Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.23 @ 15:22:19 Player: Runagate Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (172) 860 Value Destroyed (6696) 6696 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 12972 Bonus ------- High Alert Combat Kills 196 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Energy Well Improved Signal Interpreter Improved Target Analyzer Core Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Phase Gun Phase Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Power Amplifier Power Amplifier Improved Heat Sink Advanced Cooling System High-capacity Storage Unit Large Matter Pod Improved Sensor Array Layered Medium Armor Plating Pulse Rifle Pulse Rifle Phase Gun Phase Gun Improved Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Axe [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Welding Torch Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . Utility 10 | . . . 1 2 2 1 2 2 Weapon 1 | . . 1 . . . . . . Parts Attached 142 | 7 7 14 12 18 19 25 27 13 Power 21 | 1 2 2 2 2 3 3 3 3 Engine 13 | 1 2 2 2 2 2 1 . 1 Core 3 | . . . . . 1 2 . . Reactor 5 | . . . . . . . 3 2 Propulsion 31 | 2 2 5 2 2 2 3 7 6 Treads 18 | 2 1 5 2 2 2 1 1 2 Leg 2 | . 1 . . . . . . 1 Wheel 8 | . . . . . . 2 6 . Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 50 | 2 1 1 3 10 7 18 6 2 Device 28 | 1 1 . 3 6 3 12 1 1 Storage 8 | 1 . 1 . 1 1 2 1 1 Processor 5 | . . . . 1 . 2 2 . Hackware . | . . . . . . . . . Protection 9 | . . . . 2 3 2 2 . Artifact . | . . . . . . . . . Weapon 40 | 2 2 6 5 4 7 1 11 2 Energy Gun 19 | . 1 2 1 . 6 1 8 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 9 | 2 . 3 1 2 1 . . . Ballistic Cannon 5 | . 1 1 2 1 . . . . Launcher 3 | . . . . . . . 3 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 1 Parts Lost 61 | . 3 . 2 10 4 9 21 12 Power 8 | . 1 . . 1 . 1 2 3 Propulsion 22 | . 2 . 1 3 2 5 5 4 Utility 14 | . . . . 4 1 1 7 1 Weapon 17 | . . . 1 2 1 2 7 4 Highest Loss Streak 12 | . 3 . 1 2 2 3 12 8 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 14 | 2 7 10 14 13 18 19 18 4 Power 1 | . . . 1 . 1 1 3 . Propulsion 1 | . . 1 3 3 . . . . Utility 4 | . 1 1 4 3 5 8 7 1 Weapon 7 | . 5 6 6 6 10 9 7 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 2 1 3 . 5 . 3 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . 1 . 2 . 2 1 Weapon 9 | . 2 1 2 . 3 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 87 93 99 97 96 89 78 7 Engine 6 | . 11 11 9 6 5 5 . . Core 1 | . . . . . . 4 2 . Treads 19 | . 11 25 35 28 24 7 4 . Leg 1 | . 8 1 . . . . . 2 Wheel 1 | . . . . . . 6 4 . Device 15 | . 14 11 17 16 18 17 13 . Storage 9 | . 14 11 9 7 12 11 9 . Processor 5 | . . . . 6 6 9 14 . Protection 3 | . . . . 5 5 4 6 . Energy Gun 9 | . 5 11 9 3 13 16 13 . Ballistic Gun 5 | . 14 11 5 6 4 . . . Ballistic Cannon 5 | . 8 11 10 11 . . . . Peak Build Rating 97 | 7 9 16 21 38 56 80 97 51 Average Rating 38 | 5 7 12 18 30 49 65 80 12 On Entrance 23 | . 7 9 16 20 33 55 70 2 Naked Turns 100 | . . . . . . . 42 58 Heaviest Build 110 | 14 17 38 43 72 80 92 110 25 Greatest Support 91 | 40 40 63 83 91 80 80 70 75 Greatest Overweight (x) 10 | 2 4 . . 1 1 8 10 8 Average Overweight (x) 1 | . . . . . . 4 2 . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 15 Average Capacity 16 | 7 8 11 15 19 20 20 19 5 Most Carried 20 | 3 8 15 15 15 20 20 20 5 Average Carried 14 | 2 7 10 14 13 18 19 18 4 Final Capacity 20 | 8 8 15 15 20 20 20 5 5 Final Carried 20 | 3 8 15 15 14 19 20 5 1 Class Distribution -------------------- 38% | Scavenger-Skirmisher 16% | Mutant 14% | Scavenger-Gunner 10% | Scavenger-Tank 6% | Skirmisher 6% | Tank 4% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3971 | 298 272 277 612 1204 338 573 334 63 Remotely 329 | . . . . 