Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 17:52:02 Player: drchaos820 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (869) 869 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (910) 910 TOTAL SCORE: 3694 Bonus ------- Follower Combat Kills 497 Met Imprinter 300 Was Imprinted 300 Friendly Fire -187 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 310/310 System Corruption 0% Temperature Hot (224) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Makeshift Armor Plating > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Makeshift Armor Plating Bomb Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Battle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Field Recycling Unit Particle Cannon Particle Cannon Mining Laser [Rating: 39] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Combat Airjet Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Bomb Drone Bay Storage Small Storage Unit Processor Terrain Scan Processor Protection Makeshift Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 43 | 6 1 6 9 . 9 12 Power 4 | 1 . 1 1 . 1 . Engine 3 | 1 . 1 1 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 2 . . 7 Treads 6 | . . . . . . 6 Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover 2 | . . 2 . . . . Flight 2 | . . . 2 . . . Utility 14 | 1 1 . 5 . 5 2 Device 10 | . 1 . 3 . 4 2 Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 12 | 2 . 3 1 . 3 3 Energy Gun 2 | 2 . . . . . . Energy Cannon 4 | . . 1 1 . . 2 Ballistic Gun 5 | . . 2 . . 2 1 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 21 | . . 5 7 . . 9 Power 2 | . . 1 1 . . . Propulsion 5 | . . 1 1 . . 3 Utility 7 | . . . 4 . . 3 Weapon 7 | . . 3 1 . . 3 Highest Loss Streak 5 | . . 4 5 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 97 92 87 . 87 82 Engine 6 | . 14 13 10 . 5 . Core 5 | . . . . . 5 11 Treads 3 | . . . . . . 17 Leg 2 | . 28 11 . . . . Hover 9 | . . 15 16 . 11 1 Flight 6 | . . . 2 . 11 1 Device 15 | . 11 14 14 . 16 12 Storage 10 | . 14 14 11 . 11 5 Protection 5 | . . . 6 . 5 11 Energy Gun 2 | . 28 10 . . . . Energy Cannon 4 | . . 3 2 . 6 1 Ballistic Gun 10 | . . 9 19 . 11 11 Ballistic Cannon 4 | . . . . . 4 7 Naked Turns . | . . . . . . . Heaviest Build 35 | 12 13 15 22 22 35 34 Greatest Support 58 | 20 20 24 24 12 12 58 Greatest Overweight (x) 2 | 1 . 1 1 1 2 2 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 3 8 8 8 8 8 8 Average Carried 7 | 2 5 7 7 8 8 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 2 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1011 | 206 64 99 139 . 90 413 Remotely . | . . . . . . . Salvage Created 1441 | . 135 269 415 . . 622 Parts 64 | . 8 14 25 . . 17 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . . . . 1 27 Prevented 18 | . . . . . . 18 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 3 13 12 . . 7 Guns 27 | . 3 9 11 . . 4 Cannons 6 | . . 4 1 . . 1 Classes Destroyed 10 | . 1 3 2 . . 4 Builder 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . . . 1 Swarmer 9 | . . 3 6 . . . Grunt 12 | . 3 2 5 . . 2 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . . 3 Assembled 8 | . . 8 . . . . Mutant 1 | . . . . . . 1 Best Kill Streak 4 | . 2 4 3 . . 1 Combat Bots Only 3 | . 2 3 3 . . 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3285 | . 65 680 534 . . 2006 Core 593 | . 15 175 130 . . 273 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 24 . . . . Volleys Fired 162 | . 8 52 44 . . 58 Largest 2 | . 2 2 2 . . 2 Hottest 136 | . 80 100 88 . . 136 Shots Fired 278 | . 16 79 75 . . 108 Gun 205 | . 16 55 73 . . 61 Cannon 73 | . . 24 2 . . 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 190 | . . 29 73 . . 88 Thermal 46 | . . 24 2 . . 20 Explosive . | . . . . . . . Electromagnetic 42 | . 