Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 20:29:11 Player: SVIT13 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2146) 2146 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 5348 Bonus ------- High Alert Combat Kills 172 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 62/100 System Corruption 12% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module Medium Storage Unit Relay Coupler [Sentry] (26) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Improved Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Scythe > --- INVENTORY -------- Nuclear Core Improved Melee Analysis Suite Hardened Medium Armor Plating Hardlight Generator [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 3 | . . 2 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 90 | 7 8 10 33 14 18 Power 12 | 1 1 2 3 1 4 Engine 4 | 1 1 2 . . . Core 8 | . . . 3 1 4 Reactor . | . . . . . . Propulsion 30 | 2 2 3 17 5 1 Treads 1 | . . . 1 . . Leg 13 | . . . 8 4 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 14 | . 2 3 8 1 . Utility 27 | 2 . 3 9 6 7 Device 10 | 1 . 1 6 . 2 Storage 4 | 1 . 1 . 1 1 Processor 6 | . . 1 1 3 1 Hackware 1 | . . . . 1 . Protection 6 | . . . 2 1 3 Artifact . | . . . . . . Weapon 21 | 2 5 2 4 2 6 Energy Gun 6 | 1 . 1 . 1 3 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . 2 . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 3 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . 2 1 6 1 21 Power 5 | . 1 . . . 4 Propulsion 9 | . 1 . 4 . 4 Utility 11 | . . . 1 1 9 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 10 | . 2 1 5 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 77 84 96 96 74 Engine 1 | . 7 10 . . . Core 9 | . . . 8 15 13 Leg 21 | . . . 24 34 19 Wheel 1 | . 12 . . . . Flight 12 | . 10 43 18 2 . Device 4 | . 8 1 8 . 4 Storage 8 | . 14 11 9 5 7 Processor 8 | . . 6 9 16 4 Protection 3 | . . . . 7 7 Energy Gun 3 | . 1 1 7 . . Energy Cannon 1 | . . 7 . . . Ballistic Cannon 1 | . 12 3 . . . Slashing Weapon 7 | . . . 7 11 11 Naked Turns . | . . . . . . Heaviest Build 52 | 14 16 16 27 33 52 Greatest Support 100 | 20 20 16 100 100 100 Greatest Overweight (x) 1 | . 1 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 9 9 Most Carried 10 | 4 8 10 10 10 9 Average Carried 7 | . 5 6 9 7 6 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | . 8 10 7 9 4 Class Distribution -------------------- 62% | Mutant 17% | Sprinter 17% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1272 | 287 67 131 358 182 247 Remotely . | . . . . . . Salvage Created 2157 | 107 102 169 563 301 915 Parts 128 | 1 10 9 38 18 52 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 50 | . 6 4 14 4 22 Melee 25 | . . . 12 3 10 Guns 7 | . . . 1 . 6 Cannons 9 | . 4 4 1 . . AOE 5 | . 2 . . . 3 Classes Destroyed 14 | 2 2 2 2 3 3 Worker 2 | . . . 1 1 . Builder 2 | . . . 1 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . 1 . Recycler 3 | 1 . . 1 1 . Watcher 2 | . . 1 1 . . Swarmer 19 | . 3 . 9 2 5 Cutter 3 | . . . . . 3 Grunt 18 | . 3 3 3 . 9 Protector 1 | . . . . . 1 Sentry 5 | . . 1 2 . 2 Demolisher 1 | . . . . . 1 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . 1 . Best Kill Streak 6 | 2 3 2 4 2 6 Combat Bots Only 6 | . 3 2 3 2 6 Max Kills in Single Turn 3 | 1 3 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 442 | . 25 22 70 35 290 Missed 115 | . 4 8 16 12 75 Damage Taken 4367 | . 288 179 983 335 2582 Core 950 | . 15 38 188 39 670 Absorbed by Shields 288 | . . . . . 288 Regen/Repaired (Parts) 15 | . . 15 . . . Core Remaining (%) 87 | 100 94 90 65 . . Volleys Fired 98 | 17 16 25 13 5 22 Largest 2 | 2 2 2 1 1 2 Hottest 135 | 70 135 123 63 80 135 Shots Fired 135 | 34 21 32 13 5 30 Gun 65 | 34 . 4 6 5 16 Cannon 51 | . 16 28 7 . . Launcher 16 | . 2 . . . 14 Special 3 | . 3 . . . . Kinetic 41 | 17 16 8 . . . Thermal 72 | 17 3 24 13 5 10 Explosive 2 | . 2 . . . . Electromagnetic 20 | . . . . . 20 Robot Hit Streak 11 | 6 5 4 10 11 8 Robot Miss Streak 5 | 2 2 5 1 1 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 143 | 24 14 17 29 19 40 Core Hits 82 | 5 6 6 18 7 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 . . 