Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 14:04:28

Player: Zaros426

Result: Destroyed by Lightning with EMDS

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (15)       3000
Robots Destroyed (201)     1005
Value Destroyed (7357)     7357
Prototype IDs (58)         1160
Alien Tech Used (0)        0
Bonus (4094)               4094
              TOTAL SCORE: 18616

 Bonus
-------
High Alert Combat Kills    1119
Follower Combat Kills      1075
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500

 Cogmind 
---------
Core Integrity             0/850
Matter                     78/300
Energy                     6/100
System Corruption          52%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Hub_04(d)

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (3) ---
      Improved Hover Unit
>              --- UTILITY (6) ------
  Experimental Heat Sink
      Enhanced Optical Array
      Advanced Signal Interpreter
               0b10 Decoder Chip [Generic]
>              --- WEAPON (4) -------
                   (None)
>              --- INVENTORY (5) ----
       Armored Leg
  Experimental Sensor Array
               Remote Datajack
               Plasma Cutter

 Peak State 
------------
>              --- POWER ------------
               Antimatter Reactor
               Antimatter Reactor
>              --- PROPULSION -------
      Improved Medium Treads
               Centrium Heavy Treads
>              --- UTILITY ----------
      Advanced Heat Sink
         Large Storage Unit
      Advanced Signal Interpreter
               Core Analyzer
       Layered Medium Armor Plating
               Centrium Medium Armor Plating
>              --- WEAPON -----------
               Neutron Cannon
      Advanced KE Penetrator
      Advanced KE Penetrator
      Advanced KE Penetrator
>              --- INVENTORY --------
               Structural Scanner
      Enhanced Optical Array
  Experimental Sensor Array
               0b10 Decoder Chip [Generic]
               Transmission Jammer
      Hardened Heavy Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Graphene Brace
      Advanced Variable Charge Gun
               Remote Datajack
               Plasma Cutter
[Rating: 105]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Armored Treads
  Treads                   Armored Treads
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Hover Unit
Utility                    Large Storage Unit
  Device                   Structural Scanner
  Storage                  Large Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Medium Reactive Plating
Weapon                     AWS/Thermal
  Energy Gun               AWS/Thermal
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            AWS/Gauss
  Ballistic Cannon         Heavy Flak Cannon
  Launcher                 Improved Proton Missile Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Axe

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Slots Evolved              8    | .   .   .   .   .   4   2   .   .   .   .   2   .   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  4    | .   .   .   .   .   1   2   .   .   .   .   1   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Parts Attached             293  | 7   11  4   5   3   65  8   16  22  2   7   49  51  18  2   23  
  Power                    18   | 1   1   1   .   .   6   .   .   .   .   .   4   3   1   .   1   
    Engine                 12   | 1   1   1   .   .   6   .   .   .   .   .   2   1   .   .   .   
    Core                   4    | .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Propulsion               43   | 2   5   3   1   2   10  2   .   3   .   .   8   5   1   .   1   
    Treads                 31   | .   4   3   1   1   8   1   .   3   .   .   6   3   1   .   .   
    Leg                    1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  8    | 2   1   .   .   .   1   .   .   .   .   .   2   2   .   .   .   
    Hover                  3    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   1   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  136  | 2   3   .   3   .   28  5   6   15  .   3   19  30  6   2   14  
    Device                 90   | 1   1   .   .   .   17  3   5   11  .   1   14  25  4   2   6   
    Storage                7    | 1   1   .   3   .   2   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   1   .   .   .   .   1   .   .   .   .   .   1   1   .   2   
    Hackware               2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Protection             31   | .   .   .   .   .   9   1   1   4   .   2   3   4   1   .   6   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   96   | 2   2   .   1   1   21  1   10  4   2   4   18  13  10  .   7   
    Energy Gun             24   | 1   .   .   .   .   6   .   3   3   1   1   5   .   2   .   2   
    Energy Cannon          23   | .   2   .   1   .   5   .   2   1   .   .   2   6   1   .   3   
    Ballistic Gun          15   | 1   .   .   .   .   4   .   2   .   .   .   4   1   3   .   .   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
    Launcher               7    | .   .   .   .   1   .   .   .   .   .   .   3   3   .   .   .   
    Special Weapon         9    | .   .   .   .   .   1   .   .   .   1   .   .   2   3   .   2   
    Impact Weapon          9    | .   .   .   .   .   .   .   3   .   .   2   3   .   1   .   .   
    Slashing Weapon        6    | .   .   .   .   .   5   1   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   1   .   .   .   4   1   .   .   .   .   1   .   4   .   2   
Parts Lost                 24   | .   .   .   .   .   2   .   .   .   .   .   4   3   .   .   15  
  Power                    5    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   3   
  Propulsion               5    | .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   2   
  Utility                  8    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   6   
  Weapon                   6    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   4   
  Highest Loss Streak      13   | .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   13  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   99  100 100 100 80  82  86  88  100 100 99  94  92  92  82  
  Engine                   8    | .   14  14  14  14  8   7   7   7   7   7   5   6   6   6   3   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   5   5   5   .   .   
  Treads                   20   | .   23  28  28  28  23  23  23  23  23  23  15  12  12  13  11  
  Wheel                    1    | .   4   .   .   .   1   .   .   .   .   .   4   6   .   .   .   
  Device                   13   | .   8   14  14  14  13  18  13  14  15  14  21  12  13  12  6   
  Storage                  8    | .   14  14  14  14  9   7   7   7   7   7   6   6   6   6   5   
  Processor                5    | .   5   .   .   .   .   5   7   7   7   7   6   8   13  13  15  
  Protection               4    | .   .   .   .   .   2   4   8   7   7   7   3   6   6   6   8   
  Energy Gun               7    | .   6   .   .   .   6   7   7   11  17  16  8   6   5   .   .   
  Energy Cannon            7    | .   15  28  28  14  2   .   1   3   7   7   1   7   9   6   4   
  Ballistic Gun            5    | .   6   .   .   .   8   1   3   3   .   .   7   8   7   20  16  
Peak Build Rating          105  | 7   16  17  20  18  56  68  67  73  48  51  69  68  100 100 105 
  Average Rating           52   | 4   12  16  18  17  46  59  59  56  48  49  61  60  85  99  90  
  On Entrance              45   | .   7   16  17  20  18  56  60  67  48  48  51  58  68  100 100 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             95   | 14  36  36  36  35  61  63  72  70  65  65  71  94  87  84  95  
  Greatest Support         110  | 20  40  40  40  40  62  62  62  62  62  62  62  28  110 110 110 
  Greatest Overweight (x)  10   | .   3   .   .   .   3   1   1   1   1   1   5   7   2   .   10  
  Average Overweight (x)   1    | .   .   .   .   .   .   .   .   .   1   .   3   5   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         14   | 7   14  15  14  15  15  15  15  15  15  15  15  15  15  15  14  
  Most Carried             15   | 3   15  15  15  15  15  14  15  15  14  15  15  15  15  15  15  
  Average Carried          14   | 2   12  14  14  15  14  13  14  13  14  14  14  14  14  15  13  
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            15   | 3   15  15  15  15  15  14  15  14  14  15  15  15  15  15  4   

