Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 22:18:46 Player: skye Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1710) 1710 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 8856 Bonus ------- Follower Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 214/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Particle Reactor Advanced Power Amplifier Thermal Shield Faulty Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Microactuators Cloak of Protection Improved Propulsion Shielding Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Makeshift Hammer > --- INVENTORY -------- Compact Wheel Nuclear Pulse Thruster Improved Cooling System ECM Suite Gauss Cannon [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Makeshift Hacking Suite Device ECM Suite Storage Large Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . 1 . . 1 Utility 7 | . . . . . 2 1 . . 1 1 1 1 Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 116 | 3 11 3 . . 20 13 3 1 16 9 13 24 Power 23 | . 1 1 . . 3 1 . . 4 4 4 5 Engine 9 | . . . . . 1 1 . . 4 1 2 . Core 10 | . 1 1 . . 2 . . . . 3 2 1 Reactor 4 | . . . . . . . . . . . . 4 Propulsion 32 | 3 1 1 . . 5 6 . . 4 2 2 8 Treads 9 | 2 1 1 . . 2 1 . . . . . 2 Leg 1 | 1 . . . . . . . . . . . . Wheel 9 | . . . . . 3 4 . . . 1 . 1 Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . 1 . . 4 1 2 5 Utility 32 | . 4 . . . 6 3 3 . 5 2 5 4 Device 16 | . 3 . . . 3 1 . . 3 1 3 2 Storage 1 | . 1 . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 . Hackware 6 | . . . . . 2 . 2 . . 1 . 1 Protection 7 | . . . . . 1 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 29 | . 5 1 . . 6 3 . 1 3 1 2 7 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 8 | . 2 . . . 2 1 . . 1 . . 2 Ballistic Cannon 5 | . . . . . 1 1 . . 1 . . 2 Launcher 6 | . 1 . . . 1 . . . 1 . 1 2 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 5 | . 1 1 . . 2 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 1 . 1 2 Parts Lost 50 | . 5 1 . . 8 2 . . 1 . 15 18 Power 6 | . . . . . 1 1 . . . . 1 3 Propulsion 18 | . 1 1 . . 3 1 . . . . 4 8 Utility 17 | . 2 . . . 2 . . . 1 . 7 5 Weapon 9 | . 2 . . . 2 . . . . . 3 2 Highest Loss Streak 10 | . 3 1 . . 4 2 . . 1 . 7 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 90 99 100 100 81 81 84 84 76 70 76 25 Engine 6 | . 5 . . . 6 9 15 15 12 5 3 . Core 5 | . 8 14 14 14 7 2 . . . 1 5 . Treads 10 | . 28 28 28 28 12 7 . . . . . 2 Wheel 5 | . . . . . 9 10 15 15 12 4 . . Flight 4 | . . . . . . . . . 1 23 24 4 Device 10 | . 6 14 14 14 9 6 7 7 9 12 18 4 Storage 7 | . 14 14 14 14 9 7 7 7 5 . . . Hackware 8 | . . . . . 12 15 15 15 13 15 11 3 Protection 2 | . . . . . . 5 7 7 5 . 2 . Ballistic Gun 5 | . 17 14 14 14 2 . . . 4 . . . Ballistic Cannon 1 | . . . . . . 5 7 7 1 . . 2 Impact Weapon 7 | . 5 13 14 14 7 7 7 7 6 5 4 . Peak Build Rating 89 | 6 11 12 13 13 26 41 45 46 55 68 89 49 Average Rating 33 | 5 8 11 12 13 19 29 43 45 50 55 74 33 On Entrance 26 | 6 6 10 12 13 13 22 41 45 46 47 68 21 Naked Turns 5 | . . . . . . . . . . . . 5 Heaviest Build 54 | 13 34 32 32 32 45 50 49 49 54 28 37 25 Greatest Support 56 | 40 40 40 40 40 40 56 56 56 56 40 41 35 Greatest Overweight (x) 4 | . . . . . 4 4 . . 1 . 1 3 Average Overweight (x) . | . . . . . 