Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.14 @ 23:57:02 Player: Darcyisverycute Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (116) 580 Value Destroyed (3025) 3025 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 12822 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 762 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -476 Cogmind --------- Core Integrity 0/1150 Matter 113/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Improved Gyrokinetic Inverter VTOL Module > --- UTILITY (9) ------ Experimental Cooling System Advanced Visual Processing Unit Experimental Signal Interpreter Quantum Capacitor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Myomer Leg GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Visual Processing Unit Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scanner Improved Transmission Jammer Graphene Brace Advanced Thermal Shield Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Light Antimatter Cannon > --- INVENTORY -------- Advanced Sensor Array Heavy Linear Accelerator GAL Module [Rating: 116] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . 1 . . . . 1 . . . Utility 7 | . . . . . . 2 2 . . . . . . . . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 180 | 7 1 28 5 1 7 18 12 5 4 1 4 1 . 20 4 1 1 2 15 30 6 7 Power 23 | 1 . 3 1 . 2 2 2 . . . . . . 3 1 . . 1 2 3 1 1 Engine 10 | 1 . 3 1 . 1 1 . . . . . . . 2 . . . 1 . . . . Core 8 | . . . . . 1 1 2 . . . . . . 1 1 . . . 1 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 2 1 1 Propulsion 41 | 2 . 11 3 . 3 2 4 1 . . 1 . . 3 . . . . 3 5 1 2 Treads 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . . Leg 6 | . . 5 . . . . . . . . . . . . . . . . . . . 1 Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . 2 . . . . 2 5 1 . Flight 18 | . . 1 3 . 3 2 4 1 . . 1 . . 1 . . . . 1 . . 1 Utility 68 | 2 1 4 . 1 1 13 3 1 2 . 1 . . 9 1 1 1 1 4 15 4 3 Device 46 | 1 . . . 1 . 7 2 . 2 . . . . 8 . 1 1 1 2 13 4 3 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 2 . . . . . . . . 1 . . . 2 2 . . Hackware 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Protection 10 | . . 4 . . . 3 . 1 . . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 10 1 . 1 1 3 3 2 1 2 1 . 5 2 . . . 6 7 . 1 Energy Gun 12 | 2 . 3 . . 1 . . 1 . . . . . . . . . . 4 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 5 | . . 2 . . . . . . . . . . . . . . . . 1 2 . . Launcher 9 | . . 3 1 . . . 1 1 . 1 . . . 1 1 . . . . . . . Special Weapon 5 | . . . . . . . . . . . 1 . . 1 . . . . 1 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 2 1 2 . 1 1 . 3 . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . . . 2 1 . . 1 . . . . . . . 4 3 2 . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . System Corruption 13 | . . . . 3 . . . . . . . . . . . . . 10 . . . . Parts Lost 49 | . . 5 . . 6 . . 1 . . . . . 4 . . . 4 1 17 4 7 Power 12 | . . 1 . . 2 . . . . . . . . 2 . . . 2 . 3 . 2 Propulsion 13 | . . 2 . . 3 . . . . . . . . 1 . . . . 1 5 . 1 Utility 15 | . . 1 . . . . . 1 . . . . . 1 . . . 1 . 5 4 2 Weapon 9 | . . 1 . . 1 . . . . . . . . . . . . 1 . 4 . 2 Highest Loss Streak 10 | . . 5 . . 4 . . 1 . . . . . 2 . . . 3 1 10 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 100 95 99 100 87 99 92 92 92 100 89 88 92 84 86 86 85 85 86 75 72 44 Engine 5 | . 14 10 11 11 4 7 . . . . . . . 2 6 6 6 5 4 . . 1 Core 3 | . . . . . 5 1 6 7 7 7 7 7 7 5 6 6 6 5 4 3 . . Treads 3 | . 28 15 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . 11 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 12 22 22 11 . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . 1 13 13 13 13 17 18 21 17 Flight 13 | . . . 21 22 22 36 30 30 30 30 30 30 30 28 6 6 6 6 4 . . . Device 13 | . 14 . . . 11 16 23 15 15 15 15 15 15 13 13 13 14 19 15 25 29 7 Storage 3 | . 14 11 11 11 11 . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . 8 7 7 7 7 7 7 7 6 12 13 13 13 18 11 10 10 Hackware 4 | . . . . . . 8 14 15 15 15 15 15 15 12 6 6 4 . . . . . Protection 4 | . . 10 11 10 . 2 . 6 7 7 3 7 7 3 6 6 6 6 5 4 . . Energy Gun 3 | . 28 7 7 . . . . . . . . . . . . . . . 