Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 20:34:30 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (688) 3440 Value Destroyed (31102) 31102 Prototype IDs (84) 1680 Alien Tech Used (0) 0 Bonus (14821) 14821 TOTAL SCORE: 55743 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13376 Follower Combat Kills 202 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -657 Cogmind --------- Core Integrity 0/700 Matter 176/300 Energy 150/200 System Corruption 1% Temperature Warm (126) Movement Flying (30) Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power VII > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (10) ----- Improved Reaction Control System Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (4) ------- Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY (2) ---- System Restoration Module Improved Trap Extractor (1/6 Heavy EX) Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Reaction Control System Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- System Restoration Module Improved Trap Extractor [Rating: 88] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Backup Power VII Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Shield Generator Storage Compact Battery Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Slots Evolved 15 | 2 4 . 4 . . . 2 . 1 . . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . Utility 9 | . 2 . 2 . . . 2 . 1 . . . . 1 . 1 Weapon 3 | 2 . . 1 . . . . . . . . . . . . . Parts Attached 236 | 6 22 7 20 . 4 . 20 6 12 8 39 8 1 52 10 21 Power 9 | 1 . 1 . . . . . . . . 2 . . 5 . . Engine 6 | 1 . 1 . . . . . . . . 2 . . 2 . . Core 3 | . . . . . . . . . . . . . . 3 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 27 | 1 7 . 5 . . . 4 . . . 3 . . 7 . . Treads 2 | 1 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . Flight 24 | . 5 . 5 . . . 4 . . . 3 . . 7 . . Utility 134 | 1 5 4 12 . 2 . 12 5 6 4 24 4 1 32 10 12 Device 75 | 1 . 1 3 . 1 . 7 3 5 4 15 3 . 22 5 5 Storage 4 | . . . . . 1 . . . . . 3 . . . . . Processor 11 | . 2 . 3 . . . . 1 . . 1 . 1 2 1 . Hackware 27 | . . . 3 . . . 3 . . . 4 . . 6 4 7 Protection 17 | . 3 3 3 . . . 2 1 1 . 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 3 10 2 3 . 2 . 4 1 6 4 10 4 . 8 . 9 Energy Gun 10 | 2 4 . . . . . . . 1 1 . . . 2 . . Energy Cannon 13 | . . . 1 . . . 1 . 1 2 2 1 . 2 . 3 Ballistic Gun 23 | 1 2 . 2 . . . 2 . 3 1 6 1 . 2 . 3 Ballistic Cannon 8 | . 2 2 . . 1 . 1 1 1 . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . 1 . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 1 . . . . . 2 1 . 1 . 2 Unidentified Prototypes 2 | . . 1 . . . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . 8 . . . . . . . . . . . Parts Lost 3 | . . . . . . . . . . . 1 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . 1 . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 99 100 100 100 99 100 99 99 99 99 100 99 99 99 Engine 6 | . 11 10 7 7 7 7 6 6 5 5 4 3 . 1 5 . Flight 25 | . 18 30 28 28 28 28 25 25 23 23 23 23 23 22 22 21 Device 10 | . . . 6 7 7 7 9 12 16 17 21 11 6 20 18 8 Processor 5 | . 14 20 4 7 7 7 . . . . . . 4 4 1 . Hackware 18 | . . . 13 14 14 14 29 31 29 29 24 35 35 22 28 41 Protection 4 | . 8 9 7 7 7 7 1 . . . . . . . . . Energy Gun 2 | . 17 10 . . . . . . . . . . . 3 5 . Energy Cannon 4 | . . . 6 7 7 7 6 6 5 4 5 4 5 1 . 4 Ballistic Gun 12 | . 8 . 14 14 14 14 12 12 11 11 14 16 17 16 16 15 Ballistic Cannon 6 | . 12 19 7 7 3 7 6 6 5 5 1 . . . . . Peak Build Rating 88 | 8 12 17 33 33 34 34 46 46 50 53 62 63 63 84 81 88 Average Rating 40 | 7 9 11 30 33 32 34 43 45 49 51 58 60 60 78 76 83 On Entrance 40 | . 8 11 12 33 33 34 34 46 46 50 52 59 63 60 81 74 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 30 | 9 13 15 23 23 23 23 27 21 24 26 30 23 23 30 30 25 Greatest Support 35 | 25 25 17 27 27 27 27 30 30 30 30 30 30 30 35 35 35 Greatest Overweight (x) 1 | 1 1 1 . . . . . . . 1 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Average Capacity . | . . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 Most Carried 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Average Carried . | . . . . 1 1 1 . . 1 1 . 1 2 1 1 1 Final Capacity 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Final Carried 2 | . . . 1 1 1 1 1 1 1 1 1 2 2 2 2 2 Class Distribution -------------------- 41% | Wizard-Sprinter 26% | Hacker-Sprinter 16% | Hacker-Gunner 8% | Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Gunner | -8/Mines Wizard-Sprinter | -8/Materials Wizard-Sprinter | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Gunner | -8/Garrison Wizard-Sprinter | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Matter Collected 18449 | 270 896 433 2243 221 10 182 2192 1235 1618 1041 1969 217 . 3997 964 961 Remotely 30 | . . . . . . . . . . . . . . 30 . . Salvage Created 26396 | 155 1463 202 2906 533 . 258 2434 1493 2354 1333 2580 422 . 7241 1232 1790 Parts 1618 | 8 91 10 188 37 . 8 148 92 170 95 133 23 . 390 94 131 Haulers Intercepted 42 | . 2 . 6 . . . 6 . 5 . 6 2 . 9 . 6 Recyclers Shooed 3 | . . . . . . . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 624 | 2 36 22 61 18 . 7 53 44 53 45 58 3 . 141 46 35 Guns 390 | 1 27 4 27 11 . 5 25 15 25 22 27 3 . 128 46 24 Cannons 216 | . 9 5 34 7 . 2 28 28 28 23 29 . . 12 . 11 AOE 15 | 1 . 13 . . . . . . . . . . . 1 . . Classes Destroyed 20 | 3 6 1 5 . . 1 2 2 . . . . . . . . Worker 23 | . 5 1 3 . . . 2 . 3 . 4 . . 4 . 1 Builder 7 | . 