329 . . . . Salvage Created 6748 | 138 321 401 800 995 781 1389 1784 139 Parts 301 | 10 18 31 56 55 30 33 59 9 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 11 | . . 1 . 1 4 3 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 128 | . 9 11 19 23 13 23 26 4 Guns 76 | . 9 7 9 11 12 17 11 . Cannons 29 | . . 4 10 12 . . . 3 AOE 12 | . . . . . . . 12 . Classes Destroyed 16 | 2 4 1 5 1 1 1 1 . Worker 10 | . . . 2 1 1 1 5 . Builder 7 | . . . 1 1 . . 5 . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 9 | 1 . 1 . 2 1 1 3 . Operator 5 | . 1 . 1 2 . . 1 . Watcher 9 | . 1 1 . 3 . 3 1 . Swarmer 33 | . 4 7 5 3 3 . 8 3 Grunt 41 | . 5 . 7 8 5 9 6 1 Brawler 2 | . . . . . . 1 1 . Duelist 5 | . . . . . 1 3 1 . Protector 1 | . . . . . . . 1 . Sentry 12 | . . 4 2 2 3 . 1 . Specialist 4 | . . . 4 . . . . . Hunter 12 | . . . 1 3 . 2 6 . Programmer 18 | . . . . 7 1 8 2 . Best Kill Streak 11 | 4 2 9 5 4 6 6 11 4 Combat Bots Only 8 | . 2 8 5 4 5 6 7 4 Max Kills in Single Turn 11 | 1 1 2 2 2 1 2 11 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . . 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1139 | . 85 44 77 219 116 128 257 213 Missed 367 | . 20 8 23 71 40 35 82 88 Hits 772 | . 65 36 54 148 76 93 175 125 Melee 4 | . . . . . . 1 3 . Projectile 768 | . 65 36 54 148 76 92 172 125 AOE 1 | . . . 1 . . . . . Critical Strikes 39 | . . 2 2 4 5 10 12 4 Damage Taken 13261 | . 701 343 970 1807 966 1879 3608 2987 Core 3043 | . 145 41 196 150 66 171 964 1310 Absorbed by Shields 44 | . . . . . . . . 44 Reduced by Siege Mode 84 | . . . . . . 17 67 . Regen/Repaired (Parts) 203 | . . 66 . 137 . . . . Core Remaining (%) 70 | 100 42 89 64 78 92 82 16 . Volleys Fired 416 | 7 60 20 46 97 38 70 56 22 Largest 3 | 2 2 3 3 3 3 3 3 2 Hottest 251 | 40 83 112 139 139 250 250 251 151 Shots Fired 1107 | 14 120 60 138 290 102 203 156 24 Gun 846 | 14 117 40 76 144 102 203 145 5 Cannon 250 | . 3 20 62 146 . . . 19 Launcher 11 | . . . . . . . 11 . Special . | . . . . . . . . . Kinetic 553 | 14 117 40 92 253 37 . . . Thermal 543 | . 3 20 46 37 65 203 145 24 Explosive 5 | . . . . . . . 5 . Electromagnetic 6 | . . . . . . . 6 . Robot Hit Streak 29 | 6 13 7 14 17 23 28 29 5 Robot Miss Streak 6 | 1 3 4 2 4 4 6 5 3 Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 20 | . 2 . . . 4 12 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . Shots Hit Robots 734 | 11 82 33 86 178 76 148 103 17 Core Hits 343 | 6 20 19 42 58 47 69 77 5 Critical Kills 2 | . . . . 1 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 51 | . 1 1 9 7 4 19 9 1 Burn 40 | . . 1 5 2 4 19 9 . Meltdown 1 | . . . . . . . . 1 Destroy 2 | . 1 . . 1 . . . . Blast 8 | . . . 4 4 . . . . Melee Attacks 11 | . . . 9 1 . 1 . . Impact 9 | . . . 9 . . . . . Slashing 2 | . . . . 1 . 1 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17408 | 110 875 492 1550 3622 1726 2958 5415 660 Guns 10782 | 110 825 326 828 1676 1655 2946 2300 116 Cannons 3356 | . 44 166 713 1894 . . . 539 Explosions 3097 | . . . . . . . 3097 . Melee . | . . . . . . . . . Ramming 173 | . 6 . 9 52 71 12 18 5 Kinetic 5927 | 110 857 299 1005 3164 492 . . . Thermal 9888 | . 12 193 536 406 1163 2946 3977 655 Explosive 971 | . . . . . . . 971 . Electromagnetic 449 | . . . . . . . 449 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 3 4 12 13 10 Average Corruption 5 | . . . . 2 3 7 4 7 Corruption Purged 13 | . . . . 3 . 10 . . Corruption Blocked . | . . . . . . . . . Effects 104 | . . . . 12 19 47 22 4 Message Errors 19 | . . . . 1 2 10 5 1 Matter Fused 24 | . . . . 2 5 12 5 . Heat Flow Errors 13 | . . . . 2 4 1 4 2 Energy Discharges 12 | . . . . 