 Class Distribution 
--------------------
 44% | Skirmisher
 18% | Mutant
 18% | Tank
  8% | Assassin
  4% | Scavenger-Tank
  3% | Commander-Tank

 Dominant Class 
----------------
         Mutant | -10/Materials
         Mutant | -10/Mines
         Mutant | -10/Exiles
         Mutant | -9/Mines
     Skirmisher | -8/Materials
         Mutant | -7/Factory
     Skirmisher | -7/Lower Caves
     Skirmisher | -7/Lower Caves
     Skirmisher | -7/Data Miner
     Skirmisher | -6/Proximity Caves
           Tank | -6/Factory
           Tank | -6/Extension
 Commander-Tank | -6/Cetus
 Scavenger-Tank | -6/Archives
 Scavenger-Tank | -6/Hub_04(d)

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Matter Collected           4937 | 231  374  72   .    52   707  88   242  220  .    154  533  1468 357  75   364  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8891 | 13   732  358  .    110  2451 247  300  167  .    310  848  1866 365  347  777  
  Parts                    469  | 4    52   26   .    4    153  19   14   3    .    8    29   86   15   14   42   
Haulers Intercepted        2    | .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Recyclers Shooed           3    | .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      24   | .    .    .    .    .    .    .    14   3    .    7    .    .    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Combat Hostiles Destroyed  145  | .   12  13  .   3   47  4   7   3   .   5   12  17  6   4   12  
  Melee                    2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Guns                     85   | .   4   .   .   .   46  4   5   2   .   1   3   6   2   3   9   
  Cannons                  43   | .   7   12  .   .   .   .   .   1   .   4   3   10  3   .   3   
  AOE                      9    | .   .   .   .   3   1   .   .   .   .   .   4   1   .   .   .   
Classes Destroyed          18   | 1   7   1   .   .   5   2   .   .   .   1   .   1   .   .   .   
  Worker                   14   | .   4   1   .   .   3   1   .   .   .   .   2   3   .   .   .   
  Builder                  10   | .   .   .   .   .   .   2   .   .   .   .   3   5   .   .   .   
  Tunneler                 2    | 1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycler                 8    | .   .   .   .   .   2   .   .   .   .   .   .   6   .   .   .   
  Mechanic                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 7    | .   2   .   .   .   3   .   .   .   .   .   1   .   .   1   .   
  Drone                    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Watcher                  16   | .   3   .   .   .   5   1   .   .   .   .   1   2   2   .   2   
  Swarmer                  32   | .   2   9   .   .   10  2   3   .   .   3   .   .   2   .   1   
  Grunt                    62   | .   10  2   .   3   25  .   3   .   .   .   6   10  .   .   3   
  Duelist                  3    | .   .   .   .   .   1   .   .   1   .   .   .   1   .   .   .   
  Sentry                   22   | .   .   2   .   .   7   1   1   .   .   .   2   2   .   4   3   
  Specialist               2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Hunter                   10   | .   .   .   .   .   1   .   .   2   .   .   2   2   1   .   2   
  Programmer               4    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   
  Heavy                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Lightning                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Best Kill Streak           12   | 1   3   3   .   3   12  4   2   1   .   3   6   12  2   4   4   
  Combat Bots Only         12   | .   3   3   .   3   12  3   2   1   .   3   3   2   2   3   4   
Max Kills in Single Turn   5    | 1   2   1   .   2   2   2   1   1   .   1   5   2   1   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   2   1   .   .   .   .   .   3   1   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Hostile Shots Fired        827   | .    45   57   .    5    77   17   59   15   .    19   147  134  26   2    224  
  Missed                   230   | .    11   19   .    1    17   9    16   5    .    4    54   35   6    1    52   
Damage Taken               9722  | .    402  387  .    52   1088 96   475  148  .    229  904  1330 269  12   4330 
  Core                     1127  | .    57   76   .    .    35   .    101  .    .    .    104  84   12   .    658  
  Absorbed by Shields      1500  | .    .    .    .    .    4    .    .    .    .    .    351  808  280  12   45   
  Ignored by Resistances   120   | .    .    .    .    .    .    .    96   24   .    .    .    .    .    .    .    
Core Remaining (%)         81    | 100  .    .    .    46   93   .    .    .    .    85   .    .    .    .    .    
Volleys Fired              345   | 9    49   33   .    2    .    .    14   4    3    13   38   108  19   12   41   
  Largest                  4     | 2    2    2    .    2    .    .    3    4    1    4    3    4    4    4    4    
  Hottest                  312   | 60   136  136  .    98   .    .    187  247  5    247  204  312  312  190  240  
Shots Fired                973   | 18   97   66   1    4    181  17   37   44   3    29   66   217  53   27   113  
  Gun                      622   | 18   48   .    .    .    181  17   28   40   .    16   35   112  21   15   91   
  Cannon                   296   | .    49   66   1    2    .    .    9    4    .    13   20   70   30   12   20   
  Launcher                 25    | .    .    .    .    2    .    .    .    .    .    .    11   12   .    .    .    
  Special                  30    | .    .    .    .    .    .    .    .    .    3    .    .    23   2    .    2    
  Kinetic                  384   | 9    24   .    .    .    98   8    2    15   .    7    30   68   21   15   87   
  Thermal                  507   | 9    73   66   1    2    83   9    26   23   .    13   22   114  30   12   24   
  Explosive                17    | .    .    .    .    2    .    .    .    .    .    .    3    12   .    .    .    
  Electromagnetic          35    | .    .    .    .    .    .    .    9    6    .    9    11   .    .    .    .    
  Robot Hit Streak         40    | 3    11   12   .    3    40   9    10   8    1    3    7    17   7    15   9    
