Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 16:42:48 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1110) 1110 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3484 Bonus ------- Follower Combat Kills 109 Cogmind --------- Core Integrity 131/550 Matter 15/300 Energy 80/100 System Corruption 0% Temperature Cool (54) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Cooled Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Shield Generator System Shield System Shield System Shield > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Heavy Assault Rifle Autogun Rocket Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 39 | 7 7 3 10 1 11 Power 5 | 1 . 1 3 . . Engine 5 | 1 . 1 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 3 . 4 . 5 Treads . | . . . . . . Leg 14 | 2 3 . 4 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . 1 1 2 Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 3 | . . . 1 . 2 Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 12 | 3 1 2 2 . 4 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 2 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 19 | . . 1 . 2 16 Power 2 | . . 1 . . 1 Propulsion 9 | . . . . 1 8 Utility 3 | . . . . 1 2 Weapon 5 | . . . . . 5 Highest Loss Streak 4 | . . 1 . 1 4 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | 3 8 14 14 14 13 Power 2 | 1 2 2 1 2 2 Propulsion 5 | . 3 6 5 5 6 Utility 2 | . . 2 3 3 1 Weapon 3 | 1 2 4 4 4 3 Tool/Special . | . . . . . . Unused Backups 12 | . . 1 4 . 7 Power 4 | . . . 3 . 1 Propulsion 5 | . . . . . 5 Utility 1 | . . . . . 1 Weapon 2 | . . 1 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 96 99 98 99 72 Engine 11 | . 14 13 10 11 8 Leg 29 | . 28 28 33 32 24 Device 2 | . . . . 10 2 Storage 12 | . 14 14 11 11 9 Hackware 5 | . . . 9 11 10 Protection 7 | . 10 14 11 . . Energy Gun 7 | . 8 14 10 . . Ballistic Gun 16 | . 19 14 11 22 16 Peak Build Rating 26 | 6 11 12 21 21 26 Average Rating 15 | 1 7 11 20 20 18 On Entrance 11 | . 6 11 12 21 20 Naked Turns . | . . . . . . Heaviest Build 41 | 13 37 38 41 41 36 Greatest Support 39 | 20 20 20 39 39 36 Greatest Overweight (x) 2 | . 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 3 8 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 14 15 14 12 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1148 | 230 146 82 155 305 230 Remotely . | . . . . . . Salvage Created 1468 | . 263 106 382 237 480 Parts 86 | . 20 7 22 6 31 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 5 1 8 9 12 Guns 34 | . 5 1 8 9 11 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 3 2 3 2 1 Worker 2 | . 1 . . . 1 Tunneler 1 | . . . . 1 . Hauler 2 | . . . 2 . . Recycler 1 | . . 1 . . . Watcher 3 | . 1 . 1 . 1 Swarmer 6 | . . . 3 . 3 Grunt 15 | . 5 . 2 2 6 Brawler 2 | . . . 1 . 1 Sentry 4 | . . 1 2 . 1 Hunter 1 | . . . . . 1 Assembled 7 | . . . . 7 . Best Kill Streak 4 | . 3 2 3 2 4 Combat Bots Only 4 | . 2 1 3 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 250 | . 25 20 33 29 143 Missed 67 | . 4 8 10 6 39 Hits 183 | . 21 12 23 23 104 Melee 10 | . . . . 10 . Projectile 173 | . 21 12 23 13 104 Critical Strikes 8 | . 1 1 . 1 5 Part Disruptions 1 | . . . . 1 . Damage Taken 2877 | . 337 169 258 355 1758 Core 582 | . 17 . 42 104 419 Absorbed by Shields 100 | . . . . 92 8 Core Remaining (%) 85 | 100 . 93 . 63 . Volleys Fired 155 | . 23 7 20 35 70 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 85 88 88 46 100 Shots Fired 282 | . 34 13 39 70 126 Gun 279 | . 34 13 39 70 123 Cannon . | . . . . . . Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 248 | . 28 7 20 70 123 Thermal 34 | . 6 6 19 . 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 6 9 14 9 5 Robot Miss Streak 6 | . 3 1 3 6 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 168 | . 22 10 22 34 80 Core Hits 78 | . 13 4 14 18 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2758 | . 311 153 351 538 1405 Guns 2522 | . 311 153 351 538 1169 Cannons . | . . . . . . Explosions 186 | . . . . . 186 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 2172 | . 234 73 158 538 1169 Thermal 584 | . 77 80 193 . 234 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 2 7 . . . Message Errors 5 | . 1 4 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Weapon Failures 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 156 | . . . . . 156 Projectiles . | . . . . . . Explosions 156 | . . . . . 156 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 190 | . . . . . 190 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 5 | . . . . . 5 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 246 | . 246 83 156 18 45 Average Temperature 39 | . 95 43 55 3 13 Received Heat Transfer 1168 | . 177 54 69 43 825 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1088 | . 185 185 518 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 87 | 100 100 100 44 100 93 Level 1 12 | . . . 55 . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 339 | . 71 20 339 144 215 Initial 114 | . . . . 114 . Average 58 | . 18 . 181 42 67 Influence Increases 1304 | . 154 25 603 55 467 Destroy 0b10 Robot/C 740 | . 100 20 340 40 240 Destroy 0b10 Robot/NC 50 | . 10 5 20 5 10 Destroy Leader 182 | . 32 . 78 10 62 Allied During Kill 55 | . . . 55 . . Trap Triggered on 0b10 30 | . . . . . 30 Successful Hack 45 | . 12 . 33 . . Disable Machine 60 | . . . 15 . 45 Destroy Structure 52 | . . . 2 . 50 Lose Combat Pursuer 90 | . . . 60 . 30 Influence Decreases 1190 | . 154 25 308 350 353 Entered New Map 181 | . . . . 181 . Time Decay 794 | . 154 25 248 154 213 Lost Part 155 | . . . . 15 140 Lost Ally 60 | . . . 