1 . 2 . . . 1 . 1 . 1 . . 1 . . Tunneler 8 | 3 . . 3 1 . . . . 1 . . . . . . . Hauler 42 | . 2 . 6 . . . 6 . 5 . 6 2 . 9 . 6 Recycler 18 | 1 3 1 1 . . . 1 . 3 . . . . 7 . 1 Mechanic 6 | . . . . . . . 1 . 1 . 1 . . 3 . . Operator 17 | . 2 . 4 . . . 3 . 2 . 1 . . 2 . 3 Watcher 42 | . 3 . 5 . . . 5 . 5 . 5 4 . 8 1 6 Swarmer 95 | . . . 3 8 . 3 3 8 10 16 8 . . 7 24 5 Grunt 293 | . 36 1 39 9 . 3 30 16 22 9 24 2 . 79 12 11 Brawler 28 | . . . 1 . . . 3 1 3 4 8 . . 8 . . Duelist 23 | . . . 5 1 . . 1 1 2 1 5 . . 6 . 1 Protector 18 | . . . 3 . . . . . 2 . 3 . . 7 1 2 Sentry 77 | . . . 10 . . . 13 5 12 2 9 1 . 18 3 4 Demolisher 5 | 2 . 2 . . . . . . . . . . . . 1 . Specialist 10 | . . . . . . . . 6 . 3 . . . . . 1 Hunter 29 | . . . . . . 1 2 3 1 7 . . . 9 2 4 Programmer 22 | . . . . . . . . 3 . 3 . . . 6 3 7 Heavy 4 | . . . . . . . 1 . 1 . 1 . . 1 . . Assembled 19 | . . 19 . . . . . . . . . . . . . . Thug 3 | . . 1 . . . . . 1 . 1 . . . . . . Best Kill Streak 29 | 3 4 18 15 7 . 3 7 12 14 14 22 5 . 29 17 8 Combat Bots Only 29 | 2 3 18 13 6 . 3 5 12 11 14 14 2 . 29 17 7 Max Kills in Single Turn 4 | 1 2 4 2 2 . 1 2 2 2 2 2 1 . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 1 Exploded 3 | 1 . 3 . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Hostile Shots Fired 1382 | 6 100 34 110 31 . 25 96 104 90 75 85 9 . 344 59 214 Missed 672 | . 36 17 50 15 . 4 43 45 35 31 40 5 . 191 33 127 Damage Taken 8188 | 299 720 323 774 97 . 223 609 574 685 362 526 26 . 1364 288 1318 Core 6256 | 238 532 227 551 61 . 159 458 443 554 290 414 20 . 1004 226 1079 Absorbed by Shields 1820 | . . . 133 43 . 86 229 212 230 139 150 . . 489 109 . Redirected to Core 5048 | 214 366 169 452 61 . 149 388 399 417 226 363 20 . 852 149 823 Regen/Repaired (Parts) 36 | . 22 . . . . . . . . . 3 . . 11 . . Core Remaining (%) 84 | 60 . 89 . . . 87 . . . . 100 . . . . . Volleys Fired 2030 | 12 174 48 267 26 . 20 254 120 211 80 240 37 7 323 76 135 Largest 4 | 3 3 3 4 4 . 4 4 4 4 4 4 4 4 4 4 4 Hottest 165 | 110 165 139 153 153 . 153 152 152 158 158 163 140 140 155 155 165 Shots Fired 5850 | 28 381 83 761 87 . 64 746 405 528 281 591 70 28 1138 269 390 Gun 3588 | 28 273 44 337 42 . 31 328 190 224 131 291 33 21 1072 269 274 Cannon 2239 | . 108 32 424 45 . 33 418 215 304 150 300 36 7 65 . 102 Launcher 7 | . . 7 . . . . . . . . . . . . . . Special 16 | . . . . . . . . . . . . 1 . 1 . 14 Kinetic 3937 | 12 193 32 521 61 . 45 495 285 330 198 353 33 21 885 216 257 Thermal 1886 | 12 188 44 240 26 . 19 251 120 198 83 238 36 7 252 53 119 Explosive 7 | . . 7 . . . . . . . . . . . . . . Electromagnetic 4 | 4 . . . . . . . . . . . . . . . . Robot Hit Streak 68 | 17 24 24 36 24 . 26 45 58 31 48 68 51 27 55 46 42 Robot Miss Streak 3 | 2 2 2 3 1 . 1 2 1 2 1 3 . 1 2 2 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . Secondary Targets 57 | 1 . . . . . . . . . . . . . 41 13 2 Max Gunslinging Chain 2 | 1 . . . . . . . . . . . . . 2 1 2 Shots Hit Robots 3062 | 23 184 51 261 48 4 40 308 269 249 180 256 27 27 720 145 270 Core Hits 1490 | 12 71 43 111 26 . 12 121 103 114 69 117 12 2 463 110 104 Critical Kills 18 | 1 . . 3 1 . . 2 2 1 1 3 . . 4 . . Critical Parts Destroyed 13 | . . . . . . . 2 1 2 1 1 . . 4 . 2 Critical Strikes 72 | 1 8 2 11 1 . . 9 8 10 4 8 . . 8 . 2 Burn 9 | . 7 1 1 . . . . . . . . . . . . . Meltdown 7 | . . . 3 . . . . 2 . . 2 . . . . . Destroy 25 | 1 . . . 1 . . 4 1 3 2 3 . . 8 . 2 Blast 31 | . 1 1 7 . . . 5 5 7 2 3 . . . . . Melee Attacks 17 | . 2 . . . 4 . . . . . . 1 . . . 10 Impact 2 | . 2 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 . . . . . . 1 . . . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 66720 | 306 3244 1634 5402 937 . 716 6998 4835 6077 3809 6589 575 549 15857 3224 5968 Guns 38757 | 242 2038 420 2028 447 . 304 2692 1819 2514 1433 3084 259 358 14537 3224 3358 Cannons 26366 | . 1004 362 3327 490 . 412 4185 3016 3449 2376 3505 316 191 1123 . 2610 Explosions 1597 | 64 202 852 47 . . . 121 . 114 . . . . 197 . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 38228 | 70 1550 362 3152 564 . 448 4399 2922 3975 2342 3894 259 358 9176 1679 3078 Thermal 27184 | 191 1623 420 2203 373 . 268 2532 1913 1988 1467 2695 316 191 6569 1545 2890 Explosive 1192 | . . 852 47 . . . 67 . 114 . . . . 112 . . Electromagnetic 116 | 45 71 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . 8 8 1 6 6 6 6 . . 4 . 1 Average Corruption 2 | . 1 1 . . 8 8 1 4 6 6 5 . . 1 . 1 Corruption Purged 15 | . . . . . . . . . . . 9 . . 6 . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . . . Effects 285 | . 14 46 . . 5 29 9 31 50 42 54 . . 4 . 1 Message Errors 69 | . 3 5 . . 2 6 2 3 15 16 16 . . . . 1 Matter Fused 60 | . 4 12 . . 1 7 4 11 7 4 9 . . 1 . . Heat Flow Errors 25 | . . 4 . . . 3 . 3 5 4 5 . . 1 . . Energy Discharges 32 | . 2 8 . . 1 5 1 3 4 4 3 . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . Parts Fused 6 | . 2 . . . 1 . 1 1 . 1 . . . . . . Data Loss (minor) 35 | . 1 8 . . . 1 1 5 5 3 11 . . . . . Data Loss (major) 14 | . 1 3 . . . 2 . . 1 4 3 . . . . . Misfires 18 | . 1 4 . . . 1 . 2 2 4 3 . . 1 . . Alerts 10 | . . 2 . . . 2 . . 1 1 4 . . . . . Weapon Failures 15 | . . . . . . 2 . 2 10 1 . . . . . . Overload Shots 17 | . . . . . . . . . . . . . . . . 17 Effects 1 | . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 673 | . 33 62 29 . . 2 67 57 50 45 115 12 . 26 . 175 Projectiles 595 | . . 23 29 . . 2 67 57 44 45 115 12 . 26 . 