16 26 . . . . Robot Hit Streak 15 | . 3 8 12 . . 15 Robot Miss Streak 5 | . 1 5 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 170 | . 10 39 50 . . 71 Core Hits 78 | . 6 24 26 . . 22 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Meltdown 1 | . . . . . . 1 Blast 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2624 | . 131 562 441 . . 1490 Guns 1666 | . 131 299 421 . . 815 Cannons 958 | . . 263 20 . . 675 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1710 | . . 105 421 . . 1184 Thermal 589 | . . 263 20 . . 306 Explosive . | . . . . . . . Electromagnetic 325 | . 131 194 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 2 9 4 . 2 . Message Errors 5 | . 1 3 . . 1 . Matter Fused 4 | . . 3 1 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . 2 . . 1 . Parts Rejected 1 | . . . 1 . . . Data Loss (major) 2 | . 1 1 . . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . . 17 . . . . Projectiles 17 | . . 17 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . . . . . 46 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | . 108 322 83 . . 312 Average Temperature 66 | . 41 85 26 . . 58 Received Heat Transfer 1017 | . 57 231 144 . . 585 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 2 | . . . . . . 2 Heat Transferred 1147 | . . 555 37 . . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 333 | . 95 86 333 129 . . Initial 129 | . . 36 29 129 . . Average 76 | . 40 46 182 129 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 87 | 100 100 100 51 100 . . Level 1 12 | . . . 48 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 3 28 16 . . 23 Peak Tracking Total 10 | . 2 10 4 . . 5 Tactical Retreats 3 | . . 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 1 3 . . . Terminals 4 | . 1 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 4 1 4 . . . Successful 4 | . . 1 3 . . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 1 . 3 . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 3 . . . Record 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 153 | . . . . . 153 153 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders 4 | . . . . . 4 . EXPLORE 3 | . . . . . 3 . RETURN 1 | . . . . . 1 . Ally Attacks 53 | . . . . . . 53 Total Damage 1777 | . . . . . . 1777 Kills 12 | . . . . . . 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches 16 | . . . . . 16 . Drone Recoveries 16 | . . . . . 16 . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5031 | 82 235 666 330 3 2682 1033 Spaces Moved 2911 | 63 158 578 184 3 1436 489 Core 8 | 8 . . . . . . Treads 434 | . . . . . . 434 Legs 394 | 55 158 181 . . . . Wheels . | . . . . . . . Hover 2075 | . . 397 184 3 1436 55 Flight . | . . . . . . . Fastest Speed 50 | 50 120 76 76 150 150 160 Average Speed 150 | 112 120 91 96 150 179 166 Slowest Speed 240 | 120 120 190 150 150 220 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 38 77 21 6 91 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3318 | 71 187 644 275 2 1538 601 Wait 163 | . 16 . 30 . 85 32 Move 2905 | 62 157 577 183 2 1435 489 Hop . | . . . . . . . Pick Up 27 | 3 5 6 9 . . 4 Fast Attach 20 | 6 1 1 1 . 6 5 Attach 17 | . . 4 8 . . 5 Detach . | . . . . . . . Swap 6 | . . 1 . . 3 2 Drop 18 | . . 3 . . 9 6 Fire 162 | . 8 52 44 . . 