Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 01:01:31 Player: daxter767676 Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (218) 218 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1863 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Signal Interpreter [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 22 | . 6 8 8 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 3 1 Treads . | . . . . Leg . | . . . . Wheel 4 | . 2 1 1 Hover 2 | . . 2 . Flight . | . . . . Utility 7 | . 1 1 5 Device 3 | . . 1 2 Storage 1 | . 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 3 3 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 3 | . 1 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 9 8 Power 2 | . . 1 1 Propulsion 6 | . . 5 1 Utility 2 | . . . 2 Weapon 8 | . 1 3 4 Highest Loss Streak 5 | . 1 5 5 To Critical Strikes . | . . . . Average Backups 7 | 6 7 8 4 Power 1 | 1 1 2 2 Propulsion 2 | 4 3 2 . Utility . | . . 1 1 Weapon 1 | 1 2 2 . Tool/Special . | . . . . Unused Backups 12 | . 9 . 3 Power 2 | . 1 . 1 Propulsion 4 | . 4 . . Utility 3 | . 1 . 2 Weapon 3 | . 3 . . Tool/Special . | . . . . Average Slot Usage (%) 74 | . 87 77 41 Engine 9 | . 14 9 . Leg 8 | . 15 . . Wheel 11 | . 12 17 1 Device 4 | . . 9 9 Storage 14 | . 16 22 1 Processor 4 | . . . 21 Energy Gun 4 | . 8 . 1 Ballistic Gun 9 | . 10 11 2 Ballistic Cannon 2 | . 4 . 1 Special Weapon 4 | . 4 6 2 Peak Build Rating 11 | 6 7 9 11 Average Rating 7 | 6 6 7 8 On Entrance 6 | 6 6 7 5 Avg Prop Armor Cover (%) 12 | . . . 12 Naked Turns . | . . . . Heaviest Build 34 | 11 31 34 3 Greatest Support 26 | 20 26 26 12 Greatest Overweight (x) 9 | . 1 9 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 9 | 8 9 15 5 Most Carried 10 | 6 9 10 7 Average Carried 7 | 6 7 8 4 Final Capacity 15 | 8 15 15 5 Final Carried 9 | 6 9 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 396 | 200 122 . 74 Remotely . | . . . . Salvage Created 282 | . 196 18 68 Parts 12 | . 6 3 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . 5 1 2 Guns 4 | . 3 1 . Cannons 4 | . 2 . 2 Classes Destroyed 3 | . 3 . . Recycler 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 4 | . 2 . 2 Best Kill Streak 3 | . 3 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 35 95 78 Missed 58 | . 11 24 23 Hits 150 | . 24 71 55 Projectile 150 | . 24 71 55 AOE 1 | . . . 1 Critical Strikes 6 | . . 1 5 Damage Taken 2358 | . 281 1169 908 Core 984 | . 56 357 571 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 77 10 . Volleys Fired 65 | . 25 15 25 Largest 2 | . 2 1 1 Hottest 100 | . 100 100 50 Shots Fired 86 | . 46 15 25 Gun 49 | . 23 8 18 Cannon 28 | . 21 . 7 Launcher . | . . . . Special 9 | . 2 7 . Kinetic 44 | . 24 8 12 Thermal 42 | . 22 7 13 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 5 10 Robot Miss Streak 6 | . 6 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . 22 6 22 Core Hits 15 | . 7 1 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Blast 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 726 | . 336 76 314 Guns 452 | . 191 76 185 Cannons 255 | . 145 . 110 Explosions . | . . . . Melee . | . . . . Ramming 19 | . . . 19 Kinetic 405 | . 185 76 144 Thermal 302 | . 151 . 151 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 3 | . . 4 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 3 1 Message Errors 2 | . . 2 . Matter Fused 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 288 32 21 Average Temperature 75 | . 110 9 8 Received Heat Transfer 957 | . 96 393 468 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 888 | . 444 . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | . 65 33 50 Initial 13 | . . 13 . Average 11 | . 15 3 13 Influence Increases 404 | . 187 72 145 Destroy 0b10 Robot/C 160 | . 100 20 40 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 10 | . 10 . . Successful Hack 26 | . 10 16 . Select Force Hacks 60 | . 30 30 . Disable Machine 15 | . . . 15 Destroy Structure 8 | . 2 6 . Lose Combat Pursuer 120 | . 30 . 90 Influence Decreases 404 | . 156 103 145 Entered New Map 18 | . . 18 . Time Decay 232 | . 146 41 45 Lost Part 114 | . 