4 1 . 3 Ballistic Gun 1 | . . 4 11 11 10 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 8 . . . . . . . . . . . . . . . . . 1 3 . Launcher 3 | . . 1 3 11 11 9 . 4 . 4 1 . . 1 6 6 6 5 . . . . Slashing Weapon 3 | . . . . . . 8 6 2 7 10 3 2 7 5 6 6 6 6 1 1 . . Peak Build Rating 116 | 9 11 17 16 15 19 33 46 48 48 46 58 58 44 64 64 63 64 66 92 110 116 69 Average Rating 44 | 5 10 14 15 14 14 28 40 44 47 45 51 42 44 49 61 61 62 61 81 91 100 53 On Entrance 42 | . 9 11 15 15 14 16 33 46 48 46 45 58 44 44 62 61 63 62 59 91 74 56 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 28 41 32 30 28 17 14 16 19 19 23 19 16 24 24 26 27 31 48 47 54 24 Greatest Support 67 | 40 40 28 28 28 28 19 22 22 22 22 22 22 22 40 40 40 40 40 59 67 47 35 Greatest Overweight (x) 12 | . . 4 1 1 2 1 4 . . . 1 . . . . . . . . 8 12 2 Average Overweight (x) . | . . 2 1 . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 13 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 11 14 15 15 14 5 4 4 4 5 4 3 5 4 4 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 10 5 5 4 5 5 4 5 5 5 5 5 5 5 5 2 5 2 Class Distribution -------------------- 33% | Mutant 15% | Hacker-Sprinter 9% | Scavenger-Mutant 8% | Infiltrator-Ninja 7% | Ninja 5% | Hacker-Ninja 4% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Ninja | -6/Zion Infiltrator-Ninja | -5/Proximity Caves Infiltrator-Scout | -5/Factory Infiltrator-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Matter Collected 2760 | 260 25 701 165 . 70 173 149 245 . 50 40 . . 329 66 100 14 40 132 88 . 113 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4151 | 81 158 1241 156 . 200 185 300 149 27 134 221 . . 325 59 256 . 98 50 398 . 113 Parts 234 | 4 15 64 27 . 18 13 19 5 2 5 9 . . 28 . . . 4 1 14 . 6 Haulers Intercepted 7 | . . 4 . . . 1 . . . . . . . . . . . . . 2 . . Recyclers Shooed 4 | . . 2 . . 1 . . . . . . . . 1 . . . . . . . . Parts Field Recycled 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Retrieved Matter 47 | . . . . . . 47 . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 2 8 . . . . 3 . 12 . . . . Prevented 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Combat Hostiles Destroyed 72 | . 4 28 11 . 8 . 1 . . 1 4 . . 2 . . . 3 1 5 . 4 Melee 6 | . . . . . . . 1 . . 1 . . . 2 . . . 2 . . . . Guns 25 | . 4 9 6 . 1 . . . . . . . . . . . . . . 1 . 4 Cannons 10 | . . 8 . . . . . . . . . . . . . . . . . 2 . . AOE 28 | . . 11 5 . 7 . . . . . 4 . . . . . . 1 . . . . Classes Destroyed 17 | 2 4 5 . . 1 . 1 . . 1 . . . . . . . 1 . 2 . . Worker 7 | . . . . . 1 1 1 . . . . . . 4 . . . . . . . . Builder 10 | . . 2 2 . . 2 2 . . . . . . 2 . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . . . . . . . Hauler 7 | . . 4 . . . 1 . . . . . . . . . . . . . 2 . . Recycler 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Watcher 10 | . 1 1 . . . 2 2 . . . . . . 3 . . . . 1 . . . Swarmer 27 | . 1 . 11 . 3 . . . . . 4 . . 1 . . . 3 . . . 4 Grunt 28 | . 3 19 . . 4 . 1 . . . . . . 1 . . . . . . . . Brawler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Sentry 6 | . . 5 . . . . . . . . . . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Programmer 3 | . . . . . . . . . . 1 . . . . . . . . 1 1 . . Packrat 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 2 12 4 . 3 2 3 . . 1 4 . . 3 . . . 2 1 2 . 2 Combat Bots Only 9 | . 2 9 4 . 3 . 1 . . 1 4 . . 1 . . . 2 1 2 . 2 Max Kills in Single Turn 3 | 1 1 3 3 . 2 1 1 . 1 1 3 . . 1 . . . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 2 . . . . . 3 . . . . . . 1 . . . . Melee 1 | . . . . . . . 1 . . 1 . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Hostile Shots Fired 597 | . 27 116 25 . 18 6 . 1 6 9 2 6 . 56 . 40 . 30 10 190 2 53 Missed 196 | . 10 29 7 . 7 3 . . 3 3 . 2 . 29 . 19 . 8 4 56 . 16 Damage Taken 7223 | . 221 1378 218 . 272 46 . 73 51 88 30 182 . 436 . 188 . 416 123 2819 53 629 Core 1900 | . 22 251 55 . 20 29 . 25 . 14 18 96 . 138 . . . 81 . 925 20 206 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . . . . 19 . Regen/Repaired (Parts) 361 | . . . . . . . 32 . . . . . . 19 . 26 56 25 30 173 . . Core Remaining (%) 79 | 100 91 . . . 