Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 18:06:13 Player: MolePlayingNice Result: Destroyed by Decapitator with Experimental Terror Saw Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (305) 1525 Value Destroyed (11719) 11719 Prototype IDs (98) 1960 Alien Tech Used (6) 1200 Bonus (9075) 9075 TOTAL SCORE: 34379 Bonus ------- High Alert Combat Kills 578 Follower Combat Kills 2103 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1812 Used Core Reset Matrix 3000 Friendly Fire -618 Cogmind --------- Core Integrity 0/1300 Matter 207/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sigix Broadsword Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Antigrav Array Antigrav Array > --- UTILITY ---------- Large Storage Unit Experimental Matter Compressor Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Sigix Broadsword > --- INVENTORY -------- Fusion Reactor Combat Gravmag System ECM Suite Mobile Refinery Mk. CCLXVII Advanced Trap Extractor Advanced Trap Extractor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Compact HERF Cannon Core Cannon Hypervelocity Gauss Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 175] Favorites ----------- Power Graviton Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Experimental Surge Thruster Utility Advanced Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Hypervelocity Coil Gun Energy Gun Vortex Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Precision Rocket Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . 4 2 . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . Utility 8 | . . . 2 2 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 256 | . 12 17 47 16 3 25 . 1 1 1 22 . . 2 19 4 . 16 2 28 3 . 6 1 16 6 8 Power 26 | . . 4 5 4 . 4 . . . . 3 . . 1 . 1 . . . 1 . . . . 1 . 2 Engine 14 | . . 4 4 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . 1 . 2 Propulsion 54 | . 2 1 12 3 . 7 . . . . 4 . . . 6 . . 1 1 4 . . 3 . 6 1 3 Treads 12 | . 2 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 1 . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 33 | . . . 3 3 . 4 . . . . 2 . . . 6 . . 1 1 3 . . 3 . 5 1 1 Flight 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Utility 108 | . 5 6 17 7 1 10 . 1 1 1 12 . . . 8 1 . 8 . 15 1 . 3 1 6 3 1 Device 39 | . 2 3 5 3 1 4 . . 1 . 5 . . . 1 1 . 2 . 4 1 . . 1 3 2 . Storage 11 | . 2 . 2 1 . 1 . . . . . . . . . . . 1 . 2 . . 1 . . . 1 Processor 12 | . . . 1 . . . . . . 1 2 . . . . . . 5 . 1 . . . . 2 . . Hackware 23 | . . . 2 3 . 5 . . . . 3 . . . 3 . . . . 5 . . 1 . 1 . . Protection 22 | . 1 3 7 . . . . 1 . . 2 . . . 4 . . . . 3 . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 68 | . 5 6 13 2 2 4 . . . . 3 . . 1 5 2 . 7 1 8 2 . . . 3 2 2 Energy Gun 5 | . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Energy Cannon 8 | . . 3 . . . . . . . . . . . . 1 . . 2 . . . . . . 1 . 1 Ballistic Gun 28 | . 2 2 10 . 1 4 . . . . 2 . . 1 2 1 . . 1 2 . . . . . . . Ballistic Cannon 6 | . 2 . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Launcher 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Piercing Weapon 8 | . . . . . 1 . . . . . . . . . 2 . . 2 . 2 . . . . . . 1 Special Melee Weapon 6 | . . 1 . 1 . . . . . . . . . . . . . 1 . 2 . . . . 1 . . Unidentified Prototypes 36 | . . . 2 . 1 . . . 1 . 8 . . . . . . 9 . 1 . . 3 . 3 2 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 50 | . . . 3 1 1 6 . . . . 1 1 . . 10 . . 3 1 2 1 . . 2 4 . 14 Power 5 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 Propulsion 16 | . . . 2 . 1 2 . . . . . . . . 1 . . . 1 . . . . 1 2 . 6 Utility 17 | . . . 1 . . 1 . . . . 1 1 . . 3 . . 2 . . 1 . . 1 1 . 5 Weapon 12 | . . . . . . 2 . . . . . . . . 5 . . 1 . 2 . . . . . . 2 Highest Loss Streak 6 | . . . 3 1 1 2 . . . . 1 1 . . 6 . . 2 1 1 1 . . 1 2 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 10 | 6 9 5 13 8 9 9 10 10 10 10 9 9 9 10 9 9 9 9 9 12 14 14 14 14 14 14 13 Power . | 1 1 . . . . . . . . . . 1 1 1 . . 1 . 1 1 1 1 1 1 . 1 . Propulsion 1 | 4 2 1 1 . . 1 1 1 1 1 . 1 1 1 1 2 1 1 . . 1 1 . . . 1 . Utility 4 | . 1 1 6 5 5 4 4 4 5 5 4 4 4 4 3 4 4 4 4 6 8 8 8 8 7 4 3 Weapon 3 | 1 4 2 4 2 2 2 4 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 11 6 9 1 2 1 . . . . 1 . . 1 3 3 1 2 1 5 . . 1 . 2 2 5 Power 6 | . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 12 | . 4 . 1 . 2 . . . . . . . . . 2 1 1 . . . . . 1 . . . . Utility 16 | . 3 1 2 1 . 1 . . . . . . . 1 . 1 . 2 . 2 . . . . 1 1 . Weapon 21 | . 4 2 4 . . . . . . . 1 . . . 1 1 . . . 3 . . . . 1 . 4 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 98 87 99 99 100 98 100 100 100 100 98 93 94 92 98 99 99 99 96 99 100 100 93 100 95 80 73 Engine 4 | . 14 10 6 6 7 2 7 7 7 7 5 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 5 5 5 4 3 . 4 5 5 5 5 5 5 4 4 3 Treads 6 | . 25 28 23 . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . 3 23 23 20 23 23 23 23 25 23 23 23 26 29 29 29 28 30 31 31 31 31 29 19 16 Device 8 | . 12 3 8 6 7 6 7 10 8 7 5 8 6 9 8 10 16 10 10 7 9 10 6 6 10 18 12 Storage 5 | . 14 1 8 7 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 8 Processor 6 | . . . 5 7 7 . . . . 6 9 11 11 11 10 5 5 9 11 13 15 15 15 15 14 14 13 Hackware 11 | . . . 3 22 23 27 23 23 23 16 10 6 5 5 7 5 5 5 5 13 14 10 11 15 14 9 8 Protection 6 | . . 14 9 . . 3 6 4 5 6 9 5 9 7 8 17 11 13 11 4 1 5 5 3 2 . . Energy Cannon 2 | . . 19 1 . . . . . . . . . . . . . . . 5 1 . . . . 1 2 2 Ballistic Gun 11 | . 1 2 24 15 15 13 23 20 21 20 14 17 17 19 19 11 11 4 2 2 . . . . . . . Ballistic Cannon 1 | . 14 5 . . . . . . . . . . . . . . . . . 2 9 10 1 6 2 . . Piercing Weapon 2 | . . . . . 2 5 . 1 1 1 4 4 5 1 4 4 5 4 4 7 5 4 5 4 3 . . Peak Build Rating 175 | 6 9 13 39 46 49 64 60 61 63 63 97 98 98 98 119 105 98 125 119 139 138 135 134 138 152 173 175 Average Rating 74 | 6 7 10 30 41 47 55 59 59 60 61 75 96 94 95 108 100 92 105 114 131 132 131 124 133 145 165 154 On Entrance 84 | 6 6 8 11 34 46 49 60 60 58 61 61 94 98 94 98 101 101 95 118 117 138 135 130 134 131 151 173 Avg Prop Armor Cover (%) 4 | . . . . . . 3 . . . . . . . . 12 . . . . . . . . . 3 . 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 80 | 14 34 39 52 28 29 38 37 41 41 41 54 54 59 58 69 67 54 73 73 72 76 80 63 73 69 62 62 Greatest Support 110 | 20 40 40 60 27 27 42 42 42 42 42 56 55 61 61 75 69 69 74 80 96 77 94 77 102 110 90 85 Greatest Overweight (x) 17 | . . . 5 1 1 3 . . . . 17 . 1 1 . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 Average Capacity 10 | 8 11 6 14 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 14 15 15 15 15 15 Average Carried 10 | 6 9 5 14 8 9 9 10 9 9 10 9 9 9 9 9 9 9 9 9 12 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 8 10 9 10 10 10 10 10 10 9 10 10 10 10 10 9 10 15 14 14 15 14 15 15 2 Class Distribution -------------------- 21% | Hacker-Mutant 10% | Mutant 9% | Hacker-Tank 8% | Subdweller-Mutant 7% | Machinist-Scout 7% | Hacker-Ninja 4% | Hacker-Scout 4% | Trapper-Ninja 4% | Trapper-Mutant 3% | Scavenger-Tank 3% | Machinist-Tank 3% | Machinist-Ninja Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Machinist-Tank | -6/Proximity Caves Machinist-Scout | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Tank | -6/Data Miner Machinist-Scout | -5/Proximity Caves Machinist-Ninja | -5/Factory Trapper-Mutant | -5/Upper Caves Trapper-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Trapper-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Trapper-Ninja | -3/Quarantine Trapper-Ninja | -3/Protoforge Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 13039 | 200 124 483 1224 666 120 1454 219 613 127 138 737 17 211 757 1268 291 231 1015 55 757 370 36 . 700 627 505 94 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12531 | . 383 691 1499 708 . 1618 125 349 . 116 654 76 211 830 1253 128 69 555 7 1589 124 . . 209 169 899 269 Parts 735 | . 37 48 87 38 . 109 4 17 . 8 36 5 12 51 78 9 2 18 . 64 11 . . 12 16 55 18 Haulers Intercepted 19 | . 1 . 2 7 . 4 . . . . 1 . . . 2 . . . . 2 . . . . . . . Recyclers Shooed 6 | . 2 . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 135 | . . 11 . . . . 4 17 . 7 . 3 . 61 . 8 1 . . . 10 . . 13 . . . Prevented 8 | . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 204 | . 8 14 28 6 . 20 2 11 . 2 7 4 2 11 21 2 1 15 2 12 5 . . 4 2 16 9 Melee 38 | . . . . . . 5 . 1 . . 3 1 . . 3 2 . . . 7 . . . . 2 12 2 Guns 70 | . 3 1 19 3 . 8 2 4 . 2 1 . 2 11 7 . 1 6 . . . . . . . . . Cannons 32 | . 5 12 3 . . . . . . . . . . . . . . 2 2 1 2 . . 4 . . 1 AOE 63 | . . . 6 3 . 7 . 6 . . 3 3 . . 11 . . 7 . 4 3 . . . . 4 6 Classes Destroyed 23 | . 4 1 7 1 . 2 . 1 . 2 . 1 . . . . . 3 . . . . . 1 . . . Worker 18 | . . . 1 1 . 4 . . . . 4 . . . 4 . . . . 3 . . . . . 1 . Builder 13 | . 1 . . 1 . 4 . . . . 2 . . . . . . . . 4 . . . . . 1 . Tunneler 5 | . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . . . . Hauler 19 | . 1 . 2 7 . 4 . . . . 1 . . . 2 . . . . 2 . . . . . . . Recycler 17 | . . . 3 2 . 4 . . . . 1 . . . 1 . . . . 6 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 4 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . . 1 . 1 . . . . 2 . . . 1 . . . . 1 . . . . 1 . . Drone 5 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . Watcher 12 | . . . 1 . . 2 . . . . . . . 2 2 . . . . 3 . . . . 1 1 . Swarmer 55 | . . . 4 4 . 6 . 6 . . 2 4 . 1 11 . . 2 . 4 4 . . 1 . 3 3 Grunt 59 | . 8 . 15 1 . 5 . 4 . . 2 . . 4 1 . 1 4 . 4 1 . . 1 . 8 . Brawler 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 14 | . . . 6 . . 1 1 . . 1 . . . 3 1 . . . . . . . . . . . 1 Hunter 10 | . . . 2 . . 1 1 . . . . . . 1 . . . . 2 . . . . . . . 3 Programmer 36 | . . . . 1 . 7 . . . . 3 . . . 7 2 . 3 . 4 . . . . 2 5 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 7 | . 3 2 5 6 . 7 1 4 . 1 5 3 1 3 6 2 1 7 2 4 3 . . 2 2 4 6 Combat Bots Only 7 | . 3 2 4 4 . 5 1 4 . 1 3 3 1 3 6 2 1 7 2 4 3 . . 2 2 4 6 Max Kills in Single Turn 7 | . 1 1 3 2 . 7 1 2 . 1 2 2 1 2 4 1 1 2 1 2 2 . . 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . 3 2 . 3 . 2 . . 2 2 . . 4 . . 2 . 2 2 . . . . 2 2 Melee 1 | . . . . . . 1 . 1 . . 1 1 . . 1 1 . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 1138 | . 14 51 118 15 . 161 18 24 . . 81 7 2 8 199 18 14 42 14 95 7 4 . 24 56 58 108 Missed 422 | . 5 13 31 5 . 51 10 11 . . 45 2 1 2 67 7 6 17 5 37 2 3 . 13 28 23 38 Hits 716 | . 9 38 87 10 . 110 8 13 . . 36 5 1 6 132 11 8 25 9 58 5 1 . 11 28 35 70 Melee 19 | . . . 4 . . . . . . . . . . . 4 . . . . . . . . . . . 11 Projectile 697 | . 9 38 83 10 . 110 8 13 . . 36 5 1 6 128 11 8 25 9 58 5 1 . 11 28 35 59 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 49 | . . 2 6 . . 5 . . . . 2 . . . 7 2 1 1 1 2 . . . . 4 4 12 Part Disruptions 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Damage Taken 15783 | . 132 758 1338 149 . 1843 110 267 . 11 656 84 48 156 2856 220 149 696 199 1245 79 19 . 614 710 839 2605 Core 2573 | . 18 53 86 29 . 379 5 7 . . 77 . . . 332 . 36 91 . 159 17 . . 134 67 64 1019 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2648 | . . . . . 82 538 . . 99 . 298 . . . 257 . . 247 . 96 . . . . . 579 452 Core Remaining (%) 73 | 100 . 71 84 . . . . . . 40 . . . 90 . . . . 54 . . . . 73 . . . Volleys Fired 542 | . 22 69 71 13 . 47 3 36 . 6 13 5 6 41 40 1 2 42 8 29 8 . . 19 24 9 28 Largest 5 | . 2 2 3 3 . 3 3 3 . 3 4 1 3 4 5 1 2 2 2 1 2 . . 2 1 1 1 Hottest 300 | . 95 160 180 84 . 105 105 105 . 105 140 43 105 140 175 90 61 100 100 51 102 . . 102 113 113 300 Shots Fired 1168 | . 44 115 189 31 . 118 9 90 . 18 32 5 14 131 132 1 5 72 16 28 16 . . 39 24 10 29 Gun 828 | . 27 24 170 29 . 113 9 81 . 18 29 . 14 131 121 . 5 49 . 8 . . . . . . . Cannon 279 | . 17 91 14 . . . . . . . . . . . 5 1 . 11 16 18 14 . . 39 24 6 23 Launcher 61 | . . . 5 2 . 5 . 9 . . 3 5 . . 6 . . 12 . 2 2 . . . . 4 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 883 | . 25 54 168 29 . 113 9 81 . 18 29 . 14 131 121 . 5 . . 25 14 . . 39 8 . . Thermal 133 | . 5 61 16 . . . . . . . . . . . 5 1 . . . . . . . . 16 6 23 Explosive 61 | . . . 5 2 . 5 . 9 . . 3 5 . . 6 . . 12 . 2 2 . . . . 4 6 Electromagnetic 14 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 77 | . . . . . . . . . . . . . . . . . . 60 16 1 . . . . . . . Robot Hit Streak 37 | . 10 37 20 4 . 9 2 4 . 5 3 2 10 12 6 . 1 12 3 3 4 . . 3 1 1 3 Robot Miss Streak 5 | . 2 2 5 4 . 3 . 4 . 5 3 . 1 5 4 . 3 3 2 4 3 . . 5 1 1 1 Penetration Max 3 | . . . 1 . . 1 . . . 1 2 . . 1 3 . . . . . . . . . 1 . . Secondary Targets 6 | . 1 . 3 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 769 | . 29 73 115 26 . 100 1 23 . 9 26 2 13 59 97 8 3 50 9 49 6 . 3 16 7 27 18 Core Hits 472 | . 16 22 61 20 . 59 2 20 . 6 21 8 5 31 70 4 1 40 3 27 6 . . 6 6 22 16 Critical Kills 48 | . . 1 1 1 . 3 2 4 . 2 3 . 2 13 8 . . . . 2 2 . . 4 . . . Critical Parts Destroyed 82 | . . . 4 . . 13 2 8 . 2 4 . 3 16 24 . . 1 . 1 . . . 3 1 . . Critical Strikes 166 | . . 2 5 3 . 19 4 13 . 4 7 . 5 31 35 1 . 3 2 16 2 . . 10 2 1 1 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 134 | . . 1 5 1 . 16 4 12 . 4 7 . 5 31 32 . . . . 3 2 . . 9 1 . 1 Sever 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Impale 15 | . . . . . . 3 . 1 . . . . . . 3 1 . . . 5 . . . 1 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . 2 2 8 . . . . . . . Melee Attacks 590 | . . . 5 37 . 81 . 11 . 1 64 1 17 4 82 15 5 9 . 