2 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 8 11 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 7 10 11 12 13 15 15 15 15 15 5 5 5 Average Carried 10 | 5 7 10 11 12 13 14 14 14 14 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 8 11 12 13 15 12 15 15 5 5 5 5 Class Distribution -------------------- 40% | Mutant 20% | Derelict-Mutant 19% | Hacker-Mutant 9% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 1632 | 181 150 120 . 26 398 85 102 36 19 . 364 151 Remotely . | . . . . . . . . . . . . . Salvage Created 1578 | . 419 137 . . 487 78 . . 71 . 249 137 Parts 90 | . 25 3 . . 42 6 . . 7 . 2 5 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 42 | . 14 5 . . 11 2 . . 1 . 4 5 Guns 12 | . 6 2 . . 4 . . . . . . . Cannons 11 | . 3 . . . 2 2 . . 1 . . 3 AOE 12 | . 5 . . . 5 . . . . . . 2 Classes Destroyed 12 | . 4 . . . 5 2 . . 1 . . . Worker 5 | . 1 . . . 3 . . . . . 1 . Builder 3 | . . . . . 3 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 3 | . 1 . . . 1 . . . 1 . . . Watcher 2 | . . . . . . . . . 2 . . . Swarmer 17 | . 6 3 . . 4 . . . . . . 4 Grunt 21 | . 8 2 . . 6 . . . . . 4 1 Brawler 1 | . . . . . 1 . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . Best Kill Streak 8 | . 7 3 . . 8 1 . . 1 . 4 2 Combat Bots Only 6 | . 6 3 . . 5 1 . . 1 . 4 2 Max Kills in Single Turn 3 | . 3 1 . . 2 1 . . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 619 | . 118 34 . . 111 44 . . 19 6 64 223 Missed 230 | . 42 13 . . 37 19 . . 4 4 29 82 Damage Taken 7578 | . 905 171 . . 1191 229 . . 245 45 1645 3147 Core 2111 | . 186 26 . . 226 16 . . 16 21 306 1314 Absorbed by Shields 161 | . 62 68 . . 24 . . . . 7 . . Redirected to Shielding 41 | . . . . . . . . . . . 41 . Regen/Repaired (Parts) 40 | . . . . . . 13 . . 27 . . . Core Remaining (%) 76 | 100 . . . 15 58 . . 97 98 97 73 . Volleys Fired 131 | . 36 8 . . 34 11 . . 10 . 4 28 Largest 2 | . 2 1 . . 2 1 . . 1 . 1 1 Hottest 94 | . 76 20 . . 59 39 . . 48 . 46 94 Shots Fired 163 | . 53 8 . . 49 11 . . 10 . 4 28 Gun 102 | . 39 8 . . 33 . . . 5 . . 17 Cannon 45 | . 12 . . . 7 11 . . 5 . . 10 Launcher 13 | . 2 . . . 9 . . . . . 1 1 Special 3 | . . . . . . . . . . . 3 . Kinetic 129 | . 39 8 . . 40 11 . . 10 . . 21 Thermal 6 | . . . . . . . . . . . . 6 Explosive 12 | . 2 . . . 9 . . . . . . 1 Electromagnetic 13 | . 12 . . . . . . . . . 1 . Robot Hit Streak 11 | . 6 5 . . 11 4 . . 2 . 4 4 Robot Miss Streak 4 | . 3 1 . . 4 1 . . 1 . 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 127 | . 35 16 . . 29 8 . . 7 . 15 17 Core Hits 75 | . 24 3 . . 28 4 . . 4 . . 12 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . 2 . . 2 . . . . . 2 . Critical Strikes 10 | . 1 2 . . 3 . . . 1 . 2 1 Destroy 1 | . 1 . . . . . . . . . . . Blast 3 | . . . . . 1 . . . 1 . . 1 Smash 6 | . . 2 . . 2 . . . . . 2 . Melee Attacks 135 | . 4 12 . . 6 9 . . 22 13 69 . Impact 135 | . 4 12 . . 6 9 . . 22 13 69 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4368 | . 767 378 . . 1293 184 . . 252 . 745 749 Guns 954 | . 218 86 . . 309 . . . 64 . . 277 Cannons 830 | . 230 . . . 84 184 . . 106 . . 226 Explosions 1296 | . 319 . . . 729 . . . . . 79 169 Melee 1157 | . . 292 . . 166 . . . 82 . 617 . Ramming 131 | . . . . . 5 . . . . . 49 77 Kinetic 1412 | . 218 86 . . 393 184 . . 170 . . 361 Thermal 296 | . 154 . . . . . . . . . . 142 Explosive 1063 | . 