Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 19:47:55 Player: nebulaeandstars Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (5353) 5353 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (564) 564 TOTAL SCORE: 12242 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 150 Cogmind --------- Core Integrity 0/1150 Matter 44/300 Energy 82/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Authchip [Propulsion] Advanced Datajack Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Improved Reaction Control System Makeshift Light Armor Plating Advanced Hacking Suite Component Analysis Suite > --- WEAPON ----------- Remote Datajack Force Lance > --- INVENTORY -------- Quantum Reactor Cooled VTOL Module Cooled VTOL Module Improved Terrain Scanner Layered Light Armor Plating Enhanced Nova Cannon Tiamat Missile Launcher Tiamat Missile Launcher Power Sword [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Greatsword Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . . . 1 . Utility 8 | . . 1 1 2 . . . . 2 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 164 | 7 2 10 41 2 . 21 11 2 23 13 6 26 Power 26 | 1 . 1 8 . . 2 . . 4 4 . 6 Engine 6 | 1 . 1 2 . . . . . 2 . . . Core 16 | . . . 6 . . 2 . . 2 4 . 2 Reactor 4 | . . . . . . . . . . . . 4 Propulsion 44 | 2 . 7 12 . . 3 4 . 9 2 1 4 Treads 6 | 2 . 4 . . . . . . . . . . Leg 8 | . . 3 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 30 | . . . 7 . . 3 4 . 9 2 1 4 Utility 58 | 2 2 1 10 2 . 10 5 2 6 5 2 11 Device 27 | 1 1 . 6 1 . 3 2 1 2 2 2 6 Storage 4 | 1 1 . . . . 1 . . 1 . . . Processor 6 | . . 1 1 1 . . . . 1 1 . 1 Hackware 4 | . . . . . . 2 . . 1 1 . . Protection 17 | . . . 3 . . 4 3 1 1 1 . 4 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 . 1 11 . . 6 2 . 4 2 3 5 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 7 | 2 . 1 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . 3 . . 1 1 . 2 . . 3 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 14 | . . . 4 . . 4 1 . 2 2 1 . Piercing Weapon 3 | . . . . . . 1 . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . Parts Lost 28 | . . . 1 . 1 . . . . . . 26 Power 3 | . . . . . . . . . . . . 3 Propulsion 5 | . . . . . . . . . . . . 5 Utility 16 | . . . 1 . 1 . . . . . . 14 Weapon 4 | . . . . . . . . . . . . 4 Highest Loss Streak 19 | . . . 1 . 1 . . . . . . 19 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 95 95 92 88 89 92 92 92 81 87 75 Engine 3 | . 14 11 3 . . . . . 4 . . . Core 3 | . . . 5 7 7 7 7 7 1 5 5 2 Treads 4 | . 28 23 . . . . . . . . . . Leg 6 | . . 7 25 . . . . . . . . . Flight 16 | . . . 10 30 30 30 30 30 25 17 21 16 Device 12 | . 14 11 10 23 19 5 7 7 13 17 21 18 Storage 7 | . 14 11 9 7 7 7 7 7 5 5 5 4 Processor 8 | . . 8 9 15 15 8 7 7 7 11 10 9 Hackware 7 | . . . . . . 14 15 15 18 11 10 5 Protection 4 | . . . 6 . . 5 6 6 5 4 5 6 Ballistic Gun 7 | . 28 22 11 . . . . . . . . . Slashing Weapon 3 | . . . 3 7 7 5 6 7 5 4 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 53 | 11 16 20 27 19 19 24 24 24 32 30 36 53 Greatest Support 60 | 40 40 60 60 26 26 26 29 29 30 32 43 44 Greatest Overweight (x) 3 | . . . 1 . . 1 . . 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 10 10 9 Most Carried 10 | 3 8 10 10 9 10 10 10 10 10 10 10 10 Average Carried 9 | 2 5 9 9 8 9 9 9 9 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 10 10 9 10 10 9 10 10 10 8 3 Class Distribution -------------------- 53% | Hacker-Sprinter 36% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Matter Collected 2512 | 284 60 258 748 . . 