Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 03:25:16 Player: Naughtyusername Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (431) 2155 Value Destroyed (18867) 18867 Prototype IDs (102) 2040 Alien Tech Used (1) 200 Bonus (9335) 9335 TOTAL SCORE: 44097 Bonus ------- High Alert Combat Kills 4833 Follower Combat Kills 2803 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1342 Friendly Fire -1543 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Experimental Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Experimental Energy Well (600) Gamma Rifle Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Heavy Regenerative Plating Advanced Recalibrator > --- WEAPON ----------- Cooled Nova Cannon Null Cannon > --- INVENTORY -------- Fusion Reactor Particle Reactor Experimental Matter Compressor Advanced Transmission Jammer Advanced Reaction Control System Experimental Cloaking Device Improved Utility Shielding Advanced Force Field Hypervelocity Railgun Tri-rail Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Compact Tesla Bomb Launcher Gamma Bomb Array [Rating: 196] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Hover Unit Gyrokinetic Inverter Utility Experimental Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Authchip [Weapon] Protection Layered Medium Armor Plating Weapon Antimatter Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Null Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Antimatter Cannon Launcher Compact Tesla Bomb Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ionic Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Utility 10 | . . . 1 . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 335 | 5 1 . . . 3 11 10 3 1 4 4 . 19 . 12 1 . . 5 29 . 26 3 . 10 4 5 . 15 33 . 54 10 34 33 Power 43 | . . . . . . 1 2 . . . . . 1 . 1 1 . . . 6 . 2 1 . 1 . . . . 4 . 13 2 4 4 Engine 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Core 10 | . . . . . . 1 1 . . . . . 1 . 1 . . . . 3 . 2 1 . . . . . . . . . . . . Reactor 31 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . 4 . 13 2 3 4 Propulsion 84 | . . . . . 1 2 4 1 . . . . 4 . 3 . . . 1 8 . 7 . . 1 1 1 . 5 12 . 17 1 9 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 84 | . . . . . 1 2 4 1 . . . . 4 . 3 . . . 1 8 . 7 . . 1 1 1 . 5 12 . 17 1 9 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 2 . . . . . 5 2 2 1 1 1 . 11 . 7 . . . 4 12 . 9 2 . 4 2 3 . 7 10 . 14 2 15 18 Device 69 | 2 . . . . . 3 1 1 . . . . 6 . . . . . 1 11 . 5 1 . 2 2 2 . 2 2 . 11 . 8 9 Storage 10 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . 1 . . 1 . . . . 1 . . . 1 2 Processor 24 | . . . . . . 1 . . . . 1 . 2 . 1 . . . 1 1 . . 1 . . . . . 4 1 . 1 . 4 6 Hackware 12 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 4 . . 1 . . Protection 19 | . . . . . . . 1 . 1 1 . . . . 3 . . . 2 . . 1 . . 1 . 1 . . 2 . 2 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 1 . . . 2 3 2 . . 3 3 . 3 . 1 . . . . 3 . 8 . . 4 1 1 . 3 7 . 10 5 6 5 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 2 . 2 Ballistic Gun 21 | 2 . . . . . . 1 . . 1 . . 1 . . . . . . 2 . 1 . . 2 . . . 1 4 . 3 . 3 . Ballistic Cannon 20 | . . . . . . 1 . . . . . . 2 . 1 . . . . . . 3 . . . . . . 1 3 . 4 2 3 . Launcher 10 | . . . . . 1 . . . . 1 1 . . . . . . . . . . 4 . . . . . . . . . 1 1 . 1 Special Weapon 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . . 1 2 . . . 1 2 . 3 . 1 1 . . . 7 . 3 . . 6 . 1 . 4 1 . 5 3 7 2 Parts Lost 117 | . . . . . 1 1 . . 1 . . . 3 . 1 . . . 3 1 . 6 4 1 . . . . 1 7 . 28 4 30 25 Power 18 | . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 . . . . . . 1 . 5 . 5 2 Propulsion 42 | . . . . . . . . . . . . . . . . . . . 1 1 . 3 2 . . . . . 1 5 . 11 1 10 7 Utility 42 | . . . . . 1 . . . 1 . . . 2 . . . . . 1 . . 1 . 1 . . . . . 1 . 6 2 11 15 Weapon 15 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 6 1 4 1 Highest Loss Streak 26 | . . . . . 1 1 . . 1 . . . 2 . 1 . . . 3 1 . 2 4 1 . . . . 1 3 . 6 4 26 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Average Backups 12 | 1 2 4 4 4 4 5 8 8 7 7 8 7 9 14 14 14 15 15 14 14 15 14 11 11 14 15 14 15 14 16 19 16 18 12 9 Power . | . 1 1 1 1 1 . . 1 1 1 1 1 1 2 1 . . . . . 1 1 1 1 . . . . . . 2 1 2 1 . Propulsion . | . . . . . 1 1 1 1 1 . . . . 2 1 1 1 1 . 1 . . . . . . . 1 . . . 1 1 . . Utility 6 | . 1 1 1 1 1 2 4 4 3 3 4 4 5 6 8 10 11 11 10 8 9 8 6 6 8 10 9 8 9 8 8 7 6 4 5 Weapon 4 | . . 2 2 2 1 . 1 2 2 3 3 2 2 4 4 3 3 3 3 3 4 3 3 3 4 5 5 6 5 6 9 6 8 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . . . . . . 1 3 . . 1 . . 5 . 4 2 . . . 5 . 2 . . 3 1 1 . 5 5 . 4 . 3 15 Power 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 43 | . . . . . . . 3 . . 1 . . 5 . 2 2 . . . 3 . 1 . . 2 1 1 . 4 1 . 1 . 2 14 Weapon 11 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 4 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 30 28 22 22 20 55 100 100 98 99 99 100 91 93 92 92 93 88 91 94 100 98 84 82 80 85 89 90 93 93 90 91 89 75 61 Core 2 | . . . . . . 1 6 . . . . . 3 6 6 6 6 6 6 3 5 5 10 11 4 . . . . . . . . . . Reactor 4 | . . . . . . . . 7 7 7 7 7 2 . . . . . . 4 5 4 . . 3 5 5 5 5 7 10 8 9 7 3 Hover 29 | . . . . . 3 21 38 38 38 38 38 38 33 33 33 31 31 31 31 35 38 37 24 22 25 30 34 35 38 38 35 29 27 18 8 Device 11 | . 14 14 11 11 7 4 15 15 8 7 7 7 11 13 9 6 6 6 5 13 16 13 15 15 13 15 15 15 15 9 5 12 10 10 10 Storage 5 | . . . . . . 3 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 1 Processor 15 | . . . . . . . 7 7 7 7 6 7 10 13 17 18 18 18 15 14 16 16 16 16 16 16 15 15 15 21 25 22 22 20 25 Protection 5 | . . . . . . 7 7 7 12 15 15 15 9 6 5 6 6 6 7 4 . 1 . . 2 . 4 5 3 4 5 2 6 6 1 Energy Cannon 1 | . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . 2 4 5 1 . . . 1 4 3 Ballistic Gun 1 | . 16 . . . . . 3 . . 2 . . . . . . . . . . 11 6 . . . . . . . 1 . 2 2 . . Ballistic Cannon 4 | . . . . . . . 6 7 7 7 . 4 6 7 7 4 5 . 2 5 . 1 5 5 3 2 5 5 8 4 5 4 2 1 . Slashing Weapon 1 | . . . . . 5 9 3 7 7 3 3 . . . . . . . . . . 2 3 4 2 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 6 7 5 5 4 5 6 6 6 2 . . . . 1 5 . . . . . 1 1 . . Peak Build Rating 196 | 5 3 2 2 2 10 45 56 56 58 67 59 59 77 79 83 87 86 86 87 111 111 112 110 100 126 135 142 140 150 147 131 164 172 196 186 Average Rating 103 | 3 2 2 2 2 4 23 52 55 57 57 56 57 70 77 78 85 85 80 85 97 111 108 99 98 110 130 139 140 142 134 131 148 161 165 115 On Entrance 77 | . 3 3 2 2 2 4 44 56 56 58 57 59 57 76 79 76 82 86 82 81 111 111 92 98 98 125 131 140 140 143 131 131 162 165 54 Avg Prop Armor Cover (%) . | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Naked Turns 71 | . . . . . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 5 5 2 2 2 4 27 38 38 39 42 42 44 51 50 59 64 59 59 76 80 51 69 62 65 83 77 85 85 91 101 86 125 118 110 118 Greatest Support 122 | 3 3 3 3 3 3 38 43 44 44 44 44 44 80 80 73 61 61 61 64 81 77 90 90 66 79 91 103 103 105 101 89 112 100 122 91 Greatest Overweight (x) 20 | 1 1 . . . 1 3 . . . . . . 2 . 1 1 . . 1 3 . 2 20 . 1 . . . 1 2 . 3 1 7 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 15 Average Capacity 13 | 5 5 5 5 5 5 6 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 13 9 Most Carried 20 | 3 3 4 4 4 5 8 8 8 8 8 8 8 14 15 15 15 15 15 15 15 15 15 14 12 15 15 15 15 15 20 20 20 20 18 15 Average Carried 12 | 1 2 4 4 4 4 5 7 7 7 7 7 7 9 14 14 14 15 15 14 14 15 14 11 11 14 14 14 15 14 16 20 17 19 13 9 Final Capacity 20 | 5 5 5 5 5 5 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 Final Carried 20 | 2 3 4 4 4 5 8 8 8 8 8 8 8 14 15 15 15 15 15 12 15 15 15 12 11 15 15 15 15 15 20 20 20 20 5 4 Class Distribution -------------------- 33% | Scout 29% | Mutant 5% | Ninja 3% | Scavenger-Mutant 3% | Scientist-Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Messiah-Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Ninja | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scientist-Scout | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Messiah-Skirmisher | -3/Research Scout | -3/Testing Scout | -2/Research Messiah-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Matter Collected 20944 | 275 . . . 15 30 41 483 49 99 305 119 231 792 . 1243 341 35 . 158 2383 . 1557 587 341 1253 85 . . 1913 1768 . 2878 1264 1864 835 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18980 | 178 . . . . 166 103 743 43 81 211 . 179 767 . 1496 23 35 . 43 1158 . 2056 287 221 331 . . . 2000 910 . 2825 1884 1957 1283 Parts 832 | 10 . . . . 15 8 12 3 5 14 . 10 41 . 79 . . . 1 50 . 111 5 5 7 . . . 68 60 . 126 84 76 42 Haulers Intercepted 23 | . . . . . . . . . . . . . 