58 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 426 | -10/Mines | Discovered new exit (range 9) 525 | -10/Mines | Assembled infested the area 530 | -10/Mines | Assisted by a Guerilla fighting off Assembled 582 | -10/Mines | Core integrity fell below 50% 601 | -10/Mines | Lost 4 parts (1p1n2w) 752 | -10/Mines | Found the Drone Emporium 757 | -10/Mines | Found Prototype Device 916 | -10/Mines | Discovered new exit (range 4) 984 | -10/Mines | Entered Materials 984 | -9/Materials | Evolved 2 slots: Utility x2 1089 | -9/Materials | Identified exit to Mines 1089 | -9/Materials | Identified exit to Storage 1236 | -9/Materials | Build established: Scavenger-Mutant 1252 | -9/Materials | Identified Bomb Drone Bay 1276 | -9/Materials | Lost 5 parts (1p1n2u1w) 1314 | -9/Materials | Entered Mines 1315 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1317 | -9/Mines | Entered Zion 1368 | -7/Zion | System corruption cleaned by Quarantine Array 1635 | -7/Zion | Found Prototype Device 1635 | -7/Zion | Identified Phasing AFG 1755 | -7/Zion | Learned location of Armory (-4) 2011 | -7/Zion | Discovered new exit (range 91) 2406 | -7/Zion | Imprinted 2409 | -7/Zion | Declared Zion's savior 3999 | -7/Zion | Entered Proximity Caves 3999 | -6/Proximity Caves | Accompanied by 4 allies 4232 | -6/Proximity Caves | Learned 4 Factory zone layouts 4342 | -6/Proximity Caves | Learned Factory interactive machine intel 4718 | -6/Proximity Caves | Spotted B-75 Beast 4719 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4727 | -6/Proximity Caves | Core integrity fell below 50% 4744 | -6/Proximity Caves | Allies destroyed B-75 Beast 4773 | -6/Proximity Caves | Lost 3 parts (2u1w) 4863 | -6/Proximity Caves | Core integrity fell below 20% 5032 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04891_ R-10 Processor collects Imp. Light Armor Plating. 04892_ Terrain Scan Processor fries itself beyond repair. 04893_ U-05 Engineer lays Concrete. 04897_ Acquired Lgt. Treads. 04898_ Acquired 10 matter. 04899_ Structural Scanner fries itself beyond repair. 04929_ Base Generator explodes. 04929_ U-05 Engineer lays Concrete. 04933_ Lgt. Treads destroyed. 04933_ U-05 Engineer lays Concrete. 04945_ G-50 Soldier destroyed. 04947_ U-05 Engineer lays Concrete. 04967_ Acquired 27 matter. 04968_ U-05 Engineer lays Concrete. 05001_ Barrage Gun destroyed. 05026_ Y-54 Guardian heat damages Flak Gun, Imp. Light Armor Plating, Lgt. Treads, Lgt. Treads. 05027_ Y-54 Guardian heat damages core (-13). 05027_ Imp. Heat Sink melted. 05032_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????##+#?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #?????????????#""#????????????????????? | | ???????# #?????????????# T????????????????????? | | ???????# #?????????????# #????????????????????? | | ???????# #?????????????# #????????????????????? | | ??###### %############### #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ??# # # #????????????????????? | | ### ###++#####@ #????????????????????? | | #????????????????????? | | Y%#????????????????????? | | ### ####### ##Y#????????????????????? | | ?## #?????# # R ???????????????????? | | ?# #?????# # ??????????????????? | | ?## #?????# # ?????????????????? | | ??# #?????# # #????????????????? | | ??###### ## ###?????# # #????????????????? | | ???????# ####???????# # #????????????????? | | ######## #??????????# # #????????????????? | | #??????????# ########????????????????? | | %% #??????????# #???????????????????????? | | ########+#####???????# #???????????????????????? | | ???#%%% %%%%%#???????# ????????????????????????? | | ???#%%% %%%#???????? ????????????????????????? | | ???#%%% %%%#???????? ????????????????????????? | | ???#%%% %%%#???????? ????????????????????????? | | ???## #??????????????????????????????????? | | ????### ## #??????????????????????????????????? | | ??????########??????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Mak. Power Source | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed LongswordConcussiveFalx Manual? 0 Play Time 00:33:32 Cumulative 13.1 hours Start 2022.03.17 @ 22:15:31 End 2022.03.18 @ 17:52:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 6 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d32330-2456-41d0-8276-83ca9ddce69f