165 . . . 729 . . . . . . 169 Electromagnetic 309 | . 230 . . . . . . . . . 79 . Impact 1157 | . . 292 . . 166 . . . 82 . 617 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 2 2 2 . . . 4 . 16 9 Average Corruption 2 | . 1 2 2 2 2 . . . 3 . 6 3 Corruption Purged 2 | . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . 9 11 4 2 10 . . . 3 . 2 7 Message Errors 14 | . 4 2 1 . 5 . . . . . . 2 Matter Fused 9 | . 1 2 1 . 1 . . . 2 . . 2 Heat Flow Errors 9 | . . 3 1 1 2 . . . 1 . 1 . Energy Discharges 3 | . 1 2 . . . . . . . . . . Parts Fused 2 | . . . 1 . . . . . . . 1 . Data Loss (minor) 3 | . 2 1 . . . . . . . . . . Data Loss (major) 3 | . . . . 1 1 . . . . . . 1 Misfires 1 | . 1 . . . . . . . . . . . Alerts 3 | . . 1 . . . . . . . . . 2 Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 518 | . . 111 . . 171 . . . 47 . 188 1 Projectiles . | . . . . . . . . . . . . . Explosions 5 | . . . . . 5 . . . . . . . Melee 513 | . . 111 . . 166 . . . 47 . 188 1 Knockbacks 11 | . . 1 . . . 1 . . 1 . 7 1 Impact 5 | . . 1 . . . . . . . . 4 . Kinetic 3 | . . . . . . 1 . . 1 . . 1 Secondary 3 | . . . . . . . . . . . 3 . Self-Inflicted Damage 93 | . . . . . 25 . . . . . 34 34 Shots 1 | . . . . . 1 . . . . . . . Rammed 24 | . . . . . 1 . . . . . 3 20 Targets Rammed 24 | . . . . . 1 . . . . . 3 20 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 344 | . 159 254 255 89 219 20 . . 150 175 99 344 Average Temperature 44 | . 72 103 128 48 74 12 . . 32 87 6 111 Received Heat Transfer 1043 | . 171 58 . . 453 54 . . 45 . 148 114 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . 3 . . . . . . 1 . 4 . Combat Hostiles 7 | . . 3 . . . . . . . . 4 . Parts Fried 13 | . . 2 . . 3 . . . 1 . 7 . Impact Corruptions 16 | . . 5 . . 2 . . . 1 . 7 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 448 | . 300 . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Peak Influence 325 | . 263 135 . . 325 39 . . 92 132 264 175 Initial 101 | . . 25 . . . . . . . 18 9 101 Average 54 | . 57 29 . . 84 12 . . 29 52 112 97 Maximum Alert Level 1 | . 1 . . . 1 . . . . . 1 . Low Security (%) 96 | 100 96 100 . 100 94 100 . . 100 100 84 100 Level 1 3 | . 3 . . . 5 . . . . . 15 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . 2 1 . . 1 1 6 1 Investigation 2 | . . . . . . . . . . . 2 . Extermination 4 | . . . . . . 1 . . 1 . 1 1 Reinforcement 8 | . 2 . . . 2 . . . . 1 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 10 | . 2 . . . 3 . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 26 7 . . 28 5 . . 8 7 29 21 Peak Tracking Total 12 | . 9 2 . . 7 4 . . 3 3 7 12 Tactical Retreats 22 | . . . . . 7 2 . . 2 2 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 7 | . 2 . . . . . . . 1 1 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 6 | . . . . . 4 . . . 1 . 1 . Max in Single Turn 1 | . . . . . 1 . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 39 | . 5 . 1 . 1 2 1 1 9 8 9 2 Terminals 20 | . 4 . . . 1 . . . 4 3 8 . Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations 3 | . . . . . . 1 . . 2 . . . Recycling Units 8 | . 1 . . . . 1 . . 2 2 . 2 Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . 2 . . Total Hacks 82 | . 12 . 1 . 2 3 1 1 20 17 21 4 Successful 54 | . 8 . 1 . 2 3 1 1 14 11 13 . Failed 28 | . 4 . . . . . . . 6 6 8 4 Catastrophic 6 | . 