Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 17:35:04 Player: Polantaris Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (4019) 4019 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 8173 Bonus ------- High Alert Combat Kills 444 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (13) Movement Flying (435) Ox10 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Surge Thruster > --- UTILITY (5) ------ Huge Storage Unit Weight Redist. System Trap Scanner Improved Targeting Computer > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (25) --- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Surge Thruster Recoil Stabilizer Recoil Stabilizer Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (37) Relay Coupler [Duelist] (27) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (21) Relay Coupler [Heavy] (17) Long-range Tractor Beam Heavy EM Pulse Gun Ion Cannon Ion Cannon Gauss Rifle Flak Gun Assault Cannon Mini Grenade Launcher Plasma Cutter Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Surge Thruster Surge Thruster > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Trap Scanner Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Surge Thruster Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Heavy] Long-range Tractor Beam Heavy EM Pulse Gun Gauss Rifle Flak Gun Assault Cannon Mini Grenade Launcher Plasma Cutter Blade Saw Blade Saw [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Surge Thruster Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 95 | 8 9 37 10 20 . 11 Power 18 | 1 1 8 2 4 . 2 Engine 8 | 1 . 7 . . . . Core 10 | . 1 1 2 4 . 2 Reactor . | . . . . . . . Propulsion 29 | 4 1 16 . 5 . 3 Treads 3 | 2 . . . 1 . . Leg 4 | . . . . 3 . 1 Wheel 15 | 2 1 11 . 1 . . Hover 3 | . . 3 . . . . Flight 4 | . . 2 . . . 2 Utility 20 | 1 3 6 4 5 . 1 Device 10 | . 1 3 4 1 . 1 Storage 3 | 1 1 1 . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 5 | . . 2 . 3 . . Artifact . | . . . . . . . Weapon 28 | 2 4 7 4 6 . 5 Energy Gun 9 | 1 1 2 2 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 1 1 2 . 3 Ballistic Cannon 4 | . 1 3 . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 4 | . . . 1 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 20 | . . 5 2 9 . 4 Power 10 | . . 3 1 4 . 2 Propulsion 5 | . . 1 1 2 . 1 Utility 5 | . . 1 . 3 . 1 Weapon . | . . . . . . . Highest Loss Streak 3 | . . 3 1 2 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 99 96 89 93 90 85 Engine 4 | . 4 14 5 . . . Core 9 | . 9 5 5 14 9 7 Leg 5 | . . . . 13 18 4 Wheel 10 | . 27 21 15 2 . . Flight 3 | . . . . . . 12 Device 13 | . 5 8 27 17 9 15 Storage 10 | . 14 11 9 9 9 9 Processor 6 | . 7 2 . 8 9 9 Protection 8 | . . 10 9 9 18 8 Energy Gun 5 | . 12 4 2 8 . . Ballistic Gun 8 | . 10 7 . 7 18 11 Ballistic Cannon 3 | . 4 9 8 . . . Slashing Weapon 2 | . . . 6 1 . 6 Naked Turns . | . . . . . . . Heaviest Build 108 | 12 91 108 104 103 101 104 Greatest Support 40 | 40 32 32 32 32 31 34 Greatest Overweight (x) 15 | . 2 10 4 10 3 15 Average Overweight (x) 3 | . 1 3 3 3 3 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 Most Carried 25 | 5 14 22 25 25 17 23 Average Carried 16 | 2 10 17 20 17 16 18 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 23 | 3 13 21 23 16 17 23 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Matter Collected 2945 | 267 210 1027 372 574 . 495 Remotely 268 | . . 268 . . . . Salvage Created 3287 | . 259 900 459 887 . 782 Parts 207 | . 12 72 28 32 . 63 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 87 | . 2 23 13 18 . 31 Melee 9 | . . . 7 2 . . Guns 58 | . 2 9 . 16 . 31 Cannons 20 | . . 14 6 . . . Classes Destroyed 12 | . 5 4 . 1 . 2 Worker 8 | . 4 4 . . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | . . 2 1 . . . Watcher 6 | . 1 4 . 1 . . Swarmer 22 | . . 7 5 . . 10 Cutter 3 | . . . . . . 3 Grunt 43 | . 2 8 8 14 . 11 Brawler 1 | . . 