Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.15 @ 21:31:13 Player: lobstro Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (3558) 3558 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 8861 Bonus ------- Follower Combat Kills 152 Entered DSFs 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 67/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- System Restoration Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Corruption Screen > --- WEAPON ----------- Improved Arc Projector Heavy Plasma Cannon Makeshift Sword > --- INVENTORY -------- Fission Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Focal Shield Improved Shield Generator System Restoration Module Beamcaster Heavy Machine Gun [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 2 | . . . 1 . . . . . 1 . Propulsion 1 | . . . . . . . . . 1 . Utility 4 | . . . 1 . 1 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 147 | 4 10 8 13 8 49 23 9 2 3 18 Power 38 | 1 1 3 3 1 19 6 1 . 1 2 Engine 17 | 1 1 3 1 . 4 5 1 . 1 . Core 21 | . . . 2 1 15 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 33 | 2 1 1 4 1 7 4 2 1 1 9 Treads 2 | . . . 1 . 1 . . . . . Leg 31 | 2 1 1 3 1 6 4 2 1 1 9 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 41 | 1 5 3 3 4 10 9 3 . 1 2 Device 15 | . . 1 1 2 3 5 1 . . 2 Storage 10 | 1 5 . 1 1 1 . . . 1 . Processor 8 | . . 2 . . 2 2 2 . . . Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . 1 1 4 1 . . . . Artifact . | . . . . . . . . . . . Weapon 35 | . 3 1 3 2 13 4 3 1 . 5 Energy Gun 12 | . 2 1 1 . 4 . 1 . . 3 Energy Cannon 4 | . . . 1 . 2 . . . . 1 Ballistic Gun 10 | . 1 . . 1 6 1 . . . 1 Ballistic Cannon 2 | . . . . . . 1 1 . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 2 | . . . 1 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 35 | . . . 2 3 7 1 3 . . 19 Power 10 | . . . 1 1 3 . 1 . . 4 Propulsion 7 | . . . . . 1 . . . . 6 Utility 7 | . . . . 1 2 . 1 . . 3 Weapon 11 | . . . 1 1 1 1 1 . . 6 Highest Loss Streak 17 | . . . 1 2 2 1 2 . . 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 95 97 94 95 97 100 100 92 Engine 9 | . 14 13 14 . 2 9 12 15 20 14 Core 6 | . . . 3 21 15 4 . . . 3 Leg 16 | . 28 28 21 22 17 9 15 15 20 17 Device 13 | . . 5 11 11 7 22 22 7 6 5 Storage 5 | . 27 10 11 11 8 . . . . 6 Processor 11 | . . 11 4 . 7 10 15 30 25 20 Hackware 3 | . . . . . . 3 7 7 6 6 Protection 4 | . . . 6 11 8 6 . . . . Energy Gun 7 | . 19 28 14 9 6 4 . 7 6 4 Energy Cannon 2 | . . . 6 . 4 3 . . . 4 Ballistic Gun 3 | . 7 . . 9 11 2 . . . 1 Ballistic Cannon 2 | . . . . . . 3 6 7 6 . Launcher 1 | . . . . . . . 6 . . . Slashing Weapon 3 | . . . . . 1 6 1 7 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 8 13 17 25 39 66 58 39 35 82 89 Greatest Support 55 | 20 20 20 20 23 30 36 36 33 48 55 Greatest Overweight (x) 15 | 2 . . 1 1 6 3 1 1 1 15 Average Overweight (x) . | . . . . . 1 1 . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 15 15 5 5 5 20 20 Average Capacity 8 | 7 8 5 8 9 14 5 5 5 7 20 Most Carried 12 | 4 7 8 8 9 12 5 5 5 5 9 Average Carried 5 | 3 4 4 5 6 7 3 4 4 4 6 Final Capacity 20 | 8 8 5 8 15 5 5 5 5 20 20 Final Carried 7 | 4 7 4 6 7 4 4 4 4 5 1 Class Distribution -------------------- 29% | Hacker-Assassin 18% | Mutant 13% | Hacker-Mutant 13% | Scavenger-Mutant 8% | Assassin 7% | Scavenger-Skirmisher 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Generator-Mutant | -6/Factory Generator-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Matter Collected 2621 | 232 144 146 125 92 847 269 500 96 . 170 Remotely . | . . . . . . . . . . . Salvage Created 4122 | . 172 128 671 200 1509 350 451 170 . 471 Parts 212 | . 14 4 41 9 79 20 15 11 . 