175 Explosions 78 | . 33 39 . . . . . . 6 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 58 | . 8 2 12 . . . 8 11 10 2 5 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 55 | . 8 2 12 . . . 8 9 9 2 5 . . . . . Secondary 3 | . . . . . . . . 2 1 . . . . . . . Self-Inflicted Damage 98 | 45 . 53 . . . . . . . . . . . . . . Shots 4 | 1 . 3 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 554 | 111 554 267 63 8 . 162 94 171 248 215 404 5 . 305 44 201 Average Temperature 43 | 54 113 73 17 5 . 29 23 43 43 62 89 2 . 20 12 32 Received Heat Transfer 2261 | . 396 32 288 8 . 66 217 90 241 48 242 6 . 388 26 213 Effects 5 | . 2 1 . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . 1 . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 3 . . . . 2 . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . . . Parts Melted 55 | . 9 . 9 . . . 3 2 2 . 3 . . 15 5 7 Heat Transferred 44859 | 370 4059 1073 3990 629 . 481 3787 2886 2924 2146 3384 407 259 12063 3042 3359 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Peak Influence 4111 | 50 877 548 1488 1120 . 233 957 2074 1950 2572 1687 875 16 3613 4111 2206 Initial 2529 | . 32 342 . 580 . . . 622 1010 1267 1253 762 16 11 2529 2158 Average 818 | 2 325 64 918 513 . 102 489 1722 1331 2273 1027 208 16 1204 3828 507 Maximum Alert Level 5 | . 3 2 4 4 . 1 3 5 5 5 5 3 . 5 5 5 Low Security (%) 25 | 100 36 87 . . . 68 21 . . . 4 57 100 10 . 10 Level 1 13 | . 41 7 2 43 . 31 17 . 1 . 8 29 . 5 . 38 Level 2 13 | . 9 4 5 37 . . 37 1 5 . 18 5 . 8 . 35 Level 3 22 | . 12 . 79 15 . . 23 16 26 . 26 7 . 21 . 2 Level 4 8 | . . . 11 2 . . . 10 36 10 18 . . 24 . 9 Level 5 14 | . . . . . . . . 72 29 89 23 . . 19 100 3 High Security . | . . . . . . . . . . . . . . 9 . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 5 | . . . 1 . . . 1 . 1 . 1 . . 1 . . Squads Dispatched 137 | . 11 1 16 . . . 14 . 12 . 15 5 . 53 . 10 Investigation 84 | . 11 1 9 . . . 5 . 5 . 8 3 . 35 . 7 Extermination 8 | . . . . . . . . . . . . 1 . 4 . 3 Reinforcement 8 | . . . 3 . . . 1 . 1 . 1 . . 2 . . Assault 26 | . . . 4 . . . 2 . 2 . 6 . . 12 . . Garrison 11 | . . . . . . . 6 . 4 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Distress Signals 13 | . . . 3 . . . 4 . 3 . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 676 | 2 36 21 83 13 . 6 59 36 58 33 69 6 5 149 44 56 Peak Tracking Total 16 | 2 3 16 11 5 . 3 5 5 9 7 6 3 5 14 5 14 Tactical Retreats 16 | . 1 1 4 1 . . 1 . 1 . 3 . . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Traps Triggered 33 | . 2 . 5 . . . 2 7 . 3 3 1 . 6 4 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . . . . . . 21 . . 9 . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . . . . . 4 . . . . . . 5 Reprogrammed 10 | . . . . . . . . . . . 4 . . 6 . . Reused 1 | . . . . . . . . . . . . . . . . 1 Traps Extracted 10 | . . . . . . . . . . . 4 . . 6 . . Installed 5 | . . . . . . . . . . . . . . . . 5 Triggered 1 | . . . . . . . . . . . . . . . . 1 Most Traps Carried 6 | . . . . . . . . . . . 4 4 4 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Machines Disabled 375 | . 29 5 63 6 . 4 57 16 52 13 39 25 . 39 10 17 Max in Single Turn 5 | . 1 1 2 1 . 1 2 2 3 1 2 1 . 5 2 1 Garrison Access 6 | . . . . . . . . . . . 1 1 . 3 . 1 Garrison Relay 16 | . . . . . . . . 6 . 6 . . . . 4 . Phase Generator 3 | . . . . . . . . 1 . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged 11 | . 1 . . . . . . . . 1 . . . 8 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Machines Accessed 174 | . 11 2 15 . 3 . 18 3 18 5 18 13 . 45 4 19 Terminals 105 | . 8 1 9 . . . 11 3 12 5 12 7 . 20 4 13 Fabricators 7 | . . . . . . . . . . . . . . 6 . 1 Repair Stations 17 | . 1 . 2 . . . 2 . 1 . 2 3 . 5 . 1 Recycling Units 18 | . 2 . 2 . . . 2 . 2 . 2 1 . 6 . 1 Scanalyzers 15 | . . . 2 . . . 2 . 2 . 2 1 . 4 . 2 Garrison Access 8 | . . . . . . . 1 . 1 . . 1 . 4 . 1 Total Hacks 917 | . 53 5 76 . 14 . 122 12 101 22 101 83 . 208 17 103 Successful 697 | . 42 4 57 . 14 . 104 6 61 11 74 52 . 179 9 84 Failed 218 | . 11 1 18 . . . 18 6 40 11 26 31 . 29 8 19 Catastrophic 43 | . 1 . 2 . . . 3 1 15 2 8 4 . 3 1 3 Database Lockouts 2 | . . . 1 . . . . . . . 1 . . . . . Manual 614 | . 43 4 55 . 1 . 87 10 60 19 72 57 . 125 14 67 Terminals 714 | . 47 4 62 . . . 102 12 83 22 82 70 . 127 17 86 Fabricators 33 | . . . . . . . . . . . . . . 28 . 5 Repair Stations 49 | . 4 . 5 . . . 3 . 4 . 11 8 . 10 . 4 Recycling Units 66 | . 2 . 6 . . . 11 . 7 . 6 3 . 28 . 3 Scanalyzers 16 | . . . 3 . . . 2 . 2 . 2 1 . 4 . 2 Garrison Access 24 | . . . . . . . 4 . 5 . . 1 . 11 . 3 Terminal Hacks 356 | . 17 2 27 . 14 . 63 5 29 7 37 35 . 63 5 52 Record 13 | . . . . . 13 . . . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . 8 . 1 Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . Robot Analysis 35 | . 5 . 2 . . . 12 . . . 1 6 . 1 . 8 Prototype ID Bank 48 | . 6 1 4 . . . 9 . 6 . 5 4 . 7 . 6 Open Door 4 | . . 1 . . . . . 1 . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . 1 . . . 2 . . . 2 1 . . . 1 Branch Access Points 9 | . 1 . 1 . . . 1 . . . 1 1 . 2 . 2 Emergency Access Points 21 | . . . 1 . . . 5 1 . 1 5 2 . 2 . 4 Machine Index 6 | . . . . . . . 1 . 1 . 1 1 . 1 . 1 Alert Level 32 | . 1 . 4 . . . 10 1 2 . 4 3 . 7 . . Unreport Threat 75 | . 2 . 8 . . . 10 2 9 3 9 8 . 12 1 11 Locate Traps 51 | . 2 . 5 . . . 5 . 9 . 4 5 . 13 . 8 Disarm Traps 2 | . . . . . . . . . 1 . