Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 11:18:23 // Winter2019/RPGLIKE Player: ExAliquo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (157) 785 Value Destroyed (5141) 5141 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2188) 2188 TOTAL SCORE: 10214 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2115 Friendly Fire -427 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 165/210 System Corruption 2% Temperature Cool (27) Movement Treading (167) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System Improved Cooling System Advanced Signal Interpreter Improved Terrain Scanner Improved Shield Generator Hacking Suite > --- WEAPON (6) ------- Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (2) ---- Protomatter-51 Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Advanced Signal Interpreter Improved Terrain Scanner Improved Shield Generator Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Protomatter Makeshift Hammer [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Signal Interpreter Hackware Hacking Suite Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 14 | 3 2 1 . . 8 Power 1 | . . . . . 1 Propulsion 3 | 1 . . . . 2 Utility 5 | 1 1 1 . . 2 Weapon 5 | 1 1 . . . 3 Parts Attached 46 | 4 6 4 . 6 26 Power 5 | . . 1 . 2 2 Engine 3 | . . . . 2 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 8 | 2 . . . . 6 Treads 8 | 2 . . . . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 5 . . 2 5 Device 9 | 1 2 . . 2 4 Storage 1 | . 1 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 1 1 3 . 2 13 Energy Gun 19 | 1 1 3 . 2 12 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 97 90 99 97 Engine 7 | . 12 2 . 9 6 Core 2 | . . 8 10 . 3 Treads 21 | . 26 21 20 20 18 Device 19 | . 18 10 10 19 22 Storage 1 | . 5 . . . . Processor 5 | . . 10 10 10 6 Hackware 7 | . 6 10 10 10 6 Energy Gun 29 | . 26 32 30 30 31 Naked Turns . | . . . . . . Heaviest Build 37 | 9 11 9 9 22 37 Greatest Support 83 | 40 40 40 40 40 83 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 2 2 2 2 2 Average Capacity 1 | . . 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . . 1 2 1 1 Final Capacity 2 | . 2 2 2 2 2 Final Carried 2 | . 2 2 2 2 2 Class Distribution -------------------- 71% | Hacker-Skirmisher 13% | Mutant 11% | Scavenger-Executioner 3% | Hacker-Executioner Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Skirmisher | -10/Mines Hacker-Skirmisher | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 802 | 240 150 60 . 60 292 Remotely . | . . . . . . Salvage Created 5752 | 66 879 704 . 104 3999 Parts 269 | 5 48 18 . 17 181 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 121 | . 21 12 . 1 87 Guns 109 | . 20 10 . 1 78 AOE 2 | . . . . . 2 Classes Destroyed 16 | 2 6 1 . 1 6 Worker 4 | . 1 . . . 3 Builder 5 | . . . . 3 2 Tunneler 1 | 1 . . . . . Hauler 7 | . 2 . . . 5 Recycler 6 | 1 2 1 . 1 1 Mechanic 1 | . . . . . 1 Operator 4 | . 1 . . . 3 Watcher 8 | . 3 . . . 5 Swarmer 16 | . 6 . . . 10 Grunt 79 | . 15 10 . 1 53 Brawler 4 | . . . . . 4 Duelist 6 | . . . . . 6 Protector 2 | . . . . . 2 Sentry 10 | . . . . . 10 Hunter 2 | . . . . . 2 Assembled 2 | . . 2 . . . Thug 2 | . . . . 2 . Best Kill Streak 9 | 1 4 3 . 1 9 Combat Bots Only 9 | . 4 3 . 1 9 Max Kills in Single Turn 3 | 1 1 1 . 1 3 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 4680 | . 883 525 . 56 3216 Core 3718 | . 710 421 . 45 2542 Absorbed by Shields 489 | . . . . . 489 Redirected to Core 3216 | . 548 347 . 28 2293 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 302 | 3 95 34 . 15 155 Largest 6 | 2 2 3 . 