Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 22:03:48 Player: Glogmind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2618) 2618 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 5988 Bonus ------- High Alert Combat Kills 135 Entered Garrisons 200 Cogmind --------- Core Integrity 150/700 Matter 77/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Signal Interpreter Particle Charger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Targeting Computer Core Analyzer Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Proton Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Treads Signal Interpreter Particle Charger Hardened Medium Armor Plating Heavy Missile Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Reactive Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 81 | 7 13 28 10 19 4 Power 9 | 1 . 6 . 2 . Engine 7 | 1 . 5 . 1 . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 34 | 2 6 12 4 9 1 Treads 25 | 2 6 12 4 . 1 Leg 7 | . . . . 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . 2 . Utility 13 | 2 3 1 2 4 1 Device 6 | 1 1 1 1 2 . Storage 3 | 1 2 . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 25 | 2 4 9 4 4 2 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 3 4 3 . . Ballistic Cannon 5 | . 1 3 . 1 . Launcher 6 | . . . 1 3 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 4 . 2 . Parts Lost 13 | . . 2 . 7 4 Power 1 | . . 1 . . . Propulsion 5 | . . 1 . 2 2 Utility 3 | . . . . 2 1 Weapon 4 | . . . . 3 1 Highest Loss Streak 6 | . . 1 . 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 98 100 92 22 Engine 8 | . 14 10 9 1 . Core 1 | . . . . 5 . Treads 31 | . 27 43 36 23 3 Leg 1 | . . . . 4 . Device 9 | . 14 11 9 6 . Storage 9 | . 14 11 9 5 . Processor 4 | . . . 9 8 9 Protection 1 | . . . . 5 3 Energy Gun 1 | . 6 . . . . Ballistic Gun 18 | . 17 16 26 20 . Ballistic Cannon 3 | . 3 5 . 4 . Peak Build Rating 42 | 7 11 17 25 42 12 Average Rating 19 | 5 7 14 22 33 9 On Entrance 11 | . 7 11 17 25 9 Naked Turns . | . . . . . . Heaviest Build 126 | 14 92 96 98 126 15 Greatest Support 80 | 40 40 80 80 80 20 Greatest Overweight (x) 2 | 1 2 1 1 2 . Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 Average Capacity 19 | 6 12 25 25 20 5 Most Carried 25 | 1 15 25 25 25 5 Average Carried 15 | . 5 16 24 20 3 Final Capacity 25 | 8 25 25 25 5 5 Final Carried 25 | 1 15 25 25 5 2 Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Gunner 16% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2298 | 277 188 937 211 640 45 Remotely . | . . . . . . Salvage Created 2547 | 104 546 933 284 597 83 Parts 162 | 4 34 69 21 32 2 Haulers Intercepted 7 | . 1 5 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 65 | . 14 25 4 17 5 Guns 37 | . 8 15 4 10 . Cannons 20 | . 6 10 . 4 . AOE 8 | . . . . 3 5 Classes Destroyed 11 | 2 4 3 . 2 . Worker 4 | . . 1 . 3 . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 7 | . 1 5 1 . . Recycler 2 | 1 1 . . . . Watcher 3 | . 1 1 1 . . Swarmer 15 | . 3 7 . 5 . Grunt 38 | . 11 13 2 9 3 Sentry 7 | . . 5 2 . . Hunter 2 | . . . . 1 1 Programmer 3 | . . . . 2 1 Best Kill Streak 6 | 1 3 6 2 5 4 Combat Bots Only 6 | . 3 6 2 4 4 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 417 | . 34 114 6 201 62 Missed 144 | . 11 32 2 70 29 Damage Taken 3575 | . 277 959 60 1781 498 Core 724 | . 53 121 . 369 181 Absorbed by Shields 244 | . . . . 244 . Ignored by Resistances 61 | . . . . 61 . Regen/Repaired (Parts) 277 | . . 277 . . . Core Remaining (%) 86 | 100 78 69 100 . . Volleys Fired 197 | 7 39 81 11 46 13 Largest 4 | 2 2 2 3 4 1 Hottest 117 | 70 70 78 69 117 39 Shots Fired 438 | 14 75 160 31 145 13 Gun 304 | 14 54 88 30 118 . Cannon 115 | . 