1 . . . . Duelist 5 | . . . . . . 5 Sentry 12 | . . 7 . 3 . 2 Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . 3 5 7 3 . 7 Combat Bots Only 7 | . 1 4 6 3 . 7 Max Kills in Single Turn 2 | . 1 2 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Damage Taken 3600 | . 53 984 383 1044 . 1136 Core 713 | . 7 154 82 237 . 233 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 156 | . 8 148 . . . . Core Remaining (%) 86 | 100 97 61 . . . . Volleys Fired 281 | . 28 96 18 98 . 41 Largest 2 | . 2 2 1 2 . 2 Hottest 130 | . 85 109 44 130 . 56 Shots Fired 498 | . 44 175 18 184 . 77 Gun 385 | . 31 93 . 184 . 77 Cannon 106 | . 13 75 18 . . . Launcher . | . . . . . . . Special 7 | . . 7 . . . . Kinetic 326 | . 28 133 18 70 . 77 Thermal 172 | . 16 42 . 114 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 44 | . 10 44 16 37 . 37 Robot Miss Streak 6 | . 1 3 2 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . . 2 . 6 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 405 | . 32 123 31 142 . 77 Core Hits 367 | . 11 47 18 150 . 141 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . 2 3 . 6 . 1 Burn 10 | . 1 3 . 6 . . Blast 1 | . 1 . . . . . Sever 1 | . . . . . . 1 Melee Attacks 29 | . . . 18 7 . 4 Impact . | . . . . . . . Slashing 29 | . . . 18 7 . 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 7811 | . 512 2263 905 2384 . 1747 Guns 5232 | . 264 1071 . 2199 . 1698 Cannons 1788 | . 209 1192 387 . . . Explosions 39 | . 39 . . . . . Melee 752 | . . . 518 185 . 49 Ramming . | . . . . . . . Kinetic 5508 | . 336 1928 387 1159 . 1698 Thermal 1512 | . 137 335 . 1040 . . Explosive . | . . . . . . . Electromagnetic 39 | . 39 . . . . . Impact . | . . . . . . . Slashing 752 | . . . 518 185 . 49 Piercing . | . . . . . . . Highest Corruption 10 | . 1 10 . . . . Average Corruption 9 | . 1 9 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . 2 66 . . . . Message Errors 23 | . 1 22 . . . . Matter Fused 17 | . . 17 . . . . Heat Flow Errors 9 | . . 9 . . . . Energy Discharges 6 | . 1 5 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 5 | . . 5 . . . . Data Loss (major) 2 | . . 2 . . . . Misfires 4 | . . 4 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 121 | . 29 56 23 13 . . Projectiles 81 | . 25 56 . . . . Explosions 17 | . 4 . . 13 . . Melee 23 | . . . 23 . . . Knockbacks 28 | . 6 17 5 . . . Impact . | . . . . . . . Kinetic 26 | . 6 15 5 . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 122 | . . 17 . 105 . . Shots 3 | . . 1 . 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 609 | . 84 609 7 384 . 144 Average Temperature 129 | . 26 152 3 137 . 40 Received Heat Transfer 1899 | . 18 450 270 612 . 549 Effects 36 | . . 35 . 1 . . Shutdowns 10 | . . 9 . 1 . . Energy Bleed 2 | . . 2 . . . . Interference 11 | . . 11 . . . . Matter Decay 5 | . . 5 . . . . Short Circuit 7 | . . 7 . . . . Damage (major) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 3 . 5 . . Heat Transferred 4773 | . 481 1221 . 3071 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Peak Influence 946 | . 71 282 338 946 397 876 Initial 397 | . . 25 7 191 397 226 Average 406 | . 24 79 144 677 397 648 Maximum Alert Level 3 | . . 1 1 3 1 3 Low Security (%) 41 | 100 100 95 64 1 . . Level 1 10 | . . 4 35 11 100 16 Level 2 25 | . . . . 43 . 46 Level 3 22 | . . . . 42 . 37 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 5 5 . . . Investigation 8 | . 3 4 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Distress Signals 5 | . 1 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 3 32 17 23 . 35 Peak Tracking Total 7 | . 1 5 4 7 . 7 Tactical Retreats 6 | . . . . 4 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Traps Triggered 21 | . 1 2 . 10 . 8 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . 5 . . . . . Reprogrammed 3 | . . 3 . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Disabled 11 | . 