1 . . . . . . . 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 10 . 1 . 2 . . . 12 9 17 . Terminals 54 | . 11 . . . 2 . . . 13 9 19 . Fabricators 3 | . . . . . . . . . 1 . 2 . Repair Stations 6 | . . . . . . 2 . . 4 . . . Recycling Units 12 | . 1 . . . . 1 . . 2 4 . 4 Scanalyzers 2 | . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 20 | . 4 . 1 . 1 . 1 1 3 3 6 . Record 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . 1 1 . Terminal Index 3 | . 1 . . . . . . . . 1 1 . Alert Level 3 | . . . . . . . . . 1 1 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 . Network Status 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks 6 | . . . . . . 2 . . 4 . . . Scan Component 3 | . . . . . . 1 . . 2 . . . Repair 3 | . . . . . . 1 . . 2 . . . Recycling Unit Hacks 6 | . 1 . . . . 1 . . 2 2 . . Report Inventory 6 | . 1 . . . . 1 . . 2 2 . . Scanalyzer 2 | . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . 2 . . Unauthorized Hacks 16 | . 3 . . . 1 . . . 4 2 6 . Terminals 16 | . 3 . . . 1 . . . 4 2 6 . Botnet 16 | . 3 . . . 1 . . . 4 2 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 28 | . 4 . . . 1 2 . . 5 6 8 2 Full Trace Events 3 | . 1 . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . 2 . . . Time 64 | . . . . . . 26 . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total Allies 5 | . . 5 . . . . . . . . . . Largest Group 5 | . . 5 5 3 3 . . . . . . . Highest-Rated Group 86 | . . 86 86 40 40 . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 27 | . . . . . 27 . . . . . . . Total Damage 313 | . . . . . 313 . . . . . . . Kills 4 | . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 7876 | 9 1016 774 349 214 931 855 617 262 1110 490 749 500 Spaces Moved 7505 | 3 551 413 217 134 571 585 607 260 902 1074 1772 416 Core 44 | . . . . . . . . . . . . 44 Treads 1625 | 3 551 413 217 134 96 31 . . . . . 180 Legs . | . . . . . . . . . . . . . Wheels 2774 | . . . . . 475 554 607 260 871 . . 7 Hover . | . . . . . . . . . . . . . Flight 3062 | . . . . . . . . . 31 1074 1772 185 Fastest Speed 28 | 160 160 160 160 160 95 100 100 100 29 28 28 34 Average Speed 86 | 160 160 160 160 160 124 121 100 100 97 32 28 90 Slowest Speed 240 | 160 160 160 160 160 240 160 100 100 105 34 107 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 1 7 5 1 Cave-ins Triggered 3 | . . . . . . . . . . . 3 . Exploration Rate (%) 39 | 2 77 76 60 42 29 12 89 25 21 30 38 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . 1 2 . . . . Spaces Dug 93 | . 2 . . . 1 8 . . 19 13 50 . Terrain Destroyed 181 | . 10 . . . 64 8 . . 20 13 51 15 Melee 93 | . 2 . . . 1 8 . . 19 13 50 . Projectile 4 | . . . . . 1 . . . 1 . . 2 AOE 83 | . 8 . . . 62 . . . . . . 13 Terrain Rammed 1 | . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total 8560 | 9 635 497 219 134 725 705 615 263 1115 1193 1944 506 Wait 517 | . 12 58 2 . 84 69 4 . 122 79 78 9 Move 7463 | 2 550 412 216 133 570 584 606 259 899 1059 1759 414 Hop 14 | . . . . . . . . . 1 7 5 1 Pick Up 51 | . 13 4 1 1 6 5 2 1 10 1 4 3 Fast Attach 55 | . 1 . . . 8 8 . . 5 8 7 18 Attach 36 | 2 6 2 . . 6 2 . . 7 1 5 5 Detach 19 | 2 2 . . . 2 1 . . 5 2 2 3 Swap 25 | 1 4 1 . . 6 3 3 1 4 . 1 1 Drop 61 | 2 7 . . . 2 13 . 2 22 5 4 4 Fire 131 | . 36 8 . . 34 11 . . 10 . 4 28 Melee 135 | . 4 12 . . 6 9 . . 