21 72 . 22 . Launcher 19 | . . . 1 5 13 Special . | . . . . . . Kinetic 396 | 7 59 160 30 140 . Thermal 23 | 7 16 . . . . Explosive 18 | . . . 1 4 13 Electromagnetic 1 | . . . . 1 . Robot Hit Streak 26 | 6 16 17 26 23 9 Robot Miss Streak 3 | 1 3 3 1 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 309 | 10 48 111 24 106 10 Core Hits 144 | 4 33 42 13 41 11 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 1 3 . . . Burn 1 | 1 . . . . . Destroy 1 | . . 1 . . . Blast 3 | . 1 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6910 | 101 596 2269 370 2708 866 Guns 3245 | 101 327 1037 370 1410 . Cannons 1871 | . 264 1213 . 394 . Explosions 1707 | . . . . 843 864 Melee . | . . . . . . Ramming 87 | . 5 19 . 61 2 Kinetic 4939 | 39 476 2250 370 1804 . Thermal 701 | 62 115 . . 524 . Explosive 1182 | . . . . 318 864 Electromagnetic 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 6 3 Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . 1 2 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . 1 . Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 168 | . 2 7 . 119 40 Projectiles 22 | . 2 7 . 13 . Explosions 146 | . . . . 106 40 Melee . | . . . . . . Knockbacks 17 | . 6 7 . 4 . Impact 1 | . 1 . . . . Kinetic 13 | . 3 7 . 3 . Secondary 3 | . 2 . . 1 . Self-Inflicted Damage 133 | . . . . 133 . Shots 3 | . . . . 3 . Rammed 10 | . 2 4 . 2 2 Targets Rammed 23 | . 3 4 . 14 2 Kicked 11 | . . . . 11 . Crushed 2 | . 1 . . 1 . Highest Temperature 338 | 70 113 237 12 338 . Average Temperature 84 | 31 32 61 6 138 . Received Heat Transfer 1292 | . 162 423 27 446 234 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 992 | 259 333 . . 400 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 619 | 10 331 525 235 574 619 Initial 386 | . 6 82 174 67 386 Average 204 | 3 143 306 172 168 503 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 62 | 100 87 29 63 73 . Level 1 20 | . 12 34 36 9 11 Level 2 17 | . . 36 . 17 88 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 2 1 4 . Investigation 3 | . 1 1 . 1 . Extermination 2 | . . . . 2 . Reinforcement 5 | . 2 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 9 | . 3 2 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 21 37 10 30 15 Peak Tracking Total 6 | . 4 5 3 5 6 Tactical Retreats 8 | . . 2 1 4 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 8 | . 4 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 15 | . . 1 . 14 . Max in Single Turn 10 | . . 1 . 10 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 21 | . 6 9 3 3 . Terminals 16 | . 5 7 2 2 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 46 | . 12 23 5 6 . Successful 27 | . 8 16 2 1 . Failed 19 | . 4 7 3 5 . Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 26 | . 10 10 3 3 . Terminals 28 | . 10 10 3 5 . Fabricators . | . . . . . . Repair Stations 13 | . . 13 . . . Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . 2 . . . . Robot Analysis 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 9 . . . Scan Component 5 | . . 5 . . . Repair 4 | . . 4 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 14 | . 5 7 2 . . Terminals 14 | . 5 7 2 . . Skim 14 | . 5 7 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 4 3 2 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 4 . . . Time 104 | . . 104 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . 8 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4558 | 120 1120 1251 643 1312 112 Spaces Moved 1810 | 56 463 327 236 617 111 Core 62 | 5 . . . . 