3 6 Hottest 366 | 90 90 100 . 175 366 Shots Fired 1061 | 6 186 102 . 45 722 Gun 1056 | 6 186 102 . 45 717 Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic . | . . . . . . Thermal 1056 | 6 186 102 . 45 717 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 30 | 4 24 23 . 16 30 Robot Miss Streak 4 | . 4 3 . 3 4 Penetration Max . | . . . . . . Secondary Targets 28 | . 3 3 . . 22 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 797 | 4 137 73 . 38 545 Core Hits 327 | 3 51 30 . 24 219 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12384 | 59 1632 670 . 436 9587 Guns 11975 | 59 1630 670 . 436 9180 Cannons . | . . . . . . Explosions 380 | . . . . . 380 Melee . | . . . . . . Ramming 29 | . 2 . . . 27 Kinetic . | . . . . . . Thermal 11999 | 59 1630 670 . 436 9204 Explosive . | . . . . . . Electromagnetic 356 | . . . . . 356 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 9 | . . . . . 9 Message Errors 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Targeting Errors 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 85 | . . . . . 85 Shots 2 | . . . . . 2 Rammed 6 | . 1 . . . 5 Targets Rammed 6 | . 1 . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 495 | 60 428 264 . 6 495 Average Temperature 127 | 26 127 102 . 4 139 Received Heat Transfer 1830 | . 414 198 . 27 1191 Effects 13 | . 1 . . . 12 Shutdowns 4 | . . . . . 4 Energy Bleed 4 | . 1 . . . 3 Interference 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 10 | . 1 2 . . 7 Combat Hostiles 10 | . 1 2 . . 7 Parts Melted 87 | . 13 8 . 8 58 Heat Transferred 27072 | 161 4409 2689 . 1460 18353 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 2230 | 10 339 254 . 50 2230 Initial 99 | . 6 99 . . . Average 439 | 5 164 149 . 23 853 Maximum Alert Level 5 | . 1 1 . . 5 Low Security (%) 47 | 100 53 70 . 100 17 Level 1 25 | . 46 29 . . 20 Level 2 5 | . . . . . 13 Level 3 3 | . . . . . 7 Level 4 10 | . . . . . 24 Level 5 2 | . . . . . 5 High Security 4 | . . . . . 10 Max Security . | . . . . . . Squads Dispatched 33 | . 7 . . . 26 Investigation 17 | . 5 . . . 12 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault 10 | . . . . . 10 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 185 | . 35 11 . 3 136 Peak Tracking Total 15 | . 5 3 . 2 15 Tactical Retreats 12 | . 1 . . . 11 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 25 | . 8 . 1 1 15 Terminals 15 | . 5 . . . 10 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 4 | . 2 . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 92 | . 27 . 1 1 63 Successful 50 | . 18 . 1 1 30 Failed 41 | . 8 . . . 33 Catastrophic 7 | . . . . . 7 Database Lockouts 1 | . 1 . . . . Manual 87 | . 26 . . . 61 Terminals 76 | . 21 . . . 55 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units 4 | . 2 . . . 2 Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 26 | . 7 . 1 1 17 Record 1 | . . . 1 . . Robot Analysis 11 | . 7 . . . 4 Open Door 1 | . . . . 1 . Branch Access Points 2 | . . . . . 2 Garrison Index 1 | . . . . . 1 Unreport Threat 4 | . . . . . 4 Reprogram Traps 1 | . . . . . 1 Hauler Manifests 2 | . . . . . 2 Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 3 | . 3 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 8 . . . 11 Terminals 13 | . 6 . . . 7 Assimilate 1 | . 1 . . . . Botnet 8 | . 3 . . . 5 Disrupt 2 | . 1 . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Tunnel 4 | . 2 . . . 2 Scanalyzers 2 | . . . . . 2 Extract 2 | . . . . . 2 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 . . . 10 Full Trace Events 15 | . 5 . . . 