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 11 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 96 | . 8 5 20 6 29 5 10 4 . 9 Melee 6 | . . . . . . 5 1 . . . Guns 54 | . 8 5 12 5 20 . . . . 4 Cannons 29 | . . . 8 . 7 . 5 4 . 5 AOE 5 | . . . . 1 . . 4 . . . Classes Destroyed 14 | . 3 1 1 1 3 2 1 1 . 1 Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . 1 1 . . . . Watcher 5 | . 1 . 2 . 2 . . . . . Swarmer 28 | . 6 . 9 3 3 . 4 . . 3 Grunt 38 | . 2 2 7 2 16 2 3 2 . 2 Brawler 3 | . . . . 1 . . 1 . . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 11 | . . . 4 . 6 1 . . . . Specialist 3 | . . . . . . . . . . 3 Hunter 6 | . . . . . 4 . 1 1 . . Programmer 2 | . . . . . . 2 . . . . Assembled 3 | . . 3 . . . . . . . . Thug 3 | . . . . . . . 3 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 7 | . 4 3 7 3 4 2 4 3 . 5 Combat Bots Only 6 | . 4 3 6 3 4 2 4 3 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Damage Taken 6564 | . 189 156 739 239 1722 270 500 173 . 2576 Core 1560 | . 73 8 128 43 328 25 79 19 . 857 Absorbed by Shields 246 | . . . . . 201 . . . . 45 Regen/Repaired (Parts) 495 | . . . 84 . 363 48 . . . . Core Remaining (%) 69 | 100 . 67 . 57 40 . . 82 . . Volleys Fired 249 | . 18 13 54 22 78 . 26 7 . 31 Largest 3 | . 2 2 2 2 3 . 2 2 . 2 Hottest 165 | . 80 105 140 60 160 . 87 123 . 165 Shots Fired 515 | . 36 26 90 44 217 1 33 14 . 54 Gun 373 | . 36 26 62 41 170 . . 7 . 31 Cannon 115 | . . . 26 . 35 1 23 7 . 23 Launcher 10 | . . . . . . . 10 . . . Special 17 | . . . 2 3 12 . . . . . Kinetic 190 | . . . . 22 124 1 23 7 . 13 Thermal 277 | . 36 26 84 3 93 . . 7 . 28 Explosive 10 | . . . . . . . 10 . . . Electromagnetic 38 | . . . 6 19 . . . . . 13 Robot Hit Streak 26 | . 14 17 26 17 23 . 14 8 . 21 Robot Miss Streak 5 | . 2 1 3 1 5 . 3 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 415 | . 27 21 63 34 162 21 28 13 . 46 Core Hits 183 | . 12 11 30 12 66 6 16 8 . 22 Critical Kills 2 | . . . . . 2 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 12 | . . . 3 . 5 1 3 . . . Burn 5 | . . . 3 . 2 . . . . . Destroy 3 | . . . . . 3 . . . . . Blast 1 | . . . . . . . 1 . . . Sever 3 | . . . . . . 1 2 . . . Melee Attacks 32 | . . . . . . 21 11 . . . Impact 1 | . . . . . . . 1 . . . Slashing 31 | . . . . . . 21 10 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 3 7 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8609 | . 281 275 998 442 2639 743 1672 301 . 1258 Guns 4042 | . 281 275 637 320 1917 . . 130 . 482 Cannons 2155 | . . . 313 . 624 . 385 171 . 662 Explosions 733 | . . . . 100 . . 519 . . 114 Melee 1511 | . . . . . . 743 768 . . . Ramming . | . . . . . . . . . . . Kinetic 2279 | . . . . 143 1294 . 385 171 . 286 Thermal 3946 | . 281 275 945 122 1345 . . 130 . 848 Explosive 519 | . . . . . . . 519 . . . Electromagnetic 354 | . . . 53 177 . . . . . 124 Impact 74 | . . . . . . . 74 . . . Slashing 1437 | . . . . . . 743 694 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 . 4 . 3 3 . . . Average Corruption 2 | . 1 1 . 4 . 2 2 . . . Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 55 | . 5 2 . 3 . 24 21 . . . Message Errors 12 | . 1 1 . . . 8 2 . . . Matter Fused 16 | . 1 . . 2 . 2 11 . . . Heat Flow Errors 4 | . . . . . . 3 1 . . . Energy Discharges 6 | . 2 . . . . 2 2 . . . Parts Rejected 1 | . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . 1 . 7 4 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 2 | . 1 . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 265 | . . . . 12 . 104 127 . . 22 Projectiles 48 | . . . . . . . 26 . . 22 Explosions 12 | . . . . 12 . . . . . . Melee 205 | . . . . . . 104 101 . . . Knockbacks 7 | . . . . . . . 