258 163 23 204 66 46 402 Remotely . | . . . . . . . . . . . . . Salvage Created 5572 | 100 165 636 1323 . . 940 697 210 435 216 74 776 Parts 265 | 7 9 32 75 . . 39 20 11 18 11 3 40 Haulers Intercepted 4 | . . . 4 . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 2 9 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Combat Hostiles Destroyed 108 | . 3 16 24 . . 17 10 4 7 3 . 24 Melee 44 | . . . 3 . . 14 6 4 7 3 . 7 Guns 34 | . 3 16 15 . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 2 AOE 27 | . . . 6 . . 3 4 . . . . 14 Classes Destroyed 17 | 2 2 2 5 . . . 4 . . . . 2 Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 4 | . . . 4 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 5 | . . . 2 . . 2 . . . . 1 . Watcher 15 | . 2 1 2 . . 2 . . 1 2 1 4 Swarmer 20 | . . 3 3 . . 3 . . . 2 . 9 Cutter 1 | . . . . . . . . . . . . 1 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 51 | . 3 11 13 . . 8 4 4 6 . . 2 Sentry 23 | . . 2 7 . . 5 . . 1 1 . 7 Hunter 5 | . . . 1 . . 1 . . . . . 3 Packrat 1 | . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . 3 . . . . . Thug 1 | . . . . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . . . . Butcher 3 | . . . . . . . 3 . . . . . Mutant 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 3 4 5 . . 4 6 4 3 4 1 10 Combat Bots Only 9 | . 3 4 5 . . 3 6 4 3 3 . 9 Max Kills in Single Turn 7 | 1 1 1 2 . . 2 2 1 1 1 1 7 Gunslinging . | . . . . . . . . . . . . . Exploded 7 | . . . 2 . . 2 2 . . . . 7 Melee 1 | . . . 1 . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Hostile Shots Fired 713 | . 23 57 70 . 2 90 11 10 25 36 6 383 Missed 274 | . 5 22 30 . 1 42 8 2 5 11 2 146 Damage Taken 6287 | . 209 310 501 . 24 383 90 107 388 372 84 3819 Core 1586 | . 40 50 103 . . 102 28 . 79 28 . 1156 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1681 | . 62 101 141 . 7 120 23 30 107 105 23 962 Regen/Repaired (Parts) 814 | . . 75 54 . . 61 . . 313 311 . . Core Remaining (%) 88 | 100 84 87 81 . . . . 81 90 97 . . Volleys Fired 158 | 7 28 39 46 . . 2 4 . 1 . 5 26 Largest 2 | 2 2 2 2 . . 1 1 . 1 . 1 2 Hottest 120 | 40 40 43 50 . . 39 39 . 43 . 5 120 Shots Fired 272 | 14 56 78 85 . . 2 4 . 1 . 5 27 Gun 226 | 14 56 78 78 . . . . . . . . . Cannon 6 | . . . . . . . . . . . . 6 Launcher 26 | . . . 7 . . 2 4 . 1 . . 12 Special 14 | . . . . . . . . . . . 5 9 Kinetic 226 | 14 56 78 78 . . . . . . . . . Thermal 6 | . . . . . . . . . . . . 6 Explosive 19 | . . . . . . 2 4 . 1 . . 12 Electromagnetic 7 | . . . 7 . . . . . . . . . Robot Hit Streak 50 | 13 19 15 50 . . 6 8 . . . 3 25 Robot Miss Streak 3 | . 1 2 3 . . . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 365 | 13 48 69 82 . . 36 22 9 20 13 7 46 Core Hits 235 | 4 12 31 59 . . 23 18 4 11 5 . 68 Critical Kills 2 | . . . 1 . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 22 | . . . 3 . . 5 3 1 2 2 1 5 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . Sever 15 | . . . 2 . . 5 3 1 2 2 . . Impale 5 | . . . . . . . . . . . 1 4 Melee Attacks 252 | . . . 24 . . 37 22 9 53 37 12 58 Impact . | . . . . . . . . . . . . . Slashing 185 | . . . 24 . . 33 22 9 53 37 7 . Piercing 67 | . . . . . . 4 . . . . 5 58 Sneak Attacks 13 | . . . 2 . . . 6 . 3 1 . 1 Combat Hostiles 3 | . . . . . . . . . 2 . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15477 | 111 361 765 2649 . . 