2 3 . 6 . . Max in Single Turn 2 | . 2 2 . 2 . . Garrison Relay 2 | . . . . 2 . . Phase Generator 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Accessed 19 | . 8 9 1 . 1 . Terminals 11 | . 5 6 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 3 | . 2 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 60 | . 20 35 3 . 2 . Successful 39 | . 11 24 2 . 2 . Failed 21 | . 9 11 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 32 | . 12 20 . . . . Fabricators . | . . . . . . . Repair Stations 15 | . 3 12 . . . . Recycling Units 8 | . 5 3 . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . 3 . 2 . Terminal Hacks 18 | . 6 12 . . . . Record 3 | . 1 2 . . . . Robot Analysis 2 | . . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . 1 . . . . Repair Station Index 1 | . . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . . 2 . . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 1 | . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 3 10 . . . . Scan Component 7 | . 2 5 . . . . Repair 5 | . 1 4 . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 4 | . 2 2 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 4 | . . . 2 . 2 . Unlock Access 2 | . . . 1 . 1 . Coupler Status 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 8 1 . 1 . Full Trace Events 9 | . 4 4 1 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 3 . . . . Time 151 | . 26 125 . . . . Parts Recycled . | . . . . . . . Recycled Matter 145 | . . 145 . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 8 . . Machine Destruction 8 | . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Robot Analysis Total 2 | . . 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Turns Passed 9471 | 72 1187 2527 277 2950 35 2423 Spaces Moved 3694 | 50 819 1266 88 935 11 525 Core 7 | 5 . . . 2 . . Treads 13 | 8 . . . 5 . . Legs 766 | . . . . 578 11 177 Wheels 2560 | 37 819 1266 88 350 . . Hover . | . . . . . . . Flight 348 | . . . . . . 348 Fastest Speed 50 | 50 100 130 135 135 330 260 Average Speed 210 | 104 128 147 142 265 330 409 Slowest Speed 750 | 160 130 230 160 750 330 632 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 99 69 12 99 3 74 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 139 | . . 12 1 126 . . Melee . | . . . . . . . Projectile 13 | . . 12 1 . . . AOE 126 | . . . . 126 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Total 4880 | 70 910 1759 194 1223 12 712 Wait 447 | 2 37 294 49 55 1 9 Move 3687 | 49 818 1265 87 933 10 525 Hop . | . . . . . . . Pick Up 113 | 9 15 41 9 25 1 13 Fast Attach . | . . . . . . . Attach 48 | 8 2 17 6 10 . 5 Detach 5 | 2 . 3 . . . . Swap 47 | . 7 20 4 10 . 6 Drop 54 | . 3 23 3 23 . 2 Fire 281 | . 28 96 18 98 . 41 Melee 28 | . . . 18 7 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 170 | . . . . 62 . 108 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 720 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Discovered new exit (range 17) 1027 | -10/Materials | Repaired Com. Wheel 1037 | -10/Materials | Discovered new exit (range 16) 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1542 | -9/Materials | Identified exit to Mines 1542 | -9/Materials | Identified exit to Storage 1728 | -9/Materials | Discovered new exit (range 18) 1809 | -9/Materials | System corruption reached 10% 1839 | -9/Materials | Lost 3 parts (1p1n1u) 2058 | -9/Materials | Repaired Hrd. Light Armor Plating 2963 | -9/Materials | Repaired Com. Wheel 3708 | -9/Materials | Repaired Broken Com. Wheel 3787 | -9/Materials | Entered another Materials area 3787 | -8/Materials | Evolved 2 slots: Utility x2 3894 | -8/Materials | Garrison activated, responded to threat 4055 | -8/Materials | Identified exit to Garrison 4064 | -8/Materials | Entered Garrison 4072 | -8/Garrison | Installed Relay Interface Framework 4104 | -8/Garrison | Triggered