4 . 4 . . . . 2 . 3 . . . . . . 6 . . 2 1 1 . Recyclers Shooed 14 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . 2 . . 3 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 14 9 2 11 . . . . . . 3 . . . 4 3 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Combat Hostiles Destroyed 278 | . . . . . 4 4 . . 2 13 . 9 13 . 12 2 . . 2 23 . 25 4 6 11 . . . 22 26 . 37 23 27 13 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . Guns 31 | . . . . . . . . . . 1 . . . . . . . . . . . 12 . . . . . . . 6 . 4 3 3 2 Cannons 115 | . . . . . . . . . 2 2 . 1 7 . 7 2 . . 1 18 . 2 2 . 2 . . . 17 8 . 16 4 21 3 AOE 115 | . . . . . 4 4 . . . 10 . 8 6 . 4 . . . 1 5 . 10 2 6 9 . . . 5 12 . 14 14 . 1 Classes Destroyed 25 | 2 . . . . 1 . 1 2 1 2 . 2 5 . 1 . 1 . 1 1 . 1 . . 1 . . . . . . . 2 1 . Worker 36 | . . . . . . . . . . . . . 4 . 3 . . . . 3 . 11 . . . . . . 4 . . 6 2 2 1 Builder 23 | . . . . . . . . . . . . . 2 . 4 . . . . . . 3 . . . . . . 2 . . 6 3 2 1 Tunneler 14 | 4 . . . . 1 2 . . . . . . 1 . . . . . . 2 . 2 . . . . . . 1 . . . . . 1 Hauler 23 | . . . . . . . . . . . . . 4 . 4 . . . . 2 . 3 . . . . . . 6 . . 2 1 1 . Recycler 32 | 1 . . . . 2 1 . . . . . . 2 . 6 . . . . 3 . 1 . . . . . . 4 . . 7 1 3 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Operator 5 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 13 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 4 . . . . . . 1 1 . 4 . . . Swarmer 73 | . . . . . 4 4 . . . 10 . 4 6 . 4 . . . . 5 . 4 1 6 . . . . . 9 . 8 5 3 . Saboteur 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 Grunt 71 | . . . . . . . . . 2 1 . 2 . . . 1 . . 1 3 . 10 1 . 10 . . . 11 3 . 9 8 5 4 Brawler 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Duelist 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . 1 2 Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . . . . . . . . 1 . . 1 . . . . . . 3 . 3 1 . . . . . 4 2 . 4 1 4 . Specialist 6 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . 1 . Hunter 17 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . 8 2 1 2 Programmer 66 | . . . . . . . . . . 1 . 1 4 . 6 . . . . 9 . 8 . . . . . . 5 8 . 8 5 9 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . Martyr 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 3 . . . . 7 6 . 1 2 5 . 5 5 . 4 1 . . 1 5 . 9 3 3 9 . . . 4 7 . 16 18 7 10 Combat Bots Only 14 | . . . . . 4 4 . . 2 5 . 5 4 . 4 1 . . 1 5 . 6 3 3 9 . . . 4 7 . 7 14 6 8 Max Kills in Single Turn 7 | 1 . . . . 3 5 1 1 1 3 . 2 2 . 2 1 1 . 1 2 . 6 1 3 2 . . . 4 4 . 7 5 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 4 . . . 3 . 2 2 . 2 . . . 1 2 . 3 1 3 2 . . . 2 4 . 4 4 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Hostile Shots Fired 1956 | . 7 1 6 11 13 19 . . 12 59 . 18 64 . 59 1 . . . 113 . 111 37 17 7 . . . 67 181 . 364 116 442 231 Missed 729 | . 1 1 3 4 4 10 . . 6 23 . 4 26 . 25 . . . . 49 . 39 15 6 3 . . . 31 74 . 127 28 157 93 Hits 1227 | . 6 . 3 7 9 9 . . 6 36 . 14 38 . 34 1 . . . 64 . 72 22 11 4 . . . 36 107 . 237 88 285 138 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . . . . . . . . . 1 Projectile 1217 | . 6 . 3 7 9 9 . . 6 36 . 14 38 . 34 1 . . . 64 . 65 20 11 4 . . . 36 107 . 237 88 285 137 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Critical Strikes 51 | . 1 . 1 . . . . . . 2 . 1 . . 2 . . . . 3 . 13 1 1 . . . . 1 2 . 11 . 6 6 Actively Blocked 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 7 . . . Part Disruptions 9 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 2 . 1 . 2 . Damage Taken 25007 | . 81 . 47 52 195 431 45 . 95 355 . 176 592 . 520 19 . . 310 1428 . 1663 506 225 193 . 86 . 814 1662 . 4162 1494 6156 3700 Core 5473 | . 13 . 47 44 117 356 9 . . 74 . 25 64 . 41 . . . 62 137 . 290 23 32 62 . 86 . 114 173 . 632 196 1255 1621 Absorbed by Shields 1873 | . . . . . . . . . 35 141 . 65 81 . . . . . . . . 95 . . . . . . 185 106 . 283 292 590 . Redirected to Shielding 451 | . . . . . . . . . 27 67 . 36 54 . . . . . . . . . . . . . . . . 34 . 122 18 93 . Ignored by Resistances 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 . . Regen/Repaired (Parts) 1075 | . . . . . . . 175 . 23 44 64 48 . . 31 . . . . 261 . 62 . . 35 . . . 56 . . . . 276 . Core Remaining (%) 62 | 100 . 94 . 77 78 . . . . . . 33 . . . . . . 80 . . . . . . 45 . . . . 67 . 36 13 . Volleys Fired 1015 | 5 . . . . 3 2 20 4 7 24 . 20 87 2 39 12 4 . 22 83 . 96 32 9 23 10 9 . 101 69 . 96 55 134 47 Largest 3 | 2 . . . . 1 1 2 1 1 2 . 1 2 2 2 2 1 . 1 2 . 2 2 1 1 1 2 . 2 2 . 2 2 2 3 Hottest 308 | 40 . . . . 36 40 73 40 40 68 . 105 66 66 89 105 33 . 105 66 . 102 102 60 60 90 137 . 137 125 . 116 130 188 308 Shots Fired 1503 | 10 . . . . 3 2 32 4 7 40 . 20 97 4 63 17 4 . 23 145 . 161 34 10 23 10 10 . 174 100 . 165 89 190 66 Gun 334 | 10 . . . . . . 12 . . 16 . . . . . . . . . 3 . 117 . . . . . . . 49 . 52 36 25 14 Cannon 1060 | . . . . . . 1 20 4 7 17 . 9 93 4 61 17 4 . 23 139 . 38 29 7 12 10 10 . 170 44 . 97 40 165 39 Launcher 105 | . . . . . 3 1 . . . 7 . 7 4 . 2 . . . . 3 . 6 5 3 11 . . . 4 7 . 16 13 . 13 Special 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1184 | 10 . . . . . 1 32 4 7 33 . 2 93 4 61 16 4 . 9 142 . 155 29 7 12 . 1 . 154 90 . 148 69 101 . Thermal 209 | . . . . . . . . . . . . 7 . . . 1 . . 14 . . . . . . 10 9 . 16 3 . 1 7 89 52 Explosive 78 | . . . . . 3 1 . . . 7 . 11 4 . 2 . . . . 3 . 6 1 3 11 . . . 4 7 . 11 4 . . Electromagnetic 32 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 9 . 14 Robot Hit Streak 31 | 5 . . . . 3 2 9 2 1 4 . 6 8 7 9 7 . . 5 13 . 11 5 10 6 . . . 22 10 . 21 23 31 27 Robot Miss Streak 6 | 1 . . . . 1 . 2 1 2 5 . 2 5 . 3 2 . . 1 6 . 6 6 2 2 . . . 4 5 . 5 3 4 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 . 1 1 2 . Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Shots Hit Robots 967 | 7 . . . . 5 8 36 3 3 20 . 7 58 4 58 12 1 . 2 86 . 104 12 12 8 . . . 105 78 . 120 57 121 40 Core Hits 655 | 5 . . . . 7 5 8 3 4 18 . 16 33 . 29 4 1 . 2 38 . 69 8 8 24 . . . 65 52 . 94 72 67 23 Critical Kills 54 | . . . . . . . . . . . . . . . 5 . . . . . . 7 1 . . . . . 14 6 . 6 9 5 1 Critical Parts Destroyed 75 | . . . . . . . . . . . . . . . 2 . . . . . . 15 2 3 . . . . 18 7 . 3 18 7 . Critical Strikes 191 | . . . . . . 1 2 . . . . 1 3 . 8 . . . 1 5 . 24 3 3 1 . . . 43 17 . 20 33 25 1 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Destroy 136 | . . . . . . . . . . . . . . . 7 . . . . . . 22 3 3 . . . . 34 13 . 12 32 10 . Blast 43 | . . . . . . . 1 . . . . . 1 . . . . . 1 5 . 1 . . 1 . . . 9 4 . 8 . 12 . Sever 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 299 | . . . . . 10 15 11 2 7 2 2 . 52 . 66 3 4 . 2 39 . 41 11 10 . . . . . . . 14 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . 10 15 11 2 7 2 1 . . . . . . . . 11 . 41 11 10 . . . . . . . . . . . Piercing 156 | . . . . . . . . . . . 1 . 52 . 66 3 4 . 2 28 . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 8 . . Sneak Attacks 64 | . . . . . 3 3 8 . . . . . 8 . 15 . 1 . . 7 . 7 1 6 . . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60242 | 93 . . . . 471 932 1527 84 150 1164 . 1060 3476 150 3109 424 85 . 108 4948 . 5826 543 1501 2476 . . . 5225 3870 . 9204 3825 7068 2923 Guns 5217 | 93 . . . . . . 229 . . 220 . . . . . . . . . 30 . 2354 . . . . . . . 377 . 290 319 922 383 Cannons 24589 | . . . . . . . 492 49 150 263 . 38 1751 150 1101 424 . . 108 3644 . 422 171 70 213 . . . 3032 1702 . 3189 429 5961 1230 Explosions 22429 | . . . . . 267 579 . . . 681 . 901 964 . 339 . . . . 548 . 2300 247 850 2263 . . . 2193 1791 . 4437 2816 . 1253 Melee 7644 | . . . . . 204 353 806 35 . . . . 761 . 1669 . 85 . . 726 . 750 125 581 . . . . . . . 1288 261 . . Ramming 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 185 57 Kinetic 25798 | 93 . . . . . . 721 49 150 483 . . 1751 150 1101 424 . . 108 3674 . 2776 171 70 213 . . . 3032 2079 . 3479 748 4526 . Thermal 5763 | . . . . . . . . . . . . 38 157 . . . . . . 46 . 865 . . . . . . 433 . . . 302 2357 1565 Explosive 16983 | . . . . . 267 579 . . . 681 . 901 807 . 339 . . . . 502 . 1371 136 850 2263 . . . 1737 1791 . 3661 1098 . . Electromagnetic 3691 | . . . . . . . . . . . . . . . . . . . . . . 64 111 . . . . . 23 . . 776 1416 . 1301 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3413 | . . . . . 204 353 806 35 . . . 121 . . . . . . . 438 . 750 125 581 . . . . . . . . . . . Piercing 2803 | . . . . . . . . . . . . . 761 . 1669 . 85 . . 288 . . . . . . . . . . . . . . . Entropic 1549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1288 261 . . Highest Corruption 39 | . 1 1 . . . . . . . 