Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 13:03:13 Player: pindsvinesluger Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2279) 2279 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 5688 Bonus ------- Pacifist 200 Follower Combat Kills 99 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 115/315 System Corruption 4% Temperature Cool (18) Movement Flying (102) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (5) ---- Improved Titanium Leg Cryofiber Web Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Makeshift System Shield Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Slots Evolved 6 | . . 2 2 . 2 . Power 1 | . . . 1 . . . Propulsion 3 | . . 2 . . 1 . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 57 | 6 . 17 7 14 10 3 Power 9 | 1 . 2 2 2 1 1 Engine 4 | 1 . 2 . 1 . . Core 5 | . . . 2 1 1 1 Reactor . | . . . . . . . Propulsion 27 | 2 . 8 3 9 5 . Treads . | . . . . . . . Leg 18 | . . 6 2 9 1 . Wheel 4 | 2 . 2 . . . . Hover . | . . . . . . . Flight 5 | . . . 1 . 4 . Utility 7 | 1 . 2 1 1 1 1 Device 5 | . . 2 1 1 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 5 1 2 3 1 Energy Gun 3 | 1 . 1 . 1 . . Energy Cannon 8 | . . 4 1 1 2 . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 35 | . . 3 6 7 16 3 Power 7 | . . 2 . 2 3 . Propulsion 15 | . . 1 5 3 6 . Utility 4 | . . . . . 3 1 Weapon 9 | . . . 1 2 4 2 Highest Loss Streak 9 | . . 1 2 2 9 2 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 4 7 7 6 6 2 Power . | . 1 1 . . . . Propulsion 2 | . 2 2 2 1 3 1 Utility . | . . . . . . 1 Weapon 2 | . 1 3 3 3 1 . Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 1 5 1 . Power 1 | . . . . 1 . . Propulsion 4 | . . . 1 3 . . Utility 1 | . . . . 1 . . Weapon 3 | . . 2 . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 95 93 92 82 26 Engine 7 | . 14 10 5 7 4 . Core 4 | . . . 11 10 6 . Leg 28 | . . 36 30 30 26 . Wheel 3 | . 28 6 . . . . Flight 3 | . . . 1 . 8 15 Device 10 | . . 9 16 18 12 . Storage 8 | . 14 11 9 9 6 . Energy Gun 3 | . 14 2 . 4 3 . Energy Cannon 12 | . . 17 17 12 7 3 Ballistic Gun 1 | . 14 1 . . 2 . Peak Build Rating 38 | 6 6 16 22 32 38 19 Average Rating 18 | 4 6 13 20 20 32 14 On Entrance 12 | . 6 6 15 20 32 9 Avg Prop Armor Cover (%) 5 | . . 6 2 . 6 . Naked Turns . | . . . . . . . Heaviest Build 33 | 11 11 25 33 29 26 17 Greatest Support 80 | 26 26 58 43 60 80 10 Greatest Overweight (x) 8 | . . . 1 8 8 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 7 5 Most Carried 8 | 4 4 8 8 8 8 4 Average Carried 6 | 1 4 7 7 6 6 2 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 4 7 7 8 4 2 Class Distribution -------------------- 48% | Mutant 36% | Scavenger-Mutant 8% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Matter Collected 1060 | 244 11 237 80 110 130 248 Remotely . | . . . . . . . Salvage Created 2537 | . . 803 463 912 256 103 Parts 159 | . . 53 33 47 24 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Combat Hostiles Destroyed 60 | . . 21 9 17 11 2 Guns 5 | . . 1 . 3 1 . Cannons 41 | . . 19 8 11 1 2 AOE 11 | . . . 1 1 9 . Classes Destroyed 10 | . . 4 3 1 2 . Worker 3 | . . . . 3 . . Builder 5 | . . . 4 . 1 . Mechanic 1 | . . . 1 . . . Watcher 5 | . . 3 1 . 1 . Swarmer 21 | . . 8 3 3 7 . Grunt 22 | . . 7 4 9 . 2 Brawler 1 | . . . 1 . . . Sentry 13 | . . 6 1 5 1 . Specialist 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 7 | . . 6 5 6 7 1 Combat Bots Only 6 | . . 6 4 5 5 1 Max Kills in Single Turn 4 | . . 1 3 2 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 1 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Hostile Shots Fired 543 | . 6 119 70 72 241 35 Missed 213 | . 1 36 25 32 107 12 Hits 330 | . 5 83 45 40 134 23 Projectile 330 | . 5 83 45 40 134 23 AOE 3 | . . . . . 3 . Critical Strikes 12 | . . 3 2 1 3 3 Damage Taken 4501 | . 64 976 657 572 1835 397 Core 1155 | . . 258 63 125 556 153 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 100 35 . 65 . . Volleys Fired 203 | . . 60 30 50 50 13 Largest 2 | . . 2 2 2 2 1 Hottest 150 | . . 150 150 131 150 75 Shots Fired 352 | . . 120 58 84 78 12 Gun 66 | . . 14 . 25 27 . Cannon 271 | . . 106 58 59 36 12 Launcher 15 | . . . . . 15 . Special . | . . . . . . . Kinetic 23 | . . 1 . . 22 . Thermal 203 | . . 119 48 11 13 12 Explosive 15 | . . . . . 15 . Electromagnetic 111 | . . . 10 73 28 . Robot Hit Streak 11 | . . 10 11 11 7 3 Robot Miss Streak 4 | . . 3 3 4 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 204 | . . 