92 1 3 3 26 37 57 39 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . 5 37 . . . . . . . . . . . . . . . . . . . . . 53 38 Piercing 394 | . . . . . . 79 . 11 . 1 64 1 17 4 82 15 5 . . 44 1 3 . 26 36 4 1 Entropic 48 | . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . Sneak Attacks 81 | . . . 1 9 . 15 . . . 1 5 . 1 . 12 1 1 9 . 17 . . 3 1 . 3 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Damage Inflicted 33691 | . 507 1456 2843 1571 . 3420 29 901 . 173 1554 637 122 560 3787 350 166 3946 640 4425 322 . . 267 372 3273 2370 Guns 7551 | . 280 356 1917 253 . 979 29 248 . 88 134 . 66 560 719 . 23 1852 . 47 . . . . . . . Cannons 3192 | . 175 1100 254 . . . . . . . . . . . . . . 497 640 58 52 . . 172 94 . 150 Explosions 9692 | . 42 . 534 529 . 953 . 553 . . 683 599 . . 1361 . . 1597 . 663 270 . . . . 874 1034 Melee 13215 | . . . 120 789 . 1488 . 100 . 85 737 38 56 . 1694 350 143 . . 3657 . . . 95 278 2399 1186 Ramming 41 | . 10 . 18 . . . . . . . . . . . 13 . . . . . . . . . . . . Kinetic 6308 | . 241 628 1917 253 . 979 29 248 . 88 134 . 66 560 719 . 23 . . 105 52 . . 172 94 . . Thermal 2556 | . 93 828 254 113 . 596 . . . . . . . . . . . 300 . 222 . . . . . . 150 Explosive 8373 | . . . 534 416 . 357 . 553 . . 683 599 . . 1315 . . 1297 . 441 270 . . . . 874 1034 Electromagnetic 209 | . 163 . . . . . . . . . . . . . 46 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4494 | . . . 120 789 . . . . . . . . . . . . . . . . . . . . . 2399 1186 Piercing 6630 | . . . . . . 1488 . 100 . 85 737 38 56 . 1694 350 143 . . 1566 . . . 95 278 . . Entropic 5080 | . . . . . . . . . . . . . . . . . . 2349 640 2091 . . . . . . . Highest Corruption 18 | . . . . . . 4 3 3 3 . 2 1 1 1 13 15 15 15 1 3 3 3 3 4 3 3 18 Average Corruption 3 | . . . . . . 2 3 3 3 . 1 1 1 1 4 14 15 4 1 1 3 3 3 3 2 3 6 Corruption Purged 6 | . . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . 28 7 23 1 . 8 . 2 3 37 12 20 2 1 5 11 4 4 14 7 25 15 Message Errors 59 | . . . . . . 6 3 5 1 . 2 . 1 1 6 3 6 . . 1 5 1 2 3 1 7 5 Matter Fused 53 | . . . . . . 10 4 4 . . 2 . . . 11 3 3 1 . . . . 2 1 1 9 2 Heat Flow Errors 24 | . . . . . . 5 . 3 . . . . . . 5 1 2 . . 1 1 1 . 2 . 2 1 Energy Discharges 28 | . . . . . . 4 . 4 . . . . . 1 6 2 2 . 1 1 1 . . . 3 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 22 | . . . . . . 2 . 2 . . 2 . 1 1 2 3 1 . . . 2 . . 1 1 2 2 Data Loss (major) 18 | . . . . . . 1 . 3 . . 1 . . . 1 . 2 1 . 1 . 2 . 3 . 2 1 Misfires 10 | . . . . . . . . . . . 1 . . . 2 . 1 . . . 2 . . 2 . 1 1 Alerts 8 | . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . 2 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3407 | . . . 49 65 . 250 . 63 . . 213 43 46 . 484 104 63 88 39 1162 . . . 150 . 395 193 Projectiles 92 | . . . . . . . . . . . . . . . . . . 53 39 . . . . . . . . Explosions 478 | . . . . 24 . 118 . 2 . . 92 30 . . 121 . . 35 . 37 . . . . . . 19 Melee 2837 | . . . 49 41 . 132 . 61 . . 121 13 46 . 363 104 63 . . 1125 . . . 150 . 395 174 Knockbacks 8 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 581 | . . . 3 . . . . 77 . . . . . . 241 . . . . 88 . . . . . . 172 Shots 13 | . . . . . . . . 3 . . . . . . 4 . . . . 3 . . . . . . 3 Rammed 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Targets Rammed 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 42 234 226 15 . 298 48 260 . 127 162 . 78 158 275 254 200 332 . 115 153 108 . 229 32 185 213 Average Temperature 65 | . 8 86 94 6 . 102 23 57 . 43 17 . 40 53 79 109 79 83 . 31 42 57 . 103 14 88 81 Received Heat Transfer 2000 | . 72 108 648 . . 219 60 9 . 6 48 . . 9 216 . 63 69 . 117 . . . 39 79 175 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 4 . . . 3 . . . . . . . . . . . 2 . . . . . . . . . Heat Transferred 2591 | . 161 1110 333 50 . 450 . . . . . . . . . . . 250 . 200 . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 4 | . . . 1 . . 2 . . . . . . . . 3 . . . . 4 . . . . 1 1 2 Low Security (%) 61 | 100 100 . 61 100 100 92 . . . . 100 . . . 7 . . . . . . . . . 14 49 70 Level 1 22 | . . . 38 . . 4 . . . . . . . . 51 . . . . 3 . . . . 85 50 26 Level 2 7 | . . . . . . 3 . . . . . . . . 27 . . . . 29 . . . . . . 2 Level 3 4 | . . . . . . . . . . . . . . . 13 . . . . 28 . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1507 | . 88 . 342 173 49 519 . . . . 189 . . . 782 . . . . 1507 . . . . 330 316 442 Initial 600 | . . . . 150 49 . . . . . 150 . . . 450 . . . . 600 . . . . 300 99 144 Average 232 | . 22 . 158 67 14 64 . . . . 110 . . . 398 . . . . 929 . . . . 242 194 153 Influence Increases 12172 | . 277 60 983 378 . 1415 50 445 . 91 778 105 . 546 1532 55 40 690 50 2376 110 . . 85 817 633 656 Destroy 0b10 Robot/C 4540 | . 160 . 560 120 . 460 40 220 . 40 240 80 . 320 420 40 20 460 40 480 100 . . 60 180 320 180 Destroy 0b10 Robot/NC 575 | . 15 . 35 60 . 110 . . . 15 60 . . 25 80 5 5 10 . 115 . . . 15 10 15 . Destroy Leader 868 | . 32 . 156 32 . 142 10 30 . 10 64 10 . 20 94 10 . . 10 124 10 . . 10 42 32 30 Allied During Kill 592 | . . . . . . 20 . . . 26 32 . . 76 6 . . 175 . 199 . . . . 58 . . Trap Triggered on 0b10 260 | . . . 30 20 . 70 . . . . . . . . . . . . . 120 . . . . 20 . . Successful Hack 343 | . 38 . 12 41 . 115 . . . . . . . . 69 . . . . 6 . . . . 18 44 . Disable Machine 960 | . . . 150 45 . 105 . . . . 60 . . . 210 . . . . 210 . . . . 15 135 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1169 | . 2 . 25 45 . 78 . . . . 67 . . . 188 . . . . 372 . . . . 84 72 236 Advance Influence 1350 | . . . . . . . . . . . 150 . . . 300 . . . . 600 . . . . 300 . . Partial Spotted 315 | . . . . . . 75 . . . . 30 . . . 75 . . . . 60 . . . . 45 . 30 Lose Combat Pursuer 1050 | . 30 60 15 15 . 240 . 195 . . 75 15 . 105 90 . 15 45 . 90 . . . . 45 15 . Influence Decreases 11798 | . 214 123 652 567 142 901 331 535 143 91 616 111 156 307 991 479 298 348 490 872 758 303 553 85 640 552 540 Entered New Map 3351 | . . 31 . 181 93 . 191 45 143 . . 61 156 . 89 289 68 98 440 . 558 163 553 . . 78 114 Time Decay 6854 | . 214 92 622 379 49 590 140 490 . 91 545 40 . 267 642 190 230 120 40 562 190 140 . 81 380 474 286 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 100 . . . . 100 . . . . 100 . . Lost Part 458 | . . . 30 7 . 47 . . . . 10 10 . . 100 . . 30 10 20 10 . . 4 40 . 140 Lost Ally 634 | . . . . . . 63 . . . . 61 . . 40 60 . . 100 . 190 . . . . 120 . . Purge Threat 201 | . . . . . . 201 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 1 . 7 4 . 16 . . . . 8 . . 2 11 . . . . 16 . . . . 5 2 4 Investigation 17 | . . . 2 . . 6 . . . . 2 . . 1 1 . . . . 4 . . . . 1 . . Extermination 29 | . . . . 2 . 7 . . . . 4 . . . 5 . . . . 6 . . . . 2 2 1 Reinforcement 21 | . 1 . 2 2 . 3 . . . . 2 . . 1 4 . . . . 3 . . . . 