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 . . . . . . . . . Transport Status 2 | . . . . . . . 1 . . . . . . . . 1 Recall Investigation 6 | . . . . . . . . . . . . 1 . 2 . 3 Recall Extermination 5 | . . . . . . . . . . . . 1 . 3 . 1 Recall Reinforcements 2 | . . . . . . . . . . . 1 . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . . . . . 1 . . . 1 1 . 1 . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 13 | . . . 1 . . . 4 . 1 . 3 1 . 1 . 2 Garrison Registry 2 | . . . . . . . . . . 1 . . . . 1 . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . 1 . Security Stations 1 | . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . . . . . . 16 . 3 Network Status 5 | . . . . . . . . . . . . . . 4 . 1 Load Schematic 7 | . . . . . . . . . . . . . . 6 . 1 Build 7 | . . . . . . . . . . . . . . 6 . 1 Repair Station Hacks 32 | . 3 . 2 . . . 3 . 3 . 8 2 . 9 . 2 Scan Component 3 | . 1 . . . . . . . . . 1 . . 1 . . Repair 3 | . 1 . . . . . . . . . 1 . . 1 . . Refit 26 | . 1 . 2 . . . 3 . 3 . 6 2 . 7 . 2 Recycling Unit Hacks 42 | . . . 4 . . . 6 . 4 . 4 2 . 20 . 2 Recycle Component 4 | . . . . . . . . . . . . . . 4 . . Process 1 | . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . Retrieve Matter 19 | . . . 2 . . . 3 . 2 . 2 1 . 8 . 1 Retrieve Components 17 | . . . 2 . . . 3 . 2 . 2 1 . 6 . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . . . . 1 . 1 Unlock Access 3 | . . . . . . . 1 . 1 . . . . 1 . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 243 | . 22 2 24 . . . 31 1 23 4 25 13 . 70 4 24 Terminals 164 | . 19 2 18 . . . 22 1 14 4 20 8 . 36 4 16 Track 13 | . 1 . 3 . . . 5 . . . 3 . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 Botnet 93 | . 8 1 9 . . . 10 . 12 1 12 7 . 20 1 12 Disrupt 19 | . 1 . 5 . . . 6 . 1 . 4 . . 1 . 1 Operators 8 | . 1 . 1 . . . 1 . 1 . 1 1 . 1 . 1 Sabotage 23 | . 8 . . . . . . . . 1 . . . 13 1 . Search 4 | . . 1 . . . . . 1 . . . . . . 1 1 Override 3 | . . . . . . . . . . 2 . . . . 1 . Fabricators 14 | . . . . . . . . . . . . . . 12 . 2 Prioritize 7 | . . . . . . . . . . . . . . 6 . 1 Liberate 4 | . . . . . . . . . . . . . . 4 . . Haulers 3 | . . . . . . . . . . . . . . 2 . 1 Repair Stations 9 | . 1 . 2 . . . . . 1 . 1 2 . 1 . 1 Mechanics 8 | . . . 2 . . . . . 1 . 1 2 . 1 . 1 Patch 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 23 | . 2 . 2 . . . 4 . 3 . 2 1 . 8 . 1 Recyclers 3 | . . . . . . . 1 . 1 . . . . 1 . . Mask 2 | . . . . . . . 1 . . . . . . 1 . . Tunnel 18 | . 2 . 2 . . . 2 . 2 . 2 1 . 6 . 1 Scanalyzers 15 | . . . 2 . . . 2 . 2 . 2 1 . 4 . 2 Extract 15 | . . . 2 . . . 2 . 2 . 2 1 . 4 . 2 Garrison Access 18 | . . . . . . . 3 . 3 . . 1 . 9 . 2 Broadcast 5 | . . . . . . . 1 . 1 . . . . 2 . 1 Intercept 4 | . . . . . . . 1 . 1 . . . . 2 . . Watchers 4 | . . . . . . . 1 . 1 . . . . 2 . . Jam 5 | . . . . . . . . . . . . 1 . 3 . 1 Data Cores Recovered 13 | . 2 . 1 . . . 3 . 2 . 1 . . 2 . 2 Used 5 | . . . . . . . 2 . . . . . . 2 . 1 Hacking Detections 124 | . 9 1 10 . . . 11 2 13 4 13 9 . 34 3 15 Full Trace Events 17 | . . . . . . . . 1 1 1 3 . . 9 . 2 Feedback Events 2 | . . . . . . . . . . . . . . 2 . . Hackware Fried 2 | . . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 75 | . . . 11 . . . 2 . 12 . 14 5 . 17 . 14 Parts Built 8 | . . . . . . . . . . . . . . 7 . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 285 | . . . . . . . . . . . . . . 232 . 53 Total Part Build Rating 42 | . . . . . . . . . . . . . . 36 . 6 Parts Repaired 3 | . 1 . . . . . . . . . 1 . . 1 . . Time 82 | . 26 . . . . . . . . . 26 . . 30 . . Parts Recycled 4 | . . . . . . . . . . . . . . 4 . . Recycled Matter 189 | . . . . . . . . . . . . . . 189 . . Retrieved Matter 2018 | . . . 325 . . . 115 . 441 . 151 . . 756 . 230 Retrieved Components 117 | . . . 19 . . . 22 . 19 . 19 1 . 27 . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked 8 | . . . . . 4 . . . . . . 2 . . . 2 Non-combat 7 | . . . . . 3 . . . . . . 2 . . . 2 Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 28 | . . . . . 4 . . . . . . 2 . . . 22 parse_system 4 | . . . . . 4 . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . 2 . . . . purge_threat 21 | . . . . . . . . . . . . . . . . 21 formatsys_low 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 25 | . . . . . . . . 8 . 8 . . . . 7 2 Machine Destruction 23 | . . . . . . . . 8 . 8 . . . . 7 . Programmers 2 | . . . . . . . . . . . . . . . . 2 Attached 4 | . . . . . . . . . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Total Allies 17 | . . . . . . . . 2 . 1 . . . 10 2 2 Largest Group 6 | . . . . . . . . 2 . 1 . . . 6 2 2 Highest-Rated Group 141 | . . . . . . . . 62 . 31 . . . 141 62 52 Highest-Rated Ally 32 | . . . . . . . . 31 . 31 . . . 32 31 26 Total Orders 3 | . . . . . . . . . . . . . . . . 3 STAY 2 | . . . . . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 79 | . . . . . . . . 5 . . . . . 63 11 . Total Damage 1507 | . . . . . . . . 79 . . . . . 1260 168 . Kills 10 | . . . . . . . . . . . . . . 9 1 . Allies Corrupted 2 | . . 1 . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Robot Analysis Total 35 | . 5 . 2 . . . 12 . . . 1 6 . 1 . 8 Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches 2 | . . 2 . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Turns Passed 50832 | 3498 2159 6403 7579 6408 120 803 3158 1602 1329 1601 6488 1159 42 5044 1681 1758 Spaces Moved 32096 | 70 2109 550 2930 655 367 495 3181 1157 2162 880 3810 1399 74 8146 1147 2964 Core 469 | 64 352 6 . . . . . . . 