10 44 60 Purge Threat 40 | . . . 40 Squads Dispatched 5 | . 2 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 8 17 Peak Tracking Total 11 | . 3 9 11 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 6 3 2 Terminals 9 | . 5 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 53 | . 17 31 5 Successful 34 | . 10 23 1 Failed 18 | . 7 7 4 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . 1 . Manual 31 | . 15 11 5 Terminals 31 | . 16 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 21 | . . 21 . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Unreport Threat 1 | . . . 1 Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 16 | . . 16 . Insert Component 5 | . . 5 . Analyze 6 | . . 6 . Retrieve Study 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 9 7 . Terminals 14 | . 8 6 . Track 1 | . . 1 . Assimilate 2 | . 1 1 . Botnet 6 | . 4 2 . Operators 1 | . . 1 . Skim 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 2 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 5 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 346 | . . 274 72 Sensors 2 | . . . 2 Seismic 344 | . . 274 70 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1124 | 3 570 313 238 Spaces Moved 838 | 3 379 208 248 Core 250 | . . 2 248 Treads . | . . . . Legs 206 | 3 203 . . Wheels 373 | . 176 197 . Hover 9 | . . 9 . Flight . | . . . . Fastest Speed 50 | 120 90 95 50 Average Speed 92 | 120 109 110 50 Slowest Speed 500 | 120 120 500 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 26 | 2 56 27 20 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 2 7 . Terrain Destroyed 9 | . 2 7 . Melee . | . . . . Projectile 9 | . 2 7 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1075 | 2 484 262 327 Wait 113 | . 60 26 27 Move 835 | 2 378 207 248 Hop . | . . . . Pick Up 16 | . 9 4 3 Fast Attach 7 | . 2 1 4 Attach 13 | . 1 5 7 Detach 1 | . . . 1 Swap 9 | . 3 4 2 Drop 9 | . 6 . 3 Fire 65 | . 25 15 25 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 7) 541 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 612 | -9/Materials | Crushed by falling debris 697 | -9/Materials | Discovered new exit (range 5) 752 | -9/Materials | Central database locked down 803 | -9/Materials | Core integrity fell below 50% 867 | -9/Materials | Discovered new exit (range 12) 883 | -9/Materials | Core integrity fell below 20% 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Utility x2 917 | -8/Materials | Lost 5 parts (1p3n1w) 999 | -8/Materials | Core integrity fell below 50% 1032 | -8/Materials | Lost 5 parts (2u3w) 1068 | -8/Materials | Core integrity fell below 20% 1096 | -8/Materials | Lost 3 parts (1p1n1w) 1125 | -8/Materials | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 01043_ G-50 Soldier unfolds itself. 01043_ G-47 Trooper unfolds itself. 01050_ Dismantling TF Node with Plasma Cutter. 01058_ TF Node dismantled. 01058_ Imp. Sensor Array tumbles out of TF Node. 01058_ Imp. Signal Interpreter tumbles out of TF Node. 01061_ Plasma Cutter destroyed. 01063_ Acquired Imp. Sensor Array. 01065_ Acquired Imp. Signal Interpreter. 01065_ Com. Wheel destroyed. 01085_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Heavy Suspicion] 01113_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 01119_ K-01 Serf collects debris. 01125_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????##################### | | ?????????????????????????????# # | | ?????????????????????????????# """ # """ | | ?????????????????????????????# ! 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Laser | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Laser | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Heavy Suspicion I Have A Map? Item+ Challenges ------------ None Game ------ Seed RiotThrusterDrivehammer Manual? 0 Play Time 00:26:55 Cumulative 146.7 hours Start 2025.10.28 @ 00:17:42 End 2025.10.28 @ 01:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 146 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 56 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x22 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ee43c8-560e-45f9-958e-3e949c1459fc