22 13 69 . Ram 25 | . . . . . 1 . . . . . 4 20 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 8 18 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Discovered new exit (range 14) 910 | -10/Materials | Derelicts attacked the area 1003 | -10/Materials | Core integrity fell below 50% 1026 | -10/Materials | Entered Mines 1032 | -10/Mines | Met a Derelict bent on vengeance 1045 | -10/Mines | Lost 3 parts (1n1u1w) 1168 | -10/Mines | Learned Materials security intel 1259 | -10/Mines | Core integrity fell below 20% 1481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1590 | -10/Mines | Discovered new exit (range 9) 1675 | -10/Mines | Discovered new exit (range 8) 1788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1788 | -10/Mines | Discovered new exit (range 5) 1800 | -10/Mines | Entered Exiles 1800 | -10/Exiles | Accompanied by 5 allies 1830 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1842 | -10/Exiles | Met 8R-AWN 1866 | -10/Exiles | Met EX-HEX 1916 | -10/Exiles | Met EX-BIN 1935 | -10/Exiles | Aligned with FarCom system 1937 | -10/Exiles | Given EX-Vault access code 1980 | -10/Exiles | Opened EX-Vault 1993 | -10/Exiles | Found Cloak of Protection 2026 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2074 | -10/Exiles | Met EX-DEC 2128 | -10/Exiles | Discovered new exit (range 13) 2149 | -10/Exiles | Left Exiles lab with Cloak of Protection 2149 | -10/Exiles | Entered Mines 2149 | -9/Mines | Accompanied by 3 allies 2149 | -9/Mines | Learned location of Storage (-8) 2268 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2322 | -9/Mines | Discovered new exit (range 16) 2363 | -9/Mines | Entered Materials 2363 | -8/Materials | Accompanied by 3 allies 2363 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2588 | -8/Materials | Lost 4 parts (1p1n1u1w) 2760 | -8/Materials | Discovered new exit (range 4) 3280 | -8/Materials | Build established: Scavenger-Mutant 3294 | -8/Materials | Entered Factory 3294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3671 | -7/Factory | Discovered new exit (range 6) 3850 | -7/Factory | Repaired ECM Suite 3890 | -7/Factory | Build established: Hacker-Mutant 3954 | -7/Factory | Discovered new exit (range 12) 4149 | -7/Factory | Entered Lower Caves 4300 | -7/Lower Caves | Learned Factory machine intel 4405 | -7/Lower Caves | Learned Factory stockpile data 4418 | -7/Lower Caves | Discovered new exit (range 15) 4664 | -7/Lower Caves | Build established: Derelict-Mutant 4766 | -7/Lower Caves | Entered another Lower Caves area 5015 | -7/Lower Caves | Discovered new exit (range 8) 5028 | -7/Lower Caves | Entered Factory 5028 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5030 | -6/Factory | Loaded intel: 248 machine locations 5348 | -6/Factory | Repaired Xenon Bombardment Thruster 5500 | -6/Factory | Repaired Imp. Ion Engine 5693 | -6/Factory | Discovered new exit (range 6) 6138 | -6/Factory | Entered another Factory area 6138 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6377 | -5/Factory | Identified exit to Upper Caves 6448 | -5/Factory | Build established: Hacker-Mutant 6615 | -5/Factory | Discovered new exit (range 13) 6628 | -5/Factory | Entered another Factory area 6628 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6838 | -4/Factory | Build established: Hacker-Sprinter 6990 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 7016 | -4/Factory | Spotted B-86 Titan 7179 | -4/Factory | Crushed by falling debris 7209 | -4/Factory | Crushed by falling debris 7239 | -4/Factory | Found Prototype Launcher 7239 | -4/Factory | Identified Tesla Bomb Launcher 7251 | -4/Factory | Lost 7 parts (1p2n3u1w) 7277 | -4/Factory | Discovered new exit (range 8) 7294 | -4/Factory | Discovered new exit (range 9) 7328 | -4/Factory | Identified exit to Upper Caves 7328 | -4/Factory | Identified exit to Extension 7328 | -4/Factory | Identified exit to Armory 7343 | -4/Factory | Crushed by falling debris 7344 | -4/Factory | System corruption reached 10% 7377 | -4/Factory | Entered Research 7377 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7405 | -3/Research | Lost 7 parts (2n3u2w) 7493 | -3/Research | Lost 10 parts (1p6n1u2w) 7685 | -3/Research | Build established: Mutant 7840 | -3/Research | Core integrity fell below 50% 7870 | -3/Research | Core integrity fell below 20% 7877 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Field Propulsion Array destroyed. Adv. System Restoration Module purges 1% system corruption (6%). Acquired Prototype Ballistic Gun. Identified Enh. Coil Gun. Faulty integration triggers heat surge (+390). Adv. System Restoration Module destroyed. Acquired Prototype Protection. Identified Centrium Light Armor Plating. SI|A5FTJNCR9< D2ZX 3: Slammed into S-43 Plague. Destroyed Xenon Bombardment Thruster. S-43 Plague system corrupted by crushing effect. System Shield destroyed. System corrupted by crushing effect (+1). Slammed into S-43 Plague. Centrium Light Armor Plating destroyed. Slammed into G-67 Veteran. Slammed into P-80 Master. Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | ?? ??# #??????????????????????????????????????? | | ?? ??# #??????????????????????????????????????? | | ?? !###/####???????????????????????????????????? | | ??"" # #???????????????????????????????????? | | """ # [#???????????????????????????????##### | | """ # #????######+????????????????????# | | """ # #????# ????????????????????# | | """ # ! #????# #????????????????????# | | / #????# #????????????????????# | | ####/######## #????????????????????# | | #####/## #????????????????????# | | #????????????????????# | | +????????????????????# | | """"" #????????????????????# | | #####+## """"" #+###########????????# | | ???????# """"" # #????????# | | ???????# # #????????# | | ???????# /h s #????????##### | | ???????# # #????????????? | | ???????# h#####/#####????????????? | | ???????##############+###s##??#p#????????????????? | | ???????????????# gs #??# #????????????????? | | ???????????????Y g####s#????????????????? | | ???????????????? ?""""" s/ pg#????????????????? | | ???????????????????"""F"" ######????????????????? | | ?????????????????? """ ""@ #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????#############?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Imp. Propulsion Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActivePlasmaInsulator Manual? 0 Play Time 01:39:46 Cumulative 50.8 hours Start 2024.11.20 @ 20:46:03 End 2024.11.20 @ 22:18:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 17 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6edba45-01b0-4379-be30-fc6865fcde76