Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 17:20:57 Player: Jaegerpls Result: Destroyed by NI-UPC(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (381) 381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 877 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/250 Matter 125/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Compact Wheel Compact Wheel Heat Sink Improved Heat Sink High-capacity Matter Pod (12) Signal Interpreter Tractor Beam Medium Laser Medium Laser Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Medium Matter Pod Signal Interpreter ECM Suite Tractor Beam Medium Laser Medium Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 10 10 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 4 1 . Treads 3 | 2 1 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 5 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 3 | . 3 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 11 | 5 12 15 Power 1 | . 1 3 Propulsion 3 | 3 3 3 Utility 4 | . 4 5 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power 3 | . . 3 Propulsion 2 | . 2 . Utility 7 | . 2 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 92 Engine 13 | . 13 11 Treads 27 | . 28 23 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 4 | . 4 . Ballistic Gun 2 | . 2 . Ballistic Cannon 20 | . 20 28 Peak Build Rating 12 | 9 12 12 Average Rating 10 | 7 10 11 On Entrance 7 | . 9 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 34 | 13 34 34 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 7 15 15 Average Carried 11 | 5 12 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 814 | 439 375 . Remotely . | . . . Salvage Created 606 | 238 337 31 Parts 48 | 28 19 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 12 1 Guns 6 | . 6 . Cannons 7 | . 6 1 Classes Destroyed 9 | 3 4 2 Worker 3 | 2 1 . Tunneler 7 | 6 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 8 | . 8 . Grunt 4 | . 4 . Subdweller 1 | . . 1 Scientist 1 | . . 1 Best Kill Streak 5 | 4 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 122 | . 104 18 Missed 28 | . 22 6 Hits 94 | . 82 12 Projectile 94 | . 82 12 Critical Strikes 1 | . . 1 Damage Taken 1107 | . 799 308 Core 255 | . 176 79 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 87 | 20 57 10 Largest 2 | 2 2 2 Hottest 100 | 70 100 60 Shots Fired 172 | 40 112 20 Gun 82 | 40 42 . Cannon 88 | . 68 20 Launcher 2 | . 2 . Special . | . . . Kinetic 124 | 23 81 20 Thermal 46 | 17 29 . Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 14 | 5 6 14 Robot Miss Streak 4 | 2 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | 23 57 19 Core Hits 33 | 10 20 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | 1 6 1 Burn 4 | 1 3 . Blast 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1420 | 264 961 195 Guns 612 | 264 348 . Cannons 760 | . 565 195 Explosions 31 | . 31 . Melee . | . . . Ramming 17 | . 17 . Kinetic 1024 | 154 675 195 Thermal 348 | 110 238 . Explosive 31 | . 31 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 15 | . 11 4 Impact . | . . . Kinetic 14 | . 10 4 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | 27 309 250 Average Temperature 42 | 11 44 138 Received Heat Transfer 572 | . 231 341 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 3 . Heat Transferred 1332 | 407 925 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 135 | 10 135 . Initial . | . . . Average 24 | 1 28 . Influence Increases 547 | 45 502 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 70 | 45 25 . Destroy Leader 56 | . 56 . Successful Hack 46 | . 46 . Disable Machine 30 | . 30 . Destroy Structure 15 | . 15 . Lose Combat Pursuer 90 | . 90 . Influence Decreases 522 | 45 375 102 Entered New Map 62 | . . 62 Time Decay 420 | 45 355 20 Lost Part 40 | . 20 20 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 27 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 5 | . 5 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 19 | . 19 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 26 | . 26 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 15 | . 15 . Terminals 12 | . 12 . Track 3 | . 3 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 2 | . 2 . Reject 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1655 | 169 1432 54 Terrain 1655 | 169 1432 54 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1726 | 240 1432 54 Spaces Moved 808 | 112 682 14 Core 3 | 3 . . Treads 778 | 82 682 14 Legs . | . . . Wheels 27 | 27 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 142 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 98 3 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 5 | . 5 . Terrain Destroyed 15 | . 15 . Melee . | . . . Projectile . | . . . AOE 15 | . 15 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1090 | 150 912 28 Wait 135 | . 131 4 Move 806 | 111 681 14 Hop . | . . . Pick Up 23 | 7 16 . Fast Attach 7 | 7 . . Attach 4 | 2 2 . Detach 2 | 2 . . Swap 12 | 1 11 . Drop 11 | . 11 . Fire 87 | 20 57 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 241 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Build established: Mutant 542 | -10/Materials | Core integrity fell below 50% 578 | -10/Materials | Discovered new exit (range 15) 619 | -10/Materials | Identified exit to Subcaves 619 | -10/Materials | Identified exit to Materials 628 | -10/Materials | Discovered exit to Materials (range 9) 652 | -10/Materials | Learned location of 2 exits from Materials 676 | -10/Materials | Learned 4 Recycling zone layouts 690 | -10/Materials | Loaded intel: 20 trap records 697 | -10/Materials | Learned 4 Recycling zone layouts 698 | -10/Materials | Learned 2 Mines zone layouts 753 | -10/Materials | Learned location of Mines (-10) 1673 | -10/Materials | Entered Subcaves 1674 | -10/Subcaves | Approached by a straggling Scientist 1674 | -10/Subcaves | Identified exit to Materials 1678 | -10/Subcaves | Learned Materials security intel 1700 | -10/Subcaves | Core integrity fell below 20% 1727 | -10/Subcaves | Destroyed by NI-UPC(R) with Subdweller Beam Cannon Last Messages --------------- 01674_ HZ-0T8(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." Loading 1 Materials entrance... 01677_ HZ-0T8(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01678_ Acquired derelict log, extracted data. Data stored: Materials security intel. 01699_ Lgt. Assault Rifle fries itself beyond repair. 01703_ LU-DQZ(R) knocked back. 01706_ HZ-0T8(c) destroyed. 01707_ Critical hit (Meltdown: +260). 01708_ Overheating: Energy bleed (-45). 01708_ Lgt. Treads destroyed. 01709_ LU-DQZ(R) knocked back. 01712_ LU-DQZ(R) Sub. Power Source blasted off. 01712_ LU-DQZ(R) destroyed. 01715_ NI-UPC(R) knocked back. 01716_ Subatomizers dissect the Sub. Power Source. 01717_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ????????????????????????????????######???????????? | | ????????????????????????##??????# ???????????? | | ?????????????????????#### ????### #???????????? | | ?????????????????????# ???## #????????????? | | ?????????????????????? #### #????????????? | | ??????????????????????? ## ## ??????????? | | ???????????????#???????? ???????????? | | ????????????????????#???## ????????????? | | ?????????????????????????# #?????????????? | | ??????????????????##??#### ## #?????????????? | | ?????????????? ### "%# ## ## ##????????????? | | ?????????????? 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