5 2 . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . 5 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . 44 . . 11 . . . Shots 4 | . . . . 2 . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 974 | . 222 320 450 282 974 151 127 204 . 225 Average Temperature 163 | . 82 136 129 121 212 63 54 99 . 60 Received Heat Transfer 2500 | . 48 189 255 48 881 90 56 48 . 885 Effects 75 | . . 2 7 . 66 . . . . . Shutdowns 30 | . . . 1 . 29 . . . . . Energy Bleed 9 | . . . 1 . 8 . . . . . Interference 12 | . . 2 4 . 6 . . . . . Matter Decay 4 | . . . . . 4 . . . . . Short Circuit 4 | . . . . . 4 . . . . . Damage (minor) 8 | . . . 1 . 7 . . . . . Damage (major) 7 | . . . . . 7 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . Robots Melted 2 | . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Melted 12 | . 2 1 7 . 1 . . . . 1 Heat Transferred 8212 | . 650 635 2397 224 2812 . . 222 . 1272 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Peak Influence 357 | . 197 129 357 201 303 86 . . . 235 Initial 117 | . . 64 42 117 . . . . . . Average 73 | . 45 126 217 58 96 21 . . . 99 Maximum Alert Level 1 | . . . 1 1 1 . . . . 1 Low Security (%) 89 | 100 100 100 36 98 88 100 . . 100 92 Level 1 10 | . . . 63 1 11 . . . . 7 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Squads Dispatched 31 | . . . 4 . 7 16 . . 1 3 Investigation 14 | . . . 2 . 5 7 . . . . Extermination 6 | . . . . . . 5 . . 1 . Reinforcement 8 | . . . 2 . 2 1 . . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Distress Signals 12 | . 2 1 4 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 15 7 33 7 48 15 11 5 . 16 Peak Tracking Total 7 | . 7 4 5 3 6 3 4 2 1 7 Tactical Retreats 19 | . 1 2 4 1 4 1 1 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Traps Triggered 6 | . 2 . 1 . 1 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Machines Disabled 2 | . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Machines Accessed 31 | . 3 . 4 1 11 11 . . 1 . Terminals 17 | . 2 . 3 . 7 4 . . 1 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . . 1 . 2 3 . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 97 | . 8 . 17 1 35 35 . . 1 . Successful 74 | . 7 . 13 1 32 20 . . 1 . Failed 23 | . 1 . 4 . 3 15 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . Terminals 56 | . 4 . 12 . 24 15 . . 1 . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 24 | . . . 5 . 8 11 . . . . Recycling Units 10 | . 4 . . . 3 3 . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . 3 . 9 1 22 10 . . 1 . Record 15 | . . . 1 . 10 4 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 4 | . 1 . 2 . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 4 | . . . 2 . 2 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Maintenance Status 2 | . . . 1 . 1 . . . . . Security Status 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 5 | . 1 . 1 . 2 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 18 | . . . 4 . 8 6 . . . . Scan Component 10 | . . . 2 . 4 4 . . . . Repair 7 | . . . 1 . 4 2 . . . . Refit 1 | . . . 1 . . . . . . . Recycling Unit Hacks 6 | . 4 . . . 2 . . . . . Recycle Component 2 | . 2 . . . . . . . . . Process 1 | . 1 . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 . 2 . 7 10 . . . . Full Trace Events 15 | . 1 . 2 . 6 6 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . . 1 . 4 2 . . . . Time 198 | . . . 26 . 134 38 . . . . Parts Recycled 2 | . 2 . . . . . . . . . Recycled Matter 105 | . 105 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Total Allies 4 | . . . . . 1 3 . . . . Largest Group 3 | . . . . . 1 3 . . . . Highest-Rated Group 90 | . . . . . 