Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 20:27:20 Player: TheTravelingGuy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1553) 1553 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3321 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Compact Matter Pod (150) Structural Scanner Improved Terrain Scanner Terrain Scan Processor Target Analyzer Target Analyzer Target Analyzer Target Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Shotgun Grenade Launcher > --- INVENTORY -------- Flight Unit Flight Unit Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 54 | 5 11 4 33 1 Power 6 | . 4 . 2 . Engine 6 | . 4 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 . 9 . Treads 6 | 2 . . 4 . Leg . | . . . . . Wheel 6 | . 2 . 4 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 1 3 2 8 . Device 6 | . . 2 4 . Storage 4 | 1 2 . 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 21 | 2 2 2 14 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 16 | 1 1 1 12 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 9 | . . . 8 1 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 4 | . . . 3 1 Weapon 3 | . . . 3 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 89 100 95 99 Engine 10 | . 10 14 8 11 Treads 14 | . 15 . 15 22 Wheel 10 | . 12 28 6 . Device 6 | . . 7 11 11 Storage 14 | . 17 14 11 11 Processor 10 | . . . 20 22 Protection 2 | . 3 6 . . Energy Gun 1 | . 3 . . . Ballistic Gun 19 | . 18 16 19 21 Launcher 2 | . . 11 1 . Impact Weapon 1 | . 5 . . . Peak Build Rating 20 | 5 10 18 20 19 Average Rating 12 | 3 7 13 15 17 On Entrance 10 | . 5 10 18 19 Naked Turns . | . . . . . Heaviest Build 50 | 8 33 36 50 50 Greatest Support 43 | 40 40 26 43 43 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 7 11 15 17 20 Most Carried 20 | 5 15 15 20 20 Average Carried 12 | 4 8 14 15 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 5 14 15 20 20 Class Distribution -------------------- 53% | Mutant 29% | Skirmisher 11% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1610 | 241 352 88 879 50 Remotely . | . . . . . Salvage Created 1952 | . 584 48 1293 27 Parts 167 | . 40 13 114 . Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 51 | . 15 6 28 2 Melee 10 | . 10 . . . Guns 30 | . 3 3 22 2 AOE 9 | . . 3 6 . Classes Destroyed 10 | . 5 . 4 1 Worker 4 | . . . 4 . Builder 4 | . 1 . 3 . Hauler 5 | . 2 . 3 . Recycler 2 | . . . 2 . Operator 2 | . . . 2 . Watcher 6 | . 3 . 3 . Swarmer 19 | . 6 6 6 1 Grunt 25 | . 9 . 16 . Sentry 6 | . . . 6 . Assembled 1 | . . . . 1 Best Kill Streak 5 | . 4 3 5 1 Combat Bots Only 4 | . 4 3 4 1 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 2 1 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 243 | . 67 13 150 13 Missed 66 | . 17 4 40 5 Damage Taken 2113 | . 529 82 1313 189 Core 490 | . 89 . 333 68 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 64 . . Volleys Fired 155 | . 33 9 107 6 Largest 2 | . 2 2 2 2 Hottest 60 | . 60 40 46 46 Shots Fired 258 | . 48 16 182 12 Gun 238 | . 48 14 164 12 Cannon . | . . . . . Launcher 20 | . . 2 18 . Special . | . . . . . Kinetic 231 | . 41 14 164 12 Thermal 7 | . 7 . . . Explosive 20 | . . 2 18 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 14 6 18 5 Robot Miss Streak 4 | . 3 2 4 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 193 | . 56 11 118 8 Core Hits 108 | . 25 8 71 4 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 6 | . 5 . 1 . Critical Strikes 7 | . 6 . 1 . Destroy 1 | . . . 1 . Smash 6 | . 6 . . . Melee Attacks 38 | . 38 . . . Impact 38 | . 38 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3765 | . 969 279 2399 118 Guns 2011 | . 378 113 1402 118 Cannons . | . . . . . Explosions 1159 | . . 166 993 . Melee 591 | . 591 . . . Ramming 4 | . . . 4 . Kinetic 1946 | . 313 113 1402 118 Thermal 65 | . 65 . . . Explosive 1159 | . . 166 993 . Electromagnetic . | . . . . . Impact 591 | . 591 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 157 | . 156 1 . . Projectiles . | . . . . . Explosions 1 | . . 1 . . Melee 156 | . 156 . . . Knockbacks 2 | . 1 . 1 . Impact 2 | . 1 . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 14 13 . Shots 2 | . . 1 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 24 | . 12 10 24 . Average Temperature 6 | . 7 7 4 . Received Heat Transfer 726 | . 225 . 501 . Siege Activations . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Fried 4 | . 4 . . . Impact Corruptions 7 | . 7 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 150 | . 150 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 491 | . 310 184 491 189 Initial 189 | . . . . 189 Average 168 | . 94 50 301 131 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 54 | 100 68 100 9 100 Level 1 40 | . 31 . 76 . Level 2 5 | . . . 13 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 23 5 48 9 Peak Tracking Total 5 | . 3 3 5 3 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 5 . 6 . Terminals 10 | . 4 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 16 . 21 . Successful 20 | . 11 . 9 . Failed 17 | . 5 . 12 . Catastrophic 7 | . 2 . 5 . Database Lockouts . | . . . . . Manual 20 | . 1 . 19 . Terminals 33 | . 12 . 21 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 10 . 7 . Part Schematic 1 | . . . 1 . Branch Access Points 3 | . 1 . 2 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Unreport Threat 2 | . 2 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 3 | . 1 . 