Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 20:30:00 Player: celerysam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (974) 974 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2984 Bonus ------- None Cogmind --------- Core Integrity 105/550 Matter 244/300 Energy 180/180 System Corruption 9% Temperature Warm (125) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (2) -------- Meta Core > --- PROPULSION (4+1) - (None) > --- UTILITY (3) ------ Huge Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heat Sink Improved Heat Sink Medium Storage Unit Machine Analyzer Sensor Array Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Scrap Shield Shield Generator Datajack Flamer Maul Maul Maul Maul Scythe Makeshift Sword Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Riot Gun Maul > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Heat Sink Medium Storage Unit Machine Analyzer Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Makeshift Light Armor Plating Scrap Shield Shield Generator EM Shotgun Riot Gun Medium Laser Medium Laser Subdweller Laser Makeshift Shrapnel Gun Datajack Flamer Maul Maul Maul Makeshift Sword [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Maul Energy Gun EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 6 15 12 9 Power 7 | 1 1 4 1 Engine 5 | 1 1 2 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 11 | 2 5 2 2 Treads 4 | . 2 . 2 Leg 2 | 2 . . . Wheel 5 | . 3 2 . Hover . | . . . . Flight . | . . . . Utility 9 | 1 4 3 1 Device 2 | . . 1 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 3 2 . Artifact . | . . . . Weapon 15 | 2 5 3 5 Energy Gun 10 | . 4 2 4 Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 3 | . . 1 2 System Corruption 10 | . . 1 9 Parts Lost 27 | . 8 5 14 Power 4 | . 1 2 1 Propulsion 8 | . 3 1 4 Utility 4 | . 2 1 1 Weapon 11 | . 2 1 8 Highest Loss Streak 12 | . 6 4 12 To Critical Strikes . | . . . . Average Backups 17 | 4 8 21 23 Power 1 | . . 1 1 Propulsion 1 | 3 1 1 . Utility 7 | . 4 9 9 Weapon 6 | . 2 8 10 Tool/Special . | . . . . Unused Backups 17 | . 1 . 16 Power . | . . . . Propulsion . | . . . . Utility 9 | . . . 9 Weapon 7 | . 1 . 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 97 89 74 Engine 8 | . 14 7 . Core 3 | . . 4 7 Treads 21 | . 18 23 20 Leg 1 | . 3 . . Wheel 2 | . 5 . . Device 4 | . . 4 13 Storage 12 | . 14 12 7 Protection 11 | . 11 11 6 Energy Gun 15 | . 22 12 11 Ballistic Gun 1 | . 5 . 1 Impact Weapon 7 | . . 11 4 Peak Build Rating 36 | 6 11 30 36 Average Rating 19 | 4 9 21 33 On Entrance 11 | . 6 11 30 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 104 | 12 95 100 104 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 33 | . 8 4 33 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 21 25 25 Most Carried 25 | 6 16 25 25 Average Carried 18 | 4 8 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 16 25 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 927 | 260 277 315 75 Remotely . | . . . . Salvage Created 1228 | . 643 255 330 Parts 74 | . 41 13 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 27 | . 16 5 6 Guns 26 | . 16 5 5 AOE 1 | . . . 1 Classes Destroyed 9 | . 5 1 3 Worker 3 | . 2 . 1 Hauler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 12 | . 10 . 2 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Hunter 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 4 | . 4 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 304 | . 138 25 141 Missed 76 | . 38 7 31 Hits 228 | . 100 18 110 Melee 11 | . . . 11 Projectile 217 | . 100 18 99 Critical Strikes 7 | . 2 . 5 Damage Taken 3516 | . 1064 519 1933 Core 652 | . 98 109 445 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 17 . Volleys Fired 114 | . 69 20 25 Largest 2 | . 2 2 2 Hottest 110 | . 110 90 110 Shots Fired 188 | . 123 24 41 Gun 188 | . 123 24 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 66 | . 57 . 9 Thermal 81 | . 50 17 14 Explosive . | . . . . Electromagnetic 41 | . 16 7 18 Robot Hit Streak 14 | . 7 14 8 Robot Miss Streak 8 | . 8 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 114 | . 61 20 33 Core Hits 75 | . 34 12 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 2 . Burn 5 | . 3 2 . Melee Attacks 20 | . . 18 2 Impact 20 | . . 18 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1964 | . 938 261 765 Guns 1702 | . 938 261 503 Cannons . | . . . . Explosions 262 | . . . 262 Melee . | . . . . Ramming . | . . . . Kinetic 470 | . 348 . 122 Thermal 775 | . 423 187 165 Explosive . | . . . . Electromagnetic 719 | . 167 74 478 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 2 3 9 Average Corruption 3 | . 2 2 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 76 | . 10 56 10 Message Errors 13 | . . 10 3 Matter Fused 31 | . 5 22 4 Heat Flow Errors 6 | . 2 4 . Energy Discharges 8 | . 