3 1 2 Burn 1 | 1 . . . . . Sever 6 | . . . 3 1 2 Melee Attacks 141 | . . . 74 35 32 Impact . | . . . . . . Slashing 141 | . . . 74 35 32 Piercing . | . . . . . . Sneak Attacks 6 | . . . 2 4 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 1 2 Damage Inflicted 4202 | 252 358 294 824 764 1710 Guns 753 | 252 . 16 87 163 235 Cannons 597 | . 214 278 105 . . Explosions 903 | . 96 . . . 807 Melee 1897 | . . . 632 601 664 Ramming 4 | . . . . . 4 Kinetic 386 | 88 214 84 . . . Thermal 1017 | 164 48 210 192 163 240 Explosive 96 | . 96 . . . . Electromagnetic 802 | . . . . . 802 Impact . | . . . . . . Slashing 1897 | . . . 632 601 664 Piercing . | . . . . . . Highest Corruption 17 | . . . 17 3 12 Average Corruption 7 | . . . 12 2 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 8 4 18 Message Errors 6 | . . . 2 1 3 Matter Fused 7 | . . . 1 1 5 Heat Flow Errors 4 | . . . 1 1 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 4 | . . . 1 . 3 Data Loss (major) 2 | . . . 1 . 1 Alerts 1 | . . . . 1 . Misdirections 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 144 | . 8 . 35 101 . Projectiles . | . . . . . . Explosions 8 | . 8 . . . . Melee 136 | . . . 35 101 . Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . . 78 Shots 5 | . . . . . 5 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | 130 198 288 179 246 417 Average Temperature 99 | 53 117 163 32 116 125 Received Heat Transfer 855 | . 156 90 261 . 348 Effects 4 | . . 1 . . 3 Energy Bleed 1 | . . 1 . . . Interference 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | 2 . 1 2 1 . Heat Transferred 2306 | 555 100 444 407 300 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 691 | 15 201 440 523 368 691 Initial 185 | . 9 84 185 163 61 Average 268 | 5 71 234 301 205 482 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 42 | 100 92 51 19 58 17 Level 1 39 | . 7 41 67 41 14 Level 2 17 | . . 7 13 . 68 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 1 4 . Investigation 3 | . . 2 1 . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 9 | . . 1 7 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 8 17 42 13 32 Peak Tracking Total 8 | . 4 8 5 4 8 Tactical Retreats 22 | . . 3 10 5 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . . . 1 1 6 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 18 | . 2 4 6 6 . Terminals 13 | . 2 2 6 3 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 39 | . 5 9 15 10 . Successful 21 | . 4 6 7 4 . Failed 18 | . 1 3 8 6 . Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 7 | . 3 . 4 . . Terminals 29 | . 5 4 15 5 . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 3 | . . 2 . 1 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 17 | . 4 3 7 3 . Record 3 | . 3 . . . . Open DSF 1 | . . . . 1 . Alert Level 5 | . . 2 3 . . Unreport Threat 1 | . . . 1 . . Maintenance Status 2 | . . 1 . 1 . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 3 | . . . 2 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 2 | . . 2 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 4 4 3 . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3195 | 109 345 289 1035 829 588 Spaces Moved 2674 | 67 425 435 941 543 263 Core 21 | 21 . . . . . Treads 10 | . . . 10 . . Legs 1132 | . . . 326 543 263 Wheels 233 | 46 187 . . . . Hover . | . . . . . . Flight 1278 | . 238 435 605 . . Fastest Speed 27 | 50 37 31 27 130 125 Average Speed 80 | 70 59 31 67 130 146 Slowest Speed 225 | 80 95 31 225 130 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . 2 10 . . . Cave-ins Triggered 4 | . . . 4 . . Exploration Rate (%) 31 | 5 49 32 48 13 40 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 53 | . 1 . 42 10 . Terrain Destroyed 68 | . 16 . 42 10 . Melee 52 | . . . 42 10 . Projectile 1 | . 1 . . . . AOE 15 | . 15 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3354 | 97 491 547 1224 614 381 Wait 229 | . 21 77 115 . 16 Move 2644 | 66 421 414 937 543 263 Hop 11 | . 1 10 . . . Pick Up 78 | 7 14 8 23 16 10 Fast Attach 3 | . . . 2 1 . Attach 58 | 7 4 9 17 9 12 Detach 16 | . 3 3 7 3 . Swap 29 | . 4 1 14 4 6 Drop 33 | . 7 . 19 5 2 Fire 98 | 17 16 25 13 5 22 Melee 131 | . . . 