Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 05:49:37 Player: Anoao Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (65) 325 Value Destroyed (1791) 1791 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 3364 Bonus ------- High Alert Combat Kills 308 Cogmind --------- Core Integrity 0/400 Matter 197/300 Energy 31/250 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Weight Redist. System > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Improved Heat Sink Hacking Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Autogun Improved Light Cannon > --- INVENTORY -------- Backup Power I Improved Heat Sink Hacking Suite [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Weight Redist. System Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 37 | 5 7 25 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 1 | . . 1 Leg . | . . . Wheel 6 | 2 . 4 Hover 1 | . . 1 Flight 2 | . . 2 Utility 5 | . 1 4 Device 2 | . 1 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 16 | 2 4 10 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 2 . 5 Ballistic Cannon 5 | . 3 2 Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 21 | . 2 19 Power 5 | . 2 3 Propulsion 5 | . . 5 Utility 4 | . . 4 Weapon 7 | . . 7 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 69 | . 68 70 Engine 8 | . 7 8 Wheel 18 | . 28 14 Hover 1 | . . 1 Device 5 | . 3 5 Protection 11 | . 2 15 Ballistic Gun 8 | . 4 10 Ballistic Cannon 12 | . 17 11 Launcher 2 | . 4 2 Naked Turns . | . . . Heaviest Build 28 | 6 17 28 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 6 | . . 6 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 4 5 Average Carried 2 | . 2 3 Final Capacity 5 | 5 5 5 Final Carried 4 | . 4 3 Class Distribution -------------------- 78% | Mutant 14% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1588 | 262 274 1052 Remotely 238 | . . 238 Salvage Created 1793 | 30 462 1301 Parts 128 | 1 32 95 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 50 | 1 12 37 Guns 13 | 1 3 9 Cannons 26 | . 4 22 AOE 11 | . 5 6 Classes Destroyed 9 | 1 6 2 Worker 4 | . 2 2 Builder 5 | . 2 3 Hauler 1 | . 1 . Recycler 2 | . 1 1 Watcher 3 | . 1 2 Swarmer 11 | . 3 8 Grunt 29 | 1 9 19 Duelist 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 14 | 1 14 9 Combat Bots Only 8 | 1 8 8 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 255 | 3 42 210 Missed 72 | . 12 60 Damage Taken 2503 | 31 342 2130 Core 504 | 10 93 401 Absorbed by Shields . | . . . Regen/Repaired (Parts) 297 | . 48 249 Core Remaining (%) 77 | 96 58 . Volleys Fired 146 | 4 26 116 Largest 3 | 1 2 3 Hottest 111 | 20 78 111 Shots Fired 312 | 4 51 257 Gun 143 | 4 13 126 Cannon 142 | . 26 116 Launcher 27 | . 12 15 Special . | . . . Kinetic 285 | 4 39 242 Thermal . | . . . Explosive 27 | . 12 15 Electromagnetic . | . . . Robot Hit Streak 10 | 2 4 10 Robot Miss Streak 6 | 2 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 164 | 2 24 138 Core Hits 91 | 1 26 64 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Blast 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3653 | 28 933 2692 Guns 1061 | 28 85 948 Cannons 1733 | . 313 1420 Explosions 856 | . 535 321 Melee . | . . . Ramming 3 | . . 3 Kinetic 2794 | 28 398 2368 Thermal . | . . . Explosive 856 | . 535 321 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 117 | . 50 67 Projectiles 28 | . 4 24 Explosions 89 | . 46 43 Melee . | . . . Knockbacks 12 | . 3 9 Impact . | . . . Kinetic 12 | . 3 9 Secondary . | . . . Self-Inflicted Damage 168 | . 24 144 Shots 4 | . 1 3 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 515 | . 58 515 Average Temperature 114 | . 18 125 Received Heat Transfer 963 | 18 132 813 Effects 13 | . . 13 Shutdowns 2 | . . 2 Energy Bleed 6 | . . 6 Interference 1 | . . 1 Damage (major) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 892 | 20 431 892 Initial 37 | . 13 37 Average 468 | 10 239 594 Maximum Alert Level 3 | . 2 3 Low Security (%) 20 | 100 36 6 Level 1 20 | . 51 11 Level 2 33 | . 12 45 Level 3 25 | . . 36 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 1 7 Investigation 4 | . 1 3 Extermination . | . . . Reinforcement 2 | . . 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | 1 14 56 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 10 | . 