Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:40:06 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (126) 126 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1061 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 39/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Hover Unit Advanced Visual Processing Unit Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Hover Unit Improved Hover Unit Propulsion Shielding Propulsion Shielding Grenade Launcher Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 14 | 6 3 5 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 3 | . 2 1 Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 5 | . 4 7 Power 1 | . 1 1 Propulsion 1 | . 1 1 Utility 2 | . 1 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 90 94 Engine 11 | . 14 9 Wheel 8 | . 21 . Hover 15 | . 7 20 Device 14 | . 5 20 Storage 12 | . 14 11 Processor 6 | . . 10 Energy Gun 11 | . 14 10 Ballistic Gun 11 | . 14 10 Peak Build Rating 15 | 6 11 15 Average Rating 9 | 4 7 12 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 10 12 13 Greatest Support 32 | 32 32 14 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 8 | 3 8 8 Average Carried 5 | 1 4 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 1 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 317 | 231 36 50 Remotely . | . . . Salvage Created 141 | . 91 50 Parts 12 | . 8 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 3 | . 2 1 Guns 3 | . 2 1 Classes Destroyed 2 | . 1 1 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 127 | . 12 115 Missed 43 | . 4 39 Hits 84 | . 8 76 Melee 1 | . . 1 Projectile 83 | . 8 75 Critical Strikes 1 | . . 1 Damage Taken 1035 | . 110 925 Core 431 | . 25 406 Absorbed by Shields 82 | . . 82 Core Remaining (%) 95 | 100 90 . Volleys Fired 12 | . 7 5 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 24 | . 14 10 Gun 24 | . 14 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 12 | . 7 5 Thermal 12 | . 7 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 7 10 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . 11 7 Core Hits 8 | . 6 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 180 | . 103 77 Guns 180 | . 103 77 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 81 | . 61 20 Thermal 99 | . 42 57 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 94 24 Average Temperature 33 | . 45 12 Received Heat Transfer 446 | . 63 383 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . 100 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | . 50 145 Initial 5 | . . 5 Average 30 | . 17 45 Influence Increases 265 | . 55 210 Destroy 0b10 Robot/C 60 | . 40 20 Destroy Leader 20 | . 10 10 Successful Hack 5 | . 5 . Partial Spotted 30 | . . 30 Lose Combat Pursuer 150 | . . 150 Influence Decreases 215 | . 40 175 Entered New Map 10 | . . 10 Time Decay 115 | . 40 75 Lost Part 90 | . . 90 Squads Dispatched 4 | . 1 3 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 4 27 Peak Tracking Total 15 | . 2 15 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 4 5 Successful 3 | . 2 1 Failed 6 | . 2 4 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 6 | . 2 4 Terminals 9 | . 4 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 223 | . . 223 Sensors 223 | . . 223 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 443 | 51 152 240 Spaces Moved 481 | 41 140 300 Core 14 | 6 . 8 Treads . | . . . Legs . | . . . Wheels 111 | 35 76 . Hover 356 | . 64 292 Flight . | . . . Fastest Speed 50 | 50 56 50 Average Speed 66 | 92 79 56 Slowest Speed 120 | 100 100 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 3 26 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 580 | 53 166 361 Wait 48 | . 6 42 Move 479 | 40 139 300 Hop . | . . . Pick Up 21 | 7 9 5 Fast Attach 1 | . 1 . Attach 10 | 6 . 4 Detach . | . . . Swap 4 | . 2 2 Drop 5 | . 2 3 Fire 12 | . 7 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 437 | -9/Materials | Core integrity fell below 50% 441 | -9/Materials | Core integrity fell below 20% 444 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf cleans the Atomic Centrifuge. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Imp. Hover Unit destroyed. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Sensor Array destroyed. Imp. Hover Unit destroyed. U-05 Engineer lays Concrete. K-01 Serf cleans the Atomic Centrifuge. Shield Generator destroyed. Lgt. Assault Rifle destroyed. W-16 Scout sends out distress signal. Sml. Laser destroyed. Imp. Hover Unit destroyed. K-01 Serf cleans the Terminal. Sml. Storage Unit destroyed. 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