74 28 29 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 23 | . . . 3 . 20 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac] / [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 3) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x2 655 | -9/Materials | Discovered new exit (range 12) 672 | -9/Materials | Repaired Flight Unit 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -8/Materials | Crushed by falling debris 1642 | -8/Materials | Crushed by falling debris 1672 | -8/Materials | Crushed by falling debris 1673 | -8/Materials | System corruption reached 10% 1673 | -8/Materials | Crushed by falling debris 1704 | -8/Materials | Lost 5 parts (3n1u1w) 1756 | -8/Materials | Discovered new exit (range 16) 1779 | -8/Materials | Entered Factory 1779 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1790 | -7/Factory | Identified exit to DSF 2455 | -7/Factory | Build established: Gladiator 2608 | -7/Factory | Identified exit to Garrison 2608 | -7/Factory | Entered Garrison 2636 | -7/Garrison | Triggered checkpoint 2649 | -7/Garrison | Garrison Relay disabled 2703 | -7/Garrison | Triggered checkpoint 2782 | -7/Garrison | System corruption reached 10% 2830 | -7/Garrison | Triggered checkpoint 2830 | -7/Garrison | Triggered checkpoint 2888 | -7/Garrison | Lost 5 parts (1p2n1u1w) 2984 | -7/Garrison | Build established: Mutant 2995 | -7/Garrison | Discovered new exit (range 12) 3020 | -7/Garrison | Triggered checkpoint 3105 | -7/Garrison | Garrison Relay disabled 3169 | -7/Garrison | Discovered new exit (range 5) 3170 | -7/Garrison | Triggered checkpoint 3180 | -7/Garrison | Core integrity fell below 50% 3191 | -7/Garrison | Core integrity fell below 20% 3196 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03124_ Stasis field depleted. 03133_ 9EVY3QU%36BK=K5%QRS 03156_ System corrupted: Matter fused (-6). 03169_ EXIT=FOUND 03170_ Beams of light sweep through the air. An alarm sounds. 03171_ Aluminum Leg destroyed. 03173_ Scythe destroyed. 03175_ Imp. Titanium Leg destroyed. 03176_ Slammed into S-27 Virus. 03177_ Lgt. Nuclear Core destroyed. 03180_ Imp. Light Armor Plating destroyed. 03183_ Lgt. Nuclear Core destroyed. 03188_ Imp. Melee Analysis Suite destroyed. 03193_ Med. Storage Unit destroyed. 03194_ Axe destroyed. 03195_ Acquired 2 matter. 03195_ S-27 Virus destroyed. 03196_ Arc Projector destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | [ *[#???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## [ ###########???????????????????????????????? | | %= #???????????????????????????????? | | = ** #???????????????????????????????? | | % ######## #???????????????????????????????? | | ######??????# #???????????????????????????????? | | #???????????# #???????????????????????????????? | | #???????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ^#???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ^#???????????????????????????????? | | ????######### #???????????????????????????????? | | ????#%!![[ * #???????????????????????????????? | | ????#=####### ############????????????????????? | | ????#*#?????# #????????????????????? | | ????#=###???# #????????????????????? | | ????#= #???####### ## < #????????????????????? | | ????# #?????????# #? #????????????????????? | | ????# #?????????# #??###????????????????????? | | ????# ###????????## #############?????????????? | | ????# #??????????# % #?????????????? | | ????# #??????????# Y @[ x #?????????????? | | ????# #??????????##+### s ### #?????????????? | | ??### #???????????????#s s ? #?????????????? | | ??#"# #???????????????########? #?????????????? | | ??#"! #????????????????????????< #?????????????? | | ??# ! #????????????????????????? #?????????????? | | ??#" #????????????????????????? #?????????????? | | ??#"# #??????????????????????????#?????????????? | | ??#####????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Part-time Excavator Power Corrupts System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed OpticalServoHumpback Manual? 0 Play Time 01:24:08 Cumulative 7.5 hours Start 2024.04.16 @ 12:44:31 End 2024.04.16 @ 20:29:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09931b9-dc4e-41f8-81e1-a341fc958907