Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 02:05:19 Player: User Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (415) 415 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1425 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Utility Shielding Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Nuclear Core Heat Sink Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Utility Shielding Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Utility Shielding Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | . 11 3 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 7 | . 6 1 Treads . | . . . Leg 3 | . 2 1 Wheel . | . . . Hover 1 | . 1 . Flight 3 | . 3 . Utility 2 | . 1 1 Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 3 | . 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 9 6 Power 3 | . 2 1 Propulsion 7 | . 4 3 Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 5 | . 4 5 Average Slot Usage (%) 81 | . 87 56 Engine 11 | . 13 6 Leg 7 | . 5 14 Hover 1 | . 1 . Flight 10 | . 12 . Storage 13 | . 14 11 Protection 14 | . 13 20 Energy Gun 9 | . 11 . Ballistic Gun 12 | . 14 4 Naked Turns . | . . . Heaviest Build 15 | 10 15 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 6 6 4 Average Carried 4 | 6 5 3 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 450 | 200 231 19 Remotely . | . . . Salvage Created 646 | . 515 131 Parts 52 | . 42 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Melee 2 | . . 2 Guns 12 | . 10 2 Classes Destroyed 5 | . 5 . Worker 4 | . 4 . Builder 2 | . 2 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 9 | . 7 2 Best Kill Streak 6 | . 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1626 | . 700 926 Core 546 | . 146 400 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 41 . Volleys Fired 65 | . 54 11 Largest 2 | . 2 1 Hottest 85 | . 85 20 Shots Fired 102 | . 91 11 Gun 102 | . 91 11 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 65 | . 54 11 Thermal 37 | . 37 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 5 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 51 5 Core Hits 38 | . 27 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 771 | . 700 71 Guns 743 | . 700 43 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 28 | . . 28 Kinetic 475 | . 432 43 Thermal 268 | . 268 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 2 | . 2 . Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 12 | . . 12 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 165 | . 165 3 Average Temperature 52 | . 53 3 Received Heat Transfer 654 | . 348 306 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 610 | . 610 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 198 | . 198 80 Initial 20 | . . 20 Average 83 | . 94 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 9 | . 3 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 5 | . 5 . Retrieved Matter 5 | . 5 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 642 | 3 519 120 Spaces Moved 316 | 3 247 66 Core 27 | . 17 10 Treads . | . . . Legs 124 | 3 65 56 Wheels . | . . . Hover 30 | . 30 . Flight 135 | . 135 . Fastest Speed 100 | 120 117 100 Average Speed 128 | 120 131 119 Slowest Speed 200 | 120 200 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 42 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 454 | 2 356 96 Wait 24 | . 22 2 Move 314 | 2 246 66 Hop . | . . . Pick Up 16 | . 14 2 Fast Attach . | . . . Attach 14 | . 11 3 Detach 2 | . 2 . Swap . | . . . Drop 7 | . 7 . Fire 65 | . 54 11 Melee . | . . . Ram . | . . . Kick 12 | . . 12 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Lost 4 parts (2n2w) 489 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Discovered new exit (range 7) 514 | -10/Materials | Lost 3 parts (1p1n1w) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 628 | -9/Materials | Core integrity fell below 50% 641 | -9/Materials | Core integrity fell below 20% 643 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00580_ Acquired Lgt. Assault Rifle. 00589_ Aluminum Leg destroyed. 00592_ S-10 Pest destroyed. 00593_ Ion Engine destroyed. 00600_ G-34 Mercenary destroyed. 00606_ Acquired Aluminum Leg. 00611_ Lgt. Assault Rifle destroyed. 00617_ Kicked S-10 Pest out of the way. 00618_ S-10 Pest destroyed. 00618_ U-05 Engineer lays Concrete. 00618_ Acquired 9 matter. 00623_ U-05 Engineer builds a Door. 00624_ Slammed into G-34 Mercenary. 00627_ Destabilizing: Core damaged (-8). 00627_ R-06 Scavenger collects Flight Unit. 00628_ Kicked G-34 Mercenary out of the way. 00629_ Slammed into G-34 Mercenary. 00635_ G-34 Mercenary destroyed. 00636_ Aluminum Leg destroyed. 00641_ W-16 Scout sends out distress signal. 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