15 90 . . . . Highest-Rated Ally 30 | . . . . . 15 30 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . . 15 16 . . . . Total Damage 456 | . . . . . 42 414 . . . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . 2 1 . . Drone Launches 14 | . . . . . 14 . . . . . Drone Recoveries 14 | . . . . . 14 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Turns Passed 13668 | 62 605 333 1071 1220 2424 3503 2165 1613 257 415 Spaces Moved 6793 | 43 379 228 580 625 877 1362 1222 1163 195 119 Core 10 | 8 . . . . . . . . . 2 Treads 461 | . . . 33 . 21 407 . . . . Legs 6322 | 35 379 228 547 625 856 955 1222 1163 195 117 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 186 Average Speed 174 | 118 120 120 128 176 220 233 165 134 127 206 Slowest Speed 800 | 150 120 120 190 190 540 330 190 190 190 800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 3 56 45 35 99 61 21 96 84 5 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . 3 . . 1 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 129 | . . . . 7 1 1 118 . . 2 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 1 1 2 . . . AOE 125 | . . . . 7 . . 116 . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Total 8128 | 54 492 263 811 698 1206 1654 1315 1195 206 234 Wait 668 | . 71 . 141 29 116 209 32 18 . 52 Move 6783 | 42 378 227 579 624 876 1361 1221 1162 194 119 Hop . | . . . . . . . . . . . Pick Up 154 | 8 11 6 15 10 49 25 10 3 6 11 Fast Attach . | . . . . . . . . . . . Attach 72 | 4 4 3 3 5 17 17 4 . 3 12 Detach 2 | . . 2 . . . . . . . . Swap 75 | . 6 5 10 3 32 6 5 2 . 6 Drop 92 | . 3 7 9 5 38 15 6 3 3 3 Fire 249 | . 18 13 54 22 78 . 26 7 . 31 Melee 32 | . . . . . . 21 11 . . . Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low / DSF) -6/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 584 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Entered Mines 713 | -10/Mines | Assembled infested the area 880 | -10/Mines | Learned location of Zion (-7) 952 | -10/Mines | Discovered new exit (range 7) 1001 | -10/Mines | Entered Materials 1001 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1060 | -9/Materials | Build established: Scavenger-Mutant 1359 | -9/Materials | Repaired Aluminum Leg? 1869 | -9/Materials | Discovered new exit (range 9) 2072 | -9/Materials | Entered Mines 2115 | -9/Mines | Met a Derelict bent on vengeance 2274 | -9/Mines | Learned Materials terminal intel 2497 | -9/Mines | Discovered new exit (range 15) 2657 | -9/Mines | Found the Drone Emporium 2666 | -9/Mines | Found Prototype Device 2872 | -9/Mines | Learned location of Storage (-7) 2879 | -9/Mines | Build established: Mutant 3107 | -9/Mines | Discovered new exit (range 15) 3292 | -9/Mines | Entered Materials 3292 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3292 | -8/Materials | Identified Splice Drone Bay 3293 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Loaded intel: 12 terminal locations 3661 | -8/Materials | Build established: Scavenger-Tank 3896 | -8/Materials | Repaired Lrg. Storage Unit 3934 | -8/Materials | Repaired Carbon-fiber Leg? 4071 | -8/Materials | Build established: Scavenger-Skirmisher 4949 | -8/Materials | Discovered exit to Factory (range 16) 5300 | -8/Materials | Build established: Mutant 5676 | -8/Materials | Repaired Hrd. Heavy Armor Plating 5697 | -8/Materials | Core integrity fell below 50% 5702 | -8/Materials | Repaired Lrg. Storage Unit 5716 | -8/Materials | Entered Factory 5716 | -7/Factory | Evolved 2 slots: Utility x2 6254 | -7/Factory | Fabricated L-41 Fighter? 