  Robot Miss Streak        11    | 7    3    4    .    1    6    1    3    3    2    8    11   9    3    2    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Secondary Targets        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Autonomous               247   | .    .    .    .    .    181  17   14   35   .    .    .    .    .    .    .    
Shots Hit Robots           655   | 7    62   36   .    3    159  17   25   31   1    17   47   142  36   19   53   
  Core Hits                368   | 1    30   14   .    5    79   11   11   7    .    10   46   95   19   8    32   
  Critical Kills           16    | .    1    .    .    .    2    .    .    .    .    .    .    4    3    1    5    
  Critical Parts Destroyed 12    | .    .    .    .    .    .    .    .    .    .    1    1    4    1    2    3    
  Critical Strikes         33    | .    1    .    .    .    2    .    .    .    .    1    1    8    8    4    8    
    Meltdown               3     | .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
    Destroy                28    | .    .    .    .    .    2    .    .    .    .    .    .    8    7    3    8    
    Smash                  2     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
Melee Attacks              80    | .    .    .    .    .    24   10   4    .    .    6    8    3    25   .    .    
  Impact                   46    | .    .    .    .    .    .    .    4    .    .    6    8    3    25   .    .    
  Slashing                 34    | .    .    .    .    .    24   10   .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            11    | .    .    .    .    .    5    2    .    .    .    .    3    1    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           20133 | 110  1027 754  .    195  5194 543  659  850  .    729  2222 4512 1100 534  1704 
  Guns                     10981 | 110  407  .    .    .    4617 393  449  739  .    38   521  1749 402  255  1301 
  Cannons                  4686  | .    620  754  .    22   .    .    114  63   .    245  411  1077 698  279  403  
  Explosions               3014  | .    .    .    .    173  175  .    .    48   .    .    1040 1578 .    .    .    
  Melee                    1452  | .    .    .    .    .    402  150  96   .    .    446  250  108  .    .    .    
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  7205  | 63   254  .    .    .    2681 173  57   273  .    134  643  915  456  255  1301 
  Thermal                  8790  | 47   773  754  .    22   2111 220  392  504  .    38   692  1911 644  279  403  
  Explosive                1824  | .    .    .    .    173  .    .    .    .    .    .    73   1578 .    .    .    
  Electromagnetic          862   | .    .    .    .    .    .    .    114  73   .    111  564  .    .    .    .    
  Impact                   900   | .    .    .    .    .    .    .    96   .    .    446  250  108  .    .    .    
  Slashing                 552   | .    .    .    .    .    402  150  .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         51    | .    4    4    4    4    6    .    .    .    .    .    3    3    3    3    51   
  Average Corruption       4     | .    3    4    4    4    4    .    .    .    .    .    2    3    3    2    15   
  Corruption Purged        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  193   | .    14   26   10   4    53   .    .    .    .    .    10   45   16   2    13   
    Message Errors         42    | .    3    3    4    .    14   .    .    .    .    .    4    9    4    1    .    
    Matter Fused           43    | .    2    5    .    2    11   .    .    .    .    .    2    13   4    .    4    
    Heat Flow Errors       25    | .    2    2    1    .    10   .    .    .    .    .    2    4    2    1    1    
    Energy Discharges      24    | .    2    5    1    .    7    .    .    .    .    .    .    7    2    .    .    
    Parts Rejected         4     | .    .    1    .    .    .    .    .    .    .    .    1    2    .    .    .    
    Parts Fused            2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      20    | .    3    3    2    1    5    .    .    .    .    .    .    3    2    .    1    
    Data Loss (major)      12    | .    .    4    1    .    2    .    .    .    .    .    .    2    .    .    3    
    Misfires               7     | .    .    1    1    .    .    .    .    .    .    .    1    3    1    .    .    
    Alerts                 7     | .    1    1    .    .    3    .    .    .    .    .    .    1    1    .    .    
    Misdirections          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
    Weapon Failures        4     | .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    1    
Overload Shots             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Overflow Damage            952   | .    1    1    .    .    199  .    .    20   .    396  143  189  .    3    .    
  Projectiles              86    | .    1    1    .    .    .    .    .    .    .    54   .    27   .    3    .    
  Explosions               296   | .    .    .    .    .    125  .    .    20   .    .    67   84   .    .    .    
  Melee                    570   | .    .    .    .    .    74   .    .    .    .    342  76   78   .    .    .    
Knockbacks                 13    | .    .    .    .    .    .    .    .    .    .    5    7    1    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  12    | .    .    .    .    .    .    .    .    .    .    5    6    1    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Self-Inflicted Damage      227   | .    .    .    .    .    71   .    .    61   .    .    52   43   .    .    .    
  Shots                    5     | .    .    .    .    .    1    .    .    1    .    .    2    1    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        433   | .    329  383  206  38   433  .    261  234  .    347  432  378  316  168  372  
  Average Temperature      120   | .    71   108  86   20   111  .    122  97   .    144  153  125  134  67   141  
  Received Heat Transfer   1538  | .    186  87   .    51   270  12   162  .    .    .    214  252  8    4    292  