61 33 58 46 6 Core Hits 113 | . . 25 18 29 39 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 2 1 2 . . Burn 1 | . . 1 . . . . Meltdown 1 | . . 1 . . . . Corrupt 3 | . . . 1 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5698 | . . 1526 990 1468 1564 150 Guns 449 | . . 51 . 301 97 . Cannons 3694 | . . 1475 863 909 297 150 Explosions 1555 | . . . 127 258 1170 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 99 | . . 8 . . 91 . Thermal 3078 | . . 1518 852 358 200 150 Explosive 1170 | . . . . . 1170 . Electromagnetic 1351 | . . . 138 1110 103 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 8 3 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 2 1 Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 77 | . . 25 18 28 6 . Projectiles 42 | . . 25 10 7 . . Explosions 35 | . . . 8 21 6 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 121 | . . . 36 22 63 . Shots 4 | . . . 1 1 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 664 | . . 664 422 . 298 95 Average Temperature 121 | . . 123 180 . 81 46 Received Heat Transfer 1263 | . 36 261 315 189 201 261 Effects 17 | . . 16 1 . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 6 | . . 5 1 . . . Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 4 | . . 4 . . . . Damage (core) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 8 | . . . 2 4 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 7 | . . 4 3 . . . Heat Transferred 4380 | . . 2368 1273 311 206 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 90 | 100 100 93 82 68 100 . Level 1 9 | . . 6 17 31 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 346 | . . 274 222 346 180 . Initial 141 | . . . 108 79 141 . Average 117 | . . 110 155 177 95 . Influence Increases 1936 | . 7 676 270 557 356 70 Destroy 0b10 Robot/C 1260 | . . 420 180 400 220 40 Destroy 0b10 Robot/NC 70 | . . 15 30 15 10 . Destroy Leader 290 | . . 106 42 90 52 . Allied During Kill 19 | . . . . 19 . . Successful Hack 40 | . 7 7 . . 26 . Disable Machine 75 | . . 60 . 15 . . Destroy Structure 122 | . . 38 18 18 48 . Lose Combat Pursuer 60 | . . 30 . . . 30 Influence Decreases 1936 | . 7 418 340 433 594 144 Entered New Map 459 | . . . 150 109 171 29 Time Decay 1097 | . 7 398 130 214 263 85 Lost Part 340 | . . 20 60 70 160 30 Lost Ally 40 | . . . . 40 . . Squads Dispatched 12 | . 1 3 2 2 4 . Investigation 4 | . . 1 1 . 2 . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 2 . . 1 . Assault 2 | . . . . 2 . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 5 32 15 25 28 8 Peak Tracking Total 11 | . 4 5 4 10 11 3 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Disabled 5 | . . 4 . 1 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Machines Accessed 18 | . 3 6 1 4 4 . Terminals 12 | . 2 4 1 3 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 44 | . 7 15 3 8 11 . Successful 17 | . 4 7 1 1 4 . Failed 27 | . 3 8 2 7 7 . Catastrophic 10 | . 2 5 . 1 2 . Database Lockouts . | . . . . . . . Manual 3 | . . . 2 1 . . Terminals 27 | . 4 9 3 5 6 . Fabricators 3 | . . . . . 3 . Repair Stations 2 | . . 2 . . . . Recycling Units 5 | . 3 . . . 2 . Scanalyzers 4 | . . 4 . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 7 | . 1 2 1 1 2 . Record 2 | . . . 1 . 1 . Open DSF 1 | . . . . . 1 . Locate Traps 1 | . . . . 1 . . Assault Status 1 | . . 1 . . . . Registered Components 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 5 1 5 4 . Full Trace Events 4 | . . 1 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 36 | . . . . . 36 . Total Part Build Rating 6 | . . . . . 6 . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 5 | . 5 . . . . . Retrieved Matter 5 | . 5 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 23 . . Total Damage 379 | . . . . 379 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Active Infowar (turns) 323 | . . . . . 323 . Sensors 323 | . . . . . 323 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Turns Passed 2802 | 43 90 1143 275 441 594 216 Spaces Moved 2183 | 35 100 779 141 208 359 561 Core 4 | 2 . . . 1 1 . Treads . | . . . . . . . Legs 1211 | . . 646 141 207 217 . Wheels 266 | 33 100 133 . . . . Hover . | . . . . . . . Flight 702 | . . . . . 141 561 Fastest Speed 32 | 50 90 90 120 120 32 32 Average Speed 92 | 88 90 116 121 128 104 32 Slowest Speed 450 | 100 90 120 190 450 450 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . 2 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 26 61 11 49 13 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 144 | . . 