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . 4 2 Load Schematic 3 | . . . . . . . . . . . 2 1 Build 3 | . . . . . . . . . . . 2 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 . . . . . . 2 Retrieve Components 6 | . . . . . 4 . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . . . 4 1 . . . . 3 . Terminals 7 | . . . . . 3 1 . . . . 3 . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 6 | . . . . . 2 1 . . . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Mask 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 23 | . . . . . 5 2 1 . . . 11 4 Full Trace Events 6 | . . . . . 1 . . . . . 3 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . Parts Built 2 | . . . . . . . . . . . 2 . Matter 888 | . . . . . . . . . . . 603 285 Time 312 | . . . . . . . . . . . 160 152 Total Part Build Rating 11 | . . . . . . . . . . . 11 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 10 . . . . . . 6 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 3 | . . . . 2 . . . . . 1 . . Largest Group 2 | . . . . 2 1 . . . . 1 1 . Highest-Rated Group 94 | . . . . 45 31 . . . . 94 94 . Highest-Rated Ally 94 | . . . . 31 31 . . . . 94 94 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . 1 4 . . . . 21 . . Total Damage 665 | . . . . 21 86 . . . . 558 . . Kills 4 | . . . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 5548 | 44 190 75 237 69 1009 374 249 436 86 396 1291 1092 Spaces Moved 3984 | 24 145 94 296 60 614 247 259 421 96 335 886 507 Core 4 | . . . . . 3 . . . . . . 1 Treads 6 | . . . . . 4 . . . . . . 2 Legs 373 | . 1 . . . 203 77 . . . . 62 30 Wheels 3601 | 24 144 94 296 60 404 170 259 421 96 335 824 474 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 80 | 80 80 80 80 80 80 90 90 90 90 90 90 90 Average Speed 99 | 80 85 80 80 80 105 116 90 90 90 90 107 111 Slowest Speed 300 | 80 150 80 80 80 250 180 90 90 90 90 220 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 34 26 72 20 52 10 46 54 72 51 28 19 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 7 | . . 1 . . . . 3 2 . 1 . . Spaces Dug 66 | . . . . . 13 4 3 3 . . 33 10 Terrain Destroyed 67 | . . . . . 13 4 3 3 . . 33 11 Melee 66 | . . . . . 13 4 3 3 . . 33 10 Projectile 1 | . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 4976 | 41 191 93 295 79 854 295 269 468 95 429 1070 797 Wait 361 | . 12 . . 16 78 13 . 43 . 95 35 69 Move 3972 | 23 144 93 295 59 613 246 258 420 95 334 885 507 Hop . | . . . . . . . . . . . . . Pick Up 53 | 4 6 . . 1 16 2 3 . . . 11 10 Fast Attach 56 | 1 1 . . . 13 2 . . . . 12 27 Attach 31 | 2 1 . . . 5 3 . . . . 6 14 Detach 16 | 2 1 . . . 6 1 . . . . . 6 Swap 57 | 1 2 . . 1 17 5 1 . . . 16 14 Drop 74 | 3 8 . . 1 29 2 3 . . . 20 8 Fire 42 | 5 16 . . . 3 2 . . . . . 16 Melee 314 | . . . . 1 74 19 4 5 . . 85 126 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: [*Fac] / [*Ext x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 194 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered Mines 256 | -10/Mines | Met a Derelict bent on vengeance 276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 276 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Build established: Mutant 310 | -10/Mines | Entered Exiles 330 | -10/Exiles | Met 8R-AWN 343 | -10/Exiles | Met EX-HEX 370 | -10/Exiles | Met EX-BIN 411 | -10/Exiles | Met EX-DEC 415 | -10/Exiles | Learned location of Zion (-6) 456 | -10/Exiles | Visited The Gauntlet 537 | -10/Exiles | Discovered new exit (range 11) 547 | -10/Exiles | Entered Mines 572 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 595 | -9/Mines | Learned location of 1 exit from Proximity Caves 595 | -9/Mines | Discovered new exit (range 10) 603 | -9/Mines | Assembled infested the area 608 | -9/Mines | Assisted by a Guerilla fighting off Assembled 616 | -9/Mines | Entered Materials 616 | -8/Materials | Accompanied by 1 ally 616 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 621 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 913 | -8/Materials | Destroyed 16 combat bots 918 | -8/Materials | Lost 5 parts (1p2n2u) 1120 | -8/Materials | Discovered new exit (range 15) 1218 | -8/Materials | Build established: Scavenger-Mutant 1300 | -8/Materials | Discovered new exit (range 16) 1553 | -8/Materials | Build established: Mutant 1600 | -8/Materials | Identified exit to Factory 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Utility x2 1991 | -7/Factory | Discovered new exit (range 5) 1998 | -7/Factory | Identified exit to Lower Caves 1999 | -7/Factory | Entered Lower Caves 2201 | -7/Lower Caves | Discovered new exit (range 15) 2212 | -7/Lower Caves | Build established: Scavenger-Assassin 2247 | -7/Lower Caves | Identified exit to Lower Caves 2248 | -7/Lower Caves | Entered another Lower Caves area 2325 | -7/Lower Caves | Encountered a Warlord checkpoint 2634 | -7/Lower Caves | Discovered new exit (range 10) 2670 | -7/Lower