1 1 1 1 1 4 4 4 4 9 12 15 34 39 39 39 . . 10 7 2 2 21 22 27 15 Average Corruption 11 | . 1 1 . . . . . . . 1 1 1 1 1 1 4 4 4 4 6 11 22 38 39 39 . . 8 3 1 2 14 21 11 5 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 3 10 . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 391 | . . . . . . . . . . . . 4 9 2 15 10 4 2 12 33 3 77 41 22 2 . . 2 2 8 . 51 25 26 41 Message Errors 85 | . . . . . . . . . . . . 1 3 1 1 3 1 1 4 6 1 13 10 4 . . . 1 1 2 . 11 5 6 10 Matter Fused 90 | . . . . . . . . . . . . 1 2 1 8 1 2 1 1 14 . 16 8 8 1 . . . 1 1 . 9 7 1 7 Heat Flow Errors 40 | . . . . . . . . . . . . . 2 . 3 2 . . 4 3 1 4 7 1 . . . . . 1 . 6 1 2 3 Energy Discharges 41 | . . . . . . . . . . . . . 1 . 1 . 1 . . 3 . 12 2 1 . . . 1 . . . 5 2 8 4 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Parts Fused 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . . . . . Data Loss (minor) 44 | . . . . . . . . . . . . 2 1 . 1 2 . . 2 3 . 6 3 2 1 . . . . 1 . 7 3 3 7 Data Loss (major) 19 | . . . . . . . . . . . . . . . . . . . . . . 3 2 3 . . . . . 1 . 6 1 1 2 Misfires 15 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 5 . 1 . . . . . 1 . . 1 . 3 Alerts 12 | . . . . . . . . . . . . . . . . 1 . . . 1 . 5 2 1 . . . . . . . 2 . . . Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . 1 5 3 1 . . . . . . . 1 2 3 4 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . . 1 . 6 3 . . . . . . . . 3 2 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3758 | . . . . . 14 197 194 . 7 99 . 29 196 . 332 19 . . 20 414 . 339 77 374 28 . . . 93 109 . 579 212 163 263 Projectiles 907 | . . . . . . . . . 7 4 . . 23 . 163 19 . . 20 192 . . . . . . . . 65 34 . 50 . 94 236 Explosions 971 | . . . . . 14 85 . . . 95 . 29 80 . 5 . . . . 6 . 198 . 13 28 . . . 28 75 . 186 102 . 27 Melee 1880 | . . . . . . 112 194 . . . . . 93 . 164 . . . . 216 . 141 77 361 . . . . . . . 343 110 69 . Knockbacks 121 | . . . . . . . . 1 3 . . . 8 . 8 2 . . . 13 . 1 5 4 . . . . 6 22 . 21 2 25 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 117 | . . . . . . . . 1 3 . . . 8 . 8 2 . . . 13 . 1 5 4 . . . . 6 22 . 20 2 22 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Self-Inflicted Damage 1123 | . . . . . 47 351 . . . 36 . . 59 . . . . . . 98 . . 53 . . . 86 . 191 . . 60 . 90 52 Shots 22 | . . . . . 1 5 . . . 1 . . 2 . . . . . . 2 . . 2 . . . 1 . 4 . . 1 . . 3 Rammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 Targets Rammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | 1 2 . . . . . 330 53 52 284 . 240 233 37 452 265 51 . 443 468 153 366 258 81 214 380 21 . 326 255 . 401 266 349 510 Average Temperature 90 | 1 2 . . . . . 106 20 22 113 . 68 67 21 89 118 25 . 114 95 89 97 124 38 71 94 11 . 58 44 . 103 111 120 123 Received Heat Transfer 1776 | . 63 . 27 . 36 30 . . 12 64 . 32 . . 18 9 . . . 144 . 222 90 . . . . . 55 105 . 158 201 231 279 Effects 34 | . . . . . . . . . . . . . . . 2 . . . 7 5 . 6 3 . . . . . . . . 8 . . 3 Shutdowns 7 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 2 . . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Interference 17 | . . . . . . . . . . . . . . . 2 . . . 3 1 . 4 3 . . . . . . . . 4 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 7 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 6 Parts Fried 23 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 7 2 9 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Heat Transferred 4141 | . . . . . . . . . . . . 37 100 . . . . . . 50 . 750 . . . . . . 500 . . . 300 1254 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Maximum Alert Level 5 | . . . . . . 1 . . . . . . 4 2 2 . . . . 3 1 5 . . . . . . 5 4 . 3 3 4 5 Low Security (%) 19 | 100 100 100 100 100 100 41 100 100 . . . . 10 . 2 . . . . . . 8 . . . . 100 100 41 . . 32 . . . Level 1 23 | . . . . . . 58 . . . . . . 18 . 93 . . . . 56 100 17 . . . . . . 4 . . 24 17 . . Level 2 21 | . . . . . . . . . . . . . 28 100 4 . . . . 21 . 12 . . . . . . 4 . . 35 61 74 9 Level 3 21 | . . . . . . . . . . . . . 35 . . . . . . 22 . 38 . . . . . . 30 45 . 7 20 22 27 Level 4 14 | . . . . . . . . . . . . . 7 . . . . . . . . 22 . . . . . . 16 54 . . . 3 62 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1628 | 10 5 . . . 122 268 77 37 . . . . 1241 420 452 . . . . 1016 345 1628 . . . . 112 8 1621 1178 . 730 951 1285 1611 Initial 788 | . 3 . . . . 50 63 . . . . . 145 420 280 . . . . 300 345 227 . . . . . 8 . 788 . . 405 532 741 Average 573 | 3 2 . . . 28 194 10 9 . . . . 605 410 292 . . . . 497 339 777 . . . . 63 2 642 1047 . 354 541 623 1185 Influence Increases 17230 | 25 5 . . . 163 355 14 97 200 288 . 392 1803 . 674 80 . . 40 1661 . 2059 110 240 250 . 134 . 2073 861 . 1523 828 1599 1756 Destroy 0b10 Robot/C 7000 | . . . . . 80 80 . 20 120 260 . 240 540 . 220 40 . . 20 620 . 640 80 120 220 . . . 740 520 . 800 480 600 560 Destroy 0b10 Robot/NC 805 | 25 . . . . 15 15 . 10 . . . . 70 . 90 . . . 5 55 . 135 . 5 . . . . 100 10 . 125 45 45 55 Destroy Leader 1336 | . . . . . 10 10 . 12 10 20 . 40 128 . 78 10 . . . 136 . 144 . 10 . . . . 144 82 . 172 72 142 116 Allied During Kill 762 | . . . . . . . . 3 70 8 . 112 11 . . . . . . 74 . 70 . . . . . . 134 . . 15 . 35 230 Successful Hack 233 | . 5 . . . 14 40 . 35 . . . . 17 . 8 . . . . 5 . 5 . . . . 12 . 37 . . . 16 12 27 Disable Machine 1620 | . . . . . . 75 . . . . . . 300 . 15 . . . . 60 . 405 . . . . 60 . 465 60 . 15 60 30 75 Anti-Garrison Action 450 | . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 2414 | . . . . . 29 30 14 2 . . . . 197 . 53 . . . . 306 . 510 . . . . 62 . 378 114 . 306 110 165 138 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 375 | . . . . . . . . 15 . . . . 60 . 90 . . . . . . 45 . . . . . . 60 . . 30 15 45 15 Lose Combat Pursuer 1935 | . . . . . 15 105 . . . . . . 180 . 120 30 . . 15 105 . 105 30 105 30 . . . 15 75 . 60 30 525 390 Influence Decreases 15643 | 20 10 . . . 51 286 195 80 217 191 97 160 833 802 636 377 88 53 40 675 661 808 934 352 680 210 110 24 462 1309 1163 801 603 1309 1406 Entered New Map 7067 | . 2 . . . . 62 118 . 8 . 97 . 87 782 120 163 28 53 . . 641 98 584 144 640 210 . 16 . 823 1163 . 317 415 496 Time Decay 6736 | 20 8 . . . 51 214 77 60 149 191 . 160 546 20 506 214 60 . 40 565 20 530 310 198 40 . 110 8 432 416 . 481 246 534 530 Lost Part 1130 | . . . . . . 10 . . 10 . . . 30 . 10 . . . . 10 . 60 40 10 . . . . 10 70 . 280 40 300 250 Lost Ally 710 | . . . . . . . . 20 50 . . . 170 . . . . . . 100 . 120 . . . . . . 20 . . 40 . 60 130 Squads Dispatched 136 | . 3 . 1 . . 6 . 1 . . . . 15 . 11 . . . . 9 . 14 . . . . 1 . 12 9 . 7 9 18 20 Investigation 24 | . 3 . . . . 1 . . . . . . 3 . 5 . . . . 3 . 4 . . . . . . 1 1 . . . 2 1 Extermination 37 | . . . . . . 1 . 1 . . . . 3 . 6 . . . . 4 . 3 . . . . 1 . 3 3 . 2 2 4 4 Reinforcement 39 | . . . 1 . . 4 . . . . . . 4 . . . . . . 2 . 6 . . . . . . 4 5 . 4 2 3 4 Assault 28 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 4 . . 1 3 6 9 Garrison 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 3 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 3 4 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Haulers Reinforced 11 | . . . . . . 1 . . . . . . 1 . . . . . . . . 3 . . . . . . 3 . . 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Distress Signals 39 | . 2 . 1 . . 2 . . . . . . 2 . 3 . . . 3 2 . 3 . . 2 . . . 3 6 . . 1 5 4 Communications Jammed 36 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 5 . 27 . Distress Signals 36 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . 5 . 27 . Times Spotted 677 | . 4 2 7 3 9 12 1 3 6 11 . 10 38 6 31 4 . . 4 47 5 62 6 11 21 . . 5 41 50 . 63 38 100 77 Peak Tracking Total 16 | . 4 2 8 3 7 6 1 3 4 5 . 4 6 6 7 3 . . 2 5 5 13 4 4 14 . . 5 5 9 . 8 7 16 14 Tactical Retreats 73 | . . . . . 1 3 . . . . . . 7 . 6 2 . . 1 5 . 8 2 3 1 . . . 1 5 . 3 1 14 10 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Traps Triggered 24 | . . . . . . 1 . . . . . . 1 . . . . . . 7 . 6 . 1 1 . 2 . 2 . . 1 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Machines Disabled 114 | . . . . . . 5 . . 1 1 . . 22 . 1 . . . . 4 . 27 . . . . 4 . 32 4 . 1 4 2 6 Max in Single Turn 9 | . . . . . . 4 . . 1 1 . . 6 . 1 . . . . 1 . 9 . . . . 4 . 8 1 . 1 1 1 1 Garrison Access 12 | . . . . . . 2 . . . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . . 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Machines Accessed 110 | . 4 . . . 3 9 . 5 . 1 . . 10 . 9 . . 4 . 11 . 14 . . 6 . 3 . 10 8 . 5 3 4 1 Terminals 12 | . 3 . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Fabricators 25 | . . . . . . 