18 94 . . . . . . 78 . . . . 74 100 . . . Volleys Fired 228 | 3 27 75 16 . 14 3 1 7 . . 7 . . 5 . 8 . 2 6 33 . 21 Largest 2 | 2 2 2 2 . 2 1 1 1 . . 1 . . 1 . 1 . 1 1 2 . 2 Hottest 120 | 80 80 95 65 . 75 30 30 30 . . 30 . . 30 . 30 . 30 57 120 . 95 Shots Fired 369 | 6 54 145 32 . 25 3 1 7 . . 7 . . 5 . 8 . 2 6 43 . 25 Gun 239 | 6 54 78 28 . 12 . . . . . . . . . . . . . 5 31 . 25 Cannon 64 | . . 56 . . . . . . . . . . . . . . . . 1 7 . . Launcher 53 | . . 11 4 . 13 3 1 7 . . 2 . . 2 . 8 . 2 . . . . Special 13 | . . . . . . . . . . . 5 . . 3 . . . . . 5 . . Kinetic 117 | . . 80 16 . 11 . . . . . . . . . . . . . 1 9 . . Thermal 139 | 6 54 37 . . . . . . . . . . . . . . . . 5 21 . 16 Explosive 53 | . . 11 4 . 13 3 1 7 . . 2 . . 2 . 8 . 2 . . . . Electromagnetic 39 | . . 17 12 . 1 . . . . . . . . . . . . . . . . 9 Phasic 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 18 | 3 10 18 6 . 6 . . 12 . . 13 . . . . . . . 3 6 . 6 Robot Miss Streak 5 | 1 2 5 3 . 1 . . . . . 1 . . . . . . . 1 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 4 . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Capacitor 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Shots Hit Robots 300 | 4 39 97 17 . 12 9 11 8 1 8 5 . . 26 1 10 . 5 5 25 . 17 Core Hits 169 | 3 11 55 21 . 12 4 5 5 . 4 10 . . 9 1 3 . 5 2 9 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 3 . . . . . . . 1 . . . 3 . 1 . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . 1 . . . 3 . 1 . . . . . . Melee Attacks 235 | . . . . . . 42 33 1 13 19 5 5 3 71 2 13 . 6 4 18 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 235 | . . . . . . 42 33 1 13 19 5 5 3 71 2 13 . 6 4 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 7 8 . 1 1 1 . . 10 . . . 1 1 4 . . Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11323 | 53 461 2616 478 . 697 560 1054 551 120 464 318 . . 1373 63 610 . 346 156 1117 . 286 Guns 2040 | 53 461 782 168 . 88 . . . . . . . . . . . . . 70 174 . 244 Cannons 922 | . . 804 . . . . . . . . . . . . . . . . . 118 . . Explosions 2772 | . . 1030 310 . 609 . . 494 . . 210 . . . . 23 . 96 . . . . Melee 5534 | . . . . . . 560 1054 57 120 464 108 . . 1373 63 587 . 250 86 812 . . Ramming 55 | . . . . . . . . . . . . . . . . . . . . 13 . 42 Kinetic 1205 | . . 964 57 . 66 . . . . . . . . . . . . . . 118 . . Thermal 1568 | 53 461 648 68 . . . . . . . . . . . . . . . 70 141 . 127 Explosive 2438 | . . 764 242 . 609 . . 494 . . 210 . . . . 23 . 96 . . . . Electromagnetic 490 | . . 240 111 . 22 . . . . . . . . . . . . . . . . 117 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5534 | . . . . . . 560 1054 57 120 464 108 . . 1373 63 587 . 250 86 812 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . . . . 33 . . Highest Corruption 10 | . . . . 3 3 . . . . 1 1 1 1 2 2 3 3 10 . 7 7 8 Average Corruption 3 | . . . . 3 3 . . . . 1 1 1 1 2 2 2 3 10 . 2 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . 11 . . . . 2 2 . 2 2 2 8 1 1 . 5 7 9 Message Errors 11 | . . . . . 4 . . . . . . . . . 1 2 . 1 . . 1 2 Matter Fused 15 | . . . . . 5 . . . . . . . . 1 1 2 1 . . 2 3 . Heat Flow Errors 10 | . . . . . 1 . . . . 2 1 . 1 . . 1 . . . 2 1 1 Energy Discharges 4 | . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 8 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . 5 Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1109 | . . . 10 . 81 92 345 54 20 . 46 . . 149 . 195 . 85 . 32 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 167 | . . . 10 . 81 . . 54 . . . . . . . . . 22 . . . . Melee 942 | . . . . . . 92 345 . 20 . 46 . . 149 . 195 . 63 . 32 . . Knockbacks 10 | . . 9 . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . 8 . . . . . . . . . . . . . . . . . 1 . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . 112 79 . 97 4 . 1 . . . . . 12 . 8 . 51 . 6 . 19 Shots 17 | . . 4 3 . 3 1 . 1 . . . . . 2 . 1 . 2 . . . . Rammed 13 | . . . . . . . . . . . . . . . . . . . . 2 . 11 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . 2 . 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | 36 178 255 68 . 288 . . . . 234 278 . 224 45 . 157 . 