2008 1741 444 1295 812 287 5004 Guns 2643 | 111 361 765 1406 . . . . . . . . . Cannons 213 | . . . . . . . . . . . . 213 Explosions 4978 | . . . 664 . . 405 425 . 72 . . 3412 Melee 7643 | . . . 579 . . 1603 1316 444 1223 812 287 1379 Ramming . | . . . . . . . . . . . . . Kinetic 2643 | 111 361 765 1406 . . . . . . . . . Thermal 353 | . . . 140 . . . . . . . . 213 Explosive 4314 | . . . . . . 405 425 . 72 . . 3412 Electromagnetic 524 | . . . 524 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 6070 | . . . 579 . . 1468 1316 444 1223 812 228 . Piercing 1573 | . . . . . . 135 . . . . 59 1379 Highest Corruption 6 | . . . . . . . . . 1 . . 6 Average Corruption 4 | . . . . . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 1 . . 13 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . 1 . . 3 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1011 | . . . 40 . . 94 314 17 103 63 131 249 Projectiles . | . . . . . . . . . . . . . Explosions 139 | . . . 34 . . 29 6 . . . . 70 Melee 872 | . . . 6 . . 65 308 17 103 63 131 179 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . 45 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 330 | . 18 10 47 . . 7 . . 24 . 9 330 Average Temperature 42 | . 9 4 11 . . 5 . . 11 . 9 96 Received Heat Transfer 1434 | . 144 201 297 . . 192 . 72 198 45 27 258 Effects 3 | . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . Heat Transferred 335 | . . . 150 . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Peak Influence 903 | 10 129 322 345 128 67 525 . . 217 269 169 903 Initial 200 | . 5 . 115 128 37 35 . . 200 50 62 70 Average 180 | 3 79 181 198 128 45 277 . . 83 131 117 360 Maximum Alert Level 3 | . . 1 1 . . 2 . . 1 1 . 3 Low Security (%) 58 | 100 100 45 49 100 100 27 . . 82 69 100 26 Level 1 36 | . . 54 50 . . 64 . . 17 30 . 38 Level 2 3 | . . . . . . 7 . . . . . 22 Level 3 1 | . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 2 5 . . 3 . . 4 3 1 4 Investigation 9 | . 1 1 1 . . 2 . . 3 . . 1 Extermination 4 | . . . . . . 1 . . 1 . 1 1 Reinforcement 10 | . . 1 4 . . . . . . 3 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Distress Signals 9 | . . 1 3 . . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . 6 21 40 . 4 22 10 5 8 24 8 48 Peak Tracking Total 17 | . 2 4 6 . 4 3 4 4 3 11 7 17 Tactical Retreats 16 | . . 2 2 . . . 1 . . 3 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Traps Triggered 6 | . 2 . 1 1 . 1 . . 1 . . . Indirectly 1 | . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Machines Disabled 7 | . . . 2 . . . . . . . . 5 Max in Single Turn 1 | . . . 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Machines Accessed 63 | . 2 4 9 . . 15 1 1 11 10 3 7 Terminals 32 | . 2 2 4 . . 7 . . 5 4 3 5 Fabricators 5 | . . . . . . 2 . . 2 1 . . Repair Stations 10 | . . 1 1 . . 3 . . 2 2 . 1 Recycling Units 8 | . . . 2 . . 1 . . 2 2 . 1 Scanalyzers 4 | . . 1 2 . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Total Hacks 224 | . 3 19 43 . . 44 3 1 46 38 7 20 Successful 151 | . 2 14 34 . . 32 3 1 28 23 2 12 Failed 72 | . 1 5 8 . . 12 . . 18 15 5 8 Catastrophic 16 | . . . 3 . . 3 . . 4 3 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 37 | . 2 1 6 . . 8 . . 10 7 3 . Terminals 116 | . 3 9 24 . . 18 . . 23 16 7 16 Fabricators 11 | . . . . . . 3 . . 5 3 . . Repair Stations 48 | . . 3 7 . . 11 . . 10 14 . 3 Recycling Units 17 | . . . 4 . . 1 . . 8 3 . 1 Scanalyzers 23 | . . 7 8 . . 8 . . . . . . Garrison Access 5 | . . . . . . 3 . . . 