2 . 1 Assault 6 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 2 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Construction Impeded 4 | . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 22 | . 1 . 1 . . 6 . . . 1 1 . . 1 4 . . . . 5 . . . . 2 . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 21 2 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 2 . Times Spotted 598 | . 18 15 54 21 . 67 6 30 . 3 30 5 3 18 87 2 9 77 6 49 6 3 . 10 30 27 22 Peak Tracking Total 17 | . 5 2 5 5 . 4 4 4 . 1 5 4 3 5 8 2 7 17 3 7 3 2 . 4 7 5 7 Tactical Retreats 95 | . 2 2 1 2 . 16 1 14 . . 7 1 . 4 20 . 3 1 1 5 2 2 . 2 5 3 1 ECM-based Alert Blocks 119 | . . . . 4 . 2 4 15 . . 5 . . . 48 . 7 . 1 6 3 3 . 5 11 4 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 22 | . . . 2 1 . 1 . . . . 4 . . . 4 . . 1 . . . . . . 2 6 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 175 | . . 17 14 45 . 44 . . . . . . . . . . . . . 35 . . . . 5 15 . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disarmed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 33 | . . 2 3 7 . 8 . . . . . . . . . . . . . 8 . . . . 2 3 . Reused 31 | . . . 3 2 . 7 . . . . . . . . . . 5 . . 12 . . . . 2 . . Traps Extracted 20 | . . . . 7 . 1 . . . . . . . . . . . 1 . 10 . . . 1 . . . Installed 42 | . . . . 3 . 5 . . . . . . . . . . 5 . . 24 . . . 2 3 . . Triggered 31 | . . . 3 2 . 7 . . . . . . . . . . 5 . . 12 . . . . 2 . . Most Traps Carried 14 | . . . . 6 4 4 . . . 4 4 4 4 4 4 8 8 8 8 10 7 7 7 14 14 11 10 Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 73 | . . 1 10 3 . 7 . . . . 4 . 1 3 14 . . 2 . 14 . . . . 1 9 4 Max in Single Turn 6 | . . 1 2 2 . 6 . . . . 1 . 1 . 6 . . 1 . 2 . . . . . 1 2 Garrison Access 9 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 93 | . 5 2 6 11 . 26 . 1 . . 7 . 3 2 7 . . 4 . 5 . . 4 . 3 6 1 Terminals 30 | . 5 . 5 7 . 11 . . . . . . . 1 . . . . . . . . . . . 1 . Fabricators 12 | . . . . 1 . 5 . . . . 2 . . 1 . . . . . 2 . . . . 1 . . Repair Stations 13 | . . . . . . 5 . . . . 1 . . . 3 . . . . 2 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 1 1 . 3 . . . . 1 . . . 3 . . . . 1 . . . . 1 2 1 Garrison Access 10 | . . . . 2 . 2 . . . . 3 . . . 1 . . . . . . . . . 1 1 . Total Hacks 289 | . 16 12 15 26 . 91 . 1 . . 20 . 23 3 22 . . 8 . 10 . . 17 . 8 15 2 Successful 198 | . 8 12 4 12 . 61 . 1 . . 17 . 23 1 13 . . 8 . 7 . . 17 . 7 7 . Failed 90 | . 8 . 11 14 . 29 . . . . 3 . . 2 9 . . . . 3 . . . . 1 8 2 Catastrophic 13 | . 1 . 4 . . 4 . . . . 1 . . . 1 . . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 218 | . 13 . 9 7 . 17 . . . . 24 . . . 41 . . 1 . 48 . . . . 25 24 9 Terminals 101 | . 16 . 13 18 . 51 . . . . . . . 1 . . . . . . . . . . . 2 . Fabricators 27 | . . . . 3 . 11 . . . . 4 . . 2 . . . . . 3 . . . . 4 . . Repair Stations 49 | . . . . . . 21 . . . . 8 . . . 10 . . . . 4 . . . . . 6 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 36 | . . . 2 1 . 6 . . . . 3 . . . 11 . . . . 3 . . . . 3 5 2 Garrison Access 15 | . . . . 4 . 2 . . . . 5 . . . 1 . . . . . . . . . 1 2 . Terminal Hacks 106 | . 5 12 3 6 . 29 . 1 . . . . 23 1 . . . 8 . . . . 17 . . 1 . Record 30 | . . 11 . . . . . . . . . . 6 . . . . 7 . . . . 5 . . 1 . Part Schematic 16 | . . . . . . 1 . . . . . . 11 . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . . . 1 1 . 6 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 5 | . 2 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . 1 . 9 . . . . 3 . . . . . . . . 1 . . . . 4 . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . 5 . . . . 2 . . . . . . . . 1 . . . . 2 . . Build 7 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 . . Repair Station Hacks 33 | . . . . . . 14 . . . . 8 . . . 7 . . . . 1 . . . . . 3 . Scan Component 18 | . . . . . . 7 . . . . 4 . . . 4 . . . . 1 . . . . . 2 . Repair 15 | . . . . . . 7 . . . . 4 . . . 3 . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 1 1 . 4 . . . . 3 . . . 5 . . . . 2 . . . . 2 2 . Insert Component 9 | . . . . . . 1 . . . . 1 . . . 4 . . . . 1 . . . . 1 1 . Analyze 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Study 8 | . . . 1 1 . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Garrison Access Hacks 8 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Seal Access 8 | . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 13 | . 3 . . 2 . 3 . . . . 1 . . . 1 . . . . 3 . . . . . . . Terminals 6 | . 3 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Patch 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 6 8 . 19 . . . . 2 . . 1 5 . . . . 2 . . . . 2 5 1 Full Trace Events 10 | . . . 1 . . 5 . . . . 1 . . . . . . . . 2 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . 1 . . . . . . 3 . 9 . . . . . . . . . 4 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . . . . . . 2 . . . . 20 . 11 . 1 . . . . 14 . . 4 . . 9 . Parts Built 13 | . . . . . . 8 . . . . 2 . . . . . . . . . . . . . 3 . . Authchips 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Time 350 | . . . . . . 194 . . . . 53 . . . . . . . . . . . . . 103 . . Total Part Build Rating 80 | . . . . . . 48 . . . . 12 . . . . . . . . . . . . . 20 . . Part Studies Acquired 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Repaired 14 | . . . . . . 7 . . . . 4 . . . 2 . . . . . . . . . . 1 . Time 878 | . . . . . . 254 . . . . 212 . . . 300 . . . . . . . . . . 112 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hacks Applied 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . parse_system 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Relay Couplers Released 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Machine Destruction 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 11 1 . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 67 | . . . . . 20 1 . . 4 . 4 . . 11 1 . . 5 . 14 . . . . 7 . . Largest Group 20 | . . . . . 20 6 . . 4 4 4 . . 6 4 . . 5 . 8 . . . . 5 . . Highest-Rated Group 631 | . . . . . 491 84 . . 154 154 210 . . 282 181 . . 245 . 631 . . . . 323 . . Highest-Rated Ally 103 | . . . . . 31 26 . . 40 40 70 . . 49 49 . . 68 . 103 . . . . 103 . . Zionite Dispatches 12 | . . . . . . . . . . . 2 . . . . . . . . 6 . . . . 4 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Light 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 7 | . . . . . . . . . . . 1 . . . . . . 2 . 4 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 285 | . . . . . . 46 . . . 16 23 . . 42 17 . . 45 . 67 . . . . 29 . . Total Damage 10088 | . . . . . . 554 . . . 185 790 . . 1184 385 . . 1929 . 3782 . . . . 1279 . . Kills 67 | . . . . . . 5 . . . 2 9 . . 8 5 . . 12 . 19 . . . . 