Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 20:21:49 Player: Theragus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (663) 663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2343 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 64/100 System Corruption 0% Temperature Warning (339) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink High-capacity Matter Pod (200) Tactical Coordination Suite Barrage Gun Plasma Cutter GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Riot Gun Heavy Riot Gun Light Assault Rifle Autogun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Heat Sink High-capacity Matter Pod Tactical Coordination Suite Barrage Gun Plasma Cutter GAL Module [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . 2 . . . Parts Attached 25 | 7 5 11 . 2 . Power 4 | 1 1 2 . . . Engine 4 | 1 1 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 2 . . . Treads . | . . . . . . Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 2 . . . Device 1 | . 1 . . . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 2 5 . 2 . Energy Gun 5 | 2 . 1 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 4 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 7 . . 7 Power 3 | . 1 1 . . 1 Propulsion 5 | . 1 2 . . 2 Utility 2 | . . 1 . . 1 Weapon 6 | . . 3 . . 3 Highest Loss Streak 7 | . 2 4 . . 7 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 86 | . 85 93 77 80 90 Engine 11 | . 12 10 11 11 9 Leg 22 | . 26 20 22 22 18 Device 9 | . 2 11 11 11 9 Storage 11 | . 14 10 11 11 11 Energy Gun 6 | . 17 3 . 3 19 Ballistic Gun 24 | . 10 36 22 22 21 Peak Build Rating 18 | 6 7 12 9 18 18 Average Rating 9 | 3 6 10 9 10 16 On Entrance 8 | . 6 7 9 9 18 Naked Turns . | . . . . . . Heaviest Build 38 | 13 13 36 30 38 38 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | 1 . 3 1 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 10 15 15 15 Most Carried 11 | 5 8 8 6 11 9 Average Carried 6 | 3 3 6 6 6 9 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 9 | 2 7 6 6 9 9 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Gunner 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 917 | 194 198 499 . 26 . Remotely . | . . . . . . Salvage Created 863 | . 168 695 . . . Parts 61 | . 12 49 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 3 1 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 5 21 . . . Guns 26 | . 5 21 . . . Classes Destroyed 6 | . 2 4 . . . Worker 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 12 | . 2 10 . . . Grunt 11 | . 3 8 . . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 8 | . 3 8 . . . Combat Bots Only 5 | . 3 5 . . . Max Kills in Single Turn 2 | . 1 2 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 206 | . 50 99 . . 57 Missed 59 | . 22 25 . . 12 Damage Taken 1957 | . 301 790 . . 866 Core 480 | . 64 160 . . 256 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 52 | . . 52 . . . Core Remaining (%) 87 | 100 74 . . . . Volleys Fired 91 | . 27 48 . . 16 Largest 4 | . 2 4 . . 4 Hottest 163 | . 90 119 . . 163 Shots Fired 247 | . 53 168 . . 26 Gun 247 | . 53 168 . . 26 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 183 | . 16 153 . . 14 Thermal 52 | . 37 15 . . . Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 12 | . 6 12 . . 6 Robot Miss Streak 7 | . 7 7 . . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 4 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 140 | . 28 95 . . 17 Core Hits 66 | . 9 48 . . 9 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 7 | . 2 3 . . 2 Burn 4 | . 2 2 . . . Destroy 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1591 | . 317 976 . . 298 Guns 1591 | . 317 976 . . 298 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 972 | . 94 786 . . 92 Thermal 413 | . 223 190 . . . Explosive . | . . . . . . Electromagnetic 206 | . . . . . 206 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 3 6 6 6 . Average Corruption 3 | . 2 3 6 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . 2 12 . 2 . Message Errors 4 | . 1 3 . . . Matter Fused 3 | . . 2 . 1 . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 539 | . 539 235 . . 420 Average Temperature 172 | . 269 60 . . 321 Received Heat Transfer 778 | . 129 231 . . 418 Effects 21 | . 18 . . . 3 Shutdowns 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Interference 5 | . 2 . . . 3 Matter Decay 2 | . 2 . . . . Damage (minor) 1 | . 1 . . . . Damage (major) 9 | . 9 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 1384 | . 755 629 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 441 | . 137 441 171 . . Initial 171 | . . 57 171 . . Average 172 | . 58 247 171 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 63 | 100 100 41 100 . . Level 1 25 | . . 40 . . . Level 2 11 | . . 17 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 9 35 . . 4 Peak Tracking Total 6 | . 