2 . . Terminal Hacks 70 | . 2 4 18 . . 10 3 1 13 7 2 10 Record 22 | . 1 1 7 . . 3 3 . 4 2 1 . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . Alert Level 8 | . . 1 3 . . 1 . . 1 1 . 1 Unreport Threat 5 | . . . 2 . . . . . 2 1 . . Locate Traps 6 | . . . . . . . . . 2 1 . 3 Dispatch Records 2 | . . 1 1 . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . 1 . . Patrol Status 2 | . . 1 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 Assault Status 1 | . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . 1 . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . 1 . . . . . 1 Hauler Manifests 2 | . . . 1 . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . 2 . . 4 2 . . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . 1 . . 2 1 . . Build 3 | . . . . . . 1 . . 2 . . . Repair Station Hacks 38 | . . 3 6 . . 10 . . 8 10 . 1 Scan Component 21 | . . 2 3 . . 5 . . 4 6 . 1 Repair 17 | . . 1 3 . . 5 . . 4 4 . . Recycling Unit Hacks 11 | . . . 3 . . 1 . . 3 3 . 1 Report Inventory 7 | . . . 2 . . 1 . . 2 1 . 1 Retrieve Matter 1 | . . . . . . . . . . 1 . . Retrieve Components 3 | . . . 1 . . . . . 1 1 . . Scanalyzer 22 | . . 7 7 . . 8 . . . . . . Insert Component 11 | . . 4 3 . . 4 . . . . . . Analyze 11 | . . 3 4 . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 2 . . 2 . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 54 | . 2 4 8 . . 11 . . 11 8 3 7 Full Trace Events 7 | . . 1 1 . . 1 . . 3 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 2 . . 4 . . . . . . Parts Built 3 | . . . . . . 1 . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 268 | . . . . . . 67 . . 201 . . . Total Part Build Rating 12 | . . . . . . 4 . . 8 . . . Parts Repaired 17 | . . 1 3 . . 5 . . 4 4 . . Time 617 | . . 13 114 . . 174 . . 134 182 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . 3 . . . . . 2 . . . Parts Scanalyzed 10 | . . 3 3 . . 4 . . . . . . Part Schematics Acquired 8 | . . 3 2 . . 3 . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 3 . parse_system 1 | . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Total Allies 6 | . . . . . . . 2 . . . . 4 Largest Group 4 | . . . . . . . 2 . . . . 4 Highest-Rated Group 120 | . . . . . . . 62 . . . . 120 Highest-Rated Ally 31 | . . . . . . . 31 . . . . 30 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . . . 18 Total Damage 513 | . . . . . . . . . . . . 513 Kills 4 | . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Turns Passed 6649 | 119 466 747 1493 31 37 742 334 104 963 649 302 662 Spaces Moved 7166 | 59 235 360 1242 106 137 1096 603 137 1112 838 392 849 Core 5 | 5 . . . . . . . . . . . . Treads 529 | 54 235 240 . . . . . . . . . . Legs 787 | . . 120 667 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5845 | . . . 575 106 137 1096 603 137 1112 838 392 849 Fastest Speed 17 | 50 160 120 26 26 26 26 26 26 26 27 17 27 Average Speed 47 | 150 160 146 76 26 26 26 26 26 26 29 26 31 Slowest Speed 230 | 160 160 160 120 26 26 92 26 26 92 30 27 230 Overloaded Moves 3 | . . . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 4 43 31 66 3 77 24 81 16 23 25 10 60 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . Scrap Searched 6 | . . . . . . . 5 1 . . . . Spaces Dug 95 | . . . 7 . . . . . 30 22 8 28 Terrain Destroyed 259 | . . . 15 . . 14 54 . 46 22 8 100 Melee 95 | . . . 7 . . . . . 30 22 8 28 Projectile . | . . . . . . . . . . . . . AOE 164 | . . . 8 . . 14 54 . 16 . . 