10 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 60 | . . . . . 60 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . 1 . . 1 . Largest Group 1 | . 1 . . 1 . Highest-Rated Group 31 | . 10 . . 31 . Highest-Rated Ally 31 | . 10 . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 11 | . 7 . . . 4 Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6246 | 67 1670 773 280 863 2593 Spaces Moved 2838 | 33 800 342 167 455 1041 Core . | . . . . . . Treads 2838 | 33 800 342 167 455 1041 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 Average Speed 161 | 160 160 160 160 160 163 Slowest Speed 167 | 160 160 160 160 160 167 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 90 84 49 87 79 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 2 3 . . 2 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . . . 26 Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3804 | 40 1006 493 180 557 1528 Wait 367 | . 50 104 14 49 150 Move 2833 | 32 799 341 166 454 1041 Hop . | . . . . . . Pick Up 18 | . 5 1 . 1 11 Fast Attach 29 | 4 5 2 . 3 15 Attach 2 | . 1 . . . 1 Detach 1 | . . . . 1 . Swap 16 | . . 2 . 3 11 Drop 47 | 1 9 5 . 6 26 Fire 302 | 3 95 34 . 15 155 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 1 . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 183 | . 41 4 . 25 113 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 1) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 14) 669 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Reached level 2 817 | -10/Materials | Upgraded with Utility slot (x1) 1141 | -10/Materials | Build established: Hacker-Skirmisher 1141 | -10/Materials | Discovered new exit (range 16) 1294 | -10/Materials | Discovered new exit (range 15) 1413 | -10/Materials | Discovered new exit (range 16) 1511 | -10/Materials | Central database locked down 1618 | -10/Materials | Reached level 3 1649 | -10/Materials | Upgraded with Weapon slot (x1) 1737 | -10/Materials | Identified exit to Mines 1738 | -10/Materials | Entered Mines 1761 | -10/Mines | Learned location of Zion (-6) 1803 | -10/Mines | Discovered new exit (range 13) 1820 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1867 | -10/Mines | Learned location of Storage (-7) 1935 | -10/Mines | Discovered new exit (range 13) 2056 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2100 | -10/Mines | Discovered new exit (range 11) 2115 | -10/Mines | Identified exit to Materials 2207 | -10/Mines | Excavation squad dispatched 2207 | -10/Mines | A large section of the Mines collapsed 2336 | -10/Mines | Reached level 4 2340 | -10/Mines | Core integrity fell below 50% 2356 | -10/Mines | Upgraded with Utility slot (x1) 2509 | -10/Mines | Identified exit to Exiles 2511 | -10/Mines | Entered Exiles 2511 | -10/Exiles | Found Exiles lab abandoned 2774 | -10/Exiles | Discovered new exit (range 14) 2790 | -10/Exiles | Identified exit to Mines 2791 | -10/Exiles | Entered Mines 2794 | -9/Mines | Received a Mining Laser from a helpful Derelict 2905 | -9/Mines | Identified exit to Materials 2983 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3117 | -9/Mines | Assembled infested the area 3125 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3432 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3629 | -9/Mines | Discovered exit to Materials (range 13) 3654 | -9/Mines | Entered Materials 3656 | -8/Materials | Reached level 5 3661 | -8/Materials | Upgraded with Utility slot (x1) 3802 | -8/Materials | Discovered new exit (range 15) 3817 | -8/Materials | Reached level 6 3821 | -8/Materials | Upgraded with Weapon slot (x1) 4317 | -8/Materials | Identified exit to Factory 4427 | -8/Materials | Reached level 7 4428 | -8/Materials | Upgraded with Weapon slot (x1) 4645 | -8/Materials | Reached level 8 4745 | -8/Materials | Upgraded with Power slot (x1) 4745 | -8/Materials | Upgraded with Propulsion slot (x1) 4949 | -8/Materials | Reached level 9 5075 | -8/Materials | Garrison activated, responded to threat 5158 | -8/Materials | Discovered exit to Factory (range 13) 5188 | -8/Materials | Reached level 10 5277 | -8/Materials | Reached level 11 5281 | -8/Materials | Upgraded with Propulsion slot (x1) 5281 | -8/Materials | Upgraded with Utility slot (x1) 5281 | -8/Materials | Upgraded with Weapon slot (x1) 5379 | -8/Materials | Discovered exit to Factory (range 15) 5602 | -8/Materials | Build established: Scavenger-Executioner 5654 | -8/Materials | First assault squad dispatched 5713 | -8/Materials | Reached level 12 5768 | -8/Materials | Destroyed 7 combat bots 5940 | -8/Materials | Repaired Prc. Beam Rifle 5963 | -8/Materials | High security lockdown imminent 6043 | -8/Materials | High security lockdown engaged 6170 | -8/Materials | Reached level 13 6234 | -8/Materials | Core integrity fell below 50% 6242 | -8/Materials | Core integrity fell below 20% 6247 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06234_ L-31 Rogue unfolds itself. 06235_ C-30 ARC bursts open, deploying its payload. 06235_ G-50 Soldier unfolds itself. 06235_ G-47 Trooper unfolds itself. 06235_ B-36 Bruiser unfolds itself. 06235_ M-28 Smith unfolds itself. 06236_ B-36 Bruiser destroyed. 06236_ Switching to secondary target: G-47 Trooper. 06236_ Lgt. Nuclear Core melted. 06236_ G-47 Trooper destroyed. 06237_ Prc. Beam Rifle severed. 06239_ C-30 ARC bursts open, deploying its payload. 06239_ G-50 Soldier unfolds itself. 06239_ B-36 Bruiser unfolds itself. 06242_ L-31 Rogue heat spikes uncontrollably. 06242_ L-31 Rogue overheating. 06243_ Melted Imp. Aluminum Leg. 06243_ L-31 Rogue critical meltdown. 06243_ Switching to secondary target: G-50 Soldier. 06243_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ############################################? | | ############# #################### | | ############# """ """ ! #################### | | ############# """ """ ############!!!!!!## | | ####### """ """ [############!!!!!!## | | """ ####### m ############ ## | | """ ################+### ####### ##### | | """ ###############*=[*% ##### | | # %=%%/=%%*=%%!%%g= ####? | | """ # " *=############## % ##+############ | | ! 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Medium Laser | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 12 | . 2 1 . . 9 XP Earned 21500 | 3000 3150 1650 200 650 12850 XP Spent 20970 | 3000 2990 1420 . . 13560 Upgrades 53 | 13 9 5 . . 26 Power Slot 1 | . . . . . 1 Propulsion Slot 3 | 1 . . . . 2 Utility Slot 5 | 1 1 1 . . 2 Weapon Slot 5 | 1 1 . . . 3 Core Integrity 4 | 1 . . . . 3 Heat Dissipation 17 | . . 4 . . 13 Inventory Capacity 2 | . 2 . . . . Sensor Range 9 | 6 1 . . . 2 Terrain Scan Density 4 | . 4 . . . . Ranged Accuracy 1 | 1 . . . . . Hack Attack % 1 | 1 . . . . . Hack Defense % 1 | 1 . . . . . Protomatter Created 1788 | . 314 22 . 143 1309 Integrity Restored 3566 | . 808 66 . 519 2173 Core 2906 | . 710 66 . 400 1730 Parts 660 | . 98 . . 119 443 Protomatter Decayed 543 | . 39 . . 43 461 Game ------ Seed ScatterAssemblyProcessor Manual? 0 Play Time 00:50:24 Cumulative 24.6 hours Start 2021.07.03 @ 10:26:16 End 2021.07.03 @ 11:18:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 872c37a8-a311-4f9a-a449-bf5376b850ed