  Effects                  15    | .    .    2    .    .    .    .    .    .    .    2    6    5    .    .    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    
    Interference           6     | .    .    2    .    .    .    .    .    .    .    .    .    4    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Damage (major)         3     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           5     | .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Parts Fried              7     | .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    .    
  Impact Corruptions       19    | .    .    .    .    .    .    .    .    .    .    16   1    2    .    .    .    
Robots Melted              4     | .    1    1    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Combat Hostiles          4     | .    1    1    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Parts Melted             21    | .    2    1    .    .    2    1    1    .    .    .    1    4    4    5    .    
  Heat Transferred         12094 | 100  1423 1332 .    37   2542 259  592  642  .    74   694  2852 918  333  296  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               4     | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Peak Influence             1237 | 5    160  248  .    95   1237 770  .    .    .    .    702  579  484  393  780  
  Initial                  600  | .    3    39   .    .    37   562  .    .    .    .    600  273  297  193  137  
  Average                  307  | .    66   112  .    80   294  719  .    .    .    .    595  276  324  367  491  
Maximum Alert Level        4    | .    .    1    .    .    4    3    .    .    .    .    3    2    2    1    3    
  Low Security (%)         47   | 100  100  95   .    100  70   .    .    .    .    .    .    30   4    3    9    
  Level 1                  20   | .    .    4    .    .    3    .    .    .    .    .    .    48   53   96   27   
  Level 2                  23   | .    .    .    .    .    5    27   .    .    .    .    95   20   41   .    48   
  Level 3                  7    | .    .    .    .    .    13   72   .    .    .    .    4    .    .    .    13   
  Level 4                  1    | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          31   | .    4    .    .    .    11   2    .    .    .    .    6    3    .    .    5    
  Investigation            13   | .    2    .    .    .    7    1    .    .    .    .    2    .    .    .    1    
  Extermination            3    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    
  Reinforcement            13   | .    2    .    .    .    4    .    .    .    .    .    1    3    .    .    3    
  Assault                  1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Data Miner Redirects       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Construction Impeded       5    | .    .    .    .    .    1    .    .    .    .    .    1    3    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Distress Signals           11   | .   1   .   .   .   3   .   .   .   .   .   1   3   2   .   1   
Communications Jammed      4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Distress Signals         4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
Times Spotted              235  | .   20  14  .   3   55  7   10  7   .   11  18  43  14  5   28  
  Peak Tracking Total      8    | .   3   3   .   2   8   2   4   4   .   3   3   7   5   1   8   
  Tactical Retreats        17   | .   .   1   .   .   3   1   2   .   .   .   3   6   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Traps Triggered            14   | .   2   .   .   .   6   .   .   .   .   .   2   3   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Disabled          39   | .   2   2   .   .   13  .   .   .   .   .   8   3   5   2   4   
  Max in Single Turn       5    | .   1   1   .   .   3   .   .   .   .   .   5   1   1   1   1   
  Garrison Access          3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Machines Accessed          42   | .   8   .   2   .   13  2   1   1   4   .   5   2   2   .   2   
  Terminals                23   | .   6   .   .   .   8   .   .   .   .   .   3   2   2   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   
Total Hacks                147  | .   27  .   24  .   34  4   1   1   31  .   16  3   4   .   2   
  Successful               101  | .   15  .   24  .   17  2   1   1   31  .   6   2   1   .   1   
  Failed                   46   | .   12  .   .   .   17  2   .   .   .   .   10  1   3   .   1   
    Catastrophic           9    | .   .   .   .   .   5   1   .   .   .   .   2   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   50   | .   15  .   1   .   23  2   .   .   .   .   3   .   4   .   2   
  Terminals                63   | .   24  .   .   .   22  .   .   .   .   .   8   3   4   .   2   
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   3   .   .   .   2   2   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   2   2   .   .   .   .   3   .   .   .   .   
Terminal Hacks             71   | .   6   .   24  .   2   .   1   1   31  .   3   2   1   .   .   
  Record                   36   | .   .   .   23  .   .   .   .   1   11  .   .   .   1   .   .   
  Part Schematic           11   | .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
  Robot Analysis           3    | .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Scanalyzer Index         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Unreport Threat          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             4    | .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Maintenance Status       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         21   | .   9   .   .   .   10  1   .   .   .   .   .   .   .   .   1   
  Terminals                16   | .   7   .   .   .   8   .   .   .   .   .   .   .   .   .   1   
    Assimilate             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Botnet                 4    | .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
    Skim                   11   | .   5   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
