Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 02:26:38 Player: Olga Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (480) 480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 4512 Bonus ------- Pacifist 200 High Alert Combat Kills 42 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster > --- UTILITY (8) ------ Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Angular Momentum Engine Wheel Wheel Machine Analyzer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Angular Momentum Engine Wheel Wheel Machine Analyzer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Terrain Scanner Processor Improved Signal Interpreter Weapon Axe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 18 | 4 . 2 2 7 1 2 Power 1 | . . . 1 . . . Engine 1 | . . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 2 . 3 1 1 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . 2 . 3 1 1 Utility 5 | . . . 1 3 . 1 Device 2 | . . . 1 1 . . Storage . | . . . . . . . Processor 3 | . . . . 2 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 3 | 2 . . . 1 . . Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 10 | . . 2 4 . 1 3 Power 1 | . . . 1 . . . Propulsion 5 | . . . 2 . 1 2 Utility 2 | . . . 1 . . 1 Weapon 2 | . . 2 . . . . Highest Loss Streak 6 | . . 2 6 . 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 39 | . 57 44 15 38 46 35 Treads 7 | . 28 13 . . . . Flight 7 | . . 8 4 15 15 6 Device 2 | . . . 4 3 7 2 Processor 8 | . . . . 12 15 20 Energy Gun 4 | . 14 11 . . . . Ballistic Gun 4 | . 14 11 . . . . Slashing Weapon 3 | . . . . 6 7 6 Naked Turns 6 | . . . 6 . . . Heaviest Build 4 | 3 3 3 4 4 4 4 Greatest Support 10 | 3 3 8 8 10 10 9 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 4 3 4 4 Average Carried 3 | 3 3 4 3 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 3 3 4 4 Class Distribution -------------------- 63% | Mutant 22% | Sprinter 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 328 | 200 . 58 . 41 . 29 Remotely . | . . . . . . . Salvage Created 258 | . . 118 . 41 . 99 Parts 28 | . . 9 . 5 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 10 | . . 2 . . . 8 Guns 2 | . . 2 . . . . AOE 8 | . . . . . . 8 Classes Destroyed 5 | . . 2 . 1 . 2 Builder 2 | . . . . 2 . . Recycler 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 9 | . . 2 . . . 7 Grunt 1 | . . . . . . 1 Best Kill Streak 8 | . . 3 . 2 . 8 Combat Bots Only 8 | . . 2 . . . 8 Max Kills in Single Turn 8 | . . 1 . 1 . 8 Gunslinging . | . . . . . . . Exploded 8 | . . . . . . 8 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 1734 | . . 426 187 . 94 1027 Core 1142 | . . 119 90 . 69 864 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 100 70 83 . 90 . Volleys Fired 8 | . . 8 . . . . Largest 2 | . . 2 . . . . Hottest 70 | . . 70 . . . . Shots Fired 16 | . . 16 . . . . Gun 16 | . . 16 . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 8 | . . 8 . . . . Thermal 8 | . . 8 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 3 | . . 3 . . . . Robot Miss Streak 2 | . . 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 13 | . . 9 . 2 . 2 Core Hits 12 | . . 4 . 1 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 2 . . . . Burn 2 | . . 2 . . . . Melee Attacks 6 | . . . . 2 . 4 Impact . | . . . . . . . Slashing 6 | . . . . 2 . 4 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1359 | . . 109 . 144 . 1106 Guns 109 | . . 109 . . . . Cannons . | . . . . . . . Explosions 964 | . . . . . . 964 Melee 286 | . . . . 144 . 142 Ramming . | . . . . . . . Kinetic 46 | . . 46 . . . . Thermal 1027 | . . 63 . . . 964 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 286 | . . . . 144 . 142 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 278 | . . . . 50 . 228 Projectiles . | . . . . . . . Explosions 213 | . . . . . . 213 Melee 65 | . . . . 50 . 15 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 389 | . . . . . . 389 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 28 | . . 28 . . . . Average Temperature 14 | . . 14 . . . . Received Heat Transfer 129 | . . 39 9 . . 81 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1033 | . . 333 . . . 700 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 636 | . 20 167 87 66 49 636 Initial 61 | . . 8 61 41 49 20 Average 118 | . 