7 . . Allies Corrupted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 23994 | . . 826 1940 1404 198 3005 283 1293 997 737 1956 88 214 954 2317 393 492 887 249 1666 388 295 132 577 886 1203 614 Optics 17260 | . . 250 1302 1404 198 155 . . . 651 1956 88 214 954 2317 393 492 887 249 1666 388 295 132 577 886 1203 603 Sensors 10442 | . . . 796 1180 177 145 . . . . 964 88 37 944 1494 . . . . 1036 388 295 132 421 713 1203 429 Traps 307 | . . . . 154 . 153 . . . . . . . . . . . . . . . . . . . . . Seismic 8842 | . . 576 . . . 2606 283 1293 997 737 713 . . . 49 290 492 806 . . . . . . . . . Jamming 2228 | . . . . . . . . . . . . . . . . . . . . 61 . . . 145 719 830 473 ECM 4605 | . . . . 8 . 98 35 398 156 . 180 . 26 . 1343 9 42 . 237 814 249 176 46 150 157 429 52 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 2 . . . . 1 1 1 1 . 1 . 1 . 2 1 . 1 . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 33 | . . . . . . . . . . . 5 . . . 10 . . . . 6 . . . . 3 7 2 Main Access 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Guard Positions 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Component Stockpiles 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Unaware Schematics 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Active Garrisons 4 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 28511 | 5 938 3641 2255 1404 198 3430 283 1293 997 737 1956 88 214 954 2317 393 492 887 249 1666 388 295 132 577 886 1203 633 Spaces Moved 27521 | 5 506 1887 1292 1795 263 3128 354 1275 1145 374 1982 110 114 725 2738 486 545 1047 365 2391 570 558 274 794 1240 1127 431 Core 20 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 18 Treads 3314 | . 469 1887 958 . . . . . . . . . . . . . . . . . . . . . . . . Legs 241 | 5 37 . . . . 199 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23946 | . . . 334 1795 263 2929 354 1275 1145 374 1980 110 114 725 2738 486 545 1047 365 2391 570 558 274 794 1240 1127 413 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 14 | 120 120 160 48 48 52 52 74 74 74 74 62 62 54 54 53 61 61 47 40 27 44 27 30 14 15 40 45 Average Speed 70 | 120 157 160 138 48 53 74 74 74 74 74 71 62 61 61 61 61 61 56 53 44 44 43 36 30 36 45 50 Slowest Speed 900 | 120 160 160 390 112 112 330 74 74 74 74 900 62 127 127 77 61 61 61 54 54 44 44 44 84 50 52 111 Overloaded Moves 271 | . . . . . . . . . . . . . 49 18 71 . . 14 23 23 . 6 . 18 22 27 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . 2 . . . . . . . . 4 . . . 1 . . 7 Cave-ins Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 2 68 97 87 41 96 59 45 94 89 56 42 18 82 47 65 67 51 93 56 51 81 70 61 81 35 93 20 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 22 | . . 1 . . . . . 1 1 1 . . 1 1 . . . 1 1 8 1 2 3 . . . . Known Exits Taken 14 | . . . . . . 1 . . . . 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 1 1 . 1 . . . . 1 1 . . . . . . . . . Scrap Searched 36 | . . 11 . . . . 1 5 4 1 . . . 1 . 4 2 . 2 . 2 2 . 1 . . . Spaces Dug 378 | . . 3 . 22 . 31 . 40 . . 40 . . 1 58 3 . . . 50 1 3 . 22 29 20 55 Terrain Destroyed 903 | . 2 9 23 43 . 92 . 74 . . 64 35 . 2 101 4 1 21 7 90 16 3 . 22 37 44 213 Melee 266 | . . . . 22 . 31 . 4 . . 40 . . 1 44 3 . . . 31 1 3 . 22 21 20 23 Projectile 140 | . . 9 4 . . . . . . . . . . . 6 1 1 6 7 5 . . . . 16 5 80 AOE 489 | . 2 . 19 21 . 59 . 68 . . 23 35 . . 49 . . 15 . 54 15 . . . . 19 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total 34531 | 4 609 2399 1609 2230 321 3963 366 1532 1291 816 2389 120 218 1125 3159 557 691 1267 402 2822 686 599 307 1028 1577 1697 747 Wait 4246 | . 27 335 61 272 39 535 7 195 139 430 235 . 77 155 202 27 122 103 18 143 100 34 . 160 193 451 186 Move 27494 | 4 505 1886 1291 1795 262 3127 353 1274 1144 373 1981 109 113 724 2737 485 544 1046 364 2390 569 557 273 793 1239 1126 430 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | . 19 27 36 10 5 15 . 1 1 . 15 . 1 1 20 4 3 7 4 21 . . 4 4 13 6 7 Fast Attach 172 | . 5 11 25 4 1 13 . . . 1 20 . . 2 5 6 . 20 1 16 . . 9 . 16 10 7 Attach 78 | . 1 1 8 2 2 7 . 1 . . 6 1 . . 11 2 2 2 2 4 1 . 3 2 7 . 13 Detach 37 | . 3 2 4 . 1 3 . . . 1 1 . . . 1 1 1 3 1 2 . . 3 . 2 1 7 Swap 408 | . 8 13 36 36 5 72 3 12 6 4 28 4 4 8 39 6 5 11 2 48 7 5 1 18 14 8 5 Drop 316 | . 17 31 56 13 6 14 . 2 1 . 26 . . 3 14 10 2 24 2 32 . . 11 4 22 14 12 Fire 542 | . 22 69 71 13 . 47 3 36 . 6 13 5 6 41 40 1 2 42 8 29 8 . . 19 24 9 28 Melee 575 | . . . 5 37 . 81 . 11 . 1 64 1 17 4 82 15 5 9 . 78 1 3 3 26 37 57 38 Ram 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 Rewire 194 | . . . . . . . . . . . . . . 187 7 . . . . . . . . . . . . Trap 217 | . . 17 14 48 . 49 . . . . . . . . . . 5 . . 59 . . . 2 8 15 . Miscellaneous 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 814 | -10/Materials | Discovered new exit (range 15) 938 | -10/Materials | Discovered new exit (range 5) 944 | -10/Materials | Entered Subcaves 1497 | -10/Subcaves | Visited Clippyterm 1502 | -10/Subcaves | Learned Factory emergency access door positions 1609 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1748 | -10/Subcaves | Discovered new exit (range 17) 2000 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2000 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2061 | -10/Subcaves | Discovered new exit (range 12) 2199 | -10/Subcaves | Build established: Subdweller-Mutant 3125 | -10/Subcaves | Visited 4L-MR0's lab 3144 | -10/Subcaves | Found Gun Armor 3591 | -10/Subcaves | Disturbed a concealed Subdweller 3603 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3650 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4517 | -10/Subcaves | Build established: Mutant 4585 | -10/Subcaves | Entered Materials 4585 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4783 | -8/Materials | Lost 3 parts (2n1u) 5016 | -8/Materials | Discovered new exit (range 16) 5062 | -8/Materials | Build established: Scavenger-Tank 5851 | -8/Materials | Discovered new exit (range 17) 6189 | -8/Materials | Build established: Tank 6463 | -8/Materials | Garrison activated, responded to threat 6840 | -8/Materials | Entered Factory 6840 | -7/Factory | Evolved 2 slots: Utility x2 6919 | -7/Factory | Discovered new exit (range 16) 7141 | -7/Factory | Build established: Hacker-Mutant 7601 | -7/Factory | Discovered new exit (range 9) 7897 | -7/Factory | Identified exit to Lower Caves 8244 | -7/Factory | Sucked down chute 8244 | -7/Factory | Entered Waste 8245 | -7/Waste | Joined by Warlord forces that had cleared the area 8436 | -7/Waste | Discovered new exit (range 11) 8442 | -7/Waste | Entered Factory 8442 | -7/Factory | Accompanied by 6 allies 8497 | -7/Factory | Lost 3 allies 8551 | -7/Factory | Lost 3 allies 9116 | -7/Factory | Fabricated Cmb. Gravmag System? 