60 . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 2 26 9 19 Peak Tracking Total 7 | . 3 2 7 2 6 Tactical Retreats 4 | . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 5 . 4 . 4 Terminals 13 | . 5 . 4 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 16 . 12 . 15 Successful 8 | . 3 . 4 . 1 Failed 34 | . 13 . 7 . 14 Catastrophic 6 | . 2 . 2 . 2 Database Lockouts 1 | . . . 1 . . Manual 36 | . 16 . 9 . 11 Terminals 43 | . 16 . 12 . 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 4 . 1 Robot Analysis 4 | . 3 . 1 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Reprogram Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 5 . 4 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 65 | . . . 65 . . Total Damage 637 | . . . 637 . . Kills 10 | . . . 10 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3302 | 35 671 817 649 565 565 Spaces Moved 1746 | 40 395 417 337 325 232 Core 39 | 39 . . . . . Treads . | . . . . . . Legs 1707 | 1 395 417 337 325 232 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 152 | 51 146 190 167 123 133 Slowest Speed 260 | 120 190 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 72 81 40 56 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . . . . 49 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 48 | . . . . . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2111 | 54 454 430 384 433 356 Wait 108 | . 7 . 4 70 27 Move 1741 | 39 394 416 336 324 232 Hop . | . . . . . . Pick Up 40 | 8 17 1 6 1 7 Fast Attach 7 | . 1 . 3 1 2 Attach 20 | 6 1 1 1 2 9 Detach . | . . . . . . Swap 17 | 1 5 2 6 . 3 Drop 18 | . 6 3 8 . 1 Fire 155 | . 23 7 20 35 70 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Met a group of wandering Federalists 123 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Entered Mines 740 | -10/Mines | Learned location of Storage (-9) 1426 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1490 | -10/Mines | Discovered new exit (range 5) 1524 | -10/Mines | Entered Materials 1524 | -9/Materials | Accompanied by 3 allies 1524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -9/Materials | Discovered new exit (range 11) 1741 | -9/Materials | Discovered new exit (range 10) 1949 | -9/Materials | Identified exit to Mines 1949 | -9/Materials | Identified exit to Storage 2134 | -9/Materials | Central database locked down 2173 | -9/Materials | Entered Mines 2200 | -9/Mines | Learned location of Zion (-6) 2262 | -9/Mines | Assembled infested the area 2671 | -9/Mines | Discovered new exit (range 9) 2738 | -9/Mines | Entered Materials 2738 | -8/Materials | Evolved 2 slots: Utility x2 3067 | -8/Materials | Discovered new exit (range 10) 3206 | -8/Materials | Lost 3 parts (2n1w) 3261 | -8/Materials | Core integrity fell below 50% 3293 | -8/Materials | Lost 4 parts (3n1w) 3303 | -8/Materials | Self-destructed Last Messages --------------- 03254_ U-05 Engineer lays Concrete. 03255_ U-05 Engineer builds a Wall. 03258_ Hpw. Shotgun destroyed. 03258_ Aluminum Leg destroyed. 03262_ U-05 Engineer builds a Wall. 03264_ Critical hit (Burn: +37). 03266_ U-05 Engineer builds a Door. 03272_ Kicked G-47 Trooper out of the way. 03275_ Kicked G-47 Trooper. 03276_ K-01 Serf collects debris. 03278_ Kicked G-47 Trooper. 03280_ Critical hit (Burn: +37). 03282_ K-01 Serf collects debris. 03283_ Kicked G-47 Trooper. 03285_ K-01 Serf collects debris. 03287_ Kicked G-47 Trooper out of the way. 03297_ Hvy. Ion Engine destroyed. 03300_ K-01 Serf collects debris. 03300_ Aluminum Leg destroyed. 03302_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????####????????????????????????? | | !!!!##??????????????? #????????????????????????? | | !#??????????????? < #????????????????????????? | | #??????????????# #????????????????????????? | | ###??????????????+ +????????????????????????? | | ##########???????# #????????????????????????? | | # ! #???????# #????????????????????????? | | # #???????# #?????#??????????????????? | | "! """ #???????# #??? "??????????????????? | | [# """" #???????# #? "??????????????????? | | # """" #???????# # """ ??????????????????? | | ################## + """ ??????????????????? | | =%*% # """ ??????????????????? | | !* [ #????????????????????????? | | % = * #????????????????????????? | | ############ ##### #????????????????????????? | | # ## #???# #########????????????????? | | # """" ## ##??# #@! #????????????????? | | + " T "" "#### [g g k #????????????????? | | %# "" ## # ! r#????????????????? | | !=####""""" "" # u#;####+##????????????????? | | [%## T ""# ###????#?????????????????? | | *=!# "# ##### #?????????????????? | | # "# #????????????????? | | " + "r #????????????????? | | # = ## #????????????????? | | # "# #### #????????????????? | | ######+"" ###"#######???? #????????????????? | | #???## ##"#"""""###????????? #????????????????? | | ##### # ##????????????#????????????????? | | ^^ [ # """ #??????????????????????????????? | | ^ ^ # """ #??????????????????????????????? | | ^ ^ + """ #??????????????????????????????? | | ^ # #??????????????????????????????? | | "" ^""" # #??????????????????????????????? | | " """ # #??????????????????????????????? | | " """ ########??????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | +####### #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | | #???# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionPlasmaSuit Manual? 0 Play Time 00:23:49 Cumulative 150.5 hours Start 2025.05.25 @ 16:20:45 End 2025.05.25 @ 16:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 214 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d92e785d-c64f-47da-9560-f1ffce93e770