    Tunnel                 5    | .   2   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         29   | .   6   .   .   .   11  2   .   .   .   .   5   1   2   .   2   
  Full Trace Events        7    | .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   12   | .   .   .   .   .   1   .   .   .   11  .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              6    | .   .   .   .   .   .   .   .   .   1   .   .   3   2   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   6    | .   .   .   .   .   .   .   .   .   1   .   .   3   2   .   .   
Robot Hacks Applied        7    | .   .   .   .   .   .   .   .   .   1   .   .   4   2   .   .   
  parse_system             7    | .   .   .   .   .   .   .   .   .   1   .   .   4   2   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   1   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total Allies               23   | .    .    .    .    .    .    .    .    .    .    .    .    17   5    .    1    
  Largest Group            8    | .    .    .    .    .    .    .    .    .    .    .    .    8    6    4    3    
  Highest-Rated Group      639  | .    .    .    .    .    .    .    .    .    .    .    .    261  639  447  288  
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    .    .    .    .    .    159  159  159  96   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               164  | .    .    .    .    .    .    .    .    .    .    .    .    82   49   8    25   
  Total Damage             3986 | .    .    .    .    .    .    .    .    .    .    .    .    1369 1612 296  709  
  Kills                    26   | .    .    .    .    .    .    .    .    .    .    .    .    11   8    .    7    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub 
Robot Analysis Total       3    | .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    5    | .   .   1   .   .   .   .   2   1   .   1   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Traps                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Emergency Access         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Items                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Patrols                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Turns Passed               18795 | 86   1382 1013 449  95   3049 414  2186 2586 271  1562 1279 2406 1047 369  601  
Spaces Moved               8688  | 64   770  541  265  53   1419 198  939  1048 110  823  558  970  499  172  259  
  Core                     50    | 21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    29   
  Treads                   6756  | .    546  541  265  53   1148 198  939  1048 110  823  215  .    475  172  223  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1875  | 43   224  .    .    .    271  .    .    .    .    .    343  970  24   .    .    
  Hover                    7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   160  160  160  130  161  161  161  241  161  150  130  130  160  50   
  Average Speed            179   | 70   142  160  160  160  170  173  204  240  241  165  187  174  158  160  149  
  Slowest Speed            550   | 80   160  160  160  160  245  250  241  250  241  241  250  195  320  160  550  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       64    | 5    98   98   61   16   96   9    84   95   75   78   12   84   91   97   32   
  Regions Visited          15
    Branch Regions         11
  Pre-discovered Areas     10    | .    3    1    1    .    3    1    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    .    .    .    .    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             11    | .    .    1    .    1    .    .    5    2    .    2    .    .    .    .    .    
Spaces Dug                 43    | .    .    .    .    .    18   8    .    .    .    1    5    10   .    .    1    
Terrain Destroyed          422   | .    .    4    .    16   120  11   3    20   .    1    99   88   7    7    46   
  Melee                    34    | .    .    .    .    .    18   8    .    .    .    1    5    2    .    .    .    
  Projectile               164   | .    .    .    .    .    59   3    3    14   .    .    .    25   7    7    46   
  AOE                      224   | .    .    4    .    16   43   .    .    6    .    .    94   61   .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  
Total                      11186 | 83   960  623  293  58   2021 251  1180 1098 114  989  709  1499 677  246  385  
  Wait                     1447  | .    96   39   .    .    416  30   180  13   .    136  20   326  87   59   45   
  Move                     8673  | 63   769  540  264  52   1418 197  938  1047 109  822  557  969  498  171  259  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  132   | 4    21   4    15   .    36   2    12   7    .    2    11   11   6    .    1    
  Fast Attach              79    | 6    2    .    1    1    17   2    3    1    .    1    13   16   9    2    5    
  Attach                   74    | 1    2    1    .    .    27   5    8    4    .    .    8    8    .    .    10   
  Detach                   14    | .    .    .    .    .    7    1    3    .    .    .    1    .    .    .    2    
  Swap                     140   | .    7    3    4    2    21   1    5    17   2    6    28   27   9    .    8    
  Drop                     173   | .    14   3    9    1    55   3    13   4    .    2    17   23   16   2    11   
  Fire                     345   | 9    49   33   .    2    .    .    14   4    3    13   38   108  19   12   41   
  Melee                    80    | .    .    .    .    .    24   10   4    .    .    6    8    3    25   .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            16    | .    .    .    .    .    .    .    .    .    .    .    8    8    .    .    .    
  Rewire                   2     | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            11    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    3    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: Sto x2 / *Low x2)
-7/Lower Caves (discovered 2 exits: *Low / *Zio)
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac / Low / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 1 exit: *Fac)