3 2 6 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 12 | . . . . 1 2 8 . 1 Data Loss (major) 3 | . . . . 2 . 1 . . Misfires 7 | . . . . . 3 3 1 . Alerts 2 | . . . . 1 . 1 . . Misdirections 4 | . . . . . . . 4 . Weapon Failures 7 | . . . . . 1 4 2 . Overload Shots . | . . . . . . . . . Overflow Damage 422 | . . . . 97 . . 314 11 Projectiles 108 | . . . . 97 . . . 11 Explosions 314 | . . . . . . . 314 . Melee . | . . . . . . . . . Knockbacks 33 | . . 2 9 20 2 . . . Impact 2 | . . . . . 2 . . . Kinetic 28 | . . 2 8 18 . . . . Secondary 3 | . . . 1 2 . . . . Self-Inflicted Damage 322 | . . . . . . 4 316 2 Shots 9 | . . . . . . . 9 . Rammed 29 | . 1 . 3 7 12 3 1 2 Targets Rammed 32 | . 3 . 4 7 12 3 1 2 Kicked 2 | . 2 . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 294 | . 34 216 36 199 85 294 198 285 Average Temperature 55 | . 11 69 11 18 25 103 41 98 Received Heat Transfer 2097 | . 291 54 252 369 432 396 285 18 Siege Activations 7 | . . . . . . 1 6 . Total Turns 120 | . . . . . . 33 87 . Longest Duration 47 | . . . . . . 33 47 . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 12 | . . . . . 1 7 3 1 Combat Hostiles 11 | . . . . . 1 6 3 1 Parts Melted 71 | . . 1 2 . 12 28 27 1 Heat Transferred 22306 | . 37 629 1665 851 3225 8761 6509 629 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . 1 1 . . 2 1 Low Security (%) 84 | 100 100 100 94 71 100 100 50 30 Level 1 10 | . . . 5 28 . . 2 70 Level 2 4 | . . . . . . . 46 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 556 | 10 75 179 237 270 143 147 556 291 Initial 291 | . . . . 102 123 45 60 291 Average 94 | . 11 61 70 115 61 56 256 223 Influence Increases 4261 | 20 271 303 532 749 396 630 1121 239 Destroy 0b10 Robot/C 2540 | . 180 220 380 460 260 460 500 80 Destroy 0b10 Robot/NC 225 | 20 10 10 25 45 10 25 80 . Destroy Leader 590 | . 42 62 72 166 60 96 82 10 Successful Hack 43 | . 24 8 . 7 4 . . . Disable Machine 315 | . . . 15 30 30 30 210 . Destroy Structure 188 | . . 3 10 11 2 4 144 14 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 345 | . 15 . 30 30 30 15 105 120 Influence Decreases 4041 | 20 271 303 307 720 557 600 688 575 Entered New Map 630 | . . . . 123 131 48 63 265 Time Decay 2801 | 20 241 303 287 497 386 462 415 190 Lost Part 610 | . 30 . 20 100 40 90 210 120 Squads Dispatched 32 | . 1 . 3 9 3 7 7 2 Investigation 1 | . . . . 1 . . . . Extermination 13 | . . . . 6 2 3 2 . Reinforcement 14 | . 1 . 3 2 1 2 3 2 Assault 2 | . . . . . . . 2 . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 Haulers Reinforced 3 | . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 21 | . 2 2 4 1 3 2 2 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 216 | . 22 13 31 33 17 32 43 25 Peak Tracking Total 16 | . 4 5 5 4 4 5 11 16 Tactical Retreats 16 | . 1 . 2 2 2 1 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 12 | . . . . 1 3 6 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 21 | . . . 1 2 2 2 14 . Max in Single Turn 11 | . . . 1 1 1 1 11 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 13 | . 3 3 1 3 2 1 . . Terminals 10 | . 3 2 1 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 8 5 3 7 3 1 . . Successful 13 | . 4 3 2 3 1 . . . Failed 14 | . 4 2 1 4 2 1 . . Catastrophic 2 | . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 3 1 3 1 . . . . Terminals 22 | . 8 3 3 5 3 . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . 2 . 2 . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 4 1 2 1 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Locate Traps 4 | . 2 . 1 . 1 . . . Zone Layout 3 | . 1 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 . 2 . . . . Scan Component 2 | . . 1 . 1 . . . . Repair 2 | . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 1 1 . 1 . Used . | . . . . . . . . . Hacking Detections 11 | . 2 3 1 2 2 1 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . Time 52 | . . 26 . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 8910 | 55 1242 758 1154 2518 1466 1712 . 5 Sensors 5382 | . . . . 2204 1466 1712 . . Seismic 3662 | 55 1242 758 1154 453 . . . . ECM 5 | . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 11219 | 120 1242 758 1154 3020 1466 1962 1117 380 Spaces Moved 5025 | 54 552 388 474 1205 653 859 490 350 Core 192 | 13 5 . . . . . 84 90 Treads 3368 | 41 212 388 474 1205 653 225 169 1 Legs 492 | . 335 . . . . . . 157 Wheels 871 | . . . . . . 634 237 . Hover . | . . . . . . . . . Flight 102 | . . . . . . . . 102 Fastest Speed 37 | 50 120 160 160 160 162 125 50 37 Average Speed 163 | 152 177 160 160 166 170 182 164 81 Slowest Speed 480 | 160 250 160 160 245 245 480 240 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins 4 | . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 85 29 38 27 15 24 18 16 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . . 9 2 . . . . Terrain Destroyed 111 | . . 4 11 6 . . 83 7 Melee 10 | . . . 9 1 . . . . Projectile 18 | . . 4 2 5 . . . 7 AOE 83 | . . . . . . . 83 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 7092 | 76 707 486 752 1989 913 1080 675 414 Wait 1295 | 6 73 47 189 645 144 93 89 9 Move 5013 | 53 551 387 473 1204 652 858 489 346 Hop 2 | . . . . . . . . 2 Pick Up 55 | 3 9 7 6 4 20 3 1 2 Fast Attach 52 | 7 2 2 . 5 6 9 7 14 Attach 38 | . 1 1 3 9 6 5 8 5 Detach 3 | . . 1 . 1 . 1 . . Swap 95 | . 4 11 11 14 18 23 14 . Drop 64 | . 4 10 11 2 17 6 10 4 Fire 416 | 7 60 20 46 97 38 70 56 22 Melee 11 | . . . 9 1 . 1 . . Ram 4 | . . . . . . 2 . 2 Kick 2 | . 2 . . . . . . . Crush 26 | . 1 . 4 7 12 1 1 . Escape Stasis 16 | . . . . . . 8 . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 14) 601 | -10/Materials | Core integrity fell below 50% 626 | -10/Materials | Lost 3 parts (1p2n) 730 | -10/Materials | Discovered new exit (range 5) 789 | -10/Materials | Discovered new exit (range 7) 1083 | -10/Materials | Discovered new exit (range 6) 1202 | -10/Materials | Identified exit to Mines 1226 | -10/Materials | Discovered new exit (range 13) 1363 | -10/Materials | Entered another Materials area 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1451 | -9/Materials | Destroyed 8 combat bots 1657 | -9/Materials | Build established: Gunner 1662 | -9/Materials | Repaired Aluminum Leg 2009 | -9/Materials | Discovered new exit (range 10) 2073 | -9/Materials | Build established: Scavenger-Gunner 2121 | -9/Materials | Entered another Materials area 2121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -8/Materials | Discovered new exit (range 14) 3275 | -8/Materials | Entered Factory 3275 | -7/Factory | Evolved 2 slots: Utility x2 3592 | -7/Factory | Build established: Scavenger-Skirmisher 4451 | -7/Factory | Discovered new exit (range 9) 4462 | -7/Factory | Identified exit to Lower Caves 5016 | -7/Factory | Build established: Scavenger-Tank 5389 | -7/Factory | Repaired Lgt. Treads 5943 | -7/Factory | Discovered new exit (range 12) 5961 | -7/Factory | Identified exit to Factory 6004 | -7/Factory | Build established: Skirmisher 6295 | -7/Factory | Entered another Factory area 6295 | -6/Factory | Evolved 2 slots: Utility x2 6698 | -6/Factory | Build established: Scavenger-Skirmisher 7465 | -6/Factory | Discovered new exit (range 12) 7527 | -6/Factory | Identified exit to Factory 7761 | -6/Factory | Entered another Factory area 7761 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8249 | -5/Factory | Lost 3 parts (2n1u) 9117 | -5/Factory | System corruption