1 . 1 . . . . 3 . 5 . . . . 1 . 4 . . . . . . 2 6 . . 1 1 . Repair Stations 9 | . . . . . . 1 . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . 1 . . 1 . . . Recycling Units 21 | . 1 . . . 1 1 . . . . . . 4 . 1 . . . . 3 . 3 . . . . 1 . 4 . . 1 . 1 . Scanalyzers 17 | . . . . . 1 1 . 2 . . . . 2 . 1 . . . . 3 . 3 . . . . . . 1 . . 1 1 1 . Garrison Access 15 | . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . 2 . . 2 . 1 1 Total Hacks 289 | . 14 . . . 10 25 . 12 . 1 . . 25 . 26 . . 30 . 20 . 41 . . 16 . 4 . 26 17 . 8 7 6 1 Successful 165 | . 4 . . . 4 14 . 4 . 1 . . 9 . 17 . . 30 . 6 . 19 . . 16 . 2 . 16 13 . 1 4 4 1 Failed 121 | . 10 . . . 5 11 . 8 . . . . 15 . 9 . . . . 14 . 21 . . . . 2 . 10 4 . 7 3 2 . Catastrophic 17 | . . . . . 1 2 . . . . . . 1 . 1 . . . . 5 . 2 . . . . 1 . 1 1 . 2 . . . Database Lockouts 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Manual 389 | . 8 . . . 4 10 . 2 . 1 . . 44 . 43 . . . . 46 . 59 . . 1 . 26 . 50 24 . 23 9 20 19 Terminals 38 | . 12 . . . 6 10 . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . Fabricators 71 | . . . . . . 3 . 4 . . . . 8 . 16 . . . . 3 . 12 . . . . . . 8 14 . . 2 1 . Repair Stations 20 | . . . . . . 1 . . . . . . . . 3 . . . . 7 . 4 . . . . 2 . 2 . . 1 . . . Recycling Units 45 | . 2 . . . 2 4 . . . . . . 10 . 4 . . . . 4 . 7 . . . . 1 . 8 . . 1 . 2 . Scanalyzers 46 | . . . . . 2 5 . 4 . . . . 4 . 2 . . . . 4 . 14 . . . . . . 5 . . 3 2 1 . Garrison Access 22 | . . . . . . 2 . . . . . . 3 . 1 . . . . 2 . 4 . . . . 1 . 3 . . 3 . 2 1 Terminal Hacks 57 | . 3 . . . 2 2 . . . 1 . . . . . . . 30 . . . . . . 16 . . . . 2 . . 1 . . Record 26 | . . . . . . . . . . . . . . . . . . 11 . . . . . . 15 . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 34 | . . . . . . 1 . 2 . . . . 3 . 7 . . . . 1 . 5 . . . . . . 3 10 . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 21 | . . . . . . 1 . 1 . . . . 2 . 4 . . . . 1 . 3 . . . . . . 2 6 . . 1 . . Build 12 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 4 . . 1 . . Repair Station Hacks 8 | . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . Retrieve Components 8 | . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . Scanalyzer 22 | . . . . . 1 4 . 1 . . . . 2 . 2 . . . . 1 . 7 . . . . . . 3 . . . 1 . . Insert Component 7 | . . . . . . 2 . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . Analyze 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Study 12 | . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . 3 . . . . . . 3 . . . 1 . . Garrison Access Hacks 9 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . 1 . 1 . Seal Access 9 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . 1 . 1 . Unauthorized Hacks 27 | . 1 . . . 1 3 . 1 . . . . 2 . 8 . . . . 1 . 2 . . . . . . 4 1 . . . 2 1 Terminals 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 1 . . . . . . 1 . 4 . . . . . . 2 . . . . . . 2 1 . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recompile 8 | . . . . . . 1 . . . . . . 1 . 2 . . . . . . 2 . . . . . . 1 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 4 . . . 2 6 . 5 . . . . 9 . 8 . . . . 9 . 9 . . . . 2 . 7 3 . 4 2 3 1 Full Trace Events 10 | . 3 . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 32 | . . . . . . . . . . . 4 . 4 . . . . 4 . 4 . 3 . . . . 9 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 156 | . 1 . . . . 2 . . . . 14 . 10 . 29 . . 12 . 35 . 28 . . . . . . 12 11 . . 2 . . Parts Built 18 | . . . . . . . . 1 . . . . 1 . 3 . . . . . . 3 . . . . . . 1 7 . . 2 . . Authchips 12 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 4 . . 1 . . Time 843 | . . . . . . . . 67 . . . . 44 . 123 . . . . . . 117 . . . . . . 152 305 . . 35 . . Total Part Build Rating 99 | . . . . . . . . 4 . . . . 4 . 15 . . . . . . 20 . . . . . . 5 39 . . 12 . . Part Studies Acquired 10 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . 3 . . . . . . 3 . . . 1 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Time 192 | . . . . . . . . . . . . . . . . . . . . 80 . 56 . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . 3 . . . . . . 2 . . . . . . 2 . 2 . . . . . . 3 . . . . 7 . Parts Scanalyzed 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . 4 1 Machine Destruction 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Total Allies 61 | . . . . . . . 20 . . . 4 . 5 . . . . . . 6 . 9 . . . . . . 2 . . 3 . 3 9 Largest Group 20 | . . . . . . . 20 14 12 2 5 5 5 . . . . . . 3 . 4 . . . . . . 2 . . 2 . 3 5 Highest-Rated Group 614 | . . . . . . . 546 399 354 54 183 183 210 . . . . . . 210 . 238 . . . . . . 206 . . 206 . 397 614 Highest-Rated Ally 269 | . . . . . . . 35 31 31 27 41 41 96 . . . . . . 70 . 70 . . . . . . 103 . . 103 . 269 269 Zionite Dispatches 20 | . . . . . . . . . . . . . 1 . . . . . . 3 . 5 . . . . . . 1 . . 2 . 1 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Light 6 | . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . 1 Recon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 12 | . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . 1 . . . . . 1 . . 5 DROP 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . 2 EXPLORE 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 412 | . . . . . . . 16 25 33 . . 6 59 . . . . . . 83 . 55 . . . . . . 29 . . 5 . 13 88 Total Damage 16247 | . . . . . . . 805 310 574 . . 145 1631 . . . . . . 1473 . 1037 . . . . . . 2642 . . 289 . 1176 6165 Kills 91 | . . . . . . . 4 1 6 . . 3 15 . . . . . . 8 . 9 . . . . . . 17 . . 3 . 3 22 Allies Corrupted 9 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Active Infowar (turns) 18828 | 36 57 15 32 13 124 56 624 214 44 . 345 333 1576 54 1375 458 138 43 456 1652 40 1480 680 408 630 275 261 56 1203 1006 9 1610 528 1500 1497 Optics 17575 | . . . . . . . . . . . 345 333 1576 54 1375 458 138 43 440 1645 40 1465 680 408 630 275 261 56 1203 1006 9 1610 528 1500 1497 Sensors 13325 | . . . . . . 56 624 214 44 . . . 891 . 1280 453 138 42 424 1381 40 1108 679 408 536 275 258 56 913 366 . 1276 309 935 619 IFF 1270 | . . . . . . . . . . . . . . . . . . . . . . . 671 353 246 . . . . . . . . . . Terrain 147 | 33 . . . . . . . . . . . . . . . . . . 10 104 . . . . . . . . . . . . . . . Seismic 1382 | 3 57 15 32 13 124 . . . . . . . 425 . . . . . . 713 . . . . . . . . . . . . . . . Cloaking 1005 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 182 . . 125 . . 258 42 105 291 Jamming 1383 | . . . . . . . . 139 32 . . . 80 . 289 3 . 1 . 366 . 154 . . . . . . 44 . . 222 . 53 . ECM 163 | . . . . . . . . . . . . . . . . . . . . 63 . 45 . 55 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . 1 1 1 1 . . . 2 1 . 1 . . . 1 2 . 2 . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . 6 Drone Recoveries 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 Zionite Intel Received 67 | . . . . . . . . . . . . . 10 . 7 . . . . 9 . 11 . . . . 6 . 10 5 . 3 2 3 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . 1 . . Guard Positions 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . . Prototype Stockpiles 7 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 1 . 1 . . 1 Component Schematics 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . 1 . . . . . Unaware Schematics 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . 1 . . . Unaware Analyses 8 | . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 . . . . . Active Garrisons 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 1 . . . 1 . Depthwide Sectors/0 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Depthwide Sectors/-1 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Turns Passed 20353 | 70 57 15 32 13 161 441 624 214 399 423 595 333 1576 54 1375 458 138 43 456 1693 40 1480 680 408 630 275 261 56 1203 1006 9 1610 528 1500 1497 Spaces Moved 26823 | 48 104 28 63 26 233 624 457 380 591 569 958 484 2381 107 2311 888 288 95 577 2412 105 2060 726 503 797 262 512 116 1729 1227 18 1537 379 2013 1215 Core 1545 | 48 104 28 63 26 233 308 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 239 494 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25278 | . . . . . . 316 457 380 591 569 958 484 2381 107 2311 888 288 95 577 2412 105 2060 725 503 797 262 512 116 1729 1227 18 1536 379 1774 721 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 50 50 50 50 50 50 44 42 42 42 42 42 31 31 25 40 40 40 40 28 33 33 49 61 53 47 42 42 33 28 50 30 34 30 45 Average Speed 49 | 92 53 50 50 50 50 59 53 43 42 42 42 42 44 41 41 41 40 40 45 41 33 41 60 61 65 50 42 42 42 55 50 65 68 44 104 Slowest Speed 1050 | 100 100 50 50 50 100 240 58 44 42 42 42 42 166 42 90 88 40 40 92 201 33 176 1050 61 109 53 47 42 98 196 50 216 88 480 300 Overloaded Moves 88 | . . . . . . . . . . . . . 