8 301 358 474 135 Average Temperature 89 | 18 64 84 26 . 150 . . . . 153 141 . 128 14 . 83 . 5 110 115 95 71 Received Heat Transfer 933 | . 72 474 . . 81 9 . . . . . . . 57 . 12 . . 27 192 . 9 Effects 4 | . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 8 | . . 1 . . . . . . . . . . . . . . . . . 4 . 3 Heat Transferred 3550 | 125 1025 1362 150 . . . . . . . . . . . . . . . 185 185 . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Peak Influence 678 | 10 183 678 593 . 166 616 314 119 96 . . . . 414 . . . . 479 276 141 250 Initial 264 | . 6 33 264 . . 29 146 63 69 . . . . . . . . . 31 149 96 70 Average 201 | 2 75 290 422 . 102 281 221 95 77 . . . . 154 . . . . 267 162 114 104 Maximum Alert Level 2 | . . 2 2 . . 2 1 . . . . . . 2 . . . . 2 1 . 1 Low Security (%) 63 | 100 100 52 . . 100 27 39 100 100 . . . . 75 . . . . 31 71 100 97 Level 1 22 | . . 1 50 . . 54 60 . . . . . . 17 . . . . 51 28 . 2 Level 2 14 | . . 46 49 . . 17 . . . . . . . 6 . . . . 16 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 6 . . . . 2 . . . . . . 3 . . . . 3 3 . 1 Investigation 7 | . 1 3 . . . . 1 . . . . . . 1 . . . . 1 . . . Extermination 5 | . . . . . . . 1 . . . . . . . . . . . 1 2 . 1 Reinforcement 8 | . 1 3 . . . . . . . . . . . 2 . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Distress Signals 9 | . . 3 . . . 3 . . . . . . . 2 . . . . 1 . . . Communications Jammed 71 | . . . . . . 1 6 . . . . . . 52 . . . . . 12 . . Distress Signals 71 | . . . . . . 1 6 . . . . . . 52 . . . . . 12 . . Times Spotted 238 | . 15 42 11 . 8 25 6 3 1 1 1 4 . 29 . 7 . 17 19 25 7 17 Peak Tracking Total 14 | . 3 6 4 . 3 9 2 2 1 1 1 4 . 14 . 14 . 9 5 10 6 14 Tactical Retreats 33 | . 2 2 1 . . 8 . . . . . . . 6 . 3 . 2 3 3 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Traps Triggered 7 | . 1 1 . . . . 2 . . . . . . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Triggered 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Machines Disabled 17 | . . 4 1 . 2 . . . . . 1 1 . 1 . 1 . . 5 1 . . Max in Single Turn 2 | . . 1 1 . 2 . . . . . 1 1 . 1 . 1 . . 1 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Machines Accessed 58 | . 7 7 . 1 . 5 11 . 3 . 1 4 . 9 2 . . . 4 2 . 2 Terminals 30 | . 5 7 . . . 3 6 . 1 . 1 . . 4 1 . . . . 1 . 1 Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . 1 Recycling Units 6 | . 2 . . . . . 2 . . . . . . 1 . . . . 1 . . . Scanalyzers 5 | . . . . . . 1 1 . 1 . . . . 1 . . . . . 1 . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . Total Hacks 202 | . 23 24 . 1 . 27 43 . 7 . 1 28 . 20 2 . . . 10 7 . 9 Successful 109 | . 8 12 . 1 . 16 22 . 1 . 1 28 . 10 2 . . . 3 2 . 3 Failed 92 | . 14 12 . . . 11 21 . 6 . . . . 10 . . . . 7 5 . 6 Catastrophic 10 | . 1 3 . . . 2 . . 1 . . . . 1 . . . . 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 10 12 . . . 13 16 . 1 . 1 . . 1 . . . . 13 8 . 2 Terminals 102 | . 19 24 . . . 19 22 . 3 . 1 . . 8 1 . . . . 2 . 3 Fabricators 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . Repair Stations 14 | . . . . . . . 2 . . . . . . 2 . . . . 4 . . 6 Recycling Units 21 | . 4 . . . . . 11 . . . . . . 4 . . . . 2 . . . Scanalyzers 22 | . . . . . . 7 6 . 1 . . . . 3 . . . . . 5 . . Garrison Access 9 | . . . . . . 1 . . 3 . . . . 1 . . . . 4 . . . Terminal Hacks 60 | . 4 9 . 1 . 5 6 . . . 1 28 . 3 2 . . . . . . 1 Record 14 | . . . . 1 . . . . . . 1 11 . . 1 . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 3 . . . 1 1 . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . 2 . . . . 1 . . 2 Scan Component 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 Repair 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . 2 . . . . . 3 . . . . . . 1 . . . . 2 . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . 1 . . . . . 2 . . . . . . 1 . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . 6 3 . . . . . . 1 . . . . . 2 . . Insert Component 6 | . . . . . . 2 2 . . . . . . 1 . . . . . 1 . . Analyze 6 | . . . . . . 4 1 . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 3 . . . 4 6 . 1 . . . . 1 . . . . . . . . Terminals 15 | . 2 3 . . . 4 4 . 1 . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Botnet 13 | . 2 3 . . . 3 3 . 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 6 7 . . . 3 9 . 3 . . . . 9 1 . . . 3 2 . 2 Full Trace Events 6 | . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 5 . . . . 2 . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 2 1 . . . . 12 . . . . 14 . . 1 . . Parts Built 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . 33 . . . . . . 152 . . . . . . . . Total Part Build Rating 7 | . . . . . . . 2 . . . . . . 5 . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Time 41 | . . . . . . . 22 . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 64 | . 64 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 1 . . . . . . 1 . . . . . 1 . . Part Schematics Acquired 4 | . . . . . . 2 1 . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Total Allies 41 | . . . . . . 1 . 20 . . . . . . . . 10 2 6 2 . . Largest Group 20 | . . . . . . 1 . 20 . . . . . . . . 10 8 5 2 . . Highest-Rated Group 473 | . . . . . . 10 . 473 . . . . . . . . 309 232 179 100 . . Highest-Rated Ally 85 | . . . . . . 10 . 35 . . . . . . . . 42 42 85 50 . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 4 | . . . . . . 1 . . . . . . . . . . . 3 . . . . STAY 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 100 | . . . . . . . . 48 . . . . . . . . . 21 21 10 . . Total Damage 3531 | . . . . . . . . 1323 . . . . . . . . . 614 1142 452 . . Kills 24 | . . . . . . . . 4 . . . . . . . . . 8 9 3 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . . 1 2 . . . . 2 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . 11 . . . Items 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Guards 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . . 3 2 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Turns Passed 9706 | 112 710 1165 485 147 497 700 507 141 160 198 225 51 99 777 181 506 737 496 530 681 250 351 Spaces Moved 12572 | 56 372 651 373 133 436 1077 969 313 352 494 449 122 265 1257 289 786 1208 678 810 731 309 442 Core 222 | 1 . . . . . . 1 . . . . . . . . . . . . 1 35 184 Treads 427 | 55 372 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1513 | . . 651 373 133 356 . . . . . . . . . . . . . . . . . Hover 5158 | . . . . . . . . . . . . . . 125 289 786 1208 678 810 730 274 258 Flight 5252 | . . . . . 80 1077 968 313 352 494 449 122 265 1132 . . . . . . . . Fastest Speed 25 | 50 160 105 110 95 29 28 28 28 28 28 28 28 28 25 56 56 56 56 55 45 50 50 Average Speed 56 | 158 160 123 110 109 100 33 28 28 28 28 28 28 28 29 56 56 56 56 55 61 70 62 Slowest Speed 650 | 160 160 140 110 110 120 107 250 32 28 28 95 28 28 60 56 56 56 56 56 450 650 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . 1 . 1 . . . . 27 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 59 80 76 50 78 63 30 94 13 65 68 78 48 27 47 71 90 69 15 18 87 15 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 1 . . . . . . 1 1 . . . . 2 . . . . . Known Exits Taken 12 | . . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . . . . 2 3 . . . 7 1 3 2 . . . . Spaces Dug 262 | . . 8 15 . 11 52 26 . 12 8 . 1 3 49 1 46 . 14 3 13 . . Terrain Destroyed 578 | . . 91 45 . 123 61 26 34 12 8 7 1 3 49 1 71 . 26 3 17 . . Melee 116 | . . . . . . 31 20 . 12 8 . 1 3 34 1 1 . 1 2 2 . . Projectile 21 | . . 5 . . . . . . . . . . . . . . . . 1 15 . . AOE 441 | . . 86 45 . 123 30 6 34 . . 7 . . 15 . 70 . 25 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Was Fac Total 14367 | 70 433 874 419 133 473 1349 1136 358 385 521 527 129 283 1506 303 820 1270 781 872 886 337 502 Wait 941 | 1 20 76 22 . 15 185 101 25 13 7 52 . 16 165 6 13 53 73 19 50 19 10 Move 12500 | 55 371 650 372 132 435 1076 967 312 349 493 448 121 264 1208 288 785 1207 677 809 731 308 442 Hop 23 | . . . . . . . 1 . 1 . . . . 21 . . . . . . . . Pick Up 95 | 4 12 21 1 . . 8 7 3 2 1 4 1 . 7 1 . 4 3 3 6 3 4 Fast Attach 85 | 7 . 5 1 . 1 10 7 1 3 . 1 . . 7 1 . 1 . 12 19 6 3 Attach 43 | . . 5 . . 5 1 3 4 . . 2 1 . 5 . . . 2 2 9 . 4 Detach 16 | . . . . . 1 1 2 1 . . . . . 1 . . 1 . 1 6 . 2 Swap 52 | . 1 18 4 1 1 7 2 . 1 1 1 . . 8 3 1 . . 1 2 . . Drop 114 | . 