Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 02:25:02 Player: nixie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 818 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 435/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Matter Pod Storage Large Matter Pod Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 10 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 4 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 1 | . . 1 Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 90 54 Engine 13 | . 14 11 Treads 23 | . 28 1 Storage 24 | . 23 28 Energy Gun 3 | . 3 . Ballistic Gun 6 | . 7 . Launcher 6 | . 5 11 Impact Weapon 5 | . 7 . Naked Turns . | . . . Heaviest Build 49 | 12 49 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 16 | . 1 16 Average Overweight (x) . | . . 11 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 6 15 20 Most Carried 7 | 5 7 3 Average Carried 1 | . 2 1 Final Capacity 20 | 8 20 20 Final Carried 2 | . 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 617 | 247 370 . Remotely . | . . . Salvage Created 442 | . 421 21 Parts 21 | . 18 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 6 3 Melee 1 | . 1 . Guns 2 | . 2 . AOE 5 | . 2 3 Classes Destroyed 6 | . 5 1 Worker 2 | . 2 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . . 3 Grunt 6 | . 6 . Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 111 | . 44 67 Missed 29 | . 14 15 Damage Taken 856 | . 407 449 Core 256 | . 47 209 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 18 | . 15 3 Largest 2 | . 2 1 Hottest 100 | . 70 100 Shots Fired 31 | . 28 3 Gun 20 | . 20 . Cannon . | . . . Launcher 10 | . 8 2 Special 1 | . . 1 Kinetic 13 | . 13 . Thermal 8 | . 7 1 Explosive 10 | . 8 2 Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | . 31 1 Core Hits 22 | . 17 5 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 5 | . 5 . Burn 3 | . 3 . Smash 2 | . 2 . Melee Attacks 15 | . 15 . Impact 15 | . 15 . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 4 . Combat Hostiles . | . . . Follow-up Attacks 2 | . 2 . Damage Inflicted 1087 | . 927 160 Guns 190 | . 190 . Cannons . | . . . Explosions 441 | . 286 155 Melee 451 | . 451 . Ramming 5 | . . 5 Kinetic 127 | . 127 . Thermal 63 | . 63 . Explosive 441 | . 286 155 Electromagnetic . | . . . Impact 451 | . 451 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 163 | . 151 12 Projectiles . | . . . Explosions 12 | . . 12 Melee 151 | . 151 . Knockbacks 2 | . 2 . Impact 2 | . 2 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 73 | . 21 52 Shots 3 | . 1 2 Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 . Average Temperature 48 | . 48 . Received Heat Transfer 237 | . 237 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 7 | . 7 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 407 | . 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 206 | . 206 122 Initial 43 | . . 43 Average 80 | . 80 103 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 91 100 Level 1 6 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 3 | . 2 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 253 | . 253 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1376 | 73 1060 243 Spaces Moved 536 | 47 459 30 Core 37 | 15 . 22 Treads 499 | 32 459 8 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 195 | 124 170 682 Slowest Speed 850 | 160 240 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 42 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 61 | . 41 20 Melee . | . . . Projectile 1 | . . 1 AOE 60 | . 41 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 801 | 62 696 43 Wait 157 | . 153 4 Move 534 | 46 458 30 Hop . | . . . Pick Up 29 | 7 21 1 Fast Attach . | . . . Attach 16 | 7 8 1 Detach 9 | 1 8 . Swap 2 | . 2 . Drop 20 | 1 18 1 Fire 18 | . 15 3 Melee 13 | . 13 . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 16) 1134 | -10/Materials | Entered Mines 1329 | -10/Mines | Core integrity fell below 50% 1360 | -10/Mines | Core integrity fell below 20% 1377 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Grenade Launcher destroyed. Slammed into S-10 Pest. Lgt. Ion Engine destroyed. U-05 Engineer builds a Wall. Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? #????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????????????????????????? | | ?????????????? #????????????####????????????????? | | ??????????#### ###?????????# ##??#????????????? | | ?????????## ##??????## ## ????????????? | | ?????????# #?????? ???????????? | | ????????## #??????? ???????????? | | ????????# #???????? #??????????? | | ????????# #????????? ??????????? | | ????????## ###????????? ??????????? | | ????????# # #?????????## ??????????? | | ????????# # ####??????## #????????????? | | ?????????## ########### #?????????????? | | ?????????## #?????????????? | | ?????????## s @ #?????????????? | | ?????????############# ## ##???????????????? | | ???????? #??## ## ##????????????????? | | ??????# #??## ### t#?????????????????? | | ??????# #???# #??# ???????????????? | | ????? #???# #???# ?????????????? | | ????# #???# #????# ????????????? | | ????" ??? #?????# ???????????? | | ????" ##??# #??????#### ???????????? | | ????#X #???# #??????????? ???????????? | | ????# #???? ?????????????#????????????? | | ????### #???? ??????????????????????????? | | ??????############???? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassGaussCompressor Manual? 0 Play Time 00:09:37 Cumulative 3.3 hours Start 2024.04.09 @ 02:15:30 End 2024.04.09 @ 02:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 9 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 849d568e-83e1-41a0-b4ba-3461344f5718