8 5 26 . . . . 21 . . . . . . . . . . . . . 28 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 30 12 17 11 24 27 97 9 68 75 89 68 59 81 53 85 44 76 70 56 79 68 81 65 89 62 17 76 48 66 6 40 28 48 42 Regions Visited 35 Branch Regions 17 Pre-discovered Areas 48 | . . 1 . . . . . . . . 2 . 6 . 5 . . 1 . 9 . 14 1 1 1 . . . 3 . . . 2 2 . Known Exits Taken 22 | . 1 . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . 1 . . . . 3 2 4 1 . . . 4 . . 2 . . . 3 1 . 3 . . . . . . . . . Spaces Dug 440 | . . . . . 7 7 . 1 4 1 . 3 55 . 35 3 4 . 6 48 . 41 12 29 4 3 29 . 77 1 . 30 4 33 3 Terrain Destroyed 1761 | . . . . . 35 29 1 2 4 75 . 125 200 . 57 7 7 . 20 134 . 267 30 68 92 10 31 . 167 59 . 193 65 63 20 Melee 156 | . . . . . 7 7 . 1 4 1 . . 31 . 29 3 3 . 1 25 . 31 9 2 . . . . . . . 2 . . . Projectile 387 | . . . . . . . 1 1 . 4 . 6 38 . 21 4 4 . 19 50 . 55 2 . 3 10 8 . 48 11 . 21 5 63 13 AOE 1212 | . . . . . 28 22 . . . 70 . 119 131 . 7 . . . . 59 . 181 18 66 89 . 23 . 119 45 . 169 59 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Total 31625 | 63 105 28 62 25 257 672 794 418 723 705 1148 588 2687 111 2540 956 297 98 740 2869 109 2455 903 575 876 392 551 122 2011 1462 17 1936 532 2416 1382 Wait 2036 | . . . . . . . 270 25 115 84 172 77 94 . 56 34 . . 128 152 5 132 117 45 2 105 . 7 96 47 . 117 27 102 27 Move 26790 | 47 103 27 62 25 231 624 456 379 590 568 957 483 2381 106 2310 887 287 94 575 2412 104 2059 725 502 796 261 512 115 1728 1226 17 1536 378 2012 1215 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | 2 . . . . 2 10 5 1 1 2 1 1 16 1 10 5 . . . 24 . 18 1 . 11 1 5 . 14 22 . 23 8 15 19 Fast Attach 235 | 5 1 . . . 3 7 6 . . 3 8 . 8 . 3 1 . 1 1 25 . 13 2 . 9 5 6 . 14 15 . 33 6 30 30 Attach 101 | . . . . . . 5 . 1 1 . . 1 5 . 2 3 . . 3 5 . 4 4 1 1 . 3 . 6 13 . 19 6 14 4 Detach 52 | 2 1 1 . . 1 1 . . . . 1 . 1 . . 1 . . 1 2 . 1 . . 2 . 2 . 5 8 . 5 3 7 7 Swap 486 | . . . . . 2 2 9 5 1 11 . 6 24 2 38 7 2 2 6 69 . 58 11 8 16 5 1 . 31 30 . 58 33 40 9 Drop 329 | 2 . . . . 4 6 16 1 . 6 8 . 18 . 16 3 . 1 1 38 . 29 . . 16 5 9 . 16 32 . 35 8 40 19 Fire 1015 | 5 . . . . 3 2 20 4 7 24 . 20 87 2 39 12 4 . 22 83 . 96 32 9 23 10 9 . 101 69 . 96 55 134 47 Melee 298 | . . . . . 10 15 11 2 7 2 1 . 52 . 66 3 4 . 2 39 . 41 11 10 . . . . . . . 14 8 . . Ram 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . 1 . . . . . . . . . . . . . 1 20 . 4 . . . . 4 . . . . . . 10 . Rewire 8 | . . . . . . . 1 . 1 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: [*Com]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 128 | -10/Materials | Entered Mines 129 | -10/Mines | Met a Derelict testing a Signal Generator 130 | -10/Mines | Learned Materials emergency access door positions 137 | -10/Mines | Discovered new exit (range 11) 143 | -10/Mines | Entered Materials 143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 172 | -9/Materials | Discovered new exit (range 6) 175 | -9/Materials | Entered Mines 186 | -9/Mines | Discovered new exit (range 6) 188 | -9/Mines | Entered Materials 188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 198 | -8/Materials | Central database locked down 302 | -8/Materials | Build established: Mutant 337 | -8/Materials | Crushed by falling debris 343 | -8/Materials | Discovered new exit (range 7) 349 | -8/Materials | Entered Factory 349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 456 | -7/Factory | Core integrity fell below 50% 466 | -7/Factory | Identified exit to Storage 466 | -7/Factory | Identified exit to Lower Caves 790 | -7/Factory | Sucked down chute 790 | -7/Factory | Entered Waste 791 | -7/Waste | Joined by Warlord forces that had cleared the area 800 | -7/Waste | A Compactor rumbled back to life 800 | -7/Waste | Spotted C-40 Crusher 802 | -7/Waste | Allies destroyed C-40 Crusher 833 | -7/Waste | Lost 3 allies 954 | -7/Waste | Discovered new exit (range 16) 1020 | -7/Waste | Identified exit to Factory 1414 | -7/Waste | Entered Factory 1414 | -7/Factory | Accompanied by 14 allies 1499 | -7/Factory | Discovered exit to Lower Caves (range 16) 1535 | -7/Factory | Discovered new exit (range 11) 1541 | -7/Factory | Identified exit to Factory 1556 | -7/Factory | Fabricated Cld. Airjet? 1628 | -7/Factory | Entered Lower Caves 1628 | -7/Lower Caves | Accompanied by 12 allies 1704 | -7/Lower Caves | Lost 7 allies 1782 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1909 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1941 | -7/Lower Caves | Learned Factory terminal intel 1973 | -7/Lower Caves | Discovered new exit (range 16) 1992 | -7/Lower Caves | Identified exit to Lower Caves 2027 | -7/Lower Caves | Entered another Lower Caves area 2027 | -7/Lower Caves | Accompanied by 2 allies 2060 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2155 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 2160 | -7/Lower Caves | Found Prototype Special Weapon 2160 | -7/Lower Caves | Identified Molecular Deconstructor 2241 | -7/Lower Caves | Encountered a Warlord checkpoint 2245 | -7/Lower Caves | Learned Factory trap positions 2305 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 2323 | -7/Lower Caves | P-70 Sage assimilated allied JP-CHI(m) 2386 | -7/Lower Caves | Discovered new exit (range 15) 2406 | -7/Lower Caves | Identified exit to Zion 2450 | -7/Lower Caves | Entered Zion 2450 | -7/Zion | Accompanied by 1 ally 2465 | -7/Zion | Found CR-A16's Pointy Stick 2494 | -7/Zion | Discovered new exit (range 16) 2500 | -7/Zion | Identified exit to Proximity Caves 2518 | -7/Zion | System corruption cleaned by Quarantine Array 2534 | -7/Zion | Learned location of Data Miner (-6) 2544 | -7/Zion | Identified exit to Deep Caves 2604 | -7/Zion | Learned location of Storage (-7) 2634 | -7/Zion | Learned Factory emergency access door positions 2639 | -7/Zion | Found Prototype Special Weapon 2639 | -7/Zion | Identified RU-N14's Throwing Claymores 2660 | -7/Zion | Given A8's code to call for help 2710 | -7/Zion | Found Prototype Launcher 2710 | -7/Zion | Identified Rocket Array 2747 | -7/Zion | Met Imprinter 2754 | -7/Zion | Imprinted 2756 | -7/Zion | Declared Zion's savior 3045 | -7/Zion | Entered Proximity Caves 3045 | -6/Proximity Caves | Accompanied by 5 allies 3174 | -6/Proximity Caves | Spotted B-75 Beast 3271 | -6/Proximity Caves | Discovered exit to Factory (range 8) 3378 | -6/Proximity Caves | Entered Factory 3378 | -6/Factory | Accompanied by 5 allies 3378 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3379 | -6/Factory | Loaded intel: 109 trap records 3381 | -6/Factory | Loaded intel: 26 terminal locations 3403 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 3422 | -6/Factory | Retrieved Zion intel report: Trap Installations 3434 | -6/Factory | Retrieved Zion intel report: Active Garrisons 3438 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3439 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3452 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 3531 | -6/Factory | Discovered new exit (range 12) 3633 | -6/Factory | Central database locked down 3682 | -6/Factory | Discovered new exit (range 10) 3701 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 3769 | -6/Factory | Discovered new exit (range 13) 3912 | -6/Factory | Retrieved Zion intel report: Guard Positions 4123 | -6/Factory | Identified exit to Factory 4198 | -6/Factory | Fabricated Cld. Airjet (x1) 4282 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 4295 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4406 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 4447 | -6/Factory | Build established: Scout 4706 | -6/Factory | Discovered exit to Factory (range 9) 4778 | -6/Factory | First assault squad dispatched 4855 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 4856 | -6/Factory | Zion Light squad teleported in 4887 | -6/Factory | Spotted B-75 Beast 4923 | -6/Factory | Terminal network hard line cut 4954 | -6/Factory | Manually triggered Chute Trap 4954 | -6/Factory | Sucked down chute 4954 | -6/Factory | Entered Waste 4958 | -6/Waste | Spotted C-40 Crusher 4966 | -6/Waste | Spotted C-40 Crusher 4971 | -6/Waste | Spotted C-40 Crusher 4980 | -6/Waste | Spotted C-40 Crusher 4981 | -6/Waste | Spotted C-40 Crusher 4983 | -6/Waste | Lost 3 allies 4992 | -6/Waste | Spotted C-40 Crusher 4996 | -6/Waste | Discovered new exit (range 10) 4999 | -6/Waste | Identified exit to Factory 5008 | -6/Waste | Entered Factory 5111 | -6/Factory | Retrieved Zion intel report: Guard Positions 5178 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5323 | -6/Factory | Build established: Ninja 5653 | -6/Factory | Retrieved Zion intel report: Component Schematics 5674 | -6/Factory | Retrieved Zion intel report: Emergency Access 5707 | -6/Factory | Retrieved Zion intel report: Component Schematics 5740 | -6/Factory | Build established: Scout 5757 | -6/Factory | Discovered exit to Factory (range 9) 5858 | -6/Factory | Fabricated Exp. Targeting Computer? 