57 Treads 1442 | 51 463 327 236 343 22 Legs 141 | . . . . 141 . Wheels . | . . . . . . Hover . | . . . . . . Flight 165 | . . . . 133 32 Fastest Speed 35 | 50 160 240 240 35 35 Average Speed 184 | 152 168 240 240 169 67 Slowest Speed 320 | 160 320 240 240 260 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 78 32 23 18 28 Regions Visited 5 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 200 | . . 1 5 66 128 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 199 | . . . 5 66 128 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2652 | 74 730 635 301 781 131 Wait 451 | 4 195 175 15 62 . Move 1799 | 55 462 326 235 611 110 Hop 3 | . . . . 3 . Pick Up 39 | 1 11 9 13 5 . Fast Attach 44 | 7 9 10 1 17 . Attach 15 | . . 7 2 2 4 Detach 4 | . 1 2 . . 1 Swap 22 | . 4 11 7 . . Drop 53 | . 6 10 17 19 1 Fire 197 | 7 39 81 11 46 13 Melee . | . . . . . . Ram . | . . . . . . Kick 11 | . . . . 11 . Crush 12 | . 3 4 . 3 2 Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 10) 931 | -10/Materials | Discovered new exit (range 14) 993 | -10/Materials | Identified exit to Mines 1045 | -10/Materials | Learned Storage stockpile data 1086 | -10/Materials | Identified exit to Materials 1119 | -10/Materials | Loaded intel: 1 repair station location 1143 | -10/Materials | Learned 2 Materials zone layouts 1158 | -10/Materials | Identified exit to Subcaves 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x2 1242 | -9/Materials | Identified exit to Materials 1358 | -9/Materials | Repaired Lgt. Treads 1386 | -9/Materials | Repaired Lgt. Treads 2211 | -9/Materials | Build established: Scavenger-Mutant 2226 | -9/Materials | Learned Storage stockpile data 2278 | -9/Materials | Learned location of 1 exit from Storage 2318 | -9/Materials | Learned location of 1 exit from Recycling 2379 | -9/Materials | Repaired Lgt. Treads 2388 | -9/Materials | Learned 2 Storage zone layouts 2406 | -9/Materials | Repaired Lgt. Treads 2413 | -9/Materials | Learned location of 1 exit from Storage 2446 | -9/Materials | Learned location of Zion (-6) 2492 | -9/Materials | Entered another Materials area 2492 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2789 | -8/Materials | Build established: Scavenger-Gunner 2806 | -8/Materials | Discovered new exit (range 10) 3135 | -8/Materials | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4139 | -7/Factory | Build established: Scavenger-Tank 4229 | -7/Factory | Cargo convoy interrupted 4427 | -7/Factory | Lost 6 parts (2n1u3w) 4444 | -7/Factory | Core integrity fell below 50% 4447 | -7/Factory | Identified exit to Garrison 4447 | -7/Factory | Entered Garrison 4458 | -7/Garrison | Triggered checkpoint 4469 | -7/Garrison | Triggered checkpoint 4490 | -7/Garrison | Discovered new exit (range 8) 4493 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4510 | -7/Garrison | Heavy support dispatched to Factory 4559 | -7/Garrison | Self-destructed Last Messages --------------- Destroyed Remote Datajack. Destroyed Imp. Heat Sink. P-60 Hacker destroyed. G-47 Trooper destroyed. The unstable cave ceiling collapses. Destroyed Particle Gun. The unstable cave ceiling collapses. Acquired 33 matter. Acquired 8 matter. The unstable cave ceiling collapses. Acquired 4 matter. Hvy. Missile Launcher destroyed. Slammed into G-47 Trooper. The unstable cave ceiling collapses. Slammed into G-47 Trooper. The unstable cave ceiling collapses. System corrupted: Matter fused (-5). Lgt. Treads destroyed. Dropped Hrd. Medium Armor Plating. Critical hit (Burn: +37). 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