18 52 73 47 42 320 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 78 | 100 100 100 100 100 100 20 Level 1 11 | . . . . . . 44 Level 2 9 | . . . . . . 34 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 . 1 . 4 Investigation 3 | . . . . 1 . 2 Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 1 14 7 3 1 18 Peak Tracking Total 12 | . 1 9 6 5 1 12 Tactical Retreats 5 | . . 2 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 9 | . . . . . . 9 Max in Single Turn 6 | . . . . . . 6 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 8 | . 1 3 1 1 . 2 Terminals 7 | . 1 3 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 22 | . 3 8 3 2 . 6 Successful 10 | . 3 3 2 1 . 1 Failed 12 | . . 5 1 1 . 5 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 16 | . 3 6 3 . . 4 Terminals 20 | . 3 8 3 2 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 6 | . 2 2 1 1 . . Open DSF 1 | . . . . 1 . . Level Access Points 2 | . 1 1 . . . . Terminal Index 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 1 1 1 . . 1 Terminals 4 | . 1 1 1 . . 1 Botnet 4 | . 1 1 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 3 1 . . 2 Full Trace Events 5 | . . 2 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 370 | 7 53 82 37 70 23 98 Spaces Moved 741 | 4 106 125 72 164 60 210 Core 275 | 4 106 55 42 . . 68 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 466 | . . 70 30 164 60 142 Fastest Speed 32 | 50 50 37 37 32 32 34 Average Speed 40 | 50 50 42 49 32 33 39 Slowest Speed 100 | 50 50 50 100 40 34 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . 4 1 . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 2 29 18 15 6 81 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . . . . . 88 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 88 | . . . . . . 88 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 768 | 7 105 134 72 173 62 215 Wait . | . . . . . . . Move 723 | 3 105 116 69 164 59 207 Hop 6 | . . 4 1 . . 1 Pick Up 5 | . . 2 . . 2 1 Fast Attach 10 | 2 . 2 . 5 . 1 Attach 7 | 2 . . 2 1 1 1 Detach . | . . . . . . . Swap 1 | . . . . 1 . . Drop 2 | . . 2 . . . . Fire 8 | . . 8 . . . . Melee 6 | . . . . 2 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Materials 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Utility x2 128 | -9/Materials | Identified exit to Materials 143 | -9/Materials | Entered another Materials area 143 | -8/Materials | Evolved 2 slots: Utility x2 176 | -8/Materials | Discovered new exit (range 10) 180 | -8/Materials | Entered Factory 180 | -7/Factory | Evolved 2 slots: Utility x2 205 | -7/Factory | Lost 6 parts (1p2n1u2w) 250 | -7/Factory | Identified exit to DSF 250 | -7/Factory | Entered DSF 265 | -7/DSF | Discovered new exit (range 14) 270 | -7/DSF | Additional patrols routed to DSF 273 | -7/DSF | Identified exit to Factory 273 | -7/DSF | Entered Factory 273 | -6/Factory | Evolved 2 slots: Propulsion x2 321 | -6/Factory | Core integrity fell below 50% 338 | -6/Factory | Core integrity fell below 20% 350 | -6/Factory | Lost 3 parts (2n1u) 358 | -6/Factory | Destroyed 8 combat bots 371 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Investigation squad. 00353_ Sneak attack on U-05 Engineer. 00353_ Destroyed Lgt. Ion Engine. 00354_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00357_ Triggered Heavy Explosive Trap. 00357_ An explosion rips through the floor. 00357_ Terminal disabled. 00359_ Acquired Prototype Flight Unit. 00359_ Identified Imp. Cesium-ion Thruster. 00363_ >> Machine Analyzer network decryption results: 00363_ Terminal x2 00366_ Sneak attack on W-25 Informer. 00366_ W-25 Informer destroyed. [Achievement: Watch This!] 00366_ R-10 Processor collects Imp. Hover Unit. 00368_ K-01 Serf cleans the DSF Access. 00368_ K-01 Serf cleans the Power Conduit. 00369_ Acquired 29 matter. 00370_ R-10 Processor collects Imp. Sensor Array. 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"?"?????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed LobotomyHackingWheel Manual? 0 Play Time 00:12:23 Cumulative 151.3 hours Start 2022.05.02 @ 02:16:55 End 2022.05.02 @ 02:26:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 237 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f7b8779-6336-427f-9684-bf8c82463f86