5929 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 6161 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6213 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6232 | -6/Factory | Terminal network hard line cut 6240 | -6/Factory | Discovered new exit (range 22) 6256 | -6/Factory | Identified exit to Lower Caves 6271 | -6/Factory | Cargo convoy interrupted 6383 | -6/Factory | Entered Lower Caves 6404 | -6/Lower Caves | Found Alien Artifact 6404 | -6/Lower Caves | Identified Core Expander 6404 | -6/Lower Caves | Installed Core Expander, added new Power slot 6513 | -6/Lower Caves | Identified exit to Lower Caves 6631 | -6/Lower Caves | Learned Factory terminal intel 6841 | -6/Lower Caves | Entered another Lower Caves area 6965 | -6/Lower Caves | Discovered new exit (range 7) 6967 | -6/Lower Caves | Identified exit to Data Miner 6969 | -6/Lower Caves | Learned 4 Factory zone layouts 6979 | -6/Lower Caves | Entered Data Miner 6980 | -6/Data Miner | Discovered new exit (range 6) 6985 | -6/Data Miner | Met Data Miner 6997 | -6/Data Miner | Learned location of Section 7 (-2) 6997 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7004 | -6/Data Miner | Received God Mode back door access code from Data Miner 7018 | -6/Data Miner | Identified exit to Proximity Caves 7022 | -6/Data Miner | Entered Proximity Caves 7111 | -5/Proximity Caves | Spotter reported a threat 7354 | -5/Proximity Caves | Spotter reported a threat 7462 | -5/Proximity Caves | Crushed by falling debris 7464 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7478 | -5/Proximity Caves | Entered Factory 7478 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7479 | -5/Factory | Identified exit to Upper Caves 7480 | -5/Factory | Identified exit to Factory 7481 | -5/Factory | Loaded intel: 25 terminal locations 7493 | -5/Factory | Lost 3 parts (1p1n1u) 7716 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7955 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7960 | -5/Factory | Build established: Mutant 8015 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8186 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 8288 | -5/Factory | Repaired Antimatter Cannon 8397 | -5/Factory | Discovered exit to Factory (range 12) 8428 | -5/Factory | Retrieved Zion intel report: Active Terminals 8429 | -5/Factory | Zion Recon squad teleported in 8462 | -5/Factory | Zion Light squad teleported in 8537 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 8575 | -5/Factory | P-70 Sage assimilated allied 3M-9VP(z) 8586 | -5/Factory | System corruption reached 10% 8659 | -5/Factory | Retrieved Zion intel report: Component Schematics 8722 | -5/Factory | Retrieved Zion intel report: Emergency Access 8770 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 8771 | -5/Factory | Zion Light squad teleported in 8788 | -5/Factory | Incoming investigation squad redirected 8837 | -5/Factory | Incoming investigation squad redirected 8909 | -5/Factory | Terminal network hard line cut 8940 | -5/Factory | Found Prototype Protection 9057 | -5/Factory | Discovered exit to Factory (range 5) 9167 | -5/Factory | Discovered exit to Factory (range 8) 9171 | -5/Factory | Manually triggered Chute Trap 9171 | -5/Factory | Sucked down chute 9171 | -5/Factory | Entered Waste 9183 | -5/Waste | Spotted C-40 Crusher 9186 | -5/Waste | EMP discharged 9194 | -5/Waste | Spotted C-40 Crusher 9195 | -5/Waste | Spotted C-40 Crusher 9202 | -5/Waste | Spotted C-40 Crusher 9203 | -5/Waste | Discovered new exit (range 21) 9205 | -5/Waste | Spotted C-40 Crusher 9205 | -5/Waste | Spotted C-40 Crusher 9209 | -5/Waste | Identified exit to Factory 9211 | -5/Waste | Entered Factory 9313 | -5/Factory | Retrieved Zion intel report: Branch Access 9320 | -5/Factory | Identified Zio. Weapon Casing 9329 | -5/Factory | Central database locked down 9418 | -5/Factory | Retrieved Zion intel report: Active Terminals 9433 | -5/Factory | Retrieved Zion intel report: Active Garrisons 9483 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9651 | -5/Factory | Garrison activated, responded to threat 9726 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9742 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 9743 | -5/Factory | Zion Light squad teleported in 9820 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9821 | -5/Factory | Zion Thermal Resupply teleported in 9868 | -5/Factory | Lost 3 allies 9872 | -5/Factory | Discovered exit to Factory (range 21) 10200 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10250 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10294 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 10334 | -5/Factory | Fabricated Antigrav Array? 10373 | -5/Factory | Discovered exit to Factory (range 21) 10380 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10396 | -5/Factory | Found Prototype Launcher 10396 | -5/Factory | Identified Hellfire Missile Launcher 10474 | -5/Factory | System corruption reached 30% 10494 | -5/Factory | Retrieved Zion intel report: Component Schematics 10495 | -5/Factory | Zion Defense Resupply teleported in 10538 | -5/Factory | Zion Light squad teleported in 10599 | -5/Factory | Zion Explosive Resupply teleported in 10601 | -5/Factory | Terminal network hard line cut 10619 | -5/Factory | Found Prototype Launcher 10619 | -5/Factory | Identified Tesla Bomb Launcher 10637 | -5/Factory | Repaired Hyp. Gauss Cannon? 10691 | -5/Factory | Entered Upper Caves 10696 | -5/Upper Caves | Lost 4 allies 10803 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10853 | -5/Upper Caves | Lost 4 parts (1p2n1w) 10981 | -5/Upper Caves | Build established: Scout 11267 | -5/Upper Caves | Spotted B-75 Beast 11367 | -5/Upper Caves | Discovered new exit (range 5) 11370 | -5/Upper Caves | Identified exit to Upper Caves 11371 | -5/Upper Caves | Entered another Upper Caves area 11514 | -5/Upper Caves | Encountered a Warlord checkpoint 11754 | -5/Upper Caves | Discovered new exit (range 16) 11776 | -5/Upper Caves | Learned 8 Factory zone layouts 11779 | -5/Upper Caves | Identified exit to Warlord 11779 | -5/Upper Caves | Entered Warlord 11799 | -5/Warlord | Core integrity fell below 50% 11801 | -5/Warlord | System corruption cleaned by Quarantine Array 11945 | -5/Warlord | Learned Research security intel 11945 | -5/Warlord | Learned Factory terminal intel 11945 | -5/Warlord | Learned Armory fabricator intel 11945 | -5/Warlord | Learned 4 Quarantine zone layouts 11945 | -5/Warlord | Learned 4 Command zone layouts 11945 | -5/Warlord | Learned Testing stockpile data 12013 | -5/Warlord | Rebuked by Warlord 12015 | -5/Warlord | Opened Warlord's prototype stash 12018 | -5/Warlord | Found Prototype Reactor 12018 | -5/Warlord | Identified Vortex Chain Reactor 12029 | -5/Warlord | Found Prototype Device 12029 | -5/Warlord | Identified System Purifier 12033 | -5/Warlord | Found Prototype Hackware 12037 | -5/Warlord | Found Prototype Device 12037 | -5/Warlord | Identified Exp. Cloaking Device 12038 | -5/Warlord | Warlord's base attacked by MAIN.C 12177 | -5/Warlord | Met EX-DEC 12182 | -5/Warlord | Found Prototype Piercing Weapon 12182 | -5/Warlord | Identified Vortex Lance 12185 | -5/Warlord | Found Vortex Lance 12286 | -5/Warlord | Warlord forces counterattacked 12355 | -5/Warlord | Spotted Executioner 12356 | -5/Warlord | Spotted Striker 12362 | -5/Warlord | Destroyed 9 combat bots 12387 | -5/Warlord | Spotted Executioner 12388 | -5/Warlord | Destroyed Executioner 12393 | -5/Warlord | Discovered new exit (range 20) 12407 | -5/Warlord | Identified exit to Proximity Caves 12409 | -5/Warlord | Entered Proximity Caves 12419 | -4/Proximity Caves | Lost 4 allies 12538 | -4/Proximity Caves | Learned 4 Research zone layouts 12539 | -4/Proximity Caves | Learned Research terminal intel 12674 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12684 | -4/Proximity Caves | Entered Factory 12684 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12685 | -4/Factory | Identified exit to Armory 12686 | -4/Factory | Identified exit