Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 21:03:22 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (65) 325 Value Destroyed (2159) 2159 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 10421 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 712/1450 Matter 300/300 Energy 40/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Improved Target Analyzer Experimental Core Analyzer Tech Extrapolator > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Improved Kinecellerator Thermic Laser Thermic Laser Advanced Assault Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Rocket Booster Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Cloaking Device Tech Extrapolator > --- WEAPON ----------- Companion Sword Enhanced Force Lance > --- INVENTORY -------- Armored Medium Treads Improved Kinecellerator Thermic Laser Thermic Laser Advanced Assault Cannon [Rating: 110] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Wheel Leg Makeshift Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Surge Thruster Utility Advanced Targeting Computer Device Rocket Booster Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Companion Sword Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Overtuned Railgun Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Slots Evolved 16 | . . . . . . 10 . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . 2 . . 2 . . . Utility 10 | . . . . . . 7 . . . 2 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 85 | . 10 . . 6 6 23 17 1 1 . 12 9 Power 15 | . 2 . . 1 1 3 4 . . . 1 3 Engine 6 | . 2 . . 1 1 . 1 . . . . 1 Core 7 | . . . . . . 3 3 . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 34 | . 4 . . . 1 8 8 . . . 10 3 Treads . | . . . . . . . . . . . . . Leg 12 | . 2 . . . . 4 6 . . . . . Wheel 7 | . 2 . . . 1 4 . . . . . . Hover 3 | . . . . . . . . . . . 3 . Flight 12 | . . . . . . . 2 . . . 7 3 Utility 24 | . 1 . . 1 2 12 3 1 1 . . 3 Device 10 | . 1 . . . 1 5 1 1 1 . . . Storage 1 | . . . . 1 . . . . . . . . Processor 12 | . . . . . . 7 2 . . . . 3 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | . 3 . . 4 2 . 2 . . . 1 . Energy Gun 8 | . 3 . . 3 . . 2 . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . 4 Parts Lost 32 | . 2 . . . . 1 11 . . . 2 16 Power 4 | . . . . . . . 2 . . . . 2 Propulsion 17 | . 1 . . . . . 6 . . . 2 8 Utility 9 | . . . . . . . 3 . . . . 6 Weapon 2 | . 1 . . . . 1 . . . . . . Highest Loss Streak 15 | . 2 . . . . 1 9 . . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 5 3 4 4 7 8 6 5 4 5 5 5 5 Power . | 1 . 1 1 1 . . . . . . . . Propulsion 1 | 3 2 2 2 2 2 . . . 1 1 . . Utility 2 | . . 1 1 3 3 3 3 2 1 1 1 1 Weapon 2 | 1 . . . 1 2 2 2 2 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 6 . . 2 6 . . . . . 1 1 Power 2 | . 2 . . . . . . . . . . . Propulsion 3 | . 2 . . . . . . . . . 1 . Utility 6 | . . . . 2 4 . . . . . . . Weapon 5 | . 2 . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 100 100 99 79 84 78 96 84 76 70 67 Engine 7 | . 14 14 14 14 14 4 . 5 5 4 3 2 Core 3 | . . . . . . 5 8 5 5 4 2 2 Leg 5 | . 18 . . . . 3 9 23 21 19 3 . Wheel 10 | . 8 28 28 28 15 13 . . . . . . Flight 1 | . . . . . . . . . . . 9 21 Device 8 | . 8 14 14 14 2 12 10 11 10 9 6 . Storage 8 | . 14 14 14 14 14 5 3 . . . . . Processor 16 | . . . . . . 26 35 41 36 33 33 32 Protection 2 | . . . . . 11 . . . . . . . Energy Gun 5 | . 23 28 28 18 2 . 2 1 . . . . Energy Cannon 2 | . . . . 8 5 . . . . . . . Ballistic Gun 1 | . 4 . . . . 3 . . . . . . Slashing Weapon 5 | . . . . . 