2 24 3 . 1 16 12 4 3 1 7 1 . 8 2 . 4 1 9 10 1 5 Fire 228 | 3 27 75 16 . 14 3 1 7 . . 7 . . 5 . 8 . 2 6 33 . 21 Melee 234 | . . . . . . 42 33 1 13 18 5 5 3 71 2 13 . 6 4 18 . . Ram 13 | . . . . . . . . . . . . . . . . . . . . 2 . 11 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . 16 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . 6 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 367 | -10/Materials | Central database locked down 564 | -10/Materials | Discovered new exit (range 11) 713 | -10/Materials | Derelicts attacked the area 823 | -10/Materials | Entered another Materials area 823 | -9/Materials | Evolved 2 slots: Propulsion x2 1473 | -9/Materials | Discovered new exit (range 16) 1480 | -9/Materials | Destroyed 9 combat bots 1783 | -9/Materials | Core integrity fell below 50% 1805 | -9/Materials | Lost 5 parts (1p2n1u1w) 1815 | -9/Materials | Discovered new exit (range 13) 1900 | -9/Materials | Discovered new exit (range 15) 1983 | -9/Materials | Discovered new exit (range 6) 1988 | -9/Materials | Entered Mines 2019 | -9/Mines | Learned location of Storage (-9) 2111 | -9/Mines | Discovered new exit (range 10) 2220 | -9/Mines | Discovered new exit (range 6) 2468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2469 | -9/Mines | Discovered new exit (range 5) 2473 | -9/Mines | Entered Exiles 2479 | -9/Exiles | Build established: Scavenger-Mutant 2499 | -9/Exiles | Met 8R-AWN 2519 | -9/Exiles | Met EX-HEX 2564 | -9/Exiles | Met EX-DEC 2569 | -9/Exiles | Learned location of Zion (-6) 2604 | -9/Exiles | Discovered new exit (range 14) 2620 | -9/Exiles | Entered Mines 3077 | -8/Mines | Core integrity fell below 20% 3095 | -8/Mines | Discovered new exit (range 7) 3112 | -8/Mines | Lost 4 parts (1p2n1w) 3117 | -8/Mines | Entered Materials 3117 | -8/Materials | Evolved 2 slots: Utility x2 3227 | -8/Materials | Discovered new exit (range 16) 3343 | -8/Materials | Discovered new exit (range 4) 3344 | -8/Materials | Identified exit to Factory 3375 | -8/Materials | Build established: Sprinter 3517 | -8/Materials | Search patrols dispatched 3698 | -8/Materials | Build established: Mutant 3817 | -8/Materials | Entered Factory 3817 | -7/Factory | Evolved 2 slots: Utility x2 3942 | -7/Factory | Repaired Mic. Nuclear Core 4051 | -7/Factory | Identified exit to Lower Caves 4085 | -7/Factory | Fabricated Imp. Flight Unit (x1) 4106 | -7/Factory | Build established: Hacker-Ninja 4324 | -7/Factory | Sucked down chute 4324 | -7/Factory | Entered Waste 4325 | -7/Waste | Joined by Warlord forces that had cleared the area 4334 | -7/Waste | A Compactor rumbled back to life 4334 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4335 | -7/Waste | Spotted C-40 Crusher 4341 | -7/Waste | Allies destroyed C-40 Crusher 4372 | -7/Waste | Lost 3 allies 4383 | -7/Waste | Discovered new exit (range 16) 4394 | -7/Waste | A Compactor rumbled back to life 4394 | -7/Waste | Spotted C-40 Crusher 4398 | -7/Waste | Allies destroyed C-40 Crusher 4414 | -7/Waste | Murdered 3 allies 4464 | -7/Waste | Identified exit to Factory 4465 | -7/Waste | Entered Factory 4465 | -7/Factory | Accompanied by 1 ally 4615 | -7/Factory | Discovered exit to Lower Caves (range 7) 4625 | -7/Factory | Entered Lower Caves 4662 | -7/Lower Caves | Learned 4 Factory zone layouts 4800 | -7/Lower Caves | Discovered new exit (range 13) 4823 | -7/Lower Caves | Identified exit to Lower Caves 4823 | -7/Lower Caves | Entered another Lower Caves area 4834 | -7/Lower Caves | Learned 8 Factory zone layouts 4920 | -7/Lower Caves | Build established: Hacker-Sprinter 4929 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4930 | -7/Lower Caves | Found Prototype Special Weapon 4930 | -7/Lower Caves | Identified Molecular Deconstructor 5046 | -7/Lower Caves | Discovered new exit (range 8) 5048 | -7/Lower Caves | Identified exit to Data Miner 5048 | -7/Lower Caves | Entered Data Miner 5048 | -7/Data Miner | Discovered new exit (range 6) 5054 | -7/Data Miner | Met Data Miner 5063 | -7/Data Miner | Learned location of Section 7 (-2) 5063 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5069 | -7/Data Miner | Received God Mode back door access code from Data Miner 5074 | -7/Data Miner | Data Conduit disabled 5098 | -7/Data Miner | Identified exit to Proximity Caves 5099 | -7/Data Miner | Entered Proximity Caves 5191 | -6/Proximity Caves | Discovered new exit (range 5) 5192 | -6/Proximity Caves | Identified exit to Factory 5198 | -6/Proximity Caves | Entered Factory 5198 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5199 | -6/Factory | Identified exit to Factory 5199 | -6/Factory | Identified exit to Lower Caves 5229 | -6/Factory | Discovered exit to Factory (range 13) 5252 | -6/Factory | Repaired Imp. Sensor Array 5753 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5975 | -6/Factory | Entered Lower Caves 6112 | -6/Lower Caves | Discovered new exit (range 11) 6136 | -6/Lower Caves | Identified exit to Lower Caves 6156 | -6/Lower Caves | Entered another Lower Caves area 6190 | -6/Lower Caves | Discovered exit to Factory (range 7) 6218 | -6/Lower Caves | Spotted B-75 Beast 6304 | -6/Lower Caves | Build established: Scavenger-Scout 6323 | -6/Lower Caves | Encountered a Warlord checkpoint 6474 | -6/Lower Caves | Attracted the attention of an 0b10 base 6519 | -6/Lower Caves | Found DCF Scrap (13 items) 6561 | -6/Lower Caves | Learned Factory terminal intel 6622 | -6/Lower Caves | Discovered new exit (range 5) 6627 | -6/Lower Caves | Learned Factory trap positions 6634 | -6/Lower Caves | Identified exit to Zion 6647 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6662 | -6/Lower Caves | Entered Zion 6702 | -6/Zion | Discovered new exit (range 11) 6707 | -6/Zion | Identified exit to Proximity Caves 6730 | -6/Zion | System corruption cleaned by Quarantine Array 6778 | -6/Zion | Gained Derelict followers 6792 | -6/Zion | Build established: Ninja 6868 | -6/Zion | Learned location of Armory (-4) 6916 | -6/Zion | Given A8's code to call for help 6930 | -6/Zion | Gained Derelict followers 6979 | -6/Zion | Found GAL Module 7096 | -6/Zion | Met Imprinter 7122 | -6/Zion | Imprinted 7124 | -6/Zion | Declared Zion's savior 7399 | -6/Zion | Entered Proximity Caves 7399 | -5/Proximity Caves | Accompanied by 8 allies 7544 | -5/Proximity Caves | Build established: Infiltrator-Ninja 7579 | -5/Proximity Caves | Lost 5 allies 7787 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7866 | -5/Proximity Caves | Learned Factory garrison access intel 7875 | -5/Proximity Caves | Lost 5 allies 7877 | -5/Proximity Caves | System corruption reached 10% 7878 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7895 | -5/Proximity Caves | Entered Factory 7895 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7896 | -5/Factory | Loaded intel: 106 trap records 7897 | -5/Factory | Loaded intel: 26 terminal locations 7898 | -5/Factory | Loaded intel: 4 garrison access locations 7908 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7920 | -5/Factory | Lost 3 parts (2p1w) 7976 | -5/Factory | Retrieved Zion intel report: Emergency Access 7977 | -5/Factory | Zion Heavy squad teleported in 8000 | -5/Factory | Discovered new exit (range 19) 8006 | -5/Factory | Discovered new exit (range 19) 8013 | -5/Factory | Identified exit to Factory 8173 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 8174 | -5/Factory | Zion Fire squad teleported in 8425 | -5/Factory | Entered another Factory area 8425 | -4/Factory | Accompanied by 1 ally 8425 | -4/Factory | Evolved 2 slots: Utility x2 8677 | -4/Factory | Found Prototype Processor 8677 | -4/Factory | Identified Exp. Signal Interpreter 8805 | -4/Factory | Lost 3 parts (2n1w) 8889 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 9020 | -4/Factory | Core integrity fell below 50% 9032 | -4/Factory | Spotted B-86 Titan 9050 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9051 | -4/Factory | Zion Demo squad teleported in 9063 | -4/Factory | P-70 Sage assimilated allied V2-CHC(d) 9067 | -4/Factory | Lost 10 parts (3p1n5u1w) 9101 | -4/Factory | Core integrity fell below 20% 9106 | -4/Factory | Sucked down chute 9106 | -4/Factory | Entered Waste 9117 | -4/Waste | Found