Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.10 @ 19:33:45 Player: Requit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (214) 214 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1359 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 203/300 Energy 250/250 System Corruption 0% Temperature Cool (24) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Airjet Airjet > --- UTILITY (3) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Light Ion Engine Structural Scanner Experimental Sensor Array Terrain Scanner Seismic Detector Assault Rifle Welding Torch Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Structural Scanner Experimental Sensor Array Terrain Scanner Seismic Detector Assault Rifle Welding Torch Mining Claw [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 3 | . 1 . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . . . 1 Parts Attached 13 | 8 1 . 4 Power 2 | 2 . . . Engine 2 | 2 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 2 | 2 . . . Leg 1 | . 1 . . Wheel . | . . . . Hover 2 | . . . 2 Flight . | . . . . Utility 2 | 2 . . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 85 87 78 Engine 11 | . 12 12 10 Treads 14 | . 23 12 7 Leg 8 | . . 12 7 Storage 11 | . 12 12 10 Protection 11 | . 12 12 10 Ballistic Gun 24 | . 25 25 20 Peak Build Rating 14 | 7 7 8 14 Average Rating 7 | 5 6 7 10 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 26 | 22 22 22 26 Greatest Support 40 | 40 40 10 16 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 9 10 10 10 Most Carried 9 | 5 8 9 9 Average Carried 7 | 2 5 8 8 Final Capacity 10 | 10 10 10 10 Final Carried 9 | 4 7 9 8 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 346 | 233 113 . . Remotely . | . . . . Salvage Created 337 | . 270 . 67 Parts 19 | . 15 . 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 5 . 2 Guns 6 | . 5 . 1 AOE 1 | . . . 1 Classes Destroyed 5 | . 4 . 1 Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 4 | . 3 . 1 Brawler 1 | . . . 1 Best Kill Streak 2 | . 2 . 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 23 | . 20 . 3 Missed 7 | . 6 . 1 Damage Taken 103 | . 74 . 29 Core 16 | . 16 . . Absorbed by Shields . | . . . . Ignored by Resistances 71 | . 52 . 19 Core Remaining (%) 96 | 100 . 93 . Volleys Fired 13 | . 11 . 2 Largest 3 | . 2 . 3 Hottest 73 | . 40 . 73 Shots Fired 28 | . 22 . 6 Gun 26 | . 22 . 4 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 26 | . 22 . 4 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 17 | . 13 . 17 Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 23 | . 19 . 4 Core Hits 16 | . 11 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 378 | . 243 . 135 Guns 283 | . 243 . 40 Cannons . | . . . . Explosions 95 | . . . 95 Melee . | . . . . Ramming . | . . . . Kinetic 283 | . 243 . 40 Thermal . | . . . . Explosive 95 | . . . 95 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . 4 15 . Message Errors 5 | . 1 4 . Matter Fused 2 | . . 2 . Heat Flow Errors 4 | . 2 2 . Energy Discharges 6 | . . 6 . Data Loss (minor) 1 | . . 1 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . . 16 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 281 | . 281 278 42 Average Temperature 107 | . 114 120 24 Received Heat Transfer 42 | . 30 . 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 136 | . 136 8 76 Initial 8 | . . 8 . Average 9 | . 31 2 5 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 11 | . 9 . 2 Peak Tracking Total 4 | . 4 . 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 7 | . 7 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 3 | . 3 . . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 86 | . 86 . . Retrieved Matter 86 | . 86 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2175 | 121 537 1433 84 Spaces Moved 941 | 66 296 549 30 Core 3 | 3 . . . Treads 352 | 63 289 . . Legs 579 | . 7 549 23 Wheels . | . . . . Hover 7 | . . . 7 Flight . | . . . . Fastest Speed 50 | 50 160 260 116 Average Speed 223 | 155 169 260 230 Slowest Speed 260 | 160 260 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 7 38 78 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . . 28 Melee . | . . . . Projectile . | . . . . AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 994 | 85 312 556 41 Wait 7 | . 1 6 . Move 938 | 65 295 548 30 Hop . | . . . . Pick Up 19 | 11 4 2 2 Fast Attach . | . . . . Attach 13 | 8 1 . 4 Detach 2 | 1 . . 1 Swap . | . . . . Drop 2 | . . . 2 Fire 13 | . 11 . 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 122 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 573 | -10/Materials | Identified exit to Mines 573 | -10/Materials | Discovered exit to Mines (range 13) 604 | -10/Materials | Discovered exit to Mines (range 16) 659 | -10/Materials | Entered Mines 721 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 779 | -10/Mines | Found Prototype Device 905 | -10/Mines | Identified exit to Materials 905 | -10/Mines | Discovered exit to Materials (range 5) 1128 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1218 | -10/Mines | Discovered exit to Materials (range 8) 1909 | -10/Mines | Learned location of Storage (-7) 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2176 | -9/Materials | Self-destructed Last Messages --------------- security following our previous successful raids." World map updated: -7/Storage. 01911_ GZ-1LD(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01911_ GZ-1LD(g) slips back into the shadows. 01977_ System corrupted: Component data lost. 02051_ System corrupted: Heat flow error (+143). PARAMETERS=POWER+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE 02133_ K-01 Serf collects debris. 02155_ Acquired Airjet. 02156_ Dropped Lgt. Treads. 02156_ Dropped Aluminum Leg. 02160_ Acquired Airjet. 02167_ C-30 ARC bursts open, deploying its payload. 02167_ B-36 Bruiser unfolds itself. 02167_ G-34 Mercenary unfolds itself. 02169_ B-36 Bruiser destroyed. 02172_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? r #??????????????????????? | | ?????????????????????? ###????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? #??????????????????????? | | ???????????############ #######????????????????? | | ???????????# # """???????????????? | | ???????????# # "T" ??????????????? | | ???????????# !# ???????????????? | | ???????????########### %% ???????????????? | | ?????????????????????# ????????????????? | | ?????????????????????# * """"????????????????? | | ?????????????????????# %= """" #?????????????? | | ?????????????????????# / """" ??????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# @ ####??????????????????? | | ?????????????????????## == #??????????????????? | | ??????????????????????# ==#??????????????????? | | ??????????????????????# ]]#??????????????????? | | ??????????????????????+ ]]#??????????????????? | | ??????????????????????# !!#??????????????????? | | ??????????????????????# !!#??????????????????? | | ??????????????????????# #####??????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# a???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatSalvagingBay Manual? 0 Play Time 00:15:37 Cumulative 0.8 hours Start 2024.10.09 @ 20:14:28 End 2024.10.10 @ 19:33:45 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cd6a6fc-64ab-4eb3-9a54-f7058ed86fb9