checkpoint 4466 | -8/Garrison | Phase Generator disabled 4566 | -8/Garrison | Garrison Relay disabled 4660 | -8/Garrison | Triggered checkpoint 4754 | -8/Garrison | Triggered checkpoint 4904 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Garrison Relay disabled 5164 | -8/Garrison | Build established: Scavenger-Mutant 5193 | -8/Garrison | Discovered new exit (range 13) 5726 | -8/Garrison | Triggered checkpoint 5874 | -8/Garrison | Core integrity fell below 50% 5961 | -8/Garrison | Discovered new exit (range 3) 6131 | -8/Garrison | Triggered checkpoint 6238 | -8/Garrison | Build established: Mutant 6498 | -8/Garrison | Triggered checkpoint 6682 | -8/Garrison | Triggered checkpoint 6759 | -8/Garrison | Discovered new exit (range 11) 7014 | -8/Garrison | Entered Materials 7045 | -8/Materials | Identified exit to Garrison 7049 | -8/Materials | Entered Garrison 7094 | -8/Garrison | Triggered checkpoint 7328 | -8/Garrison | Triggered checkpoint 7642 | -8/Garrison | Triggered checkpoint 7679 | -8/Garrison | Destroyed 7 combat bots 7986 | -8/Garrison | Triggered checkpoint 8047 | -8/Garrison | Build established: Scavenger-Mutant 8263 | -8/Garrison | Discovered new exit (range 12) 8534 | -8/Garrison | Triggered checkpoint 8551 | -8/Garrison | Core integrity fell below 20% 8622 | -8/Garrison | Triggered checkpoint 8778 | -8/Garrison | Discovered new exit (range 12) 8856 | -8/Garrison | Triggered checkpoint 9385 | -8/Garrison | Discovered new exit (range 10) 9462 | -8/Garrison | Triggered checkpoint 9472 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09391_ Field strength at 80. 09392_ Field strength at 75. 09393_ Field strength at 70. 09394_ Field strength at 65. 09395_ Field strength at 60. 09396_ Field strength at 55. 09397_ Field strength at 50. 09398_ Field strength at 45. 09399_ Field strength at 40. 09400_ Field strength at 35. 09401_ Field strength at 30. 09402_ Field strength at 25. 09403_ Field strength at 20. 09404_ Field strength at 15. 09405_ Field strength at 10. 09406_ Field strength at 5. 09407_ Stasis field depleted. 09462_ Beams of light sweep through the air. An alarm sounds. 09463_ Surge Thruster destroyed. 09471_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????< #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????####### #???????????????? | | ????????????????????????# ##############??? | | ????????????????????????# ##### ^^ ^ #??? | | ????????????????????????# #???# #??? | | ????????????????????????# #???############## #??? | | ????????????????????????#@#????????????????# #??? | | ??????????????????????###gg ???????????????# #??? | | ??????????????????????# ###??????????????# #??? | | ??????????????????????# g #????????????????# #??? | | ??????????????????????# #????????????????# #### | | ??????????????????????### #????????????????# ## | | ????????????????????????# #???????????????## ## | | ????????????????????????# #???????????????# | | ????????????????????????# ???????????????# | | ????????????????????????# ???????????????# | | ????????????????????????# ???????????????# ## | | ?????????????????????????##???????????????# ##^^ | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# *## | | ??????????????????????????????????????????# [%##%= | | ??????????????????????????????????????????+ [%] == | | ??????????????????????????????????????????+ !%=[ | | ??????????????????????????????????????????#/ %[%! | | ??????????????????????????????????????????#][!## | | ??????????????????????????????????????????# =## | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() More Dakka Please System Compromised Challenges ------------ None Game ------ Seed RelayRocketExtractor Manual? 0 Play Time 01:06:18 Cumulative 7.0 hours Start 2022.03.22 @ 16:23:28 End 2022.03.22 @ 17:35:04 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e113441d-4df4-441d-85ff-2114d652faf4