 History 
---------
  Turn | Location           | Event
     5 | -11/Scrapyard      | Discovered new exit (range 15)
    87 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   530 | -10/Materials      | Discovered new exit (range 8)
   661 | -10/Materials      | Discovered new exit (range 7)
   913 | -10/Materials      | Discovered new exit (range 15)
  1133 | -10/Materials      | Identified exit to Materials
  1174 | -10/Materials      | Learned location of Recycling (-7)
  1207 | -10/Materials      | Identified exit to Subcaves
  1230 | -10/Materials      | Learned Storage security intel
  1262 | -10/Materials      | Learned 4 Recycling zone layouts
  1469 | -10/Materials      | Entered Mines
  1684 | -10/Mines          | Discovered exit to Materials (range 5)
  1748 | -10/Mines          | Learned location of Zion (-6)
  1874 | -10/Mines          | Discovered exit to Materials (range 12)
  1897 | -10/Mines          | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  1957 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1958 | -10/Mines          | Discovered new exit (range 5)
  2026 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
  2029 | -10/Mines          | Found Prototype Device
  2067 | -10/Mines          | Found a hidden stash of uninstalled traps
  2133 | -10/Mines          | Core integrity fell below 50%
  2482 | -10/Mines          | Entered Exiles
  2510 | -10/Exiles         | Discovered new exit (range 15)
  2535 | -10/Exiles         | Met 8R-AWN
  2561 | -10/Exiles         | Met EX-HEX
  2610 | -10/Exiles         | Met EX-BIN
  2628 | -10/Exiles         | Aligned with FarCom system
  2630 | -10/Exiles         | Given EX-Vault access code
  2668 | -10/Exiles         | Opened EX-Vault
  2678 | -10/Exiles         | Found Skeleton Box
  2683 | -10/Exiles         | Found AWS/Gauss
  2693 | -10/Exiles         | Found AWS/Thermal
  2725 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  2769 | -10/Exiles         | Met EX-DEC
  2910 | -10/Exiles         | Discovered new exit (range 14)
  2931 | -10/Exiles         | Stole three prototypes: Skeleton Box, AWS/Thermal, AWS/Gauss
  2931 | -10/Exiles         | Entered Mines
  3008 | -9/Mines           | Discovered new exit (range 11)
  3026 | -9/Mines           | Entered Materials
  3026 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2
  3039 | -8/Materials       | Identified Exp. Sensor Array
  3331 | -8/Materials       | Build established: Skirmisher
  3345 | -8/Materials       | Discovered new exit (range 15)
  4555 | -8/Materials       | Discovered new exit (range 5)
  5292 | -8/Materials       | Destroyed 12 combat bots
  5310 | -8/Materials       | Discovered new exit (range 14)
  5390 | -8/Materials       | Learned Storage stockpile data
  5466 | -8/Materials       | Learned Factory stockpile data
  5633 | -8/Materials       | Learned Storage trap positions
  5670 | -8/Materials       | Learned location of 1 exit from Recycling
  5865 | -8/Materials       | Destroyed 10 combat bots
  6075 | -8/Materials       | Entered Factory
  6075 | -7/Factory         | Evolved 2 slots: Utility x2
  6076 | -7/Factory         | Identified exit to Storage
  6076 | -7/Factory         | Identified exit to Lower Caves
  6077 | -7/Factory         | FarCom data flow suspended
  6475 | -7/Factory         | First assault squad dispatched
  6489 | -7/Factory         | Entered Lower Caves
  6490 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  6563 | -7/Lower Caves     | Learned location of 1 exit from Factory
  6677 | -7/Lower Caves     | Identified exit to Zion
  6795 | -7/Lower Caves     | Build established: Assassin
  7190 | -7/Lower Caves     | AWS/Gauss suddenly broke down
  7226 | -7/Lower Caves     | AWS/Thermal suddenly broke down
  7371 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  7890 | -7/Lower Caves     | Discovered new exit (range 13)
  7919 | -7/Lower Caves     | Identified exit to Lower Caves
  7927 | -7/Lower Caves     | Build established: Skirmisher
  8675 | -7/Lower Caves     | Entered another Lower Caves area
  8701 | -7/Lower Caves     | AWS/Gauss suddenly broke down
  8812 | -7/Lower Caves     | Discovered new exit (range 13)
  8846 | -7/Lower Caves     | Identified exit to Factory
 10025 | -7/Lower Caves     | Spotted 5A-7U9(f)
 10026 | -7/Lower Caves     | Encountered a Master Thief
 10030 | -7/Lower Caves     | Skeleton Box stolen by Master Thief
 10031 | -7/Lower Caves     | Spotted ZU-Y3S(f)
 10032 | -7/Lower Caves     | Encountered a Master Thief
 10032 | -7/Lower Caves     | Spotted HS-BL8(f)
 10033 | -7/Lower Caves     | Encountered a Master Thief
 10033 | -7/Lower Caves     | Spotted 7N-QQV(f)
 10034 | -7/Lower Caves     | Encountered a Master Thief
 10035 | -7/Lower Caves     | AWS/Gauss stolen by Master Thief
 10036 | -7/Lower Caves     | AWS/Thermal stolen by Master Thief
 10037 | -7/Lower Caves     | Arm. Treads stolen by Master Thief
 10157 | -7/Lower Caves     | Identified exit to Data Miner
 10865 | -7/Lower Caves     | Found DCF Scrap (13 items)
 11261 | -7/Lower Caves     | Entered Data Miner
 11261 | -7/Data Miner      | Discovered new exit (range 6)
 11307 | -7/Data Miner      | Met Data Miner
 11402 | -7/Data Miner      | Learned location of Section 7 (-2)
 11402 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 11441 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 11528 | -7/Data Miner      | Identified exit to Proximity Caves
 11532 | -7/Data Miner      | Entered Proximity Caves
 11535 | -6/Proximity Caves | Spotter reported a threat
 11535 | -6/Proximity Caves | Spotter reported a threat
 11671 | -6/Proximity Caves | Spotter reported a threat
 11700 | -6/Proximity Caves | Spotter reported a threat
 11907 | -6/Proximity Caves | Learned Factory garrison access intel
 12990 | -6/Proximity Caves | Discovered exit to Factory (range 14)