6366 | -7/Factory | Build established: Assassin 7031 | -7/Factory | Garrison activated, responded to threat 7511 | -7/Factory | Build established: Hacker-Assassin 8124 | -7/Factory | Repaired Nuclear Core 8711 | -7/Factory | Repaired Imp. Terrain Scanner 8734 | -7/Factory | Discovered new exit (range 7) 9217 | -7/Factory | Identified exit to Lower Caves 9219 | -7/Factory | Entered Lower Caves 9477 | -7/Lower Caves | Learned Factory terminal intel 9485 | -7/Lower Caves | Learned Factory security intel 11016 | -7/Lower Caves | Discovered new exit (range 7) 11197 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11382 | -7/Lower Caves | Identified exit to Lower Caves 11384 | -7/Lower Caves | Entered another Lower Caves area 11388 | -7/Lower Caves | Discovered new exit (range 5) 11536 | -7/Lower Caves | Build established: Hacker-Mutant 12307 | -7/Lower Caves | Learned location of 1 exit from Factory 12352 | -7/Lower Caves | Spotted B-75 Beast 12996 | -7/Lower Caves | Identified exit to Factory 12997 | -7/Lower Caves | Entered Factory 12997 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12998 | -6/Factory | Identified exit to Factory 13000 | -6/Factory | Loaded intel: 25 terminal locations 13145 | -6/Factory | Discovered new exit (range 8) 13155 | -6/Factory | Identified exit to Lower Caves 13252 | -6/Factory | Identified exit to DSF 13254 | -6/Factory | Entered DSF 13298 | -6/DSF | Build established: Generator-Mutant 13312 | -6/DSF | Additional patrols routed to DSF 13623 | -6/DSF | Sterilization system engaged 13643 | -6/DSF | Ambient heat levels rising (+10) 13651 | -6/DSF | Core integrity fell below 50% 13658 | -6/DSF | Ambient heat levels rising (+10) 13660 | -6/DSF | Core integrity fell below 20% 13669 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13648_ Knocked back. 13648_ Penetrated by Slug. 13649_ Slug penetrates Wall. 13650_ Penetrated by Slug. 13658_ ALERT: Ambient heat levels +10. 13658_ Penetrated by Slug. 13658_ Carbon-fiber Leg destroyed. 13658_ Acquired Carbon-fiber Leg. 13661_ Slug penetrates Wall. 13661_ Penetrated by Slug. 13663_ Acquired Flexi-carbon Leg. 13664_ Slug penetrates Wall. 13664_ Critical hit (Burn: +37). 13664_ Penetrated by Slug. 13665_ Flexi-carbon Leg destroyed. 13665_ Knocked back. 13667_ Penetrated by Slug. 13667_ Critical hit (Burn: +37). 13667_ Penetrated by Slug. 13667_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????######?####?###???????????? | | ??????#[[ #? #!!!#???????????? | | ?????##[[ ## #!!!## ??????? | | ???#?#; x^^ ?????? | | ???# ##%@ x ?????? | | ????# # % % ^ ?????? | | ????##;** %%;===#===;#? ?????? | | ???# ;* %;===;===#?? #?????? | | ???# ##%%g!*=##;####?? ##????? | | ???###?#gHg!!##???????? //????? | | ???????#! !!#????????? /?????? | | ???????#! !!#????????? /?????? | | ???????#;% ;##????????# ###???? | | ???????#%[=!!#????????! #???? | | ???????# =!!!#????????! #???? | | ???????##%!##########?! ????? | | ??????###!%###!!#!!!#?# #?????? | | ????###"%!%%##!!#!!!### ###???? | | ???#"""""%=* #???? | | ???#"##""%[ % #???? | | ??????#"%"""##!!#!!!#!! == #???? | | ??????#"""""#########!!=== #???? | | ??????####"##???????#########???? | | ?????????#"#????????????????????? | | ?????????""#????????????????????? | | ?????????##?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 42 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 750 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Cld. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Librarian Party Time Release The Drones! Safety First Challenges ------------ None Game ------ Seed ZioniteAdvancedFlakker Manual? 0 Play Time 03:01:47 Cumulative 19.2 hours Start 2022.05.11 @ 20:40:32 End 2022.05.15 @ 21:31:13 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b9bb4b6-7425-4e9f-83fa-09a96f923118