Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 14:22:17 Player: gaca Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1297) 1297 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3352 Bonus ------- None Cogmind --------- Core Integrity 391/550 Matter 163/300 Energy 84/100 System Corruption 3% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Large Storage Unit Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Treads Armored Treads Improved Heat Sink Large Storage Unit Weight Redist. System Improved Sensor Array Hardened Light Armor Plating Authchip [Device] Advanced Beam Cannon Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads Small Storage Unit Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Beam Rifle Light EM Pulse Cannon Datajack Hammer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Utility Hardened Light Armor Plating Device Weight Redist. System Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 48 | 7 7 19 9 6 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 7 . 1 Treads 5 | 2 . 3 . . Leg 7 | . 2 4 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 3 2 Device 1 | . . . 1 . Storage 4 | 1 1 1 . 1 Processor . | . . . . . Hackware 2 | . . 1 1 . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 22 | 3 2 8 6 3 Energy Gun 8 | 1 2 3 1 1 Energy Cannon 5 | . . 2 3 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 4 | . . 3 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 1 5 . 7 Power 1 | . . . . 1 Propulsion 7 | . . 3 . 4 Utility . | . . . . . Weapon 5 | . 1 2 . 2 Highest Loss Streak 6 | . 1 3 . 6 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 97 99 93 Engine 11 | . 14 11 9 8 Treads 8 | . 8 17 . . Leg 19 | . 19 13 27 24 Device 1 | . . . 2 8 Storage 11 | . 14 11 9 9 Hackware 10 | . . 11 18 18 Protection 11 | . 12 11 15 9 Energy Gun 8 | . 11 10 3 3 Energy Cannon 5 | . . 7 9 4 Ballistic Gun 5 | . 16 1 . . Ballistic Cannon 1 | . . . 2 7 Impact Weapon 1 | . . 2 2 . Peak Build Rating 27 | 6 14 21 27 27 Average Rating 18 | 4 12 19 25 24 On Entrance 13 | . 6 14 19 27 Naked Turns . | . . . . . Heaviest Build 45 | 13 37 39 45 42 Greatest Support 69 | 40 40 69 45 45 Greatest Overweight (x) 2 | 1 2 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 2 15 13 14 15 Average Carried 11 | 1 11 11 10 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 13 10 14 12 Class Distribution -------------------- 65% | Mutant 34% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 831 | 127 304 196 90 114 Remotely . | . . . . . Salvage Created 1511 | . 366 650 207 288 Parts 100 | . 29 47 12 12 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 10 14 7 8 Melee 1 | . . 1 . . Guns 19 | . 10 6 3 . Cannons 11 | . . 4 2 5 AOE 7 | . . 3 1 3 Classes Destroyed 8 | . 3 5 . . Worker 2 | . . 1 . 1 Builder 2 | . . 2 . . Hauler 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 1 | . . 1 . . Swarmer 13 | . 3 4 4 2 Grunt 19 | . 7 6 2 4 Sentry 7 | . . 4 1 2 Best Kill Streak 5 | . 5 5 3 4 Combat Bots Only 5 | . 5 3 3 3 Max Kills in Single Turn 3 | . 1 3 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 259 | . 51 93 16 99 Missed 77 | . 17 26 5 29 Damage Taken 2731 | . 327 1206 190 1008 Core 424 | . 31 234 9 150 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 87 41 . . Volleys Fired 103 | . 32 36 8 27 Largest 2 | . 2 2 2 2 Hottest 124 | . 65 124 124 112 Shots Fired 194 | . 64 69 16 45 Gun 129 | . 64 46 8 11 Cannon 61 | . . 23 8 30 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 59 | . 32 5 . 22 Thermal 52 | . . 32 12 8 Explosive . | . . . . . Electromagnetic 83 | . 32 32 4 15 Robot Hit Streak 8 | . 4 8 5 7 Robot Miss Streak 6 | . 4 6 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 118 | . 31 40 13 34 Core Hits 74 | . 14 24 7 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Corrupt 2 | . . 1 . 1 Melee Attacks 10 | . . 7 3 . Impact 10 | . . 7 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2670 | . 456 1138 331 745 Guns 994 | . 456 354 87 97 Cannons 921 | . . 289 111 521 Explosions 627 | . . 415 85 127 Melee 128 | . . 80 48 . Ramming . | . . . . . Kinetic 690 | . 212 39 . 439 Thermal 981 | . . 707 192 82 Explosive 70 | . . 70 . . Electromagnetic 801 | . 244 242 91 224 Impact 128 | . . 80 48 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 . 3 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 2 . 2 Message Errors 2 | . . 1 . 1 Heat Flow Errors 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 95 | . . 82 8 5 Projectiles 5 | . . . . 5 Explosions 72 | . . 72 . . Melee 18 | . . 10 8 . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 252 | . . 150 54 48 Shots 7 | . . 2 1 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 621 | . 214 621 303 407 Average Temperature 115 | . 76 139 112 118 Received Heat Transfer 699 | . 126 150 54 369 Effects 16 | . . 12 2 2 Energy Bleed 7 | . . 6 . 1 Interference 5 | . . 3 2 . Matter Decay 1 | . . . . 1 Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . 1 1 1 Impact Corruptions 2 | . . 1 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 1560 | . . 1053 359 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 376 | . 195 376 272 258 Initial 97 | . . 27 97 . Average 119 | . 45 191 155 93 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 72 | 100 100 36 82 79 Level 1 27 | . . 63 17 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 3 1 1 Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 14 17 9 15 Peak Tracking Total 6 | . 5 5 4 6 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 5 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 1 5 1 . Terminals 7 | . 1 5 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 3 16 3 . Successful 10 | . 1 8 1 . Failed 12 | . 2 8 2 . Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 15 | . 3 10 2 . Terminals 22 | . 3 16 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 8 1 . Part Schematic 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 2 1 . Locate Traps 2 | . . 2 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 5 1 . Full Trace Events 5 | . 1 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2198 | 115 604 708 448 323 Spaces Moved 1105 | 69 264 343 246 183 Core 9 | 9 . . . . Treads 337 | 60 97 180 . . Legs 759 | . 167 163 246 183 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 153 | 149 179 142 161 127 Slowest Speed 260 | 160 260 240 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 17 | 4 24 20 13 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . 80 7 . Melee . | . . . . . Projectile . | . . . . . AOE 87 | . . 80 7 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1384 | 78 333 474 273 226 Wait 61 | . 7 53 1 . Move 1101 | 68 263 342 245 183 Hop . | . . . . . Pick Up 33 | 3 15 6 4 5 Fast Attach 14 | 5 4 3 2 . Attach 13 | 1 1 6 3 2 Detach 8 | . 3 2 3 . Swap 22 | 1 2 11 4 4 Drop 18 | . 6 7 . 5 Fire 103 | . 32 36 8 27 Melee 10 | . . 7 3 . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 7) 720 | -10/Materials | Entered another Materials area 720 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Identified exit to Mines 1211 | -9/Materials | Crushed by falling debris 1296 | -9/Materials | Core integrity fell below 50% 1330 | -9/Materials | Lost 3 parts (3n) 1388 | -9/Materials | Discovered new exit (range 16) 1428 | -9/Materials | Entered another Materials area 1428 | -8/Materials | Evolved 2 slots: Utility x2 1734 | -8/Materials | Build established: Hacker-Mutant 1831 | -8/Materials | Discovered new exit (range 14) 1876 | -8/Materials | Entered Storage 2199 | -8/Storage | Self-destructed Last Messages --------------- 02141_ Shock Bomb Launcher destroyed. 02145_ U-05 Engineer lays Concrete. 02146_ U-05 Engineer builds a Door. 02147_ Critical hit (Burn: +37). 02152_ Hvy. EM Pulse Gun destroyed. 02153_ Critical hit (Burn: +37). 02156_ U-05 Engineer lays Concrete. 02157_ U-05 Engineer builds a Door. 02159_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. 02163_ Imp. Ion Engine destroyed. 02170_ I|HZ1U/IC,J&XYF5AF VF ZGD9J 02181_ Critical hit (Destroy). 02181_ Imp. Aluminum Leg destroyed. 02185_ S-10 Pest knocked back. 02187_ System corrupted: Flak Cannon jammed. 02190_ Critical hit (Burn: +37). 02193_ Y-45 Defender destroyed. 02196_ Aluminum Leg destroyed. 02197_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????### | | ??????????????????????????????????????# | | ??????????????????????????????????????# " | | ??????????????????????????????????????# " | | ??????????????????????????????????????# " | | ??????????????????????????????????????# " | | ????????????????????????? ????????????# | | ????????????????????????#+#???????????### | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? #?????????????? | | ?????????????########### #?????????????? | | ?????????????# @ !%+ #??#+#?#+#????? | | ?????????????#s%""" Y!# #??# #?# #????? | | ?????????????# "????" # #??# #?# ###### | | ?????????????# "????" # #??# #?# ## | | ?????????????# "????" # #??# #?# ## | | ?????????????# """"?" # #### ###[## "" | | ?????????????# """ # = %!#= "? | | ?????????????# / %=+* "? | | ?????????????#######+###/###/######/# "? | | ???????????????????# ## # "? | | ???????????????????# ## # | | ???????????????????# ## """"" """"" ##### | | ???????????????????# ## """"" """"" #???? | | ???????????????????# # """"" """"" #???? | | ???????????????????# ## #???? | | ???????????????????# #############+##???? | | ???????????????????? ????????????? ?????? | | ???????????????????? ????????????? ?????? | | ???????????????????? ????????????? ?????? | | ????????????????????#????????????? ?????? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ?????? | | ?????????????????????????????????? ?????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed WeldingThrowingScanner Manual? 0 Play Time 00:25:38 Cumulative 10.7 hours Start 2025.02.19 @ 13:53:26 End 2025.02.19 @ 14:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1224d25-300e-4a19-b690-a46b548e18ee