 13092 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 13094 | -6/Proximity Caves | Entered Factory
 13094 | -6/Factory         | Evolved 2 slots: Power x1, Utility x1
 13095 | -6/Factory         | Identified exit to Extension
 13096 | -6/Factory         | Identified exit to Lower Caves
 13097 | -6/Factory         | Loaded intel: 4 garrison access locations
 13444 | -6/Factory         | Search patrols dispatched
 13597 | -6/Factory         | Garrison activated, responded to threat
 13845 | -6/Factory         | Found Prototype Launcher
 13845 | -6/Factory         | Identified Rocket Array
 13988 | -6/Factory         | Discovered new exit (range 8)
 14006 | -6/Factory         | Identified exit to Factory
 14373 | -6/Factory         | Entered Extension
 14490 | -6/Extension       | Build established: Tank
 14735 | -6/Extension       | Rescued a captive Derelict
 14754 | -6/Extension       | Allied Derelicts emerged from ambush trap array
 14952 | -6/Extension       | Rescued a captive Derelict
 15088 | -6/Extension       | Rescued a captive Derelict
 15242 | -6/Extension       | Spotted B-75 Beast
 15298 | -6/Extension       | Disrupted transfer network
 15344 | -6/Extension       | Lost 7 allies
 15927 | -6/Extension       | Spotted B-75 Beast
 15950 | -6/Extension       | Destroyed B-75 Beast
 15950 | -6/Extension       | Destroyed B-75 Beast
 16033 | -6/Extension       | Discovered exit to Factory (range 3)
 16236 | -6/Extension       | Rescued a captive Derelict
 16271 | -6/Extension       | Rescued a captive Derelict
 16271 | -6/Extension       | Rescued a captive Derelict
 16369 | -6/Extension       | Rescued a captive Derelict
 16476 | -6/Extension       | Rescued a captive Derelict
 16593 | -6/Extension       | Lost 6 allies
 16610 | -6/Extension       | Rescued A7
 16696 | -6/Extension       | Discovered exit to Factory (range 10)
 16699 | -6/Extension       | Discovered new exit (range 6)
 16722 | -6/Extension       | Identified exit to Cetus
 16778 | -6/Extension       | Disrupted transfer network
 16779 | -6/Extension       | Entered Cetus
 16779 | -6/Cetus           | Accompanied by 2 allies (A7)
 16784 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16807 | -6/Cetus           | Spotted Cetus Guard
 16807 | -6/Cetus           | Spotted Cetus Guard
 16809 | -6/Cetus           | Spotted Cetus Guard
 16809 | -6/Cetus           | Destroyed Cetus Guard
 16811 | -6/Cetus           | Spotted Cetus Guard
 16819 | -6/Cetus           | Allies destroyed Cetus Guard
 16830 | -6/Cetus           | Allies destroyed Cetus Guard
 16832 | -6/Cetus           | Destroyed Cetus Guard
 16934 | -6/Cetus           | Started Cetus Manufacturing Module
 16959 | -6/Cetus           | Manufactured an Enhanced Grunt
 16974 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 16984 | -6/Cetus           | Manufactured an Enhanced Grunt
 17009 | -6/Cetus           | Manufactured an Enhanced Grunt
 17034 | -6/Cetus           | Manufactured an Enhanced Grunt
 17059 | -6/Cetus           | Manufactured an Enhanced Grunt
 17320 | -6/Cetus           | Discovered new exit (range 15)
 17334 | -6/Cetus           | Build established: Commander-Tank
 17342 | -6/Cetus           | Identified exit to Archives
 17469 | -6/Cetus           | Discovered exit to Factory (range 15)
 17529 | -6/Cetus           | Security sweep announced
 17628 | -6/Cetus           | Spotted Cetus Guard
 17629 | -6/Cetus           | Spotted Cetus Guard
 17633 | -6/Cetus           | Spotted Cetus Guard
 17634 | -6/Cetus           | Destroyed Cetus Guard
 17634 | -6/Cetus           | Spotted Cetus Guard
 17641 | -6/Cetus           | Allies destroyed Cetus Guard
 17649 | -6/Cetus           | Allies destroyed Cetus Guard
 17650 | -6/Cetus           | Allies destroyed Cetus Guard
 17667 | -6/Cetus           | Discovered exit to Factory (range 16)
 17675 | -6/Cetus           | Met Revision 17
 17776 | -6/Cetus           | Cetus Manufacturing Module disabled
 17826 | -6/Cetus           | Entered Archives
 17826 | -6/Archives        | Accompanied by 4 allies (A7)
 17831 | -6/Archives        | Received a hacking code to weaken MAIN.C
 17915 | -6/Archives        | Unable to access archive contents
 17917 | -6/Archives        | Discovered new exit (range 16)
 17948 | -6/Archives        | Build established: Scavenger-Tank
 17996 | -6/Archives        | Identified exit to Hub_04(d)
 18025 | -6/Archives        | Discovered exit to Hub_04(d) (range 15)
 18078 | -6/Archives        | Unable to access archive contents
 18083 | -6/Archives        | Discovered exit to Factory (range 14)
 18131 | -6/Archives        | Unable to access archive contents
 18150 | -6/Archives        | Unable to access archive contents
 18195 | -6/Archives        | Entered Hub_04(d)
 18195 | -6/Hub_04(d)       | Accompanied by 3 allies
 18307 | -6/Hub_04(d)       | Disrupted transfer network
 18467 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 18627 | -6/Hub_04(d)       | Network Hub disabled
 18633 | -6/Hub_04(d)       | Spotted Lightning
 18634 | -6/Hub_04(d)       | Spotted Lightning
 18637 | -6/Hub_04(d)       | Spotted Lightning
 18638 | -6/Hub_04(d)       | Destroyed Lightning
 18652 | -6/Hub_04(d)       | System corruption reached 10%
 18662 | -6/Hub_04(d)       | Destroyed Lightning
 18671 | -6/Hub_04(d)       | Spotted Lightning
 18672 | -6/Hub_04(d)       | Spotted Lightning
 18673 | -6/Hub_04(d)       | Spotted Lightning
 18715 | -6/Hub_04(d)       | Core integrity fell below 50%
 18731 | -6/Hub_04(d)       | System corruption reached 30%
 18732 | -6/Hub_04(d)       | Incoming investigation squad redirected
 18781 | -6/Hub_04(d)       | Core integrity fell below 20%
 18789 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 18789 | -6/Hub_04(d)       | Identified EMDS
 18795 | -6/Hub_04(d)       | Lost 13 parts (2p2n5u4w)
 18796 | -6/Hub_04(d)       | Destroyed by Lightning with EMDS