9140 | -7/Factory | Crushed by falling debris 9331 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 9669 | -7/Factory | Discovered new exit (range 12) 10318 | -7/Factory | Repaired Broken Hyp. Coil Gun 10344 | -7/Factory | Repaired Imp. Light Armor Plating 10406 | -7/Factory | Fabricated Hyp. Coil Gun? 10663 | -7/Factory | Core integrity fell below 50% 10918 | -7/Factory | Discovered new exit (range 13) 10928 | -7/Factory | Fabricated Hyp. Coil Gun? 11146 | -7/Factory | Repaired Hyp. Coil Gun 11188 | -7/Factory | Central database locked down 11240 | -7/Factory | Repaired Hyp. Coil Gun? 11284 | -7/Factory | Repaired Cmb. Gravmag System 11389 | -7/Factory | Repaired Cmb. Gravmag System 11446 | -7/Factory | Repaired Cmb. Gravmag System 11872 | -7/Factory | Entered Lower Caves 12018 | -7/Lower Caves | Learned Factory garrison access intel 12094 | -7/Lower Caves | Discovered new exit (range 10) 12104 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12155 | -7/Lower Caves | Entered another Lower Caves area 12173 | -7/Lower Caves | Discovered new exit (range 4) 12229 | -7/Lower Caves | Build established: Hacker-Tank 12368 | -7/Lower Caves | Learned location of Zion (-7) 13040 | -7/Lower Caves | Spotted B-75 Beast 13439 | -7/Lower Caves | Discovered new exit (range 5) 13448 | -7/Lower Caves | Entered Zion 13460 | -7/Zion | Build established: Hacker-Mutant 13480 | -7/Zion | System corruption cleaned by Quarantine Array 13503 | -7/Zion | Discovered new exit (range 16) 13674 | -7/Zion | Learned Factory interactive machine intel 13698 | -7/Zion | Learned location of Quarantine (-3) 13728 | -7/Zion | Given A8's code to call for help 13865 | -7/Zion | Found Prototype Device 13866 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 13907 | -7/Zion | Build established: Hacker-Tank 14143 | -7/Zion | Met Imprinter 14155 | -7/Zion | Imprinted 14157 | -7/Zion | Declared Zion's savior 14445 | -7/Zion | Entered Proximity Caves 14445 | -6/Proximity Caves | Accompanied by 4 allies 14846 | -6/Proximity Caves | Spotter reported a threat 14890 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15115 | -6/Proximity Caves | Discovered new exit (range 9) 15167 | -6/Proximity Caves | Build established: Machinist-Tank 15182 | -6/Proximity Caves | Entered Factory 15182 | -6/Factory | Accompanied by 4 allies 15182 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15183 | -6/Factory | Loaded intel: 54 interactive machine locations 15184 | -6/Factory | Loaded intel: 4 garrison access locations 15214 | -6/Factory | Discovered new exit (range 19) 15357 | -6/Factory | Lost 4 allies 15357 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15396 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15465 | -6/Factory | Repaired Hyp. Coil Gun 15523 | -6/Factory | Repaired Cmb. Gravmag System? 15580 | -6/Factory | Repaired Imp. Medium Armor Plating 15638 | -6/Factory | Repaired Hyp. Coil Gun 15790 | -6/Factory | Retrieved Zion intel report: Active Garrisons 15808 | -6/Factory | Discovered new exit (range 20) 15835 | -6/Factory | Retrieved Zion intel report: Guard Positions 15882 | -6/Factory | Build established: Machinist-Mutant 15973 | -6/Factory | Discovered new exit (range 12) 15985 | -6/Factory | Identified exit to Lower Caves 16024 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16025 | -6/Factory | Zion Hacking Resupply teleported in 16113 | -6/Factory | Zion Light squad teleported in 16408 | -6/Factory | Build established: Machinist-Scout 16451 | -6/Factory | Terminal network hard line cut 16650 | -6/Factory | Discovered new exit (range 7) 16678 | -6/Factory | Discovered new exit (range 9) 16716 | -6/Factory | Cargo convoy interrupted 16724 | -6/Factory | Fabricated Hyp. Coil Gun? 16778 | -6/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 17138 | -6/Factory | Entered Lower Caves 17143 | -6/Lower Caves | Learned Factory garrison access intel 17224 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17226 | -6/Lower Caves | Entered Data Miner 17226 | -6/Data Miner | Discovered new exit (range 6) 17235 | -6/Data Miner | Met Data Miner 17249 | -6/Data Miner | Learned location of Section 7 (-3) 17249 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17259 | -6/Data Miner | Received God Mode back door access code from Data Miner 17274 | -6/Data Miner | Data Conduit disabled 17440 | -6/Data Miner | Identified exit to Proximity Caves 17440 | -6/Data Miner | Entered Proximity Caves 17442 | -5/Proximity Caves | Spotter reported a threat 17443 | -5/Proximity Caves | Spotter reported a threat 17507 | -5/Proximity Caves | Learned location of Warlord (-5) 17516 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17990 | -5/Proximity Caves | Lost 5 allies 18094 | -5/Proximity Caves | Discovered new exit (range 7) 18357 | -5/Proximity Caves | Identified exit to Factory 18394 | -5/Proximity Caves | Entered Factory 18394 | -5/Factory | Accompanied by 4 allies 18394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18395 | -5/Factory | Loaded intel: 4 garrison access locations 18522 | -5/Factory | Retrieved Zion intel report: Active Terminals 18594 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18658 | -5/Factory | Lost 3 allies 18662 | -5/Factory | Retrieved Zion intel report: Branch Access 18662 | -5/Factory | Identified exit to Upper Caves 18694 | -5/Factory | Search patrols dispatched 18914 | -5/Factory | Discovered new exit (range 17) 18920 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 18949 | -5/Factory | Build established: Machinist-Ninja 18998 | -5/Factory | Identified exit to Factory 19428 | -5/Factory | Retrieved Zion intel report: Emergency Access 19435 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19436 | -5/Factory | Discovered exit to Factory (range 14) 19592 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19598 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19622 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19743 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19891 | -5/Factory | Terminal network hard line cut 20176 | -5/Factory | Spotted B-75 Beast 20194 | -5/Factory | First assault squad dispatched 20256 | -5/Factory | Lost 6 parts (1p1u4w) 20273 | -5/Factory | Repaired Broken Graviton Reactor? 20349 | -5/Factory | Repaired Cmb. Gravmag System? 