1 6 1 Data Loss (minor) 9 | . 2 6 1 Data Loss (major) 5 | . . 5 . Misfires 1 | . . 1 . Alerts 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . . 41 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 455 | . 288 260 455 Average Temperature 112 | . 93 109 175 Received Heat Transfer 1116 | . 444 33 639 Effects 8 | . 4 . 4 Shutdowns 2 | . . . 2 Interference 6 | . 4 . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2259 | . 1295 703 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 127 | . 127 . 60 Initial . | . . . . Average 20 | . 24 . 8 Influence Increases 649 | . 452 . 197 Destroy 0b10 Robot/C 440 | . 320 . 120 Destroy 0b10 Robot/NC 35 | . 30 . 5 Destroy Leader 108 | . 68 . 40 Successful Hack 4 | . 4 . . Disable Machine 30 | . . . 30 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 648 | . 452 . 196 Time Decay 516 | . 410 . 106 Lost Part 132 | . 42 . 90 Squads Dispatched 3 | . 2 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 23 7 14 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 4 | . 1 . 3 ECM-based Alert Blocks 6 | . . . 6 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 3 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 4 | . 3 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2419 | . . 1859 560 Sensors 496 | . . . 496 ECM 2419 | . . 1859 560 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 6332 | 83 1877 3812 560 Spaces Moved 2184 | 66 770 1186 162 Core 16 | 15 . . 1 Treads 1651 | . 370 1120 161 Legs 174 | 51 123 . . Wheels 343 | . 277 66 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 119 240 Average Speed 266 | 104 210 310 275 Slowest Speed 1700 | 120 320 320 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 97 56 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug 10 | . . 8 2 Terrain Destroyed 10 | . . 8 2 Melee 10 | . . 8 2 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2470 | 78 906 1257 229 Wait 52 | . 23 5 24 Move 2181 | 65 769 1185 162 Hop . | . . . . Pick Up 45 | 7 22 14 2 Fast Attach 11 | 5 1 1 4 Attach 22 | 1 9 6 6 Detach . | . . . . Swap 15 | . 6 7 2 Drop 10 | . 7 1 2 Fire 114 | . 69 20 25 Melee 20 | . . 18 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 5) 333 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 10) 745 | -10/Materials | Lost 6 parts (1p3n1u1w) 1250 | -10/Materials | Discovered new exit (range 6) 1935 | -10/Materials | Discovered new exit (range 9) 1961 | -10/Materials | Entered Subcaves 1962 | -10/Subcaves | Approached by a straggling Scientist 1981 | -10/Subcaves | Learned location of Recycling (-8) 2366 | -10/Subcaves | Discovered new exit (range 7) 2704 | -10/Subcaves | Core integrity fell below 50% 2774 | -10/Subcaves | Lost 4 parts (2p1n1w) 3058 | -10/Subcaves | Learned Materials terminal intel 3177 | -10/Subcaves | Disturbed a concealed Subdweller 3296 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3671 | -10/Subcaves | Discovered new exit (range 6) 3884 | -10/Subcaves | Visited 4L-MR0's lab 3912 | -10/Subcaves | Found Prototype Power Core 3912 | -10/Subcaves | Identified Meta Core 3913 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5773 | -10/Subcaves | Core integrity fell below 20% 5773 | -10/Subcaves | Entered Materials 5773 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5774 | -8/Materials | Loaded intel: 12 terminal locations 6322 | -8/Materials | Core integrity fell below 50% 6333 | -8/Materials | Core integrity fell below 20% 6333 | -8/Materials | Self-destructed Last Messages --------------- 06313_ Neutrino Reactor explodes. 06313_ G-47 Trooper destroyed. 06313_ K-01 Serf destroyed. 06313_ K-01 Serf shuts down. 06313_ Emergency Access malfunctions. 06313_ Door malfunctions. 06316_ Power failure, Meta Core shutdown. 06318_ Power failure, Sub. Power Source shutdown. 06319_ Med. Laser destroyed. 06321_ Mak. Light Armor Plating severed. 06321_ U-05 Engineer lays Concrete. 06326_ Sub. Power Source destroyed. 06327_ U-05 Engineer lays Concrete. 06331_ K-01 Serf reactivates. 06332_ Critical hit (Burn: +37). 06332_ U-05 Engineer lays Concrete. 06333_ N7WEPFNN>A7NJ4ERXQND V49WBDEQYFEI SVO 06333_ U-05 Engineer lays Concrete. 06333_ K-01 Serf collects debris. 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""???????????????? | | ?????????????????# #????????? ???????????????? | | ?????????????????# #??????????!o???????????????? | | ?????????????????# ????????????? ??????????????? | | ?????????????????# ??????????????????????????""? | | ?????????????????? ??????????????????????????T"? | | ???????????????????????????????????????????????""? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokMolecularMegatreads Manual? 0 Play Time 00:24:08 Cumulative 289.2 hours Start 2026.02.02 @ 19:56:45 End 2026.02.02 @ 20:30:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98a5252c-a16d-4a60-aefb-79c61c50cd37