11 5 3 5 5 4 4 4 Peak Build Rating 110 | 6 9 9 9 19 34 70 70 71 70 70 110 109 Average Rating 42 | 6 7 9 9 16 26 65 55 66 69 70 83 85 On Entrance 40 | 6 6 9 9 9 19 34 69 70 69 70 70 80 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 14 14 11 11 31 45 42 46 29 29 29 29 27 Greatest Support 89 | 20 20 20 20 20 28 70 89 89 80 80 80 28 Greatest Overweight (x) 4 | . 1 . . 1 1 . 3 . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 5 5 5 5 Average Capacity 9 | 8 8 8 8 9 10 10 8 5 5 5 5 5 Most Carried 10 | 5 6 4 4 10 10 10 10 5 5 5 5 5 Average Carried 7 | 4 3 4 4 8 9 6 5 4 5 5 4 5 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 4 4 4 10 10 10 4 5 5 5 5 5 Class Distribution -------------------- 54% | Scavenger-Mutant 41% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Matter Collected 1399 | 189 155 . . 60 110 470 185 20 . . 80 130 Remotely 10 | . . . . . . . . 10 . . . . Salvage Created 3046 | . 417 . . . 286 951 518 20 . . 188 666 Parts 181 | . 22 . . . 11 67 33 . . . 17 31 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . 11 . 25 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Combat Hostiles Destroyed 44 | . 8 . . . . 13 10 . . . 5 8 Melee 30 | . . . . . . 8 9 . . . 5 8 Guns 12 | . 7 . . . . 5 . . . . . . Classes Destroyed 14 | . 5 . . . . 5 2 . . . 2 . Worker 10 | . 3 . . . . 5 . . . . . 2 Builder 2 | . . . . . . 2 . . . . . . Recycler 2 | . . . . . . 1 . . . . . 1 Operator 2 | . 1 . . . . . . . . . . 1 Watcher 5 | . 3 . . . . 1 . . . . . 1 Swarmer 19 | . 3 . . . . 4 7 . . . . 5 Cutter 4 | . . . . . . . . . . . 4 . Grunt 10 | . 5 . . . . 3 2 . . . . . Sentry 2 | . . . . . . 1 . . . . . 1 Specialist 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . . 1 . . . . . 1 Programmer 5 | . . . . . . 4 . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . Decomposer 2 | . . . . . . . 1 1 . . . . Samaritan 2 | . . . . . . . 2 . . . . . Best Kill Streak 7 | . 7 . . . . 4 2 . . . 5 7 Combat Bots Only 6 | . 4 . . . . 4 2 . . . 5 6 Max Kills in Single Turn 2 | . 2 . . . . 2 2 1 . . 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . . . . . 1 2 . . . 2 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Hostile Shots Fired 562 | . 65 3 44 . 23 54 114 . . . 99 160 Missed 192 | . 18 1 19 . 9 17 30 . . . 29 69 Hits 370 | . 47 2 25 . 14 37 84 . . . 70 91 Melee 17 | . . . . . 6 . . . . . 11 . Projectile 353 | . 47 2 25 . 8 37 84 . . . 59 91 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 11 | . . . 1 . 2 1 3 . . . 3 1 Damage Taken 6398 | . 577 19 182 . 368 781 1454 . . . 1150 1867 Core 1804 | . 67 . 38 . 102 177 345 . . . 337 738 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 61 | . . . . . . 61 . . . . . . Core Remaining (%) 67 | 100 . . . . 17 . . 47 100 . 74 . Volleys Fired 102 | . 48 . . . 7 45 2 . . . . . Largest 2 | . 2 . . . 1 1 2 . . . . . Hottest 170 | . 90 . . . 40 40 170 . . . . . Shots Fired 150 | . 95 . . . 6 45 4 . . . . . Gun 150 | . 95 . . . 6 45 4 . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 69 | . 18 . . . 6 45 . . . . . . Thermal 81 | . 77 . . . . . 4 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 7 . . . 3 15 8 . . . . . Robot Miss Streak 4 | . 4 . . . 3 2 . . . . . . Penetration Max 2 | . . . . . . 2 . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 192 | . 54 . . . 20 46 31 1 . . 12 28 Core Hits 87 | . 22 . . . 7 24 12 1 . . 5 16 Critical Kills 2 | . . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . Critical Strikes 9 | . 4 . . . . 