Prototype Device 9117 | -4/Waste | Identified Exp. Terrain Scanner 9120 | -4/Waste | Found Prototype Device 9120 | -4/Waste | Identified Exp. Thermal Shield 9137 | -4/Waste | Spotted C-40 Crusher 9196 | -4/Waste | Spotted C-40 Crusher 9204 | -4/Waste | Spotted C-40 Crusher 9238 | -4/Waste | Spotted C-40 Crusher 9267 | -4/Waste | Spotted C-40 Crusher 9279 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9291 | -4/Waste | Spotted C-40 Crusher 9291 | -4/Waste | Discovered new exit (range 12) 9301 | -4/Waste | Build established: Mutant 9336 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9355 | -4/Waste | Identified exit to Factory 9356 | -4/Waste | Entered Factory 9367 | -4/Factory | Lost 3 parts (3u) 9441 | -4/Factory | Identified exit to DSF 9496 | -4/Factory | Found Quantum Capacitor 9659 | -4/Factory | Lost 4 parts (1p2u1w) 9707 | -4/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 09627_ R-10 Processor collects Corrupted Autogun. 09628_ A4Z1W#XBIVHSONF1 ,I0FM 09628_ Adv. Power Amplifier destroyed. 09634_ VTOL Module melted. 09634_ S-27 Virus destroyed. 09638_ Acquired 23 matter. 09639_ Acquired 30 matter. 09642_ Acquired VTOL Module. 09643_ System corrupted: Component data lost. 09646_ K-01 Serf collects debris. 09658_ System corrupted: Component data lost. 09667_ Slammed into R-10 Processor. 09678_ K-01 Serf cleans the Nuclear Reactor. 09682_ System corrupted: Heat flow error (+109). 09691_ Imp. Gyrokinetic Inverter destroyed. 09705_ Backup Power I destroyed. 09706_ Slammed into P-70 Sage. 09707_ Nuclear Reactor explodes. 09707_ Backup Laser I destroyed. Map ----- +----------------------------------------------------+ | + ########+## [#?????# """""" | | ############ """ # #####?# """""" | | ???????????# """ / T #?# | | ???????????# """ # ### #?# """""" | | ???????????# ]###+####/## #?# ### """""" | | ???????????# """ ## [ ###+###?# + """""" | | ???????????# """ ## #???????# ### """""" | | ???????????# """ ## #???????# #?# | | ???????????# ## """" #???????# #?# | | ???????????#####+### """" #???????# #?#######+## | | ???????????????# #?# """" #???????# #????# | | ???????????????# #?# """" ] #???????# #????# | | ???????????????# #?# """" #???????# #????# | | ???????????????# #?# ??"" ]#???????# #????# | | ??############## #?# ?? #???????# #????# | | ??# # #?# ?? #???????# #????# # | | ??# # #################### ###### # | | ??# # # | | ???? # # | | ????? """ + """"" # | | ???????""""" # ""T"" # | | ???????""""" # # | | ?????? ###########p########## # | | ???? """ #????# #??# # | | ??? """"" #????# p #??# """" # | | ??? 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"""" # | | ??????? #????# """ #??# """" + | | ????????########????# """ #??# # | | ????????????????????# #??# # | | ????????????????????# """ """ #######+### # | | ????????????????????# """ """ # # # | | ????????????????????# """ """ # # + | | ????????????????????# # """ # # | | ????????????????????# # """ =! # # | | ????????????????????# ! # """ !! # # | | ????????????????????############## ! + # | | ?????????????????????????????????# ####### | | ?????????????????????????????????# #?????? | | ?????????????????????????????????###########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 59 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Phase Shifting 10 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Concussive RPG | -7/Data Miner | Free Lrn. Proton Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Sensor Array | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive R-06 Scavenger | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel C-35 Carver | -5/Factory | Z-intel Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Below Deconstruction Watch This! Challenges ------------ None Game ------ Seed SensorBackupBeamcaster Manual? 0 Play Time 05:09:20 Cumulative 103.9 hours Start 2025.04.14 @ 02:50:49 End 2025.04.14 @ 23:57:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 51 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 55 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dd35243-a71b-4a0b-943d-a5521e1581e9