to Research 12686 | -4/Factory | Identified exit to Extension 12687 | -4/Factory | Loaded intel: 28 terminal locations 12769 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 12777 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12809 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12864 | -4/Factory | Discovered exit to Research (range 16) 12879 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12883 | -4/Factory | Retrieved Zion intel report: Emergency Access 12921 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12945 | -4/Factory | Sucked down chute 12945 | -4/Factory | Entered Waste 12949 | -4/Waste | Spotted C-40 Crusher 12950 | -4/Waste | Spotted C-40 Crusher 12954 | -4/Waste | Spotted C-40 Crusher 12959 | -4/Waste | Spotted C-40 Crusher 12959 | -4/Waste | Spotted C-40 Crusher 12960 | -4/Waste | EMP discharged 12960 | -4/Waste | System corruption reached 10% 12997 | -4/Waste | Discovered new exit (range 11) 13000 | -4/Waste | Identified exit to Factory 13001 | -4/Waste | Entered Factory 13118 | -4/Factory | Retrieved Zion intel report: Active Terminals 13119 | -4/Factory | Zion Heavy squad teleported in 13140 | -4/Factory | Found Prototype Processor 13140 | -4/Factory | Identified Exp. Terrain Scan Processor 13271 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13328 | -4/Factory | Retrieved Zion intel report: Emergency Access 13398 | -4/Factory | Build established: Scientist-Scout 13433 | -4/Factory | Repaired Cmb. Gravmag System+ 13533 | -4/Factory | Found Prototype Processor 13533 | -4/Factory | Identified Exp. Signal Interpreter 13743 | -4/Factory | Retrieved Zion intel report: Component Schematics 13751 | -4/Factory | First assault squad dispatched 13767 | -4/Factory | Incoming assault squad redirected 13780 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13805 | -4/Factory | Retrieved Zion intel report: Trap Installations 13814 | -4/Factory | Retrieved Zion intel report: Guard Positions 13860 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 13933 | -4/Factory | Fabricated Lgt. Regenerative Plating? 14016 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14017 | -4/Factory | Incoming assault squad redirected 14019 | -4/Factory | Incoming assault squad redirected 14084 | -4/Factory | Discovered exit to Research (range 22) 14098 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14115 | -4/Factory | Discovered exit to Armory (range 21) 14204 | -4/Factory | Entered Armory 14205 | -4/Armory | Met VL-GR5, who suggested a friendly competition 14205 | -4/Armory | Loaded intel: 8 fabricator locations 14218 | -4/Armory | Retrieved Zion intel report: Main Access 14341 | -4/Armory | Retrieved Zion intel report: Active Terminals 14349 | -4/Armory | Retrieved Zion intel report: Active Garrisons 14408 | -4/Armory | Lost the competition with VL-GR5 14420 | -4/Armory | Destroyed 7 combat bots 14514 | -4/Armory | Build established: Mutant 14586 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 14634 | -4/Armory | Fabricated Hyp. Gauss Cannon? 14653 | -4/Armory | Retrieved Zion intel report: Prototype Schematics 14712 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 14720 | -4/Armory | Fabricated Cmb. Airjet? 14819 | -4/Armory | Fabricated Exp. Utility Shielding (x1) 14852 | -4/Armory | Found Unknown Device 14852 | -4/Armory | Identified Adv. Force Booster 14961 | -4/Armory | Discovered new exit (range 4) 15002 | -4/Armory | Found Exp. Targeting Computer 15062 | -4/Armory | Fabricated Adv. Shield Generator? 15209 | -4/Armory | Identified exit to Lab 15210 | -4/Armory | Entered Lab 15210 | -4/Lab | Discovered exit to Research (range 9) 15216 | -4/Lab | Lost 3 parts (3n) 15217 | -4/Lab | Unable to decrypt terminal 15219 | -4/Lab | Entered Research 15219 | -3/Research | Evolved 2 slots: Utility x2 15222 | -3/Research | Loaded intel: 21 terminal locations 15481 | -3/Research | Found Prototype Launcher 15481 | -3/Research | Identified Tactical Quantum Warhead 15799 | -3/Research | System corruption reached 10% 15813 | -3/Research | Lost 6 parts (1p2n2u1w) 15819 | -3/Research | Destroyed 7 combat bots 15923 | -3/Research | Lost 5 parts (1p2n1u1w) 16024 | -3/Research | Lost 5 parts (1p2n1u1w) 16063 | -3/Research | Lost 4 parts (1p1n1u1w) 16216 | -3/Research | Lost 5 parts (3n2w) 16233 | -3/Research | Retrieved Zion intel report: Guard Positions 16234 | -3/Research | Zion Hover Resupply teleported in 16358 | -3/Research | Found Gamma Bomb Array 16394 | -3/Research | Spotted B-86 Titan 16394 | -3/Research | Retrieved Zion intel report: Unaware Schematics 16395 | -3/Research | Zion Heavy squad teleported in 16631 | -3/Research | Found Prototype Device 16631 | -3/Research | Identified Exp. Thermal Defense Suite 16657 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 16719 | -3/Research | First assault squad dispatched 16773 | -3/Research | Discovered new exit (range 5) 16774 | -3/Research | Identified exit to Testing 16776 | -3/Research | Terminal network hard line cut 16829 | -3/Research | Entered Testing 16835 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 16840 | -3/Testing | Retrieved Zion intel report: Emergency Access 16866 | -3/Testing | Found Prototype Energy Cannon 16866 | -3/Testing | Identified Null Cannon 16906 | -3/Testing | Found Prototype Energy Cannon 16906 | -3/Testing | Identified Cld. Nova Cannon 16968 | -3/Testing | Discovered new exit (range 21) 16994 | -3/Testing | Fabricated Hyp. Gauss Cannon? 17079 | -3/Testing | First assault squad dispatched 17125 | -3/Testing | Core integrity fell below 50% 17199 | -3/Testing | Identified exit to Research 17242 | -3/Testing | Garrison activated, responded to threat 17275 | -3/Testing | Destroyed 14 combat bots 17317 | -3/Testing | Lost 4 parts (1n2u1w) 17342 | -3/Testing | Found Lgt. Regenerative Plating 17343 | -3/Testing | Found Prototype Protection 17345 | -3/Testing | Found Lgt. Regenerative Plating 17357 | -3/Testing | Entered Research 17357 | -2/Research | Evolved 2 slots: Utility x2 17357 | -2/Research | Identified Hvy. Regenerative Plating 17788 | -2/Research | Spotted B-90 Cyclops 17857 | -2/Research | First assault squad dispatched 17932 | -2/Research | Found Prototype Device 17932 | -2/Research | Identified Exp. Thermal Shield 17937 | -2/Research | Spotted B-90 Cyclops 17953 | -2/Research | Retrieved Zion intel report: Active Garrisons 17961 | -2/Research | Found Prototype Device 17961 | -2/Research | Identified Thermal Barrier 17987 | -2/Research | Build established: Scout 18226 | -2/Research | Found Com. Tesla Bomb Launcher 18239 | -2/Research | Found Prototype Processor 18270 | -2/Research | Identified Exp. Melee Analysis Suite 18311 | -2/Research | Spotted B-90 Cyclops 18369 | -2/Research | Retrieved Zion intel report: Unaware Analyses 18403 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 18470 | -2/Research | Cargo convoy interrupted 18470 | -2/Research | Spotted Striker 18490 | -2/Research | Destroyed Striker 18499 | -2/Research | Spotted Executioner 18507 | -2/Research | System corruption reached 10% 18525 | -2/Research | Incoming assault squad redirected 18530 | -2/Research | Destroyed Executioner 18536 | -2/Research | Garrison activated, responded to threat 18540 | -2/Research | Found Prototype Processor 18540 | -2/Research | Identified Exp. Core Analyzer 18713 | -2/Research | Core integrity fell below 50% 18739 | -2/Research | Lost 26 parts (5p8n9u4w) 18772 | -2/Research | Core integrity fell below 20% 18787 | -2/Research | Incoming assault squad redirected 18790 | -2/Research | Zion Experimental squad teleported in 18805 | -2/Research | Lost 3 parts (1n2u) 18811 | -2/Research | Incoming investigation squad redirected 18816 | -2/Research | Terminal network hard line cut 18850 | -2/Research | Discovered new exit (range 9) 18856 | -2/Research | Identified exit to Access 18857 | -2/Research | Entered Access 18857 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 18864 | -1/Access | Zion Offense Resupply teleported in 18875 | -1/Access | Lost 3 allies 18884 | -1/Access | Found Adv. Force Booster 18957 | -1/Access | Energy Cycler disabled 19003 | -1/Access | Zion Resource Resupply teleported in 19065 | -1/Access | Zion Light squad teleported in 19107 | -1/Access | First assault squad dispatched 19132 | -1/Access | Incoming assault squad redirected 19161 | -1/Access | Zion Experimental squad teleported in 19282 | -1/Access | Garrison activated, responded to threat 19358 | -1/Access | Spotted B-99 Colossus 19365 | -1/Access | Build established: Scavenger-Gunner 19392 | -1/Access | Allies destroyed B-99 Colossus 19437 | -1/Access | Lost 3 allies 19525 | -1/Access | Destroyed 8 combat bots 19530 | -1/Access | Lost 3 parts (2n1u) 19719 | -1/Access | Build established: Messiah-Gunner 19764 | -1/Access | Lost 3 parts (1p1n1u) 19872 | -1/Access | Incoming assault squad redirected 19883 | -1/Access | Incoming assault squad redirected 19960 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 19961 | -1/Access | Zion Recon squad teleported in 20006 | -1/Access | Discovered new exit (range 37) 20024 | -1/Access | Build established: Scavenger-Skirmisher 20106 | -1/Access | System corruption reached 10% 20134 | -1/Access | Incoming assault squad redirected 20136 | -1/Access | Lost 9 parts (1p2n6u) 20168 | -1/Access | Zion Hacker squad teleported in 20177 | -1/Access | Zion Recon squad teleported in 20268 | -1/Access | Lost 3 allies 20284 | -1/Access | Core integrity fell below 50% 20315 | -1/Access | Core integrity fell below 20% 20346 | -1/Access | Lost 3 parts (2u1w) 20354 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20315_ Critical hit (Blast). 