4 1 . . . . . Burn 5 | . 4 . . . . . 1 . . . . . Destroy 4 | . . . . . . 4 . . . . . . Melee Attacks 143 | . . . . . 20 20 42 1 . . 19 41 Impact . | . . . . . . . . . . . . . Slashing 143 | . . . . . 20 20 42 1 . . 19 41 Piercing . | . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 4 1 . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 14 | . . . . . . 1 6 . . . 3 4 Damage Inflicted 7060 | . 705 . . . 889 1977 1412 56 . . 476 1545 Guns 2225 | . 705 . . . 62 1382 76 . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 4835 | . . . . . 827 595 1336 56 . . 476 1545 Ramming . | . . . . . . . . . . . . . Kinetic 1574 | . 130 . . . 62 1382 . . . . . . Thermal 651 | . 575 . . . . . 76 . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 4835 | . . . . . 827 595 1336 56 . . 476 1545 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 477 | . . . . . 81 . 207 . . . 24 165 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 477 | . . . . . 81 . 207 . . . 24 165 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 361 | . 361 . . . 91 100 150 . . . 4 259 Average Temperature 84 | . 136 . . . 37 32 61 . . . 3 75 Received Heat Transfer 1136 | . 270 . 72 . 115 54 244 . . . 354 27 Effects 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . Parts Melted 6 | . 4 . . . . . 2 . . . . . Heat Transferred 2035 | . 1735 . . . . . 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 . 100 . . 100 100 100 72 Level 1 2 | . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 247 | . 87 13 . 14 . 158 . . . . 108 247 Initial 60 | . . 13 . . . . . . . . 3 60 Average 44 | . 28 6 . 1 . 52 . . . . 66 161 Influence Increases 1618 | . 237 . . 35 25 499 330 . . 5 125 362 Destroy 0b10 Robot/C 880 | . 160 . . . . 260 200 . . . 100 160 Destroy 0b10 Robot/NC 130 | . 35 . . . 25 45 . . . . . 25 Destroy Leader 180 | . 36 . . . . 62 40 . . . 10 32 Successful Hack 104 | . 6 . . 35 . 9 . . . 5 . 49 Disable Machine 30 | . . . . . . 15 . . . . . 15 Destroy Structure 114 | . . . . . . 108 . . . . . 6 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 165 | . . . . . . . 90 . . . 15 60 Influence Decreases 1446 | . 203 34 . 35 25 382 445 2 . . 22 298 Entered New Map 118 | . . 21 . . . . 45 2 . . 2 48 Time Decay 1008 | . 183 13 . 35 25 372 290 . . . . 90 Lost Part 320 | . 20 . . . . 10 110 . . . 20 160 Squads Dispatched 15 | . 1 . . . . 8 . . 1 . 2 3 Investigation 6 | . . . . . . 4 . . . . . 2 Extermination 2 | . . . . . . 2 . . . . . . Reinforcement 7 | . 1 . . . . 2 . . 1 . 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Distress Signals 3 | . 2 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 110 | . 14 3 7 . 18 18 15 . 2 . 10 23 Peak Tracking Total 10 | . 4 3 8 . 8 4 5 . 2 . 6 10 Tactical Retreats 7 | . . . . . . . 4 . . . 1 2 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Traps Triggered 2 | . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Machines Disabled 5 | . . . . . 3 1 . . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Machines Accessed 34 | . 2 . . 10 5 9 1 . . 1 . 6 Terminals 14 | . 2 . . 5 . 3 . . . 1 . 3 Fabricators 2 | . . . . . . 1 . . . . . 1 Repair Stations 3 | . . . . . . 2 . . . . . 1 Recycling Units 6 | . . . . 3 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 114 | . 4 . . 42 24 20 1 . . 1 . 22 Successful 75 | . 2 . . 32 24 8 1 . . 1 . 7 Failed 38 | . 1 . . 10 . 12 . . . . . 15 Catastrophic 10 | . . . . 2 . 5 . . . . . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 27 | . 8 . . 10 . 8 . . . . . 1 Terminals 34 | . 