72 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Fac Fac Arm Total 9705 | 75 280 510 1679 109 137 1490 729 186 1674 1167 561 1108 Wait 1735 | . 11 83 254 . . 295 82 34 452 272 144 108 Move 7155 | 58 234 359 1241 106 136 1095 602 136 1111 837 391 849 Hop . | . . . . . . . . . . . . . Pick Up 100 | 3 4 9 28 1 1 14 2 3 15 1 1 18 Fast Attach 52 | 7 . 4 9 . . 10 1 . 7 5 1 8 Attach 40 | . . . 11 2 . 1 1 . 4 3 3 15 Detach 25 | . . . 11 . . 2 1 . 3 3 1 4 Swap 72 | . 2 6 21 . . 10 9 2 12 5 2 3 Drop 116 | . 1 10 34 . . 24 5 2 16 4 1 19 Fire 158 | 7 28 39 46 . . 2 4 . 1 . 5 26 Melee 252 | . . . 24 . . 37 22 9 53 37 12 58 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 488 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Discovered new exit (range 7) 822 | -9/Materials | Repaired Lgt. Treads 1120 | -9/Materials | Discovered new exit (range 13) 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -8/Materials | Central database locked down 2706 | -8/Materials | Repaired Reaction Control System 2745 | -8/Materials | Repaired Lgt. Nuclear Core 2786 | -8/Materials | Repaired Reaction Control System 2814 | -8/Materials | Discovered new exit (range 4) 2826 | -8/Materials | Entered Factory 2826 | -7/Factory | Evolved 2 slots: Utility x2 2857 | -7/Factory | Sucked down chute 2857 | -7/Factory | Entered Waste 2869 | -7/Waste | Spotted C-40 Crusher 2874 | -7/Waste | Spotted C-40 Crusher 2874 | -7/Waste | Spotted C-40 Crusher 2879 | -7/Waste | Spotted C-40 Crusher 2880 | -7/Waste | Spotted C-40 Crusher 2885 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2886 | -7/Waste | Discovered new exit (range 13) 2894 | -7/Waste | Entered Factory 3170 | -7/Factory | Fabricated Cld. VTOL Module (x1) 3196 | -7/Factory | Repaired Adv. EMP Blaster 3228 | -7/Factory | Repaired Weight Redist. System 3407 | -7/Factory | Repaired Greatsword 3425 | -7/Factory | Repaired Weight Redist. System 3524 | -7/Factory | Build established: Hacker-Sprinter 3550 | -7/Factory | Repaired Greatsword 3558 | -7/Factory | Discovered new exit (range 13) 3636 | -7/Factory | Entered Lower Caves 3664 | -7/Lower Caves | Attacked by a faux Warlord 3695 | -7/Lower Caves | Learned Factory stockpile data 3716 | -7/Lower Caves | Learned location of 1 exit from Factory 3790 | -7/Lower Caves | Encountered a Warlord checkpoint 3858 | -7/Lower Caves | A Commander dispatched an escort 3859 | -7/Lower Caves | Learned Research emergency access door positions 3905 | -7/Lower Caves | Discovered new exit (range 14) 3970 | -7/Lower Caves | Entered another Lower Caves area 3970 | -7/Lower Caves | Accompanied by 1 ally 3971 | -7/Lower Caves | Commander's escort returned to base 3980 | -7/Lower Caves | Discovered new exit (range 9) 3988 | -7/Lower Caves | Learned Factory terminal intel 4074 | -7/Lower Caves | Entered Factory 4074 | -6/Factory | Evolved 2 slots: Utility x2 4075 | -6/Factory | Identified exit to Extension 4077 | -6/Factory | Loaded intel: 27 terminal locations 4131 | -6/Factory | Repaired Imp. VTOL Module 4159 | -6/Factory | Spotted B-75 Beast 4221 | -6/Factory | Fabricated Cld. VTOL Module (x1) 4289 | -6/Factory | Fabricated Cld. VTOL Module? 