2 8 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 6 7 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 50 | . 21 29 Successful 30 | . 13 17 Failed 20 | . 8 12 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 33 | . 16 17 Fabricators . | . . . Repair Stations 13 | . 5 8 Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 17 | . 10 7 Record 8 | . 3 5 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . . 1 Emergency Access Points 2 | . 1 1 Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 9 | . 3 6 Scan Component 4 | . 1 3 Repair 3 | . 1 2 Refit 2 | . 1 1 Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 3 | . . 3 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 6 6 Full Trace Events 6 | . 2 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 96 | . 32 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1865 | 116 472 1277 Spaces Moved 1417 | 118 433 866 Core 60 | 19 . 41 Treads 11 | . . 11 Legs . | . . . Wheels 1302 | 99 433 770 Hover 42 | . . 42 Flight 2 | . . 2 Fastest Speed 50 | 50 80 50 Average Speed 86 | 75 80 91 Slowest Speed 360 | 80 80 360 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 8 67 67 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 183 | . 50 133 Melee . | . . . Projectile 2 | . 1 1 AOE 181 | . 49 132 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1792 | 141 508 1143 Wait 136 | 10 28 98 Move 1415 | 117 432 866 Hop . | . . . Pick Up 42 | 5 11 26 Fast Attach . | . . . Attach 35 | 5 5 25 Detach 1 | . . 1 Swap 2 | . 2 . Drop 14 | . 4 10 Fire 146 | 4 26 116 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Destroyed 8 combat bots 254 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 11) 542 | -10/Materials | Repaired Imp. Light Cannon 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 717 | -9/Materials | Destroyed 8 combat bots 848 | -9/Materials | Lost 4 parts (1n2u1w) 914 | -9/Materials | Discovered new exit (range 10) 1098 | -9/Materials | Repaired Imp. Light Cannon 1389 | -9/Materials | First assault squad dispatched 1478 | -9/Materials | Destroyed 7 combat bots 1490 | -9/Materials | Core integrity fell below 50% 1583 | -9/Materials | Repaired Imp. Light Cannon 1754 | -9/Materials | Identified exit to Materials 1779 | -9/Materials | Lost 3 parts (2u1w) 1833 | -9/Materials | Core integrity fell below 20% 1866 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. Wheel destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Imp. Light Cannon destroyed. M-13 Machinist repairs Wheel. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. T-07 Excavator is excavating. Acquired Ion Engine. Dropped Backup Power I. Acquired Lgt. Assault Rifle. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. Map ----- +----------------------------------------------------+ | ## #????????????????????????????????? | | ## #######??????????????????????????? | | ## +???????????????????????? | | ### #######??????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # ###?????? ?????????????????????????? | | ### #??#####+##???????????????##???????? | | ??# #### ## #########?????### ####???? | | ??# # # # ####### #???? | | ??# # """ # %%"=! + + #???? | | ??# # "T # #%! ####### #???? | | ??# # """ #= ################ ##???? | | ??# # [% #????? | | ??# # !!! # #????? | | ??# # !!! """ ######## #????? | | ??# # !!! # "T" # ** # #????? | | ??# ##### # # * # #????? | | ??# = [ %= # * ! g #????? | | ??# ! [% #@ # #????? | | ??# [ + /# #????? | | ??# % ## # ####### # ! # #????? | | ??# # ! ???? ######## #????? | | # # #???? ??????# #????? | | # % #= !#???? ??????# #????? | | # %!= # """ #?????????????# #????? | | # %%###### """ #?????????????# #????? | | # *#????# """ #?????????????? #????? | | # ?????# ??? #?????????????? #????? | | ?????# ???? #?????????????? #????? | | # ?????# ???? ??????????????? ?????? | | # ?????? ???????????????????? ?????? | | # ???????????????????????????? ?????? | | ???????????????????????????????????? | | ? ???????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control One Hack Too Far Part-time Mechanic Significant Disruption Storm Trooper Use The Force Challenges ------------ None Game ------ Seed DataExplosiveShockpuncher Manual? 0 Play Time 00:37:46 Cumulative 1.2 hours Start 2024.03.31 @ 05:11:30 End 2024.03.31 @ 05:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 197489e5-8072-44f8-8d24-1228cd7ad34c