20469 | -5/Factory | Build established: Hacker-Mutant 20476 | -5/Factory | Discovered exit to Factory (range 8) 20573 | -5/Factory | System corruption reached 10% 20711 | -5/Factory | Entered Upper Caves 20755 | -5/Upper Caves | Identified exit to Upper Caves 20803 | -5/Upper Caves | Entered a destroyed Warlord outpost 20845 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 20861 | -5/Upper Caves | Build established: Mutant 21104 | -5/Upper Caves | Entered another Upper Caves area 21200 | -5/Upper Caves | Build established: Trapper-Mutant 21351 | -5/Upper Caves | Learned Factory terminal intel 21399 | -5/Upper Caves | Discovered new exit (range 21) 21417 | -5/Upper Caves | Encountered a Warlord checkpoint 21596 | -5/Upper Caves | Entered Warlord 21625 | -5/Warlord | System corruption cleaned by Quarantine Array 21871 | -5/Warlord | Opened Warlord's prototype stash 21900 | -5/Warlord | Found Prototype Processor 21900 | -5/Warlord | Identified Exp. Targeting Computer 21904 | -5/Warlord | Found Prototype Processor 21904 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 21914 | -5/Warlord | Rebuked by Warlord 21939 | -5/Warlord | Warlord's base attacked by MAIN.C 21975 | -5/Warlord | Found Prototype Piercing Weapon 21975 | -5/Warlord | Identified Vortex Lance 21977 | -5/Warlord | Found Prototype Energy Cannon 21977 | -5/Warlord | Identified Vortex Cannon 21981 | -5/Warlord | Found Prototype Energy Gun 21981 | -5/Warlord | Identified Vortex Rifle 21986 | -5/Warlord | Found Vortex Rifle 21997 | -5/Warlord | Found Vortex Cannon 22000 | -5/Warlord | Found Vortex Lance 22131 | -5/Warlord | Build established: Commander-Mutant 22247 | -5/Warlord | Learned Armory stockpile data 22247 | -5/Warlord | Learned 4 Access zone layouts 22247 | -5/Warlord | Learned 4 Quarantine zone layouts 22248 | -5/Warlord | Learned Armory scanalyzer intel 22289 | -5/Warlord | Warlord forces counterattacked 22304 | -5/Warlord | P-80 Master assimilated allied RY-DY7(g) 22304 | -5/Warlord | Spotted RY-DY7(g) 22306 | -5/Warlord | Spotted Striker 22307 | -5/Warlord | Destroyed Striker 22338 | -5/Warlord | Spotted Executioner 22338 | -5/Warlord | Spotted Striker 22356 | -5/Warlord | Allies destroyed Striker 22357 | -5/Warlord | Spotted Striker 22364 | -5/Warlord | Allies destroyed Executioner 22379 | -5/Warlord | Destroyed 7 combat bots 22399 | -5/Warlord | Spotted Executioner 22405 | -5/Warlord | Found Prototype Device 22405 | -5/Warlord | Identified Adv. Kinecellerator 22421 | -5/Warlord | Found Prototype Processor 22421 | -5/Warlord | Identified Exp. Core Analyzer 22434 | -5/Warlord | Discovered new exit (range 16) 22442 | -5/Warlord | Spotted B-86 Titan 22442 | -5/Warlord | Spotted Striker 22443 | -5/Warlord | Spotted Striker 22446 | -5/Warlord | Allies destroyed Striker 22446 | -5/Warlord | Spotted Executioner 22446 | -5/Warlord | Spotted B-75 Beast 22457 | -5/Warlord | Destroyed B-86 Titan 22471 | -5/Warlord | Destroyed B-75 Beast 22483 | -5/Warlord | Entered Proximity Caves 22486 | -4/Proximity Caves | Spotter reported a threat 22486 | -4/Proximity Caves | Spotter reported a threat 22491 | -4/Proximity Caves | Spotted B-86 Titan 22501 | -4/Proximity Caves | Lost 35 allies 22589 | -4/Proximity Caves | Spotter reported a threat 22643 | -4/Proximity Caves | Spotter reported a threat 22680 | -4/Proximity Caves | Found DCF Scrap (14 items) 22687 | -4/Proximity Caves | Build established: Trapper-Mutant 22719 | -4/Proximity Caves | Discovered exit to Factory (range 14) 22732 | -4/Proximity Caves | Entered Factory 22732 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22733 | -4/Factory | Identified exit to Research 22734 | -4/Factory | Loaded intel: 28 terminal locations 22755 | -4/Factory | Zion Hover Resupply teleported in 22867 | -4/Factory | Retrieved Zion intel report: Trap Installations 22868 | -4/Factory | Zion Heavy squad teleported in 22963 | -4/Factory | Spotted B-86 Titan 22982 | -4/Factory | Search patrols dispatched 23069 | -4/Factory | Discovered new exit (range 20) 23108 | -4/Factory | Zion Demo squad teleported in 23117 | -4/Factory | Build established: Hacker-Mutant 23157 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23158 | -4/Factory | Zion Light squad teleported in 23166 | -4/Factory | Zion Hacker squad teleported in 23232 | -4/Factory | First assault squad dispatched 23317 | -4/Factory | Retrieved Zion intel report: Guard Positions 23317 | -4/Factory | Discovered exit to Research (range 2) 23343 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 23367 | -4/Factory | Lost 3 allies 23431 | -4/Factory | Build established: Hacker-Ninja 23513 | -4/Factory | Retrieved Zion intel report: Component Schematics 23592 | -4/Factory | Lost 4 allies 23662 | -4/Factory | Retrieved Zion intel report: Main Access 23663 | -4/Factory | Zion Trap Resupply teleported in 23708 | -4/Factory | P-70 Sage assimilated allied 61-X2K(A) 23786 | -4/Factory | Enhanced Grunt warped into view, answering call for help 23788 | -4/Factory | Enhanced Grunt warped into view, answering call for help 24147 | -4/Factory | Terminal network hard line cut 24387 | -4/Factory | Build established: Hacker-Scout 24398 | -4/Factory | Identified exit to Upper Caves 24398 | -4/Factory | Entered Upper Caves 24763 | -4/Upper Caves | Discovered new exit (range 20) 24770 | -4/Upper Caves | Identified exit to Upper Caves 24786 | -4/Upper Caves | Entered another Upper Caves area 24806 | -4/Upper Caves | Discovered exit to Research (range 12) 24813 | -4/Upper Caves | Spotted B-86 Titan 24944 | -4/Upper Caves | Learned location of Testing (-2) 25080 | -4/Upper Caves | Discovered new exit (range 4) 25081 | -4/Upper Caves | Identified exit to Zhirov 25081 | -4/Upper Caves | Entered Zhirov 25082 | -4/Zhirov | Discovered new exit (range 3) 25091 | -4/Zhirov | Met Zhirov 25113 | -4/Zhirov | Learned location of Command (-1) 25118 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25127 | -4/Zhirov | Found Alien Artifact 25127 | -4/Zhirov | Identified Integrated Dissipator 25127 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25134 | -4/Zhirov | Found Alien Artifact 25213 | -4/Zhirov | Identified exit to Proximity Caves 25213 | -4/Zhirov | Entered Proximity Caves 25327 | -3/Proximity Caves | Spotter reported a threat 25328 | -3/Proximity Caves | Build established: Hacker-Ninja 25328 | -3/Proximity Caves | Spotter reported a threat 25540 | -3/Proximity Caves | Spotted B-86 Titan 25643 | -3/Proximity Caves | Crushed by falling debris 25764 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25786 | -3/Proximity Caves | Discovered exit to Research (range 11) 25790 | -3/Proximity Caves | Entered Research 25790 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25791 | -3/Research | Identified exit to Armory 25791 | -3/Research | Identified exit to Quarantine 25804 | -3/Research | Zion Fire squad teleported in 25936 | -3/Research | Identified Transdimensional Reconstructor 26029 | -3/Research | Retrieved Zion intel report: Active Garrisons 26030 | -3/Research | Zion Heavy squad teleported in 26040 | -3/Research | Search patrols dispatched 26090 | -3/Research | Lost 4 allies 26136 | -3/Research | Zion Recon squad teleported in 26145 | -3/Research | Found Prototype Processor 26145 | -3/Research | Identified Exp. Signal Interpreter 26154 | -3/Research | Found Fusion Bomb Launcher 26267 | -3/Research | Fabricated Adv. Trap Extractor (x2) 26350 | -3/Research | Fabricated Graviton Reactor? 