4 . . 10 . 7 . . . 1 . 12 Fabricators 10 | . . . . . . 5 . . . . . 5 Repair Stations 3 | . . . . . . 2 . . . . . 1 Recycling Units 14 | . . . . 8 . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 Terminal Hacks 63 | . 2 . . 27 24 3 1 . . 1 . 5 Record 49 | . . . . 25 23 1 . . . . . . Robot Analysis 4 | . 2 . . 1 . . . . . . . 1 Prototype ID Bank 2 | . . . . 1 . . . . . . . 1 Open Door 2 | . . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . . . . 2 Load Schematic 2 | . . . . . . 1 . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . . 5 . 4 . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 9 | . . . . 5 . 4 . . . . . . Monitor 2 | . . . . 2 . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . Recyclers 2 | . . . . 1 . 1 . . . . . . Mask 1 | . . . . 1 . . . . . . . . Fedlink 3 | . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 6 . 6 . . . . . 6 Full Trace Events 3 | . . . . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 6 3 . . . 2 3 Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . . . . . Total Damage 41 | . . . . . 41 . . . . . . . Kills 1 | . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 4 | . . . . . 4 . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Active Infowar (turns) 296 | . . . . . . . . . 32 28 127 109 Optics 73 | . . . . . . . . . . . . 73 Cloaking 223 | . . . . . . . . . 32 28 127 36 Robot Analysis Total 4 | . 2 . . 1 . . . . . . . 1 Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Turns Passed 5461 | 2 487 46 20 510 1495 1108 1372 28 46 28 127 192 Spaces Moved 4467 | 1 287 25 20 540 1174 1085 824 16 32 21 84 358 Core 7 | . . . . . . . 4 . . . . 3 Treads . | . . . . . . . . . . . . . Legs 1080 | 1 136 . . . . 143 722 16 32 21 9 . Wheels 2852 | . 151 25 20 540 1174 942 . . . . . . Hover 30 | . . . . . . . . . . . 30 . Flight 498 | . . . . . . . 98 . . . 45 355 Fastest Speed 6 | 120 80 80 80 80 57 49 32 140 140 140 15 6 Average Speed 97 | 120 100 80 80 89 106 80 146 140 140 140 49 16 Slowest Speed 200 | 120 190 80 80 95 115 120 200 140 140 140 190 100 Overloaded Moves 16 | . . . . . . . . . . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 42 10 3 84 57 22 72 3 2 1 67 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . 3 . 3 1 . . . . Spaces Dug 18 | . . . . . . 14 . . . . . 4 Terrain Destroyed 70 | . . . . . 8 58 . . . . . 4 Melee 9 | . . . . . . 5 . . . . . 4 Projectile 61 | . . . . . 8 53 . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Fac Res DSF Res Total 5283 | 2 390 50 23 566 1395 1272 932 21 33 20 144 435 Wait 365 | . 31 26 4 6 159 54 38 . . . 23 24 Move 4455 | . 286 24 19 539 1173 1084 823 15 31 20 83 358 Hop . | . . . . . . . . . . . . . Pick Up 56 | . 9 . . 10 10 21 5 1 . . . . Fast Attach 36 | . . . . . 3 3 7 . 1 . 12 10 Attach 35 | . 3 . . 3 3 15 10 1 . . . . Detach 10 | . . . . . 3 3 2 1 . . 1 . Swap 24 | . 7 . . 3 2 7 3 1 . . 1 . Drop 63 | 2 6 . . 5 15 13 6 1 1 . 8 6 Fire 102 | . 48 . . . 7 45 2 . . . . . Melee 129 | . . . . . 20 19 36 1 . . 