Caves | Identified exit to Data Miner 2684 | -7/Lower Caves | Entered Data Miner 2684 | -7/Data Miner | Discovered new exit (range 6) 2702 | -7/Data Miner | Met Data Miner 2724 | -7/Data Miner | Learned location of Section 7 (-2) 2724 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2740 | -7/Data Miner | Received God Mode back door access code from Data Miner 2769 | -7/Data Miner | Identified exit to Proximity Caves 2770 | -7/Data Miner | Entered Proximity Caves 2771 | -6/Proximity Caves | Identified exit to Factory 3017 | -6/Proximity Caves | Escorted by Enhanced Grunt 3166 | -6/Proximity Caves | Entered Factory 3166 | -6/Factory | Accompanied by 1 ally 3166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3318 | -6/Factory | Identified exit to Lower Caves 3444 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 3522 | -6/Factory | Incoming investigation squad redirected 3551 | -6/Factory | Incoming investigation squad redirected 3847 | -6/Factory | Build established: Assassin 3922 | -6/Factory | Incoming investigation squad redirected 4091 | -6/Factory | Discovered new exit (range 8) 4274 | -6/Factory | Local fabrication network quarantined 4306 | -6/Factory | Fabricated Plasma Sword? 4382 | -6/Factory | Lost 3 parts (2n1u) 4456 | -6/Factory | Identified exit to Factory 4457 | -6/Factory | Entered another Factory area 4457 | -5/Factory | Evolved 2 slots: Utility x2 4511 | -5/Factory | Discovered new exit (range 15) 4569 | -5/Factory | System corruption reached 10% 4622 | -5/Factory | Lost 5 parts (1p1n3u) 4936 | -5/Factory | Lost 10 parts (1p4n4u1w) 5024 | -5/Factory | Incoming investigation squad redirected 5051 | -5/Factory | Core integrity fell below 50% 5095 | -5/Factory | Lost 5 parts (1n2u2w) 5233 | -5/Factory | Discovered new exit (range 6) 5273 | -5/Factory | Discovered new exit (range 14) 5407 | -5/Factory | Lost 11 parts (2p5n3u1w) 5441 | -5/Factory | Build established: Scavenger-Mutant 5500 | -5/Factory | Core integrity fell below 20% 5549 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05497_ System corrupted: Impact Mace targeting data glitched. 05499_ Penetrated by Slug. 05499_ System corrupted: Impact Mace targeting data glitched. 05501_ System corrupted: Energy discharge (-62). 05501_ Adv. Weight Redist. System destroyed. 05504_ Penetrated by Slug. 05514_ Impact Mace follow-up attack on Y-64 Sentinel. 05515_ Penetrated by Slug. 05515_ Fission Core destroyed. 05517_ Impact Mace follow-up attack on Y-64 Sentinel. 05517_ Destroyed Wave Gun. 05517_ Y-64 Sentinel system corrupted by crushing effect. 05518_ Y-64 Sentinel system terminally corrupted. 05522_ Acquired 20 matter. 05525_ Acquired Imp. Medium Armor Plating. 05529_ Acquired Power Amplifier. 05535_ Fusion Modulator explodes. 05535_ Adv. Heat Sink destroyed. 05545_ System corrupted: Lgt. Nuclear Core rejected. 05546_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????# #????????# ?####+##### #??## | | ??????### #????????#?????? ## # #? | | ???????"" "??????????????? ##! # #? | | ??????## ??????????????? ## # # | | ???????""" "???????????????? ## # # | | ????????# T???????????????? ## """" + + | | ?????????# #???????????????# ## """" # # | | ?????????# #???????????????# ## """" # # | | ?????????# ##??????????????# ## """" # #? | | ??####???# !%################# ## # #? | | ??# !???# %% %% %! ########### #??## | | ??# ??# #####+######## #?????????# #???? | | ??#= ?## %##?# ! # ########### #???? | | ??# # #?# + #???? | | ??# """ # ! #?# # ##### #???? | | ??# """ + ==#?# # #??## #???? | | ??# """ # =%#?# !!! # ####T ####? | | ??# # [#?# !!! # ########### #? | | ??# """?## ##?# !! # #?????????### ###? | | ??# """??# #??# # #???????????# #??? | | ??# ""???# #??########### #???????????# < #??? | | ??# ???# ############## #???????????# #??? | | ??########% ????????????# #??? | | ??+ #????????????#######??? | | ???####### p #?????????????????????? | | ??????#####+#########"###@#####??????????????????? | | ??????# ## * ##+#####???????????? | | ??????# ] ## p " ?????????? | | ??????# ## ; #????????? | | ??????# ## ! ; ?????????? | | ??????# """ """ ## ; [ ?????????? | | ??????# """ """ ## ; """??????????? | | ??????# """ """ ## ; ""???????????? | | ??????# = = ## ! ; "Y" "????????????? | | ??????# =[= """ *#;%;;;;;;;;; """ ???????????? | | ??????# "*" """ ###; ####???#???????????? | | ??????# "Y" """ ###### ####??????????????????? | | ??????# """ #?????###?????????????????????? | | ??????##############?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 35 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableTransmissionDevice Manual? 0 Play Time 01:31:42 Cumulative 434.3 hours Start 2020.11.03 @ 16:39:51 End 2020.11.03 @ 20:13:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/1/2/0/0/0/0/0 Lore% 90 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d3d786-6514-4a66-ad5f-1bfd38d0fbe6