26447 | -3/Research | Retrieved Zion intel report: Main Access 26447 | -3/Research | Identified exit to Research 26448 | -3/Research | Zion Hacker squad teleported in 26515 | -3/Research | Retrieved Zion intel report: Unaware Schematics 26676 | -3/Research | Entered Quarantine 26679 | -3/Quarantine | Found Alien Artifact 26709 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 26721 | -3/Quarantine | Found Alien Slashing Weapon 26721 | -3/Quarantine | Identified Sigix Broadsword 26800 | -3/Quarantine | Found Alien Reactor 26817 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 26855 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 26867 | -3/Quarantine | Retrieved Zion intel report: Main Access 26887 | -3/Quarantine | Found Alien Energy Cannon 27019 | -3/Quarantine | Repaired Broken Cld. Gravmag System 27163 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 27197 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 27233 | -3/Quarantine | Found Alien Artifact 27233 | -3/Quarantine | Identified Phase Redirector 27321 | -3/Quarantine | Cryocooling Duct disabled 27336 | -3/Quarantine | Ambient heat levels rising (+20) 27336 | -3/Quarantine | Non-combat units ordered to evacuate 27341 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 27395 | -3/Quarantine | Build established: Trapper-Ninja 27698 | -3/Quarantine | Found Alien Artifact 27846 | -3/Quarantine | Spotted Fortress 27876 | -3/Quarantine | Discovered new exit (range 6) 27876 | -3/Quarantine | Discovered new exit (range 6) 27878 | -3/Quarantine | Identified exit to Protoforge 27879 | -3/Quarantine | Entered Protoforge 27930 | -3/Protoforge | Discovered exit to Research (range 23) 27955 | -3/Protoforge | Retrieved Zion intel report: Active Terminals 27966 | -3/Protoforge | Spotted Hotshot 27966 | -3/Protoforge | Spotted Hotshot 27966 | -3/Protoforge | Spotted Hotshot 27967 | -3/Protoforge | Spotted Hotshot 27999 | -3/Protoforge | Identified Core Cannon 28150 | -3/Protoforge | Superfortress began startup sequence 28260 | -3/Protoforge | Crushed by falling debris 28261 | -3/Protoforge | System corruption reached 10% 28286 | -3/Protoforge | Retrieved Zion intel report: Component Stockpiles 28291 | -3/Protoforge | Lost 3 parts (1p1n1w) 28386 | -3/Protoforge | Found Prototype Ballistic Gun 28387 | -3/Protoforge | Found Prototype Ballistic Gun 28420 | -3/Protoforge | Found Prototype Storage 28420 | -3/Protoforge | Identified Cep. Chromion Battery 28483 | -3/Protoforge | Additional patrols dispatched to research labs 28491 | -3/Protoforge | Spotted Immortal 28491 | -3/Protoforge | Spotted Immortal 28491 | -3/Protoforge | Spotted Decapitator 28494 | -3/Protoforge | Spotted Decapitator 28495 | -3/Protoforge | Spotted Decapitator 28495 | -3/Protoforge | Spotted Decapitator 28496 | -3/Protoforge | Warped through subspace 28497 | -3/Protoforge | Core integrity fell below 50% 28505 | -3/Protoforge | Core integrity fell below 20% 28505 | -3/Protoforge | Identified Cep. XC Strikerail 28506 | -3/Protoforge | Identified Core Reset Matrix 28506 | -3/Protoforge | Used Core Reset Matrix 28510 | -3/Protoforge | Sensed 4 artifacts in vicinity 28512 | -3/Protoforge | Destroyed by Decapitator with Experimental Terror Saw Last Messages --------------- 28505_ Exp. Signal Interpreter damaged (-7). 28505_ Adv. System Shield damaged (-3). 28505_ U-05 Engineer lays Concrete. 28506_ Identified Core Reset Matrix. 28506_ Wiping memory... 28506_ CORE RESET 28507_ U-05 Engineer lays Concrete. 28507_ Exp. Optical Array severed. 28507_ Acquired Prototype Flight Unit. 28507_ Identified Exp. Surge Thruster. 28507_ Exp. Signal Interpreter broken. 28507_ Faulty integration triggers power surge. 28508_ U-05 Engineer lays Concrete. 28508_ Faulty Exp. Surge Thruster severed. 28509_ U-05 Engineer lays Concrete. 28510_ Sensed 4 artifacts in vicinity. 28510_ Adv. System Shield severed. 28511_ U-05 Engineer lays Concrete. 28511_ K-01 Serf collects debris. 28511_ Broken Exp. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"?????????????????????????????????????????? | | ??????"" ????????????????????????????????????????? | | ?????"" ????######???######????????????????????? | | ???? "" ???#""""##??#""""#????????????????????? | | ??? ] ####!!!!;#### #########????????????? | | ??? ! #????????????? | | ??? ] ! #????????????? | | ?? #????????????? | | ?? !! #????????????? | | ? /[ % #????????????? | | ???? ! cc #????????????? | | ???? ! ""#"" ===#####c@!!####?????????????????? | | ????????????###""""#???#""""#????????????????????? | | ??????????????######???######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 50 Energy Generation 29 Energy Capacity 1095 Matter Stores 796 Matter Capacity 800 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 800 Weapon Cycling 25 Evasion (%) 71 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory Cmb. Gravmag System | x2 | -7/Factory Hyp. Coil Gun | x2 | -7/Factory Hyp. Coil Gun | x2 | -7/Factory | Authchip Hyp. Coil Gun | x2 | -6/Factory | Authchip Adv. Trap Extractor | x2 | -3/Research | Authchip Graviton Reactor | x1 | -3/Research Repaired ---------- Hyp. Coil Gun | 29% | -7/Factory | Broken Imp. Light Armor Plating | 17% | -7/Factory Hyp. Coil Gun | 38% | -7/Factory Hyp. Coil Gun | 49% | -7/Factory Cmb. Gravmag System | 71% | -7/Factory Cmb. Gravmag System | 70% | -7/Factory Cmb. Gravmag System | 81% | -7/Factory Hyp. Coil Gun | 42% | -6/Factory Cmb. Gravmag System | 70% | -6/Factory Imp. Medium Armor Plating | 50% | -6/Factory Hyp. Coil Gun | 68% | -6/Factory Graviton Reactor | 44% | -5/Factory | Broken Cmb. Gravmag System | 23% | -5/Factory Cld. Gravmag System | 65% | -3/Quarantine | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Redirector Core Cannon Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Mistaken Identity Challenges ------------ None Game ------ Seed LinkedThrusterArmor Manual? 0 Play Time 05:53:22 Cumulative 338.4 hours Start 2025.10.26 @ 23:00:36 End 2025.10.27 @ 18:06:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/3/0/0/0/0/0/0/1 Lore% 76 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf724153-ce48-4bbf-852f-8f2fd150b2ab