6 4 . . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 1 5 . 1 . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 15 . 3 . Successful 16 | . 1 12 . 3 . Failed 5 | . 2 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 10 | . 1 7 . 2 . Terminals 7 | . . 7 . . . Fabricators . | . . . . . . Repair Stations 5 | . 3 2 . . . Recycling Units 4 | . . 4 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 4 . 3 . Part Schematic 3 | . . . . 3 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . . 4 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 4 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 1 . 10 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 21 | . . 21 . . . Retrieved Matter 21 | . . 21 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2470 | 91 355 748 10 1114 152 Spaces Moved 1267 | 57 210 353 6 583 58 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 1247 | 37 210 353 6 583 58 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 161 | 133 120 138 190 190 190 Slowest Speed 330 | 190 120 330 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 39 31 5 64 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1545 | 72 265 531 5 590 82 Wait 120 | . 10 101 . 1 8 Move 1262 | 56 209 352 5 582 58 Hop . | . . . . . . Pick Up 39 | 8 11 15 . 5 . Fast Attach . | . . . . . . Attach 21 | 7 3 9 . 2 . Detach 1 | 1 . . . . . Swap 4 | . 2 2 . . . Drop 6 | . 3 3 . . . Fire 91 | . 27 48 . . 16 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Weapon x2 745 | -9/Materials | Build established: Scavenger-Gunner 954 | -9/Materials | Lost 4 parts (1n1u2w) 1064 | -9/Materials | Lost 3 parts (1p1n1w) 1102 | -9/Materials | Discovered new exit (range 15) 1157 | -9/Materials | Repaired Lgt. Assault Rifle 1187 | -9/Materials | Discovered new exit (range 16) 1195 | -9/Materials | Entered Mines 1196 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1205 | -9/Mines | Entered Zion 1257 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1294 | -7/Zion | System corruption cleaned by Quarantine Array 1483 | -7/Zion | Build established: Mutant 1662 | -7/Zion | Learned Factory garrison access intel 1719 | -7/Zion | Found GAL Module 1910 | -7/Zion | Learned location of Quarantine (-3) 2038 | -7/Zion | Learned Factory emergency access door positions 2291 | -7/Zion | Discovered new exit (range 15) 2319 | -7/Zion | Entered Proximity Caves 2415 | -6/Proximity Caves | Build established: Gunner 2447 | -6/Proximity Caves | Core integrity fell below 50% 2465 | -6/Proximity Caves | Core integrity fell below 20% 2471 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02445_ Hvy. Riot Gun temporarily disabled. 02447_ Aluminum Leg destroyed. 02449_ Critical hit (Burn: +37). 02450_ Ion Engine destroyed. 02452_ Aluminum Leg destroyed. 02452_ Hvy. Riot Gun destroyed. 02453_ Critical hit (Burn: +37). 02454_ G-50 Soldier misfires. 02455_ Heat Sink destroyed. 02458_ Hvy. Riot Gun destroyed. 02460_ Autogun destroyed. 02461_ G-67 Veteran misfires. 02461_ G-50 Soldier destroyed. 02462_ G-50 Soldier suffers critical hit (Destroy). 02462_ Destroyed Lgt. Angular Momentum Engine. 02463_ Critical hit (Burn: +37). 02468_ Adv. Heat Sink self-destruct mechanism malfunctions. 02469_ G-50 Soldier suffers critical hit (Destroy). 02469_ Destroyed Carbon-fiber Leg. 02471_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#######????????????????????###???????????????? | | ???## ##??????????????????# #???????????????? | | ??## #???????????????### #???????????????? | | ?## #????????####???# #???????????????? | | ?# #???????### #??? ##??????????????? | | ?# #????##### #???# ##?????????????? | | ??# ##???# #???# ##????????????? | | ??# ##??# #??## #????????????? | | ??# #??# #### ##???????????? | | ### ###??# g ###?????????? | | ## ##?????# g ##????????? | | ### #??#####??# !% ???? | | #?# #?## ##?## g # ???? | | #?# ### #??# " @ " #????????????? | | #?# #?## "" """ #????????????? | | ##?# ### " " #?????????? | | #??### ##?????????? | | #????## """" "" ###??????????? | | ###?????## ## """"" #????????????? | | #?###????## #### ### " #????????????? | | ## #???######??# # #????????????? | | # # ## #????????????? | | # ########## ####????????????? | | # ######????## ###?????????? #???????????????? | | ###??????????#####?????????????#???????????????? | | ## ??????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ##???????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ???# ????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Launcher Guidance Computer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed 696969 Manual? 1 Play Time 00:27:12 Cumulative 8.0 hours Start 2025.01.27 @ 11:07:43 End 2025.01.27 @ 20:21:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 56x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60e3706f-f036-4554-a122-27e57237a0d3