16 37 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 233 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 10) 359 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Build established: Scavenger-Mutant 490 | -10/Materials | Entered Mines 530 | -10/Mines | Discovered new exit (range 8) 536 | -10/Mines | Entered Subcaves 537 | -10/Subcaves | Approached by a straggling Scientist 545 | -10/Subcaves | Discovered new exit (range 15) 556 | -10/Subcaves | Entered Recycling 674 | -7/Recycling | Discovered new exit (range 10) 916 | -7/Recycling | Build established: Mutant 1039 | -7/Recycling | Scanned before Scraplab entrance 1052 | -7/Recycling | Entered Scraplab 1064 | -7/Recycling | Discovered new exit (range 3) 1066 | -7/Recycling | Entered Scraptown 1121 | -7/Scraptown | Visited Assassins FH 1152 | -7/Scraptown | Visited Junk Repository 1193 | -7/Scraptown | Visited UFD Registry 1193 | -7/Scraptown | Registered with UFD as "Protoframe" 1225 | -7/Scraptown | Visited Chapter 10 1251 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1261 | -7/Scraptown | Found DCF Scrap (31 items) 1299 | -7/Scraptown | Visited Sword Containment 1342 | -7/Scraptown | Visited Scrap Suit Storage 1360 | -7/Scraptown | Visited Supply Room 1389 | -7/Scraptown | Visited Science Testing Area 1452 | -7/Scraptown | Visited Derelict Rescue Squad 1469 | -7/Scraptown | Visited Modified Component R&D 1552 | -7/Scraptown | Visited Curators Association 1583 | -7/Scraptown | Visited Cartography Club 1612 | -7/Scraptown | Found Surveybot 17 Chip 1746 | -7/Scraptown | Visited Bundlers 1761 | -7/Scraptown | Visited Spacefarers 1768 | -7/Scraptown | Visited Awakened 1835 | -7/Scraptown | Discovered new exit (range 13) 1968 | -7/Scraptown | Visited Symbiants 1982 | -7/Scraptown | Visited Observation Area 2104 | -7/Scraptown | Found Scrap Suit 2174 | -7/Scraptown | Met Optimus 2174 | -7/Scraptown | Accepted into 0bPrime 2447 | -7/Scraptown | Civil war broke out across Scraptown 2472 | -7/Scraptown | DAS Turret deployed 2520 | -7/Scraptown | Lost 4 allies 2526 | -7/Scraptown | Core integrity fell below 50% 2554 | -7/Scraptown | Core integrity fell below 20% 2555 | -7/Scraptown | Discovered new exit (range 10) 2561 | -7/Scraptown | Entered Factory 2561 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 2574 | -5/Factory | Lost 4 allies 2688 | -5/Factory | Loaded intel: 8 recycling unit locations 2695 | -5/Factory | Learned location of Protoforge (-2) 2821 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 2885 | -5/Factory | Discovered new exit (range 15) 2951 | -5/Factory | Build established: Scavenger-Mutant 3365 | -5/Factory | Cargo convoy interrupted 3669 | -5/Factory | Entered Upper Caves 3813 | -5/Upper Caves | Lost 9 parts (1p5n3u) 4608 | -5/Upper Caves | Learned Factory emergency access door positions 4700 | -5/Upper Caves | Learned 12 Factory zone layouts 4716 | -5/Upper Caves | Spotted B-75 Beast 4836 | -5/Upper Caves | Core integrity fell below 50% 4845 | -5/Upper Caves | Destroyed B-75 Beast 4946 | -5/Upper Caves | Discovered new exit (range 13) 5041 | -5/Upper Caves | Entered another Upper Caves area 5053 | -5/Upper Caves | Discovered new exit (range 5) 5069 | -5/Upper Caves | Entered Factory 5069 | -4/Factory | Evolved 2 slots: Propulsion x2 5070 | -4/Factory | Identified exit to Research 5070 | -4/Factory | Identified exit to Upper Caves 5101 | -4/Factory | Discovered exit to Research (range 10) 5115 | -4/Factory | Entered Research 5115 | -3/Research | Evolved 2 slots: Utility x2 5143 | -3/Research | Identified exit to DSF 5143 | -3/Research | Entered DSF 5179 | -3/DSF | Additional patrols routed to DSF 5268 | -3/DSF | Discovered new exit (range 13) 5270 | -3/DSF | Entered Research 5270 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5357 | -2/Research | Found Prototype Processor 5357 | -2/Research | Identified Exp. Target Analyzer 5389 | -2/Research | Found Prototype Processor 5389 | -2/Research | Identified Spectral Analyzer 5403 | -2/Research | Found Prototype Processor 5403 | -2/Research | Identified Exp. Core Analyzer 5437 | -2/Research | Fabricated Tactical Coordination Suite? 