37 19 18 70 . Melee . | . . . . . . . Projectile 54 | . . 37 14 3 . . AOE 90 | . . . 5 15 70 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Total 2611 | 44 99 898 185 300 505 580 Wait 81 | . . 13 . 7 61 . Move 2172 | 34 99 778 140 207 355 559 Hop 2 | . . . . . 1 1 Pick Up 36 | 4 . 10 4 12 6 . Fast Attach 35 | 6 . 12 5 7 2 3 Attach 34 | . . 5 3 6 17 3 Detach 14 | . . 5 . . 8 1 Swap 3 | . . 2 . 1 . . Drop 31 | . . 13 3 10 5 . Fire 203 | . . 60 30 50 50 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -8/Storage -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 44 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Entered another Materials area 134 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 411 | -9/Materials | Core integrity fell below 50% 490 | -9/Materials | Discovered new exit (range 15) 739 | -9/Materials | Discovered new exit (range 4) 1170 | -9/Materials | Discovered new exit (range 9) 1247 | -9/Materials | Discovered new exit (range 14) 1277 | -9/Materials | Entered another Materials area 1277 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1277 | -8/Materials | Discovered new exit (range 8) 1499 | -8/Materials | Garrison activated, responded to threat 1552 | -8/Materials | Entered Storage 1864 | -8/Storage | Discovered new exit (range 16) 1878 | -8/Storage | Met a pair of Derelict thieves 1900 | -8/Storage | Build established: Scavenger-Mutant 1993 | -8/Storage | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2458 | -7/Factory | Lost 5 parts (1p3n1u) 2516 | -7/Factory | Fabricated Hvy. Particle Cannon (x2) 2532 | -7/Factory | Cargo convoy interrupted 2566 | -7/Factory | Core integrity fell below 50% 2586 | -7/Factory | Discovered new exit (range 3) 2587 | -7/Factory | Entered Lower Caves 2596 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 2609 | -7/Lower Caves | Learned Factory garrison access intel 2612 | -7/Lower Caves | Identified exit to Lower Caves 2629 | -7/Lower Caves | Core integrity fell below 20% 2803 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- again after returning to Cogmind in order to reset it. See the manual for more info. 02701_ System corrupted: Hvy. Particle Cannon failed to cycle. 02705_ G-47 Trooper destroyed. 02709_ Critical hit (Burn: +37). 02713_ Hvy. Particle Cannon destroyed. 02717_ G-50 Soldier suffers critical hit (Burn). 02723_ Critical hit (Burn: +37). 02745_ Acquired Remote Datajack. Remote Datajacks cannot fire with other weapons in the same volley. 02749_ Hvy. Particle Cannon destroyed. 02749_ Critical hit (Burn: +37). 02750_ Acquired 30 matter. 02757_ Searching scrap... 02757_ Found Com. Wheel. 02757_ Found Adv. Targeting Computer. 02757_ Found 41 Matter. 02772_ Mak. System Shield destroyed. 02801_ Acquired Neutrino Core. 02802_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????# #??????## ###?##??????? | | ?????????## ## ###???????###### #??????? | | #?????????# ## ## ###???????????## #??????? | | ######????# ### ####????????????## #???????? | | ## ####?# #?# #????????####### #???????? | | ### ### #????????#"""##" #???????? | | ##??####??#"""""" #???????? | | %#??## #??#" ###?????? | | ###### ##?# #??#""""""# #?????? | | ###????# #?# ##?#"""##"# #?????? | | ##??????# ### #?####### #?????? | | ##??????# ### %## ####???# #?????? | | ##???????# ##?## ## #???### ##?????? | | #????????## #???# ## ##????## #??????? | | #?????????###???# ## ##????# #??????? | | #???###?????????## #?# ##???## ##?????? | | #??## #??######### ##?# ###### #?????? | | #?## #### ## ### #?????? | | ### # #?????? | | ## # g ####### #?????? | | ## ### ### g #?????? | | ?# #?# ##### g## #????? | | ## #?# ##?## ############ ##????? | | ### # #??## ##??????????## #?????? | | ## # #??# ! #????????????####?????? | | ?###### #??# @ #?????????????????????? | | ??????## # #??## ### ##?????????????????????? | | ???????######???#####?#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 63 Defensive Hacking 11 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Particle Cannon | x2 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler It's Just You Jackpot Just What I Needed Safety First Well Done Challenges ------------ None Game ------ Seed SegregatorPortableWyrmscale Manual? 0 Play Time 01:06:27 Cumulative 6.3 hours Start 2026.09.08 @ 10:25:58 End 2026.09.14 @ 13:03:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb57844-3809-4d00-bdaf-ef5a654da929