43 . . . 4 . . Treads 34 | 6 28 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 31593 | . 1729 544 2930 655 367 495 3181 1157 2162 837 3810 1399 74 8142 1147 2964 Fastest Speed 25 | 50 34 34 27 27 27 27 26 26 26 26 26 26 26 25 25 25 Average Speed 29 | 67 48 34 29 27 27 27 26 26 26 29 26 26 26 28 27 27 Slowest Speed 160 | 160 160 100 34 27 27 27 27 26 26 100 109 26 26 100 28 28 Overloaded Moves 120 | . . . . . . . . . . . . . . 8 1 111 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 410 | . 28 5 39 13 . 8 49 . 22 . 73 13 2 98 . 60 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 81 | 8 99 80 100 100 71 94 99 95 100 92 100 24 71 99 98 62 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 21 | . 2 . 2 2 1 . 2 . 2 . 2 1 . 6 . 1 Known Exits Taken 7 | . 1 . 1 . . 1 1 . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . Scrap Searched 6 | . . 1 . 3 . 2 . . . . . . . . . . Spaces Dug 32 | . 1 . 8 . . . 4 . 4 . 10 . . . . 5 Terrain Destroyed 1665 | 1 102 56 440 5 . 3 306 76 303 2 243 . . 39 78 11 Melee 1 | . 1 . . . . . . . . . . . . . . . Projectile 171 | . . . 22 5 . 3 29 . 48 2 55 . . 1 . 6 AOE 1493 | 1 101 56 418 . . . 277 76 255 . 188 . . 38 78 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Total 70317 | 3495 2905 6685 9087 6815 384 1113 5022 2266 2645 2102 8992 2143 84 10468 2432 3679 Wait 35422 | 3408 575 6070 5841 6142 6 601 1538 871 223 1052 4871 696 5 1878 1089 556 Move 31282 | 69 2054 539 2851 628 366 478 3084 1156 2118 879 3668 1374 70 7956 1146 2846 Hop 388 | . 26 5 39 13 . 8 47 . 21 . 68 12 1 90 . 58 Pick Up 44 | . . . 1 . 1 . 6 1 . 1 4 4 . 16 3 7 Fast Attach 151 | 6 14 4 13 . 2 . 13 5 11 8 30 6 . 27 7 5 Attach 15 | . . . . . . . . 1 . . 2 1 . 6 2 3 Detach 37 | . 1 . 5 . . . 2 1 2 . 6 . . 11 3 6 Swap 72 | . 8 3 7 . 2 . 7 1 1 1 7 1 1 19 1 13 Drop 183 | . 13 7 11 . 3 . 23 3 11 9 37 11 . 38 7 10 Fire 2030 | 12 174 48 267 26 . 20 254 120 211 80 240 37 7 323 76 135 Melee 17 | . 2 . . . 4 . . . . . . 1 . . . 10 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 187 | . . . . . . . . 70 . 44 . . . 1 72 . Rewire . | . . . . . . . . . . . . . . . . . Trap 35 | . . . . . . . . . . . 21 . . 9 . 5 Miscellaneous 454 | . 38 9 52 6 . 6 48 37 47 28 38 . . 94 26 25 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 5 | -11/Scrapyard | Discovered new exit (range 16) 3487 | -11/Scrapyard | Assembled infested the area 3499 | -11/Scrapyard | Entered Materials 3500 | -10/Materials | Build established: Gunner 3702 | -10/Materials | Discovered new exit (range 8) 3800 | -10/Materials | Discovered new exit (range 15) 3903 | -10/Materials | Reached level 2 3976 | -10/Materials | Discovered new exit (range 16) 4080 | -10/Materials | Upgraded with Propulsion slot (x1) 4082 | -10/Materials | Upgraded with Utility slot (x1) 4099 | -10/Materials | Discovered new exit (range 9) 4142 | -10/Materials | Discovered new exit (range 8) 4437 | -10/Materials | Reached level 3 4516 | -10/Materials | Identified exit to Mines 4556 | -10/Materials | Repaired Lgt. Armor Plating 4748 | -10/Materials | Build established: Hacker-Gunner 4954 | -10/Materials | Reached level 4 5210 | -10/Materials | Reached level 5 5212 | -10/Materials | Upgraded with Propulsion slot (x1) 5212 | -10/Materials | Upgraded with Utility slot (x1) 5658 | -10/Materials | Entered Mines 5672 | -10/Mines | Found the Drone Emporium 5676 | -10/Mines | Found Prototype Device 5676 | -10/Mines | Identified Splice Drone Bay 5692 | -10/Mines | Met a Derelict bent on vengeance 5722 | -10/Mines | Assembled infested the area 5777 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5793 | -10/Mines | Destroyed 18 combat bots 5809 | -10/Mines | Learned location of 1 exit from Materials 5814 | -10/Mines | Discovered new exit (range 13) 5819 | -10/Mines | Reached level 6 5897 | -10/Mines | Discovered new exit (range 15) 12061 | -10/Mines | Entered Materials 12062 | -9/Materials | Identified exit to Mines 12063 | -9/Materials | Reached level 7 12182 | -9/Materials | Reached level 8 12243 | -9/Materials | Central database locked down 12243 | -9/Materials | Identified exit to Storage 12243 | -9/Materials | Identified exit to Materials 12375 | -9/Materials | Upgraded with Weapon slot (x1) 12507 | -9/Materials | Reached level 9 12592 | -9/Materials | Upgraded with Utility slot (x1) 12833 | -9/Materials | Reached level 10 12863 | -9/Materials | Upgraded with Propulsion slot (x1) 13420 | -9/Materials | Build established: Hacker-Sprinter 15661 | -9/Materials | First assault squad dispatched 15723 | -9/Materials | Reached level 11 16475 | -9/Materials | Upgraded with Utility slot (x1) 18995 | -9/Materials | Sterilization system engaged 18995 | -9/Materials | Non-combat units ordered to evacuate 19058 | -9/Materials | Destroyed 13 combat bots 19095 | -9/Materials | Combat units ordered to evacuate 19295 | -9/Materials | Ambient heat levels rising (+10) 19445 | -9/Materials | Ambient heat levels rising (+10) 19595 | -9/Materials | Ambient heat levels rising (+10) 19640 | -9/Materials | Entered Mines 19673 | -9/Mines | Discovered exit to Materials (range 11) 19680 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 19732 | -9/Mines | Learned location of Zion (-7) 19839 | -9/Mines | Discovered exit to Materials (range 12) 19848 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 19849 | -9/Mines | Discovered new exit (range 