4629 | -6/Factory | Repaired Greatsword 4657 | -6/Factory | Repaired Med. Storage Unit 4709 | -6/Factory | Repaired Mak. Light Armor Plating 4859 | -6/Factory | Discovered new exit (range 5) 4966 | -6/Factory | Identified exit to Factory 5037 | -6/Factory | Entered another Factory area 5037 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5176 | -5/Factory | Repaired Greatsword 5337 | -5/Factory | Repaired Greatsword 5383 | -5/Factory | Repaired Mak. Light Armor Plating 5435 | -5/Factory | Repaired Lgt. Fission Core 5549 | -5/Factory | Identified exit to Upper Caves 5673 | -5/Factory | Discovered new exit (range 11) 5686 | -5/Factory | Identified exit to Factory 5686 | -5/Factory | Entered another Factory area 5686 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5924 | -4/Factory | Identified exit to Upper Caves 5924 | -4/Factory | Identified exit to Armory 5988 | -4/Factory | Entered Armory 6006 | -4/Armory | System Shield fried by hacking feedback 6178 | -4/Armory | Lost 3 allies 6202 | -4/Armory | Found Prototype Launcher 6214 | -4/Armory | Identified Com. Tesla Bomb Launcher 6292 | -4/Armory | Crushed by falling debris 6314 | -4/Armory | Spotted B-86 Titan 6323 | -4/Armory | Lost 4 parts (3u1w) 6443 | -4/Armory | Destroyed 9 combat bots 6628 | -4/Armory | Core integrity fell below 50% 6644 | -4/Armory | Core integrity fell below 20% 6650 | -4/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 06635_ Penetrated by Slug. 06636_ Cld. VTOL Module destroyed. 06637_ Acquired 7 matter. 06637_ Penetrated by Slug. 06637_ Slug penetrates Recycling Unit. 06640_ The unstable cave ceiling collapses. 06640_ Penetrated by Slug. 06640_ Adv. Hacking Suite destroyed. 06640_ Penetrated by Slug. 06641_ Cld. VTOL Module destroyed. 06641_ Slug penetrates Wall. 06643_ Penetrated by Slug. 06643_ Slug penetrates Recycling Unit. 06646_ Penetrated by Slug. 06648_ The unstable cave ceiling collapses. 06648_ Penetrated by Slug. 06648_ Med. Storage Unit destroyed. 06650_ Penetrated by Slug. 06650_ Slug penetrates Recycling Unit. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#??#######;######??#?############### | | ????????????#????#/ """ #????#!!!!! !!## | | ?????????????????# "Y" #????#!!!! !!!## "*" | | ?????????????????# "" %@ " #????#"""""" "## "=* | | ?????????????????# "" %= h| ##???# "" "** | | ?????????????????# %%%h ] #????# ## """ | | ?????????????????######;;######?#??####+####"# | | ?????????????????????## "????######## #??###"#+# | | ??????????????????####; ????# " #????### | | ??????????????????# h ????# " #??????# | | ?????????????????##! ????# # #??????# | | ???????###########" ????# %# ######## | | ???#???# # ????# * # | | ?????#?# ! ! # # ??## * [ # ########## | | ???????# ! # ###" ==[ # #????????# | | ???????# ## # " =[] # #????????? | | ???????# """ "" # # ##B # " # #????????? | | ???????# """ T" + # " #????????? | | ???????# """ "" # # # #???#????? | | ???????# # # + #????? ? ? | | ???????#######"#"### # # #????????? | | ?????????????# !!! ######## ### # # | | ?#??#?????#??# !!!" ![ ] + / | | ?????????????" ! !! # !%[ + / | | ???????????#?# #" #####"####### #???? | | ?????????????# # ## #??##???? | | ???#??????#??# """" # ## #???????? | | ?????????????# """"" / !! ## #??#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 38 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 325 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Can't Catch Me Deadly Force GoHome() I Spy It's Just You Oh No You Don't! Quick And Dirty Shopping List Challenges ------------ None Game ------ Seed ServoSniperField Manual? 0 Play Time 04:07:48 Cumulative 15.7 hours Start 2024.04.06 @ 15:08:57 End 2024.04.06 @ 19:47:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1456f5ff-666e-4326-a47c-aa34004c175c