2 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Track 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 2 . 4 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 150 | . . . . 150 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5613 | 132 2095 700 2112 574 Spaces Moved 3059 | 75 1292 587 903 202 Core 17 | 17 . . . . Treads 1296 | 58 455 . 581 202 Legs . | . . . . . Wheels 1746 | . 837 587 322 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 95 240 Average Speed 140 | 135 121 105 170 240 Slowest Speed 240 | 160 160 105 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 98 95 52 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . . 18 58 . Melee . | . . . . . Projectile . | . . . . . AOE 76 | . . 18 58 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4053 | 105 1704 655 1308 281 Wait 631 | 17 287 50 210 67 Move 3055 | 74 1291 586 902 202 Hop . | . . . . . Pick Up 74 | 9 27 3 32 3 Fast Attach 5 | 1 . 1 3 . Attach 22 | 4 4 . 13 1 Detach 1 | . . . 1 . Swap 27 | . 7 3 17 . Drop 44 | . 17 3 22 2 Fire 155 | . 33 9 107 6 Melee 38 | . 38 . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 812 | -10/Materials | Discovered new exit (range 16) 1035 | -10/Materials | Discovered new exit (range 11) 1364 | -10/Materials | Identified exit to Mines 1372 | -10/Materials | Discovered new exit (range 10) 1549 | -10/Materials | Discovered new exit (range 15) 1986 | -10/Materials | Discovered new exit (range 8) 2228 | -10/Materials | Entered Mines 2314 | -10/Mines | Discovered new exit (range 15) 2350 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2526 | -10/Mines | Learned Materials machine intel 2624 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2627 | -10/Mines | Found Prototype Device 2627 | -10/Mines | Identified Exp. Sensor Array 2683 | -10/Mines | Discovered new exit (range 6) 2687 | -10/Mines | Learned Materials emergency access door positions 2916 | -10/Mines | Discovered new exit (range 10) 2928 | -10/Mines | Entered Materials 2928 | -9/Materials | Evolved 2 slots: Utility x2 2930 | -9/Materials | Loaded intel: 64 machine locations 3048 | -9/Materials | Identified exit to Mines 3438 | -9/Materials | Discovered new exit (range 4) 3459 | -9/Materials | Core integrity fell below 50% 3532 | -9/Materials | Lost 3 parts (1n1u1w) 3634 | -9/Materials | Build established: Scavenger-Mutant 4022 | -9/Materials | Build established: Skirmisher 4476 | -9/Materials | Core integrity fell below 20% 5040 | -9/Materials | Entered Mines 5041 | -9/Mines | Assembled infested the area 5043 | -9/Mines | Received a Mining Laser from a helpful Derelict 5047 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5059 | -9/Mines | Met a Derelict bent on vengeance 5446 | -9/Mines | Build established: Scavenger-Skirmisher 5614 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05387_ Dropped Terrain Scan Processor. 05387_ K-01 Serf collects debris. 05392_ Acquired Imp. Terrain Scanner. 05394_ K-01 Serf collects debris. 05495_ T-07 Excavator is excavating. 05503_ U-05 Engineer lays Concrete. 05504_ T-07 Excavator is excavating. 05505_ K-01 Serf collects debris. 05505_ U-05 Engineer lays Concrete. 05508_ T-07 Excavator is excavating. 05509_ U-05 Engineer lays Concrete. 05511_ U-05 Engineer builds a Wall. 05512_ T-07 Excavator is excavating. 05512_ U-05 Engineer lays Concrete. 05514_ U-05 Engineer builds a Wall. 05518_ K-01 Serf collects debris. 05520_ U-05 Engineer lays Concrete. 05552_ K-01 Serf collects debris. 05612_ Sensor Array destroyed. 05612_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????# | | ???????????????????????????????????????##### | | ??????????????????????????????????????##" | | ??????????????????????????????????????# | | ???????????????????####????????????####!% | | ??????????????????## ##???????????# === | | ????????????##????# #?????#######=!*%=! # | | ????????????# ###?# #?????# % %|*####### | | ???????????## ??# #?????# #####%#?????# | | ???????????? ?## #?????# #???#!#????## | | ???????????## ### #?????# #???#%#???## | | ?????###??## ## #?????# #???#!#???# | | ????## ### =## #?????# #???# #???# | | ????# [%### #?????# #???# #???# | | ????# !%u ##?????# #???#%#???## | | ????## ### ##??##### #???== ????## | | ?????###### ##?# #???# #???!%=?????? | | ??????????## #??## ##???#= ####???=%!?????? | | ???????????# #####%@#???##%*#?????? !!?????? | | ???????????# s#####!!##?????? %=?????? | | ???????????####### % #??????? %?????? | | ?????????????????# s ##??????? ?????? | | ?????????????????# *%= #????????# ?????? | | ????????????????## ##???????? ?????? | | ??????????????### ##??????? ?????? | | ?????????????## ##?????????????? | | ???????????### ##????????????? | | ?????####### ! ### #????????????? | | ????## ## %* ##?## #????????????? | | ????# | ##???### ## #???????????? | | ????# ##??????####?## ! ????????? | | ????## #####??????????????# !% ????? | | ?????#####??????????????????? %* % ?? | | ?????????????????????????????? % ??? | | ??????????????????????????????# = ??? | | ??????????????????????????????? !%* #??? | | ???????????????????????????????? ? ???? | | ??????????????????????????????????? #???? | | ?????????????????????????????????????##????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ThunderKineticAxe Manual? 0 Play Time 00:40:19 Cumulative 7.2 hours Start 2024.11.21 @ 19:43:25 End 2024.11.21 @ 20:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b7eabd6-31ee-4faa-81c6-bf64930047c5