reached 10% 9534 | -5/Factory | Build established: Tank 9544 | -5/Factory | Garrison activated, responded to threat 9672 | -5/Factory | Discovered new exit (range 10) 9701 | -5/Factory | Identified exit to Factory 9723 | -5/Factory | Entered another Factory area 9723 | -4/Factory | Evolved 2 slots: Utility x2 10037 | -4/Factory | Build established: Scavenger-Tank 10155 | -4/Factory | Lost 3 parts (1n2w) 10463 | -4/Factory | Lost 3 parts (1p2u) 10473 | -4/Factory | First assault squad dispatched 10795 | -4/Factory | System corruption reached 10% 10798 | -4/Factory | Released all parts (6) 10816 | -4/Factory | Core integrity fell below 50% 10817 | -4/Factory | Destroyed 7 combat bots 10827 | -4/Factory | Lost 12 parts (1p2n4u5w) 10830 | -4/Factory | Discovered new exit (range 15) 10839 | -4/Factory | Core integrity fell below 20% 10840 | -4/Factory | Entered Research 10840 | -3/Research | Evolved 2 slots: Utility x2 11049 | -3/Research | Build established: Mutant 11122 | -3/Research | Core integrity fell below 50% 11146 | -3/Research | Lost 8 parts (2p3n1u2w) 11174 | -3/Research | Released all parts (2) 11175 | -3/Research | System corruption reached 10% 11177 | -3/Research | Core integrity fell below 20% 11204 | -3/Research | Lost 4 parts (1p1n2w) 11220 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11177_ ALERT: Security rotation in progress. 11177_ Slammed into W-44 Eye. 11195_ Triggered Stasis Trap. 11195_ A bubble of rippling energy engulfs the area. 11195_ Field strength at 94. 11196_ Field strength at 81. 11197_ System corrupted: Heat flow error (+229). 11197_ Field strength at 69. 11198_ Field strength at 57. 11199_ Field strength at 51. 11200_ Field strength at 39. 11201_ Field strength at 27. 11202_ Field strength at 14. 11203_ Field strength at 2. 11204_ Stasis field depleted. 11210_ Slammed into U-05 Engineer. 11210_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11214_ System corrupted: Heat flow error (+237). Map ----- +----------------------------------------------------+ | ????????????????#????????# ## #?# | | ????????????????# ######## ## #?# | | ???????????????## # ^ #?# | | ???????????????+ # """ #?# | | ???????????????# + """ #?### | | ???????????????# # = """ #???# | | ???????????????# ##############???# | | ???????????????# #? =#??????????# | | ???????????????# # #?????????## | | ???????????????# # #?????????# | | ???????????????# " #?????????+ | | ???????????????###"" ""##### # ! #?????????# | | ??????????????????""T"?????# # #?????????# | | ???????????????????""??????# #? #?????????## | | ???????????????????????????# #?#####??????????? | | ??????????????????######???# #????????????????? | | ??????????????????+ ##### ######## ##??????? | | ??????????????????# ??? | | ??????????????????# #??????#" | | ??????????????????+ s################???????" | | ??????????????????# s#??????????????????????" | | ??????????????????# s#??????????????????????G | | ??????????????????# #??????????????????????" | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????#T #??????????????????????? | | ?????????????????## ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????######??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 1075 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Armor Coverage 900 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 26% | -9/Materials Lgt. Treads | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDisruptorMatter Manual? 0 Play Time 01:12:17 Cumulative 87.9 hours Start 2025.09.22 @ 13:22:32 End 2025.09.23 @ 15:22:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 184 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a979237-3823-4c5b-a58b-f4872484fd07