20325_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7H. 20335_ System corrupted: Matter fused (-9). 20347_ K-01 Serf cleans the Terminal. 20349_ Penetrated by Slug. 20349_ Slug penetrates Wall. 20349_ C-30 ARC bursts open, deploying its payload. 20349_ G-73 Enforcer unfolds itself. 20350_ K-01 Serf collects debris. 20351_ Exp. Targeting Computer destroyed. 20352_ Slug penetrates Door. 20352_ Adv. Target Analyzer destroyed. 20353_ System corrupted: Component data lost. 20353_ Penetrated by Slug. 20353_ Slug penetrates Wall. 20354_ Slammed into H-88 Terminator. 20354_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# ????????????????????### | | ????????????????????????#H ??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# R???????????????????#### | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????#u #??????????????????# | | ????????????????????????# #??????????????????+ | | ?????????????????????????k #??????????????????# | | ????????????????????????? k#??????????????????# | | ????????????????????????# #??????????????????+ | | ????????????????????????# R#??????????????????# | | ????????????????##??????# #??????????????????#### | | ??????????####### #######w #?????????????????????? | | ??????????? #?????????????????????? | | ????????????? #?????????????????????? | | ??????????????" #?????????????????????? | | ??????????????" #?????????????????????? | | ??????????????" g#?????????????????????? | | ??????????????" gk #?????????????????????? | | ??????????????" g%#?????????????????????? | | ??????????????" hg#?????????????????????? | | ??????????????? """ """@h#?????????????????????? | | ??????????????? """T""" #?????????????????????? | | ????????????????? ####### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #???????? #???????????? | | ???????????????########## #?????? #???????????? | | ???????????????# + +???? #???????????? | | ???????????????# # #?? !!! *#???????????? | | ???????????????# # # !! #???????????? | | ???????????????# ?# + !! #???????##### | | ???????????????# ?# # #???????# | | ???????????????# ??# #?? #???????# | | ???????????????# ??# #????######???????# | | ???????????????# ???# #????????????#????# | | ???????????????# ???# #?????????? #????# | | ???????????????#####????# #???????? #????# | | ????????????????????????# #?????? #????# | | ????????????????????????# #???? #????# | | ????????########????????# #?? " #???## | | ??#????"" #????????# # """" ????# | | ??# ? "" #????????# + """"" ?????# | | ??# """""" #????????# # """"" ?????# | | ??# """""" #????????# #?? """" ????# | | ??# "" #????????# #???? " ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 63 Energy Capacity 700 Matter Stores 597 Matter Capacity 800 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 750 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 24 Melee Accuracy 22 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 30 Matter Filtering 50 Kinecelleration 40 Force Boost 40 Authchip Count 4 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Cld. Airjet | -7/Factory | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Focal Shield | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Spear | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Hvy. Deuterium Engine | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel System Shield | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Imp. Proton Missile Launcher | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Hcp. Battery | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Wheel | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Katana | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Force Booster | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Med. Storage Unit | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Imp. VSS Leg | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Energy Filter | -5/Factory | Z-intel Thermic Laser | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Imp. Shock Absorption System | -5/Factory | Z-intel Axe | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel Imp. Cryofiber Web | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Hyp. Gauss Cannon | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Mni. Assault Cannon | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Hpw. Field Laser | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Weapon Shielding | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Targeting Computer | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Mni. Drone Bay | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel System Restoration Module | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Imp. Transmission Jammer | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Micro-nuke Launcher | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Mic. Fission Core | -4/Factory | Z-intel Adv. Terrain Scanner | -4/Factory | Z-intel Kinecellerator | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Adv. Weight Redist. System | -4/Factory | Z-intel Prc. Matter Filter | -4/Armory | Z-intel Adv. EM Shield | -4/Armory | Z-intel Kinetic Spear | -4/Armory | Z-intel Hvy. Tesla Rifle | -4/Armory | Z-intel Cld. Phase Cannon | -4/Armory | Z-intel Exp. Utility Shielding | -4/Armory | Z-intel Plasma Lance | -4/Armory | Z-intel Exp. Optical Array | -4/Armory | Z-intel Cld. Proton Cannon | -4/Armory | Z-intel Lrn. Phase Cannon | -4/Armory | Z-intel Impact Mace | -4/Armory | Z-intel Com. Tesla Bomb Launcher | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive K-01 Serf | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel O-24 Administrator | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Y-64 Sentinel | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel I-36 Angel | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel C-35 Carver | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel X-77 Beamer | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel I-47 Archangel | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel M-36 Artificer | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel B-74 Champion | -3/Research | Z-intel M-30 Cleanser | -3/Research | Z-intel Fabricated ------------ Cld. Airjet | x1 | -7/Factory | Authchip Cld. Airjet | x1 | -6/Factory | Authchip Exp. Targeting Computer | x1 | -6/Factory | Authchip Lyr. Medium Armor Plating | x2 | -6/Factory | Authchip Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Antigrav Array | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Hyp. Gauss Cannon | x2 | -4/Armory | Authchip Cmb. Airjet | x2 | -4/Armory | Authchip Exp. Utility Shielding | x1 | -4/Armory | Authchip Adv. Shield Generator | x2 | -4/Armory | Authchip Hyp. Gauss Cannon | x2 | -3/Testing | Authchip Repaired ---------- Antimatter Cannon | 48% | -5/Factory Hyp. Gauss Cannon | 64% | -5/Factory Cmb. Gravmag System | 62% | -4/Factory Studied --------- Assault Rifle | -8/Materials | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Gravmag Array | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Cmb. Gravmag System | -4/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Hyp. Mass Driver | -4/Factory | Hacked Antigrav Array | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SystemDefenseRail Manual? 0 Play Time 06:58:26 Cumulative 251.4 hours Start 2025.09.06 @ 18:27:10 End 2025.09.07 @ 03:25:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e400b87-fe0a-4c59-b9f0-c02ff6adb944