5) 19879 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 26048 | -9/Mines | Entered Exiles 26053 | -9/Exiles | Discovered new exit (range 15) 26060 | -9/Exiles | Met 8R-AWN 26068 | -9/Exiles | Met EX-HEX 26079 | -9/Exiles | Met EX-DEC 26118 | -9/Exiles | Met EX-BIN 26124 | -9/Exiles | Aligned with FarCom system 26124 | -9/Exiles | Given EX-Vault access code 26131 | -9/Exiles | Opened EX-Vault 26133 | -9/Exiles | Found Field Lobotomy Kit 26140 | -9/Exiles | Warned to stay clear of 0b10 Research branches 26165 | -9/Exiles | Discovered new exit (range 12) 26168 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 26168 | -9/Exiles | Entered Mines 26170 | -8/Mines | Reached level 12 26245 | -8/Mines | Discovered exit to Materials (range 14) 26279 | -8/Mines | Discovered exit to Materials (range 9) 26781 | -8/Mines | Build established: Hacker-Gunner 26971 | -8/Mines | Entered Materials 26996 | -8/Materials | Identified exit to Garrison 27015 | -8/Materials | Reached level 13 27019 | -8/Materials | Upgraded with Utility slot (x1) 27176 | -8/Materials | Identified exit to Factory 27281 | -8/Materials | Build established: Wizard-Sprinter 27690 | -8/Materials | Reached level 14 28087 | -8/Materials | Upgraded with Utility slot (x1) 29371 | -8/Materials | First assault squad dispatched 29374 | -8/Materials | Garrison activated, responded to threat 29629 | -8/Materials | Reached level 15 29816 | -8/Materials | Garrison activated, responded to threat 30044 | -8/Materials | Sterilization system engaged 30044 | -8/Materials | Non-combat units ordered to evacuate 30129 | -8/Materials | Entered Garrison 30133 | -8/Garrison | Triggered checkpoint 30149 | -8/Garrison | Triggered checkpoint 30174 | -8/Garrison | Garrison Relay disabled 30214 | -8/Garrison | Destroyed 11 combat bots 30215 | -8/Garrison | Triggered checkpoint 30315 | -8/Garrison | Garrison Relay disabled 30385 | -8/Garrison | Garrison Relay disabled 30427 | -8/Garrison | Phase Generator disabled 30455 | -8/Garrison | Triggered checkpoint 30471 | -8/Garrison | Triggered checkpoint 30534 | -8/Garrison | Discovered new exit (range 8) 30535 | -8/Garrison | Destroyed 12 combat bots 30549 | -8/Garrison | Garrison Relay disabled 30553 | -8/Garrison | Triggered checkpoint 30600 | -8/Garrison | Discovered new exit (range 15) 30622 | -8/Garrison | Rescued a captive Derelict 30628 | -8/Garrison | Rescued a captive Derelict 30713 | -8/Garrison | Triggered checkpoint 30754 | -8/Garrison | Garrison Relay disabled 30782 | -8/Garrison | Discovered new exit (range 8) 30788 | -8/Garrison | Garrison Relay disabled 30795 | -8/Garrison | Triggered checkpoint 30852 | -8/Garrison | Identified exit to Materials 31463 | -8/Garrison | Build established: Wizard-Gunner 31731 | -8/Garrison | Entered Materials 31789 | -8/Materials | Reached level 16 31791 | -8/Materials | Upgraded with Utility slot (x1) 32022 | -8/Materials | Discovered exit to Factory (range 11) 32031 | -8/Materials | Build established: Wizard-Sprinter 32080 | -8/Materials | Garrison activated, responded to threat 32095 | -8/Materials | Discovered exit to Factory (range 15) 32127 | -8/Materials | Identified exit to Garrison 32131 | -8/Materials | First assault squad dispatched 32131 | -8/Materials | Destroyed 11 combat bots 32227 | -8/Materials | Destroyed 8 combat bots 32484 | -8/Materials | Discovered exit to Factory (range 9) 32992 | -8/Materials | Garrison activated, responded to threat 33034 | -8/Materials | Sterilization system engaged 33034 | -8/Materials | Non-combat units ordered to evacuate 33045 | -8/Materials | Destroyed 7 combat bots 33060 | -8/Materials | Entered Garrison 33067 | -8/Garrison | Phase Generator disabled 33073 | -8/Garrison | Garrison Relay disabled 33177 | -8/Garrison | Triggered checkpoint 33209 | -8/Garrison | Discovered new exit (range 14) 33212 | -8/Garrison | Triggered checkpoint 33213 | -8/Garrison | Garrison Relay disabled 33216 | -8/Garrison | Destroyed 14 combat bots 33219 | -8/Garrison | Garrison Relay disabled 33231 | -8/Garrison | Discovered new exit (range 53) 33231 | -8/Garrison | Discovered new exit (range 15) 33231 | -8/Garrison | Discovered new exit (range 86) 33231 | -8/Garrison | Identified exit to Materials 33231 | -8/Garrison | Reached level 17 33234 | -8/Garrison | Triggered checkpoint 33263 | -8/Garrison | Garrison Relay disabled 33280 | -8/Garrison | Triggered checkpoint 33327 | -8/Garrison | Destroyed 8 combat bots 33446 | -8/Garrison | Rescued a captive Derelict 33488 | -8/Garrison | Garrison Relay disabled 33490 | -8/Garrison | Destroyed 8 combat bots 33495 | -8/Garrison | Triggered checkpoint 33538 | -8/Garrison | Triggered checkpoint 33551 | -8/Garrison | Triggered checkpoint 33567 | -8/Garrison | Garrison Relay disabled 34163 | -8/Garrison | Build established: Wizard-Gunner 34661 | -8/Garrison | Entered Materials 34974 | -8/Materials | Build established: Wizard-Sprinter 36187 | -8/Materials | Destroyed 14 combat bots 36264 | -8/Materials | Repaired Broken Cesium-ion Thruster 36566 | -8/Materials | Central database locked down 36661 | -8/Materials | First assault squad dispatched 39610 | -8/Materials | Sterilization system engaged 39610 | -8/Materials | Non-combat units ordered to evacuate 39710 | -8/Materials | Combat units ordered to evacuate 39910 | -8/Materials | Ambient heat levels rising (+10) 40060 | -8/Materials | Ambient heat levels rising (+10) 40126 | -8/Materials | Build established: Wizard-Skirmisher 40210 | -8/Materials | Ambient heat levels rising (+10) 40360 | -8/Materials | Ambient heat levels rising (+10) 40510 | -8/Materials | Ambient heat levels rising (+10) 40660 | -8/Materials | Ambient heat levels rising (+10) 40810 | -8/Materials | Ambient heat levels rising (+10) 40960 | -8/Materials | Ambient heat levels rising (+10) 41110 | -8/Materials | Ambient heat levels rising (+10) 41149 | -8/Materials | Entered Factory 41184 | -7/Factory | Garrison activated, responded to threat 41207 | -7/Factory | Reached level 18 41416 | -7/Factory | Identified exit to Factory 41416 | -7/Factory | Identified exit to Lower Caves 41433 | -7/Factory | Build established: Wizard-Sprinter 42308 | -7/Factory | Sucked down chute 42308 | -7/Factory | Entered Waste 42311 | -7/Waste | Spotted C-40 Crusher 42316 | -7/Waste | Spotted C-40 Crusher 42322 | -7/Waste | Spotted C-40 Crusher 42323 | -7/Waste | EMP discharged 42323 | -7/Waste | Spotted C-40 Crusher 42323 | -7/Waste | Spotted C-40 Crusher 42341 | -7/Waste | Discovered new exit (range 16) 42341 | -7/Waste | Spotted C-40 Crusher 42350 | -7/Waste | Entered Factory 42428 | -7/Factory | Discovered exit to Factory (range 5) 42746 | -7/Factory | Discovered exit to Factory (range 13) 43106 | -7/Factory | Repaired Enh. Autogun 43190 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 43228 | -7/Factory | Reached level 19 43228 | -7/Factory | Upgraded with Utility slot (x1) 43295 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 43339 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 43494 | -7/Factory | Discovered exit to Factory (range 12) 43903 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 43903 | -7/Factory | Imp. Hacking Suite fried by hacking feedback 43938 | -7/Factory | Fabricated Imp. Reaction Control System (x2) 44050 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 44067 | -7/Factory | Discovered exit to Factory (range 5) 44073 | -7/Factory | Identified exit to Garrison 44229 | -7/Factory | Destroyed 9 combat bots 44554 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 44750 | -7/Factory | First assault squad dispatched 44899 | -7/Factory | Allied Derelicts emerged from ambush trap array 46529 | -7/Factory | Reached level 20 46901 | -7/Factory | High security lockdown imminent 46981 | -7/Factory | High security lockdown engaged 47063 | -7/Factory | Destroyed 8 combat bots 47242 | -7/Factory | Sterilization system engaged 47242 | -7/Factory | Non-combat units ordered to evacuate 47265 | -7/Factory | Destroyed 29 combat bots 47342 | -7/Factory | Combat units ordered to evacuate 47349 | -7/Factory | Destroyed 10 combat bots 47394 | -7/Factory | Entered Garrison 47415 | -7/Garrison | Rescued a captive Derelict 47418 | -7/Garrison | Rescued a captive Derelict 47422 | -7/Garrison | Triggered checkpoint 47431 | -7/Garrison | Garrison Relay disabled 47522 | -7/Garrison | Triggered checkpoint 47526 | -7/Garrison | Triggered checkpoint 47546 | -7/Garrison | Triggered checkpoint 47558 | -7/Garrison | Triggered checkpoint 47588 | -7/Garrison | Destroyed 17 combat bots 47614 | -7/Garrison | Triggered checkpoint 47653 | -7/Garrison | Garrison Relay disabled 47658 | -7/Garrison | Phase Generator disabled 47670 | -7/Garrison | Discovered new exit (range 12) 47675 | -7/Garrison | Discovered new exit (range 48) 47675 | -7/Garrison | Discovered new exit (range 83) 47675 | -7/Garrison | Discovered new exit (range 18) 47675 | -7/Garrison | Learned Factory security intel 47756 | -7/Garrison | Identified exit to Factory 47818 | -7/Garrison | Garrison Relay disabled 47822 | -7/Garrison | Triggered checkpoint 47840 | -7/Garrison | Installed Relay Interface Framework 47882 | -7/Garrison | Triggered checkpoint 47904 | -7/Garrison | Garrison Relay disabled 49075 | -7/Garrison | Entered Factory 49511 | -7/Factory | Fabricated Adv. Hacking Suite? 49572 | -7/Factory | Destroyed 7 combat bots 49674 | -7/Factory | Noticed a derelict Sapper rigging charges 49945 | -7/Factory | Reached level 21 49962 | -7/Factory | Upgraded with Utility slot (x1) 50731 | -7/Factory | Cargo convoy interrupted 50765 | -7/Factory | Core integrity fell below 50% 50770 | -7/Factory | Core integrity fell below 20% 50833 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 50780_ K-01 Serf destroyed. 50783_ K-01 Serf cleans the Matter Pump. 50795_ Assembly Bed disabled. 50799_ Upgraded: Core Integrity (+50) 50805_ Detecting nearby Garrison Access. 50807_ FTW JH=CUWKI2|C|&R87%Q 50813_ P-60 Hacker destroyed. 50815_ Gravmag System melted. 50815_ P-60 Hacker destroyed. 50817_ Acquired 64 matter. 50817_ Acquired 104 matter. 50823_ Upgraded: Core Integrity (+50) 50823_ Overload: Heat surge (+165). 50823_ Slug penetrates Wall. 50827_ Penetrated by Slug. 50829_ Destroyed Targeting Computer. 50831_ U-05 Engineer builds a Door. 50831_ H-55 Commando destroyed. 50833_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????# ?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????+ #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ???###############???????# #?????????????????? | | ???# "######### #?????????????????? | | ???# # # #?????????????????? | | ???# # # #?????????????????? | | ???# # # #?????????????????? | | ???