 Last Messages 
---------------
18777_ Acquired Arm. Leg.
18778_ EMDS Slug penetrates Network Hub.
18780_ Penetrated by EMDS Slug.
18782_ EMDS Slug penetrates Wall. <x3>
18784_ U-05 Engineer builds a Wall.
18784_ Acquired Imp. Hover Unit.
18786_ System corrupted: Matter fused (-9).
18789_ Acquired Prototype Energy Cannon.
18789_ Identified EMDS.
18789_ U-05 Engineer builds a Wall.
18791_ Penetrated by EMDS Slug.
18791_ EMDS Slug penetrates Wall.
18792_ Acquired Prototype Device.
18792_ Identified Exp. Heat Sink.
18793_ U-05 Engineer builds a Door.
18793_ Penetrated by EMDS Slug.
18794_ Dropped EMDS.
18795_ Acquired 73 matter.
18796_ Dropped Adv. Heat Sink.
18796_ Penetrated by EMDS Slug.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????^?????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          37
Energy Capacity            1025
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              12
Additional Mass Support    6
Armor Coverage             600
Resistance: KI             30
Evasion (%)                53
Core Analysis              6
Recoil Reduction           3
Offensive Hacking          10

 Item Schematics 
-----------------
        Hvy. Armor Plating | -8/Materials  | Scanalyzed
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
       Biomechanical Wings | -7/Data Miner | Free
     Thermal Defense Suite | -7/Data Miner | Free
               Force Rifle | -7/Data Miner | Free
        Arm. Medium Treads | -7/Data Miner | Free
    Imp. Corruption Screen | -7/Data Miner | Free
        Imp. Plasma Cutter | -7/Data Miner | Free
         Lgt. Fission Core | -7/Data Miner | Free
         Lrn. Tractor Beam | -7/Data Miner | Free
        Adv. Cryofiber Web | -7/Data Miner | Free

 Robot Schematics 
------------------
 A-15 Conveyor | -7/Data Miner | Free
  G-47 Trooper | -7/Data Miner | Free
   H-66 Slayer | -7/Data Miner | Free
    S-27 Virus | -7/Data Miner | Free
  B-60 Warrior | -7/Data Miner | Free
  G-50 Soldier | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GhostStructuralReplica
  Manual?         0
Play Time         02:55:43
  Cumulative      38.3 hours
  Start           2024.08.28 @ 14:25:46
  End             2024.08.29 @ 14:04:28
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             33
Gallery%          44
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: e313bbd6-c505-45b5-93a0-c5338b8fd782