5462 | -2/Research | Core integrity fell below 50% 5462 | -2/Research | Self-destructed Last Messages --------------- 05449_ Penetrated by Slug. 05451_ H-88 Terminator destroyed. 05452_ Slug penetrates Wall. 05453_ Destroyed Gamma Rifle. 05454_ Cld. Q-thruster destroyed. 05455_ Slug penetrates Wall. 05455_ Slug penetrates U-05 Engineer. 05455_ Slug penetrates P-80 Master. 05455_ Penetrated by Slug. 05457_ Wall collapses. 05457_ U-05 Engineer builds a Wall. 05458_ Slug penetrates U-05 Engineer. 05458_ U-05 Engineer destroyed. 05458_ Penetrated by Slug. 05458_ Xenon Bombardment Thruster destroyed. 05458_ Exp. Target Analyzer destroyed. 05461_ Adv. Targeting Computer destroyed. 05461_ Penetrated by Slug. 05461_ Slug penetrates Door. 05461_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????# ###########+## # | | ??????????????# # # | | ??????????????# * + # | | ??????????????# # # | | ??????????????#!! # "" # | | ??????????????#!! * # """"""""" "" # | | ??????????????#! # """"""""" F" # | | ??????????????# # """"""""" "" # | | ??????????????########## | | ????????????????# # | | ????????????????#= # | | ???????????????## + ###+####### ######### | | ???????????????#" # #?????????# #???????? | | ???????????????##== * # #?????????# ????????? | | ????????????????#=! # #?????????# ????????? | | ????????????????###"#### u#?????????# ????????? | | ??????????????????# #??# #?????????# ????????? | | ??????????????????# #??# #?????????# ##??????? | | ??????????????????###??# ########## ! ####???? | | ?????????????########### | | ?????????????# # H | | ?????????????# #*!= | | ?????????????# "" [%#h%%########## ######?? | | ?????????????# "T *#==t#???? #?????###??????? | | ?????????????# *=!%*[# #??????????????? | | ?????????????# %p%@ ; #??????????????? | | ?????????????# =%#=h # #??????????????? | | ?????????????# % =#! #???? #??????????????? | | ?????????????########### #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#o #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#ggg#?????????????????????? | | ???????????????????????# g#?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1210 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Evasion (%) 67 Targeting Accuracy 32 Target Analysis 13 Core Analysis 8 Kinecelleration 40 Force Boost 20 Item Schematics ----------------- Deep Structural Scanner | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Terrain Scan Processor | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Upper Caves | Extrapolated Mak. Medium Armor Plating | -5/Upper Caves | Extrapolated Mak. Ablative Armor | -5/Upper Caves | Extrapolated Mak. ECM Suite | -3/DSF | Extrapolated Beamcaster | -3/DSF | Extrapolated Mak. Hacking Suite | -2/Research | Extrapolated Mak. System Shield | -2/Research | Extrapolated Mak. System Restoration Module | -2/Research | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Tactical Coordination Suite | x1 | -2/Research Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadIonFragment Manual? 0 Play Time 01:14:23 Cumulative 129.2 hours Start 2025.08.26 @ 18:14:07 End 2025.08.26 @ 21:03:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 142 Adventurer 15 Explorer 0 Win Type - Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 41 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7b09021-5d75-4eeb-873e-a7501fb1339f