# # # #?????????????????? | | #### # # #?????????????????? | | # # # #############?????? | | # # # # ??????? | | # # # + """"""????????? | | + # + # """""" ???????? | | # # # # """""" #????? | | # ! # # # " """" #????? | | ####################### # #????? | | h?*! t # " """" #????? | | ! [% # """""" #????? | | """ """ !!% # """""" #????? | | """ """ # """""" #????? | | """ """ u @ # #????? | | ????????#####+### # #????? | | """ !?????????????????# #####+############# | | ""? !?????????????????# | | ""??? !!????????????????# | | ????? ?????????????????# | | "????A??????????????????# t | | "???????????????????????# | | "???????????????????????####+#############+###### | | ????????????????????????# *! ## | | ????????????????????????# !=! ## | | ?????????????????????????# ## | | ?????????????????????????# ## * | | ?????????????????????????# ## | | ?????????????????????????# ## * | | ?????????????????????????# ## | | ?????????????????????????# ## | | ?????????????????????????# ## | | ?????????????????????????# ## | | ?????????????????????????# ] ## | | ?????????????????????????# ## | | ?????????????????????????# ############## | | ?????????????????????????# #????????????? | | ?????????????????????????# ?????????????? | | ??????????????????????????########???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 27 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 10 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 92 Defensive Hacking 50 Relay Coupler Types 1 Relay Coupler Value 160 Trap Extractor Capacity 6 Item Schematics ----------------- Autogun | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Med. Battery | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Hcp. Battery | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Adv. EMP Blaster | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Hpw. Tractor Beam | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Flak Cannon | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Plasma Cutter | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted System Shield | -8/Materials | Extracted Hvy. Mace | -8/Materials | Extracted EM Pulse Gun | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Hvy. Hammer | -8/Materials | Extracted Reflective Plating | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Axe | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Transmission Jammer | -7/Factory | Extracted Com. Matter Pod | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Gatling Laser | -7/Factory | Extracted Scythe | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Arm. Huge Wheel | -7/Factory | Extracted Airjet | -7/Factory | Extracted System Restoration Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Fusion Compressor | -7/Factory | Hacked Cld. Pulse Rifle | -7/Factory | Hacked Cld. Particle Cannon | -7/Factory | Hacked Datajack | -7/Factory | Extracted Imp. Signal Interpreter | -7/Factory | Extracted Imp. Reaction Control System | -7/Factory | Hacked Kinecellerator | -7/Factory | Extracted VSS Leg | -7/Factory | Extracted Hrd. Light Armor Plating | -7/Factory | Extracted Cooling System | -7/Factory | Extracted Adv. Hacking Suite | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Component Analysis Suite | -7/Factory | Extracted Med. Treads | -7/Factory | Extracted Lightning Gun | -7/Factory | Extracted Enh. Nuclear Core | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Greatsword | -7/Factory | Extracted Imp. Light Armor Plating | -7/Factory | Extracted Field Laser | -7/Factory | Extracted Hacking Suite | -7/Factory | Extracted Assault Cannon | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Rocket Launcher | -7/Factory | Extracted Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Reaction Control System | x2 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Hehehe Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Was Fac Gar Fac Levels Raised 20 | . 4 1 5 . . 1 3 . 1 1 . 1 . 2 . 1 XP Earned 33098 | 3250 6812 758 7743 700 80 901 3900 1320 1150 708 694 987 32 3019 614 430 XP Spent 32985 | 2900 5920 130 8850 . . 1000 3700 . 2300 . 1900 500 . 2600 . 3185 Upgrades 49 | 6 15 1 12 . . 1 2 . 1 . 5 1 . 1 . 4 Propulsion Slot 3 | . 2 . 1 . . . . . . . . . . . . . Utility Slot 9 | . 2 . 2 . . . 2 . 1 . . . . 1 . 1 Weapon Slot 3 | 2 . . 1 . . . . . . . . . . . . . Core Integrity 2 | . . . . . . . . . . . . . . . . 2 Heat Dissipation 10 | . 4 1 1 . . . . . . . 4 . . . . . Energy Generation 2 | . 1 . 1 . . . . . . . . . . . . . Energy Storage 2 | . . . 1 . . . . . . . . . . . . 1 Mass Support 2 | 1 . . 1 . . . . . . . . . . . . . Inventory Capacity 2 | . . . 1 . . . . . . . . 1 . . . . Ranged Accuracy 8 | 3 . . 3 . . 1 . . . . 1 . . . . . Hack Attack % 4 | . 4 . . . . . . . . . . . . . . . Hack Defense % 2 | . 2 . . . . . . . . . . . . . . . Protomatter Created 9306 | 12 444 79 678 176 . 38 958 821 884 548 922 35 . 2367 636 708 Integrity Restored 7245 | . 778 198 930 97 . 111 709 574 718 362 578 . . 1452 288 450 Core 5550 | . 734 198 616 61 . 85 532 443 554 290 414 . . 1024 226 373 Parts 1695 | . 44 . 314 36 . 26 177 131 164 72 164 . . 428 62 77 Protomatter Decayed 6037 | . 96 22 288 139 . . 620 633 662 337 494 35 . 1745 577 389 Game ------ Seed AssemblyPulseReplicator Manual? 0 Play Time 07:44:27 Cumulative 259.4 hours Start 2024.09.21 @ 09:18:14 End 2024.09.21 @ 20:34:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 79 Rogue 71 Adventurer 8 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74b25a5c-3703-49fe-babb-ba424c253e13